void vivante_unaccel_SetSpans(DrawablePtr pDrawable, GCPtr pGC, char *psrc, DDXPointPtr ppt, int *pwidth, int nspans, int fSorted) { vivante_prepare_drawable(pDrawable, ACCESS_RW); vivante_prepare_gc(pGC); fbSetSpans(pDrawable, pGC, psrc, ppt, pwidth, nspans, fSorted); vivante_finish_gc(pGC); vivante_finish_drawable(pDrawable, ACCESS_RW); }
void uxa_check_set_spans(DrawablePtr pDrawable, GCPtr pGC, char *psrc, DDXPointPtr ppt, int *pwidth, int nspans, int fSorted) { ScreenPtr screen = pDrawable->pScreen; UXA_FALLBACK(("to %p (%c)\n", pDrawable, uxa_drawable_location(pDrawable))); if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) { fbSetSpans(pDrawable, pGC, psrc, ppt, pwidth, nspans, fSorted); uxa_finish_access(pDrawable, UXA_ACCESS_RW); } }
static void radeon_glamor_set_spans(DrawablePtr pDrawable, GCPtr pGC, char *psrc, DDXPointPtr ppt, int *pwidth, int nspans, int fSorted) { ScrnInfoPtr scrn = xf86ScreenToScrn(pDrawable->pScreen); PixmapPtr pixmap = get_drawable_pixmap(pDrawable); struct radeon_pixmap *priv = radeon_get_pixmap_private(pixmap); if (radeon_glamor_prepare_access_cpu_rw(scrn, pixmap, priv)) { fbSetSpans(pDrawable, pGC, psrc, ppt, pwidth, nspans, fSorted); radeon_glamor_finish_access_cpu(pixmap); } }
static Bool _glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src, DDXPointPtr points, int *widths, int numPoints, int sorted, Bool fallback) { PixmapPtr dest_pixmap = glamor_get_drawable_pixmap(drawable); glamor_pixmap_private *dest_pixmap_priv; int i; uint8_t *drawpixels_src = (uint8_t *) src; RegionPtr clip = fbGetCompositeClip(gc); BoxRec *pbox; int x_off, y_off; Bool ret = FALSE; dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap); if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dest_pixmap_priv)) { glamor_fallback("pixmap has no fbo.\n"); goto fail; } /* XXX Shall we set alu here? */ if (!glamor_set_planemask(dest_pixmap, gc->planemask)) goto fail; glamor_get_drawable_deltas(drawable, dest_pixmap, &x_off, &y_off); for (i = 0; i < numPoints; i++) { int n = REGION_NUM_RECTS(clip); pbox = REGION_RECTS(clip); while (n--) { int x1 = points[i].x; int x2 = x1 + widths[i]; int y1 = points[i].y; if (pbox->y1 > points[i].y || pbox->y2 < points[i].y) break; x1 = x1 > pbox->x1 ? x1 : pbox->x1; x2 = x2 < pbox->x2 ? x2 : pbox->x2; if (x1 >= x2) continue; glamor_upload_sub_pixmap_to_texture(dest_pixmap, x1 + x_off, y1 + y_off, x2 - x1, 1, PixmapBytePad(widths[i], drawable->depth), drawpixels_src, 0); } drawpixels_src += PixmapBytePad(widths[i], drawable->depth); } ret = TRUE; goto done; fail: if (!fallback && glamor_ddx_fallback_check_pixmap(drawable)) goto done; glamor_fallback("to %p (%c)\n", drawable, glamor_get_drawable_location(drawable)); if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) { fbSetSpans(drawable, gc, src, points, widths, numPoints, sorted); glamor_finish_access(drawable, GLAMOR_ACCESS_RW); } ret = TRUE; done: return ret; }