static void acceptLocalReactionProjected(FrictionContactProblem *problem, FrictionContactProblem *localproblem, SolverPtr local_solver, SolverOptions *localsolver_options, unsigned int contact, unsigned int iter, double *reaction, double localreaction[3]) { int nan1 = isnan(localsolver_options->dparam[1]) || isinf(localsolver_options->dparam[1]); if (nan1 || localsolver_options->dparam[1] > 1.0) { DEBUG_EXPR( frictionContact_display(localproblem); // In case of bad solution, re-solve with a projection-on-cone solver DEBUG_PRINTF("Discard local reaction for contact %i at iteration %i with local_error = %e\n", contact, iter, localsolver_options->dparam[1]); memcpy(localreaction, &reaction[contact*3], sizeof(double)*3); fc3d_projectionOnConeWithLocalIteration_initialize(problem, localproblem, localsolver_options ); fc3d_projectionOnConeWithLocalIteration_solve(localproblem, localreaction, localsolver_options); int nan2 = isnan(localsolver_options->dparam[1]) || isinf(localsolver_options->dparam[1]); if (nan2) { DEBUG_PRINTF("No hope for contact %d, setting to zero.\n", contact); reaction[3*contact+0] = 0; reaction[3*contact+1] = 0; reaction[3*contact+2] = 0; return; } // Save the result in case next step fails double localreaction_proj[3]; double error_proj = localsolver_options->dparam[1]; memcpy(localreaction_proj, localreaction, sizeof(double)*3); // Complete it further with the original solver DEBUG_PRINTF("Try local fc3d_projectionOnConeWithLocalIteration_solve with local_error = %e\n", localsolver_options->dparam[1]); (*local_solver)(localproblem, localreaction , localsolver_options); int nan3 = isnan(localsolver_options->dparam[1]) || isinf(localsolver_options->dparam[1]); DEBUG_PRINTF("Try local another newton solve with local_error = %e\n", localsolver_options->dparam[1]); // If we produced a bad value doing this, keep the projectionOnCone solution // (Note: this has been observed, particularly when mu=1.0) if (nan3) { DEBUG_PRINTF("Keep the projectionOnCone local solution = %e\n", error_proj); memcpy(&reaction[contact*3], localreaction_proj, sizeof(double)*3); } else { if (nan1 || localsolver_options->dparam[1] <= localsolver_options->dparam[0] || localsolver_options->dparam[1] <= error_prev) { DEBUG_PRINTF("Keep the new local solution = %e\n", localsolver_options->dparam[1]); memcpy(&reaction[contact*3], localreaction, sizeof(double)*3); //getchar(); } else { DEBUG_PRINTF("Keep the previous local solution = %e\n", error_prev); } } );
int fc3d_driver(FrictionContactProblem* problem, double *reaction, double *velocity, SolverOptions* options, NumericsOptions* global_options) { if (options == NULL) numericsError("fc3d_driver", "null input for solver and/or global options"); int setnumericsoptions=0; /* Set global options */ if (global_options) { setNumericsOptions(global_options); options->numericsOptions = (NumericsOptions*) malloc(sizeof(NumericsOptions)); options->numericsOptions->verboseMode = global_options->verboseMode; setnumericsoptions=1; } int NoDefaultOptions = options->isSet; /* true(1) if the SolverOptions structure has been filled in else false(0) */ if (!NoDefaultOptions) readSolverOptions(3, options); if (verbose > 0) printSolverOptions(options); /* Solver name */ /*char * name = options->solverName;*/ int info = -1 ; if (problem->dimension != 3) numericsError("fc3d_driver", "Dimension of the problem : problem-> dimension is not compatible or is not set"); /* Check for trivial case */ info = checkTrivialCase(problem, velocity, reaction, options); if (info == 0) goto exit; switch (options->solverId) { /* Non Smooth Gauss Seidel (NSGS) */ case SICONOS_FRICTION_3D_NSGS: { snPrintf(1, options, " ========================== Call NSGS