static void fd_resource_flush_z32s8(struct fd_transfer *trans, const struct pipe_box *box) { struct fd_resource *rsc = fd_resource(trans->base.resource); struct fd_resource_slice *slice = fd_resource_slice(rsc, trans->base.level); struct fd_resource_slice *sslice = fd_resource_slice(rsc->stencil, trans->base.level); enum pipe_format format = trans->base.resource->format; float *depth = fd_bo_map(rsc->bo) + slice->offset + fd_resource_layer_offset(rsc, slice, trans->base.box.z) + (trans->base.box.y + box->y) * slice->pitch * 4 + (trans->base.box.x + box->x) * 4; uint8_t *stencil = fd_bo_map(rsc->stencil->bo) + sslice->offset + fd_resource_layer_offset(rsc->stencil, sslice, trans->base.box.z) + (trans->base.box.y + box->y) * sslice->pitch + trans->base.box.x + box->x; if (format != PIPE_FORMAT_X32_S8X24_UINT) util_format_z32_float_s8x24_uint_unpack_z_float( depth, slice->pitch * 4, trans->staging, trans->base.stride, box->width, box->height); util_format_z32_float_s8x24_uint_unpack_s_8uint( stencil, sslice->pitch, trans->staging, trans->base.stride, box->width, box->height); }
static void emit_gmem2mem_surf(struct fd_batch *batch, uint32_t base, struct pipe_surface *psurf, enum a5xx_blit_buf buf) { struct fd_ringbuffer *ring = batch->gmem; struct fd_resource *rsc = fd_resource(psurf->texture); struct fd_resource_slice *slice; uint32_t offset; slice = fd_resource_slice(rsc, psurf->u.tex.level); offset = fd_resource_offset(rsc, psurf->u.tex.level, psurf->u.tex.first_layer); debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); OUT_PKT4(ring, REG_A5XX_RB_BLIT_FLAG_DST_LO, 4); OUT_RING(ring, 0x00000000); /* RB_BLIT_FLAG_DST_LO */ OUT_RING(ring, 0x00000000); /* RB_BLIT_FLAG_DST_HI */ OUT_RING(ring, 0x00000000); /* RB_BLIT_FLAG_DST_PITCH */ OUT_RING(ring, 0x00000000); /* RB_BLIT_FLAG_DST_ARRAY_PITCH */ OUT_PKT4(ring, REG_A5XX_RB_RESOLVE_CNTL_3, 5); OUT_RING(ring, 0x00000004); /* XXX RB_RESOLVE_CNTL_3 */ OUT_RELOCW(ring, rsc->bo, offset, 0, 0); /* RB_BLIT_DST_LO/HI */ OUT_RING(ring, A5XX_RB_BLIT_DST_PITCH(slice->pitch * rsc->cpp)); OUT_RING(ring, A5XX_RB_BLIT_DST_ARRAY_PITCH(slice->size0)); OUT_PKT4(ring, REG_A5XX_RB_BLIT_CNTL, 1); OUT_RING(ring, A5XX_RB_BLIT_CNTL_BUF(buf)); fd5_emit_blit(batch->ctx, ring); }
/* 2d array and 3d textures seem to want their layers aligned to * page boundaries */ static uint32_t setup_slices_array(struct fd_resource *rsc) { struct pipe_resource *prsc = &rsc->base.b; uint32_t level, size = 0; uint32_t width = prsc->width0; uint32_t height = prsc->height0; uint32_t depth = prsc->depth0; for (level = 0; level <= prsc->last_level; level++) { struct fd_resource_slice *slice = fd_resource_slice(rsc, level); slice->pitch = align(width, 32); slice->offset = size; slice->size0 = align(slice->pitch * height * rsc->cpp, 4096); size += slice->size0 * depth * prsc->array_size; width = u_minify(width, 1); height = u_minify(height, 1); depth = u_minify(depth, 1); } return size; }
static void emit_gmem2mem_surf(struct fd_batch *batch, uint32_t base, struct pipe_surface *psurf) { struct fd_ringbuffer *ring = batch->gmem; struct fd_resource *rsc = fd_resource(psurf->texture); uint32_t swap = fmt2swap(psurf->format); struct fd_resource_slice *slice = fd_resource_slice(rsc, psurf->u.tex.level); uint32_t offset = fd_resource_offset(rsc, psurf->u.tex.level, psurf->u.tex.first_layer); assert((slice->pitch & 31) == 0); assert((offset & 0xfff) == 0); if (!rsc->valid) return; OUT_PKT3(ring, CP_SET_CONSTANT, 2); OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_INFO)); OUT_RING(ring, A2XX_RB_COLOR_INFO_SWAP(swap) | A2XX_RB_COLOR_INFO_BASE(base) | A2XX_RB_COLOR_INFO_FORMAT(fd2_pipe2color(psurf->format))); OUT_PKT3(ring, CP_SET_CONSTANT, 5); OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_CONTROL)); OUT_RING(ring, 0x00000000); /* RB_COPY_CONTROL */ OUT_RELOCW(ring, rsc->bo, offset, 0, 0); /* RB_COPY_DEST_BASE */ OUT_RING(ring, slice->pitch >> 5); /* RB_COPY_DEST_PITCH */ OUT_RING(ring, /* RB_COPY_DEST_INFO */ A2XX_RB_COPY_DEST_INFO_FORMAT(fd2_pipe2color(psurf->format)) | A2XX_RB_COPY_DEST_INFO_LINEAR | A2XX_RB_COPY_DEST_INFO_SWAP(swap) | A2XX_RB_COPY_DEST_INFO_WRITE_RED | A2XX_RB_COPY_DEST_INFO_WRITE_GREEN | A2XX_RB_COPY_DEST_INFO_WRITE_BLUE | A2XX_RB_COPY_DEST_INFO_WRITE_ALPHA); if (!is_a20x(batch->ctx->screen)) { OUT_WFI (ring); OUT_PKT3(ring, CP_SET_CONSTANT, 3); OUT_RING(ring, CP_REG(REG_A2XX_VGT_MAX_VTX_INDX)); OUT_RING(ring, 3); /* VGT_MAX_VTX_INDX */ OUT_RING(ring, 0); /* VGT_MIN_VTX_INDX */ } fd_draw(batch, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY, DI_SRC_SEL_AUTO_INDEX, 3, 0, INDEX_SIZE_IGN, 0, 0, NULL); }
static uint32_t setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format format) { struct pipe_resource *prsc = &rsc->base.b; enum util_format_layout layout = util_format_description(format)->layout; uint32_t level, size = 0; uint32_t width = prsc->width0; uint32_t height = prsc->height0; uint32_t depth = prsc->depth0; /* in layer_first layout, the level (slice) contains just one * layer (since in fact the layer contains the slices) */ uint32_t layers_in_level = rsc->layer_first ? 1 : prsc->array_size; for (level = 0; level <= prsc->last_level; level++) { struct fd_resource_slice *slice = fd_resource_slice(rsc, level); uint32_t blocks; if (layout == UTIL_FORMAT_LAYOUT_ASTC) slice->pitch = width = util_align_npot(width, 32 * util_format_get_blockwidth(format)); else slice->pitch = width = align(width, 32); slice->offset = size; blocks = util_format_get_nblocks(format, width, height); /* 1d array and 2d array textures must all have the same layer size * for each miplevel on a3xx. 3d textures can have different layer * sizes for high levels, but the hw auto-sizer is buggy (or at least * different than what this code does), so as soon as the layer size * range gets into range, we stop reducing it. */ if (prsc->target == PIPE_TEXTURE_3D && ( level == 1 || (level > 1 && rsc->slices[level - 1].size0 > 0xf000))) slice->size0 = align(blocks * rsc->cpp, alignment); else if (level == 0 || rsc->layer_first || alignment == 1) slice->size0 = align(blocks * rsc->cpp, alignment); else slice->size0 = rsc->slices[level - 1].size0; size += slice->size0 * depth * layers_in_level; width = u_minify(width, 1); height = u_minify(height, 1); depth = u_minify(depth, 1); } return size; }
/* emit texture state for mem->gmem restore operation.. eventually it would * be good to get rid of this and use normal CSO/etc state for more of these * special cases.. */ void fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, struct pipe_surface *psurf) { struct fd_resource *rsc = fd_resource(psurf->texture); unsigned lvl = psurf->u.tex.level; struct fd_resource_slice *slice = fd_resource_slice(rsc, lvl); uint32_t offset = fd_resource_offset(rsc, lvl, psurf->u.tex.first_layer); enum pipe_format format = fd4_gmem_restore_format(psurf->format); debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); /* output