solver for Friction-Contact 3D problem ==========================\n"); fc3d_nsgs(problem, reaction , velocity , &info , options); break; } case SICONOS_FRICTION_3D_NSGSV: { snPrintf(1, options, " ========================== Call NSGSV solver for Friction-Contact 3D problem ==========================\n"); fc3d_nsgs_velocity(problem, reaction , velocity , &info , options); break; } /* Proximal point algorithm */ case SICONOS_FRICTION_3D_PROX: { snPrintf(1, options, " ========================== Call PROX (Proximal Point) solver for Friction-Contact 3D problem ==========================\n"); fc3d_proximal(problem, reaction , velocity , &info , options); break; } /* Tresca Fixed point algorithm */ case SICONOS_FRICTION_3D_TFP: { snPrintf(1, options, " ========================== Call TFP (Tresca Fixed Point) solver for Friction-Contact 3D problem ==========================\n"); fc3d_TrescaFixedPoint(problem, reaction , velocity , &info , options); break; } /* ACLM Fixed point algorithm */ case SICONOS_FRICTION_3D_ACLMFP: { snPrintf(1, options, " ========================== Call ACLM (Acary Cadoux Lemarechal Malick Fixed Point) solver for Friction-Contact 3D problem ==========================\n"); fc3d_ACLMFixedPoint(problem, reaction , velocity , &info , options); break; } /* SOCLCP Fixed point algorithm */ case SICONOS_FRICTION_3D_SOCLCP: { snPrintf(1, options, " ========================== Call SOCLCP solver for Friction-Contact 3D problem (Associated one) ==========================\n"); fc3d_SOCLCP(problem, reaction , velocity , &info , options); break; } /* De Saxce Fixed point algorithm */ case SICONOS_FRICTION_3D_DSFP: { snPrintf(1, options, " ========================== Call DeSaxce Fixed Point (DSFP) solver for Friction-Contact 3D problem ==========================\n"); fc3d_DeSaxceFixedPoint(problem, reaction , velocity , &info , options); break; } /* Fixed point projection algorithm */ case SICONOS_FRICTION_3D_FPP: { snPrintf(1, options, " ========================== Call Fixed Point Projection (FPP) solver for Friction-Contact 3D problem ==========================\n"); fc3d_fixedPointProjection(problem, reaction , velocity , &info , options); break; } /* Extra Gradient algorithm */ case SICONOS_FRICTION_3D_EG: { snPrintf(1, options, " ========================== Call ExtraGradient (EG) solver for Friction-Contact 3D problem ==========================\n"); fc3d_ExtraGradient(problem, reaction , velocity , &info , options); break; } /* VI Fixed Point Projection algorithm */ case SICONOS_FRICTION_3D_VI_FPP: { snPrintf(1, options, " ========================== Call VI_FixedPointProjection (VI_FPP) solver for Friction-Contact 3D problem ==========================\n"); fc3d_VI_FixedPointProjection(problem, reaction , velocity , &info , options); break; } /* VI Extra Gradient algorithm */ case SICONOS_FRICTION_3D_VI_EG: { snPrintf(1, options, " ========================== Call VI_ExtraGradient (VI_EG) solver for Friction-Contact 3D problem ==========================\n"); fc3d_VI_ExtraGradient(problem, reaction , velocity , &info , options); break; } /* Hyperplane Projection algorithm */ case SICONOS_FRICTION_3D_HP: { snPrintf(1, options, " ========================== Call Hyperplane Projection (HP) solver for Friction-Contact 3D problem ==========================\n"); fc3d_HyperplaneProjection(problem, reaction , velocity , &info , options); break; } /* Alart Curnier in local coordinates */ case SICONOS_FRICTION_3D_NSN_AC: { snPrintf(1, options, " ========================== Call Alart Curnier solver for Friction-Contact 3D problem ==========================\n"); if (problem->M->matrix0) { fc3d_nonsmooth_Newton_AlartCurnier(problem, reaction , velocity , &info , options); } else { fc3d_nonsmooth_Newton_AlartCurnier(problem, reaction , velocity , &info , options); } break; } /* Fischer Burmeister in local coordinates */ case SICONOS_FRICTION_3D_NSN_FB: { snPrintf(1, options, " ========================== Call Fischer Burmeister solver for Friction-Contact 3D problem ==========================\n"); fc3d_nonsmooth_Newton_FischerBurmeister(problem, reaction , velocity , &info , options); break; } case SICONOS_FRICTION_3D_NSN_NM: { snPrintf(1, options, " ========================== Call natural map solver for Friction-Contact 3D problem ==========================\n"); fc3d_nonsmooth_Newton_NaturalMap(problem, reaction , velocity , &info , options); break; } case SICONOS_FRICTION_3D_ONECONTACT_QUARTIC_NU: case SICONOS_FRICTION_3D_ONECONTACT_QUARTIC: { snPrintf(1, options, " ========================== Call Quartic solver for Friction-Contact 3D problem ==========================\n"); fc3d_unitary_enumerative(problem, reaction , velocity , &info , options); break; } case SICONOS_FRICTION_3D_ONECONTACT_NSN_AC: case SICONOS_FRICTION_3D_ONECONTACT_NSN_AC_GP: { snPrintf(1, options, " ========================== Call Newton-based solver for one contact Friction-Contact 3D problem ==========================\n"); fc3d_onecontact_nonsmooth_Newton_solvers_initialize(problem, problem, options); info = fc3d_onecontact_nonsmooth_Newton_solvers_solve(problem, reaction , options); break; } case SICONOS_FRICTION_3D_ONECONTACT_ProjectionOnConeWithLocalIteration: { snPrintf(1, options, " ========================== Call Projection on cone solver for one contact Friction-Contact 3D problem ==========================\n"); fc3d_projectionOnConeWithLocalIteration_initialize(problem, problem, options); info = fc3d_projectionOnConeWithLocalIteration_solve(problem, reaction , options); fc3d_projectionOnConeWithLocalIteration_free(problem, problem, options); break; } case SICONOS_FRICTION_3D_GAMS_PATH: { snPrintf(1, options, " ========================== Call PATH solver via GAMS for an AVI Friction-Contact 3D problem ==========================\n"); fc3d_AVI_gams_path(problem, reaction , velocity, &info, options); break; } case SICONOS_FRICTION_3D_GAMS_PATHVI: { snPrintf(1, options, " ========================== Call PATHVI solver via GAMS for an AVI Friction-Contact 3D problem ==========================\n"); fc3d_AVI_gams_pathvi(problem, reaction , velocity, &info, options); break; } case SICONOS_FRICTION_3D_GAMS_LCP_PATH: { snPrintf(1, options, " ========================== Call PATH solver via GAMS for an LCP-based reformulation of the AVI Friction-Contact 3D problem ==========================\n"); fc3d_lcp_gams_path(problem, reaction , velocity, &info, options); break; } case SICONOS_FRICTION_3D_GAMS_LCP_PATHVI: { snPrintf(1, options, " ========================== Call PATHVI solver via GAMS for an LCP-based reformulation of the AVI Friction-Contact 3D problem ==========================\n"); fc3d_lcp_gams_pathvi(problem, reaction , velocity, &info, options); break; } default: { fprintf(stderr, "Numerics, fc3d_driver failed. Unknown solver.\n"); exit(EXIT_FAILURE); } } exit: if (setnumericsoptions) { free(options->numericsOptions); options->numericsOptions = NULL; } return info; }