sampler state: */ OUT_PKT3(ring, CP_LOAD_STATE, 4); OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(0) | CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) | CP_LOAD_STATE_0_NUM_UNIT(1)); OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) | CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); OUT_RING(ring, A4XX_TEX_SAMP_0_XY_MAG(A4XX_TEX_NEAREST) | A4XX_TEX_SAMP_0_XY_MIN(A4XX_TEX_NEAREST) | A4XX_TEX_SAMP_0_WRAP_S(A4XX_TEX_CLAMP_TO_EDGE) | A4XX_TEX_SAMP_0_WRAP_T(A4XX_TEX_CLAMP_TO_EDGE) | A4XX_TEX_SAMP_0_WRAP_R(A4XX_TEX_REPEAT)); OUT_RING(ring, 0x00000000); /* emit texture state: */ OUT_PKT3(ring, CP_LOAD_STATE, 10); OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(0) | CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) | CP_LOAD_STATE_0_NUM_UNIT(1)); OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) | CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); OUT_RING(ring, A4XX_TEX_CONST_0_FMT(fd4_pipe2tex(format)) | A4XX_TEX_CONST_0_TYPE(A4XX_TEX_2D) | fd4_tex_swiz(format, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_GREEN, PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_ALPHA)); OUT_RING(ring, A4XX_TEX_CONST_1_WIDTH(psurf->width) | A4XX_TEX_CONST_1_HEIGHT(psurf->height)); OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(slice->pitch * rsc->cpp)); OUT_RING(ring, 0x00000000); OUT_RELOC(ring, rsc->bo, offset, 0, 0); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); }
static void fd_resource_flush_rgtc(struct fd_transfer *trans, const struct pipe_box *box) { struct fd_resource *rsc = fd_resource(trans->base.resource); struct fd_resource_slice *slice = fd_resource_slice(rsc, trans->base.level); enum pipe_format format = trans->base.resource->format; uint8_t *data = fd_bo_map(rsc->bo) + slice->offset + fd_resource_layer_offset(rsc, slice, trans->base.box.z) + ((trans->base.box.y + box->y) * slice->pitch + trans->base.box.x + box->x) * rsc->cpp; uint8_t *source = trans->staging + util_format_get_nblocksy(format, box->y) * trans->base.stride + util_format_get_stride(format, box->x); switch (format) { case PIPE_FORMAT_RGTC1_UNORM: case PIPE_FORMAT_RGTC1_SNORM: case PIPE_FORMAT_LATC1_UNORM: case PIPE_FORMAT_LATC1_SNORM: util_format_rgtc1_unorm_unpack_rgba_8unorm( data, slice->pitch * rsc->cpp, source, trans->base.stride, box->width, box->height); break; case PIPE_FORMAT_RGTC2_UNORM: case PIPE_FORMAT_RGTC2_SNORM: case PIPE_FORMAT_LATC2_UNORM: case PIPE_FORMAT_LATC2_SNORM: util_format_rgtc2_unorm_unpack_rgba_8unorm( data, slice->pitch * rsc->cpp, source, trans->base.stride, box->width, box->height); break; default: assert(!"Unexpected format\n"); break; } }
static void * fd_resource_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc, unsigned level, unsigned usage, const struct pipe_box *box, struct pipe_transfer **pptrans) { struct fd_context *ctx = fd_context(pctx); struct fd_resource *rsc = fd_resource(prsc); struct fd_resource_slice *slice = fd_resource_slice(rsc, level); struct fd_transfer *trans; struct pipe_transfer *ptrans; enum pipe_format format = prsc->format; uint32_t op = 0; uint32_t offset; char *buf; int ret = 0; DBG("prsc=%p, level=%u, usage=%x, box=%dx%d+%d,%d", prsc, level, usage, box->width, box->height, box->x, box->y); ptrans = util_slab_alloc(&ctx->transfer_pool); if (!ptrans) return NULL; /* util_slab_alloc() doesn't zero: */ trans = fd_transfer(ptrans); memset(trans, 0, sizeof(*trans)); pipe_resource_reference(&ptrans->resource, prsc); ptrans->level = level; ptrans->usage = usage; ptrans->box = *box; ptrans->stride = util_format_get_nblocksx(format, slice->pitch) * rsc->cpp; ptrans->layer_stride = rsc->layer_first ? rsc->layer_size : slice->size0; if (usage & PIPE_TRANSFER_READ) op |= DRM_FREEDRENO_PREP_READ; if (usage & PIPE_TRANSFER_WRITE) op |= DRM_FREEDRENO_PREP_WRITE; if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) { realloc_bo(rsc, fd_bo_size(rsc->bo)); if (rsc->stencil) realloc_bo(rsc->stencil, fd_bo_size(rsc->stencil->bo)); fd_invalidate_resource(ctx, prsc); } else if ((usage & PIPE_TRANSFER_WRITE) && prsc->target == PIPE_BUFFER && !util_ranges_intersect(&rsc->valid_buffer_range, box->x, box->x + box->width)) { /* We are trying to write to a previously uninitialized range. No need * to wait. */ } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { /* If the GPU is writing to the resource, or if it is reading from the * resource and we're trying to write to it, flush the renders. */ if (((ptrans->usage & PIPE_TRANSFER_WRITE) && pending(rsc, FD_PENDING_READ | FD_PENDING_WRITE)) || pending(rsc, FD_PENDING_WRITE)) fd_context_render(pctx); /* The GPU keeps track of how the various bo's are being used, and * will wait if necessary for the proper operation to have * completed. */ ret = fd_bo_cpu_prep(rsc->bo, ctx->screen->pipe, op); if (ret) goto fail; } buf = fd_bo_map(rsc->bo); if (!buf) goto fail; offset = slice->offset + box->y / util_format_get_blockheight(format) * ptrans->stride + box->x / util_format_get_blockwidth(format) * rsc->cpp + fd_resource_layer_offset(rsc, slice, box->z); if (prsc->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT || prsc->format == PIPE_FORMAT_X32_S8X24_UINT) { assert(trans->base.box.depth == 1); trans->base.stride = trans->base.box.width * rsc->cpp * 2; trans->staging = malloc(trans->base.stride * trans->base.box.height); if (!trans->staging) goto fail; /* if we're not discarding the whole range (or resource), we must copy * the real data in. */ if (!(usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | PIPE_TRANSFER_DISCARD_RANGE))) { struct fd_resource_slice *sslice = fd_resource_slice(rsc->stencil, level); void *sbuf = fd_bo_map(rsc->stencil->bo); if (!sbuf) goto fail; float *depth = (float *)(buf + slice->offset + fd_resource_layer_offset(rsc, slice, box->z) + box->y * slice->pitch * 4 + box->x * 4); uint8_t *stencil = sbuf + sslice->offset + fd_resource_layer_offset(rsc->stencil, sslice, box->z) + box->y * sslice->pitch + box->x; if (format != PIPE_FORMAT_X32_S8X24_UINT) util_format_z32_float_s8x24_uint_pack_z_float( trans->staging, trans->base.stride, depth, slice->pitch * 4, box->width, box->height); util_format_z32_float_s8x24_uint_pack_s_8uint( trans->staging, trans->base.stride, stencil, sslice->pitch, box->width, box->height); } buf = trans->staging; offset = 0; } else if (rsc->internal_format != format && util_format_description(format)->layout == UTIL_FORMAT_LAYOUT_RGTC) { assert(trans->base.box.depth == 1); trans->base.stride = util_format_get_stride( format, trans->base.box.width); trans->staging = malloc( util_format_get_2d_size(format, trans->base.stride, trans->base.box.height)); if (!trans->staging) goto fail; /* if we're not discarding the whole range (or resource), we must copy * the real data in. */ if (!(usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | PIPE_TRANSFER_DISCARD_RANGE))) { uint8_t *rgba8 = (uint8_t *)buf + slice->offset + fd_resource_layer_offset(rsc, slice, box->z) + box->y * slice->pitch * rsc->cpp + box->x * rsc->cpp; switch (format) { case PIPE_FORMAT_RGTC1_UNORM: case PIPE_FORMAT_RGTC1_SNORM: case PIPE_FORMAT_LATC1_UNORM: case PIPE_FORMAT_LATC1_SNORM: util_format_rgtc1_unorm_pack_rgba_8unorm( trans->staging, trans->base.stride, rgba8, slice->pitch * rsc->cpp, box->width, box->height); break; case PIPE_FORMAT_RGTC2_UNORM: case PIPE_FORMAT_RGTC2_SNORM: case PIPE_FORMAT_LATC2_UNORM: case PIPE_FORMAT_LATC2_SNORM: util_format_rgtc2_unorm_pack_rgba_8unorm( trans->staging, trans->base.stride, rgba8, slice->pitch * rsc->cpp, box->width, box->height); break; default: assert(!"Unexpected format"); break; } } buf = trans->staging; offset = 0; } *pptrans = ptrans; return buf + offset; fail: fd_resource_transfer_unmap(pctx, ptrans); return NULL; }
static void emit_mrt(struct fd_ringbuffer *ring, unsigned nr_bufs, struct pipe_surface **bufs, struct fd_gmem_stateobj *gmem) { enum a5xx_tile_mode tile_mode; unsigned i; if (gmem) { tile_mode = TILE5_2; } else { tile_mode = TILE5_LINEAR; } for (i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) { enum a5xx_color_fmt format = 0; enum a3xx_color_swap swap = WZYX; bool srgb = false; struct fd_resource *rsc = NULL; struct fd_resource_slice *slice = NULL; uint32_t stride = 0; uint32_t size = 0; uint32_t base = 0; uint32_t offset = 0; if ((i < nr_bufs) && bufs[i]) { struct pipe_surface *psurf = bufs[i]; enum pipe_format pformat = psurf->format; rsc = fd_resource(psurf->texture); slice = fd_resource_slice(rsc, psurf->u.tex.level); format = fd5_pipe2color(pformat); swap = fd5_pipe2swap(pformat); srgb = util_format_is_srgb(pformat); debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); offset = fd_resource_offset(rsc, psurf->u.tex.level, psurf->u.tex.first_layer); if (gmem) { stride = gmem->bin_w * rsc->cpp; size = stride * gmem->bin_h; base = gmem->cbuf_base[i]; } else { stride = slice->pitch * rsc->cpp; size = slice->size0; } } OUT_PKT4(ring, REG_A5XX_RB_MRT_BUF_INFO(i), 5); OUT_RING(ring, A5XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) | A5XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(tile_mode) | A5XX_RB_MRT_BUF_INFO_COLOR_SWAP(swap) | 0x800 | /* XXX 0x1000 for RECTLIST clear, 0x0 for BLIT.. */ COND(srgb, A5XX_RB_MRT_BUF_INFO_COLOR_SRGB)); OUT_RING(ring, A5XX_RB_MRT_PITCH(stride)); OUT_RING(ring, A5XX_RB_MRT_ARRAY_PITCH(size)); if (gmem || (i >= nr_bufs) || !bufs[i]) { OUT_RING(ring, base); /* RB_MRT[i].BASE_LO */ OUT_RING(ring, 0x00000000); /* RB_MRT[i].BASE_HI */ } else { debug_assert((offset + size) <= fd_bo_size(rsc->bo)); OUT_RELOCW(ring, rsc->bo, offset, 0, 0); /* BASE_LO/HI */ } OUT_PKT4(ring, REG_A5XX_SP_FS_MRT_REG(i), 1); OUT_RING(ring, A5XX_SP_FS_MRT_REG_COLOR_FORMAT(format)); /* when we support UBWC, these would be the system memory * addr/pitch/etc: */ OUT_PKT4(ring, REG_A5XX_RB_MRT_FLAG_BUFFER(i), 4); OUT_RING(ring, 0x00000000); /* RB_MRT_FLAG_BUFFER[i].ADDR_LO */ OUT_RING(ring, 0x00000000); /* RB_MRT_FLAG_BUFFER[i].ADDR_HI */ OUT_RING(ring, A5XX_RB_MRT_FLAG_BUFFER_PITCH(0)); OUT_RING(ring, A5XX_RB_MRT_FLAG_BUFFER_ARRAY_PITCH(0)); } }
static void emit_zs(struct fd_ringbuffer *ring, struct pipe_surface *zsbuf, struct fd_gmem_stateobj *gmem) { if (zsbuf) { struct fd_resource *rsc = fd_resource(zsbuf->texture); enum a5xx_depth_format fmt = fd5_pipe2depth(zsbuf->format); uint32_t cpp = rsc->cpp; uint32_t stride = 0; uint32_t size = 0; if (gmem) { stride = cpp * gmem->bin_w; size = stride * gmem->bin_h; } else { struct fd_resource_slice *slice = fd_resource_slice(rsc, 0); stride = slice->pitch * rsc->cpp; size = slice->size0; } OUT_PKT4(ring, REG_A5XX_RB_DEPTH_BUFFER_INFO, 5); OUT_RING(ring, A5XX_RB_DEPTH_BUFFER_INFO_DEPTH_FORMAT(fmt)); if (gmem) { OUT_RING(ring, gmem->zsbuf_base[0]); /* RB_DEPTH_BUFFER_BASE_LO */ OUT_RING(ring, 0x00000000); /* RB_DEPTH_BUFFER_BASE_HI */ } else { OUT_RELOCW(ring, rsc->bo, 0, 0, 0); /* RB_DEPTH_BUFFER_BASE_LO/HI */ } OUT_RING(ring, A5XX_RB_DEPTH_BUFFER_PITCH(stride)); OUT_RING(ring, A5XX_RB_DEPTH_BUFFER_ARRAY_PITCH(size)); OUT_PKT4(ring, REG_A5XX_GRAS_SU_DEPTH_BUFFER_INFO, 1); OUT_RING(ring, A5XX_GRAS_SU_DEPTH_BUFFER_INFO_DEPTH_FORMAT(fmt)); OUT_PKT4(ring, REG_A5XX_RB_DEPTH_FLAG_BUFFER_BASE_LO, 3); OUT_RING(ring, 0x00000000); /* RB_DEPTH_FLAG_BUFFER_BASE_LO */ OUT_RING(ring, 0x00000000); /* RB_DEPTH_FLAG_BUFFER_BASE_HI */ OUT_RING(ring, 0x00000000); /* RB_DEPTH_FLAG_BUFFER_PITCH */ if (rsc->stencil) { if (gmem) { stride = 1 * gmem->bin_w; size = stride * gmem->bin_h; } else { struct fd_resource_slice *slice = fd_resource_slice(rsc->stencil, 0); stride = slice->pitch * rsc->cpp; size = slice->size0; } OUT_PKT4(ring, REG_A5XX_RB_STENCIL_INFO, 5); OUT_RING(ring, A5XX_RB_STENCIL_INFO_SEPARATE_STENCIL); if (gmem) { OUT_RING(ring, gmem->zsbuf_base[1]); /* RB_STENCIL_BASE_LO */ OUT_RING(ring, 0x00000000); /* RB_STENCIL_BASE_HI */ } else { OUT_RELOCW(ring, rsc->stencil->bo, 0, 0, 0); /* RB_STENCIL_BASE_LO/HI */ } OUT_RING(ring, A5XX_RB_STENCIL_PITCH(stride)); OUT_RING(ring, A5XX_RB_STENCIL_ARRAY_PITCH(size)); } else { OUT_PKT4(ring, REG_A5XX_RB_STENCIL_INFO, 1); OUT_RING(ring, 0x00000000); /* RB_STENCIL_INFO */ } } else { OUT_PKT4(ring, REG_A5XX_RB_DEPTH_BUFFER_INFO, 5); OUT_RING(ring, A5XX_RB_DEPTH_BUFFER_INFO_DEPTH_FORMAT(DEPTH5_NONE)); OUT_RING(ring, 0x00000000); /* RB_DEPTH_BUFFER_BASE_LO */ OUT_RING(ring, 0x00000000); /* RB_DEPTH_BUFFER_BASE_HI */ OUT_RING(ring, 0x00000000); /* RB_DEPTH_BUFFER_PITCH */ OUT_RING(ring, 0x00000000); /* RB_DEPTH_BUFFER_ARRAY_PITCH */ OUT_PKT4(ring, REG_A5XX_GRAS_SU_DEPTH_BUFFER_INFO, 1); OUT_RING(ring, A5XX_GRAS_SU_DEPTH_BUFFER_INFO_DEPTH_FORMAT(DEPTH5_NONE)); OUT_PKT4(ring, REG_A5XX_RB_DEPTH_FLAG_BUFFER_BASE_LO, 3); OUT_RING(ring, 0x00000000); /* RB_DEPTH_FLAG_BUFFER_BASE_LO */ OUT_RING(ring, 0x00000000); /* RB_DEPTH_FLAG_BUFFER_BASE_HI */ OUT_RING(ring, 0x00000000); /* RB_DEPTH_FLAG_BUFFER_PITCH */ OUT_PKT4(ring, REG_A5XX_RB_STENCIL_INFO, 1); OUT_RING(ring, 0x00000000); /* RB_STENCIL_INFO */ } }
static void * fd_resource_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc, unsigned level, unsigned usage, const struct pipe_box *box, struct pipe_transfer **pptrans) { struct fd_context *ctx = fd_context(pctx); struct fd_resource *rsc = fd_resource(prsc); struct fd_resource_slice *slice = fd_resource_slice(rsc, level); struct pipe_transfer *ptrans; enum pipe_format format = prsc->format; uint32_t op = 0; char *buf; int ret = 0; ptrans = util_slab_alloc(&ctx->transfer_pool); if (!ptrans) return NULL; /* util_slab_alloc() doesn't zero: */ memset(ptrans, 0, sizeof(*ptrans)); pipe_resource_reference(&ptrans->resource, prsc); ptrans->level = level; ptrans->usage = usage; ptrans->box = *box; ptrans->stride = slice->pitch * rsc->cpp; ptrans->layer_stride = slice->size0; if (usage & PIPE_TRANSFER_READ) op |= DRM_FREEDRENO_PREP_READ; if (usage & PIPE_TRANSFER_WRITE) op |= DRM_FREEDRENO_PREP_WRITE; if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) op |= DRM_FREEDRENO_PREP_NOSYNC; /* some state trackers (at least XA) don't do this.. */ if (!