int fc3d_driver(FrictionContactProblem* problem, double *reaction, double *velocity, SolverOptions* options) { if (options == NULL) numerics_error("fc3d_driver", "null input for solver options"); assert(options->isSet); /* true(1) if the SolverOptions structure has been filled in else false(0) */ if (verbose > 1) solver_options_print(options); int info = -1 ; if (problem->dimension != 3) numerics_error("fc3d_driver", "Dimension of the problem : problem-> dimension is not compatible or is not set"); /* Check for trivial case */ info = checkTrivialCase(problem, velocity, reaction, options); if (info == 0) { /* If a trivial solution is found, we set the number of iterations to 0 and the reached acuracy to 0.0 . Since the indexing of parameters is non uniform, this may have side effects for some solvers. The two main return parameters iparam[7] and dparam[1] have to be defined and protected by means of enum*/ options->iparam[7] = 0; options->dparam[1] = 0.0; goto exit; } switch (options->solverId) { /* Non Smooth Gauss Seidel (NSGS) */ case SICONOS_FRICTION_3D_NSGS: { numerics_printf(" ========================== Call NSGS solver for Friction-Contact 3D problem ==========================\n"); fc3d_nsgs(problem, reaction , velocity , &info , options); break; } case SICONOS_FRICTION_3D_NSGSV: { numerics_printf(" ========================== Call NSGSV solver for Friction-Contact 3D problem ==========================\n"); fc3d_nsgs_velocity(problem, reaction , velocity , &info , options); break; } /* Proximal point algorithm */ case SICONOS_FRICTION_3D_PROX: { numerics_printf(" ========================== Call PROX (Proximal Point) solver for Friction-Contact 3D problem ==========================\n"); fc3d_proximal(problem, reaction , velocity , &info , options); break; } /* Tresca Fixed point algorithm */ case SICONOS_FRICTION_3D_TFP: { numerics_printf(" ========================== Call TFP (Tresca Fixed Point) solver for Friction-Contact 3D problem ==========================\n"); fc3d_TrescaFixedPoint(problem, reaction , velocity , &info , options); break; } /* ACLM Fixed point algorithm */ case SICONOS_FRICTION_3D_ACLMFP: { numerics_printf(" ========================== Call ACLM (Acary Cadoux Lemarechal Malick Fixed Point) solver for Friction-Contact 3D problem ==========================\n"); fc3d_ACLMFixedPoint(problem, reaction , velocity , &info , options); break; } /* SOCLCP Fixed point algorithm */ case SICONOS_FRICTION_3D_SOCLCP: { numerics_printf(" ========================== Call SOCLCP solver for Friction-Contact 3D problem (Associated one) ==========================\n"); fc3d_SOCLCP(problem, reaction , velocity , &info , options); break; } /* De Saxce Fixed point algorithm */ case SICONOS_FRICTION_3D_DSFP: { numerics_printf(" ========================== Call DeSaxce Fixed Point (DSFP) solver for Friction-Contact 3D problem ==========================\n"); fc3d_DeSaxceFixedPoint(problem, reaction , velocity , &info , options); break; } /* Fixed point projection algorithm */ case SICONOS_FRICTION_3D_FPP: { numerics_printf(" ========================== Call Fixed Point Projection (FPP) solver for Friction-Contact 3D problem ==========================\n"); fc3d_fixedPointProjection(problem, reaction , velocity , &info , options); break; } /* Extra Gradient algorithm */ case SICONOS_FRICTION_3D_EG: { numerics_printf(" ========================== Call ExtraGradient (EG) solver for Friction-Contact 3D problem ==========================\n"); fc3d_ExtraGradient(problem, reaction , velocity , &info , options); break; } /* VI Fixed Point Projection algorithm */ case SICONOS_FRICTION_3D_VI_FPP: { numerics_printf(" ========================== Call VI_FixedPointProjection (VI_FPP) solver for Friction-Contact 3D problem ==========================\n"); fc3d_VI_FixedPointProjection(problem, reaction , velocity , &info , options); break; } /* VI Extra Gradient algorithm */ case SICONOS_FRICTION_3D_VI_EG: { numerics_printf(" ========================== Call VI_ExtraGradient (VI_EG) solver for Friction-Contact 3D problem ==========================\n"); fc3d_VI_ExtraGradient(problem, reaction , velocity , &info , options); break; } /* Hyperplane