(usage & (PIPE_TRANSFER_FLUSH_EXPLICIT | PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE))) fd_resource_transfer_flush_region(pctx, ptrans, box); if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { ret = fd_bo_cpu_prep(rsc->bo, ctx->screen->pipe, op); if ((ret == -EBUSY) && (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)) realloc_bo(rsc, fd_bo_size(rsc->bo)); else if (ret) goto fail; } buf = fd_bo_map(rsc->bo); if (!buf) { fd_resource_transfer_unmap(pctx, ptrans); return NULL; } *pptrans = ptrans; return buf + slice->offset + box->y / util_format_get_blockheight(format) * ptrans->stride + box->x / util_format_get_blockwidth(format) * rsc->cpp + box->z * slice->size0; fail: fd_resource_transfer_unmap(pctx, ptrans); return NULL; }
static void * fd_resource_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc, unsigned level, unsigned usage, const struct pipe_box *box, struct pipe_transfer **pptrans) { struct fd_context *ctx = fd_context(pctx); struct fd_resource *rsc = fd_resource(prsc); struct fd_resource_slice *slice = fd_resource_slice(rsc, level); struct pipe_transfer *ptrans; enum pipe_format format = prsc->format; uint32_t op = 0; uint32_t offset; char *buf; int ret = 0; DBG("prsc=%p, level=%u, usage=%x", prsc, level, usage); ptrans = util_slab_alloc(&ctx->transfer_pool); if (!ptrans) return NULL; /* util_slab_alloc() doesn't zero: */ memset(ptrans, 0, sizeof(*ptrans)); pipe_resource_reference(&ptrans->resource, prsc); ptrans->level = level; ptrans->usage = usage; ptrans->box = *box; ptrans->stride = slice->pitch * rsc->cpp; ptrans->layer_stride = slice->size0; if (usage & PIPE_TRANSFER_READ) op |= DRM_FREEDRENO_PREP_READ; if (usage & PIPE_TRANSFER_WRITE) op |= DRM_FREEDRENO_PREP_WRITE; if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) { realloc_bo(rsc, fd_bo_size(rsc->bo)); fd_invalidate_resource(ctx, prsc); } else if ((usage & PIPE_TRANSFER_WRITE) && prsc->target == PIPE_BUFFER && !util_ranges_intersect(&rsc->valid_buffer_range, box->x, box->x + box->width)) { /* We are trying to write to a previously uninitialized range. No need * to wait. */ } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { /* If the GPU is writing to the resource, or if it is reading from the * resource and we're trying to write to it, flush the renders. */ if (rsc->dirty || ((ptrans->usage & PIPE_TRANSFER_WRITE) && rsc->reading)) fd_context_render(pctx); /* The GPU keeps track of how the various bo's are being used, and * will wait if necessary for the proper operation to have * completed. */ ret = fd_bo_cpu_prep(rsc->bo, ctx->screen->pipe, op); if (ret) goto fail; } buf = fd_bo_map(rsc->bo); if (!buf) { fd_resource_transfer_unmap(pctx, ptrans); return NULL; } *pptrans = ptrans; if (rsc->layer_first) { offset = slice->offset + box->y / util_format_get_blockheight(format) * ptrans->stride + box->x / util_format_get_blockwidth(format) * rsc->cpp + box->z * rsc->layer_size; } else { offset = slice->offset + box->y / util_format_get_blockheight(format) * ptrans->stride + box->x / util_format_get_blockwidth(format) * rsc->cpp + box->z * slice->size0; } return buf + offset; fail: fd_resource_transfer_unmap(pctx, ptrans); return NULL; }
static void emit_mrt(struct fd_ringbuffer *ring, unsigned nr_bufs, struct pipe_surface **bufs, uint32_t *bases, uint32_t bin_w, bool decode_srgb) { enum a4xx_tile_mode tile_mode; unsigned i; if (bin_w) { tile_mode = 2; } else { tile_mode = TILE4_LINEAR; } for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) { enum a4xx_color_fmt format = 0; enum a3xx_color_swap swap = WZYX; bool srgb = false; struct fd_resource *rsc = NULL; struct fd_resource_slice *slice = NULL; uint32_t stride = 0; uint32_t base = 0; uint32_t offset = 0; if ((i < nr_bufs) && bufs[i]) { struct pipe_surface *psurf = bufs[i]; enum pipe_format pformat = psurf->format; rsc = fd_resource(psurf->texture); /* In case we're drawing to Z32F_S8, the "color" actually goes to * the stencil */ if (rsc->stencil) { rsc = rsc->stencil; pformat = rsc->base.b.format; bases++; } slice = fd_resource_slice(rsc, psurf->u.tex.level); format = fd4_pipe2color(pformat); swap = fd4_pipe2swap(pformat); if (decode_srgb) srgb = util_format_is_srgb(pformat); else pformat = util_format_linear(pformat); debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); offset = fd_resource_offset(rsc, psurf->u.tex.level, psurf->u.tex.first_layer); if (bin_w) { stride = bin_w * rsc->cpp; if (bases) { base = bases[i]; } } else { stride = slice->pitch * rsc->cpp; } } else if ((i < nr_bufs) && bases) { base = bases[i]; } OUT_PKT0(ring, REG_A4XX_RB_MRT_BUF_INFO(i), 3); OUT_RING(ring, A4XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) | A4XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(tile_mode) | A4XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH(stride) | A4XX_RB_MRT_BUF_INFO_COLOR_SWAP(swap) | COND(srgb, A4XX_RB_MRT_BUF_INFO_COLOR_SRGB)); if (bin_w || (i >= nr_bufs) || !bufs[i]) { OUT_RING(ring, base); OUT_RING(ring, A4XX_RB_MRT_CONTROL3_STRIDE(stride)); } else { OUT_RELOCW(ring, rsc->bo, offset, 0, 0); /* RB_MRT[i].CONTROL3.STRIDE not emitted by c2d.. * not sure if we need to skip it for bypass or * not. */ OUT_RING(ring, A4XX_RB_MRT_CONTROL3_STRIDE(0)); } } }
static void emit_mrt(struct fd_ringbuffer *ring, unsigned nr_bufs, struct pipe_surface **bufs, uint32_t *bases, uint32_t bin_w) { enum a4xx_tile_mode tile_mode; unsigned i; if (bin_w) { tile_mode = 2; } else { tile_mode = TILE4_LINEAR; } for (i = 0; i < 8; i++) { enum a4xx_color_fmt format = 0; enum a3xx_color_swap swap = WZYX; struct fd_resource *rsc = NULL; struct fd_resource_slice *slice = NULL; uint32_t stride = 0; uint32_t base = 0; uint32_t offset = 0; if ((i < nr_bufs) && bufs[i]) { struct pipe_surface *psurf = bufs[i]; rsc = fd_resource(psurf->texture); slice = fd_resource_slice(rsc, psurf->u.tex.level); format = fd4_pipe2color(psurf->format); swap = fd4_pipe2swap(psurf->format); debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); offset = fd_resource_offset(rsc, psurf->u.tex.level, psurf->u.tex.first_layer); if (bin_w) { stride = bin_w * rsc->cpp; if (bases) { base = bases[i]; } } else { stride = slice->pitch * rsc->cpp; } } OUT_PKT0(ring, REG_A4XX_RB_MRT_BUF_INFO(i), 3); OUT_RING(ring, A4XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) | A4XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(tile_mode) | A4XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH(stride) | A4XX_RB_MRT_BUF_INFO_COLOR_SWAP(swap)); if (bin_w || (i >= nr_bufs)) { OUT_RING(ring, base); OUT_RING(ring, A4XX_RB_MRT_CONTROL3_STRIDE(stride)); } else { OUT_RELOCW(ring, rsc->bo, offset, 0, 0); /* RB_MRT[i].CONTROL3.STRIDE not emitted by c2d.. * not sure if we need to skip it for bypass or * not. */ OUT_RING(ring, A4XX_RB_MRT_CONTROL3_STRIDE(0)); } } }