Projection algorithm */ case SICONOS_FRICTION_3D_HP: { numerics_printf(" ========================== Call Hyperplane Projection (HP) solver for Friction-Contact 3D problem ==========================\n"); fc3d_HyperplaneProjection(problem, reaction , velocity , &info , options); break; } /* Alart Curnier in local coordinates */ case SICONOS_FRICTION_3D_NSN_AC: { numerics_printf(" ========================== Call Alart Curnier solver for Friction-Contact 3D problem ==========================\n"); if (problem->M->matrix0) { fc3d_nonsmooth_Newton_AlartCurnier(problem, reaction , velocity , &info , options); } else { fc3d_nonsmooth_Newton_AlartCurnier(problem, reaction , velocity , &info , options); } break; } /* Fischer Burmeister in local coordinates */ case SICONOS_FRICTION_3D_NSN_FB: { numerics_printf(" ========================== Call Fischer Burmeister solver for Friction-Contact 3D problem ==========================\n"); fc3d_nonsmooth_Newton_FischerBurmeister(problem, reaction , velocity , &info , options); break; } case SICONOS_FRICTION_3D_NSN_NM: { numerics_printf(" ========================== Call natural map solver for Friction-Contact 3D problem ==========================\n"); fc3d_nonsmooth_Newton_NaturalMap(problem, reaction , velocity , &info , options); break; } case SICONOS_FRICTION_3D_ONECONTACT_QUARTIC_NU: case SICONOS_FRICTION_3D_ONECONTACT_QUARTIC: { numerics_printf(" ========================== Call Quartic solver for Friction-Contact 3D problem ==========================\n"); fc3d_unitary_enumerative(problem, reaction , velocity , &info , options); break; } case SICONOS_FRICTION_3D_ONECONTACT_NSN: case SICONOS_FRICTION_3D_ONECONTACT_NSN_GP: { numerics_printf(" ========================== Call Newton-based solver for one contact Friction-Contact 3D problem ==========================\n"); fc3d_onecontact_nonsmooth_Newton_solvers_initialize(problem, problem, options); info = fc3d_onecontact_nonsmooth_Newton_solvers_solve(problem, reaction , options); break; } case SICONOS_FRICTION_3D_ONECONTACT_ProjectionOnConeWithLocalIteration: { numerics_printf(" ========================== Call Projection on cone solver for one contact Friction-Contact 3D problem ==========================\n"); fc3d_projectionOnConeWithLocalIteration_initialize(problem, problem, options); info = fc3d_projectionOnConeWithLocalIteration_solve(problem, reaction , options); fc3d_projectionOnConeWithLocalIteration_free(problem, problem, options); break; } case SICONOS_FRICTION_3D_GAMS_PATH: { numerics_printf(" ========================== Call PATH solver via GAMS for an AVI Friction-Contact 3D problem ==========================\n"); fc3d_AVI_gams_path(problem, reaction , velocity, &info, options); break; } case SICONOS_FRICTION_3D_GAMS_PATHVI: { numerics_printf(" ========================== Call PATHVI solver via GAMS for an AVI Friction-Contact 3D problem ==========================\n"); fc3d_AVI_gams_pathvi(problem, reaction , velocity, &info, options); break; } case SICONOS_FRICTION_3D_GAMS_LCP_PATH: { numerics_printf(" ========================== Call PATH solver via GAMS for an LCP-based reformulation of the AVI Friction-Contact 3D problem ==========================\n"); fc3d_lcp_gams_path(problem, reaction , velocity, &info, options); break; } case SICONOS_FRICTION_3D_GAMS_LCP_PATHVI: { numerics_printf(" ========================== Call PATHVI solver via GAMS for an LCP-based reformulation of the AVI Friction-Contact 3D problem ==========================\n"); fc3d_lcp_gams_pathvi(problem, reaction , velocity, &info, options); break; } default: { fprintf(stderr, "Numerics, fc3d_driver failed. Unknown solver.\n"); exit(EXIT_FAILURE); } } exit: return info; }