예제 #1
0
int fgPlatformGlutGet ( GLenum eWhat )
{
    switch( eWhat )
    {

    /*
     * Those calls are somewhat similiar, as they use XGetWindowAttributes()
     * function
     */
    case GLUT_WINDOW_X:
    case GLUT_WINDOW_Y:
    case GLUT_WINDOW_BORDER_WIDTH:
    case GLUT_WINDOW_HEADER_HEIGHT:
    {
        int x, y;
        Window w;

        if( fgStructure.CurrentWindow == NULL )
            return 0;

        XTranslateCoordinates(
            fgDisplay.pDisplay.Display,
            fgStructure.CurrentWindow->Window.Handle,
            fgDisplay.pDisplay.RootWindow,
            0, 0, &x, &y, &w);

        switch ( eWhat )
        {
        case GLUT_WINDOW_X: return x;
        case GLUT_WINDOW_Y: return y;
        }

        if ( w == 0 )
            return 0;
        XTranslateCoordinates(
            fgDisplay.pDisplay.Display,
            fgStructure.CurrentWindow->Window.Handle,
            w, 0, 0, &x, &y, &w);

        switch ( eWhat )
        {
        case GLUT_WINDOW_BORDER_WIDTH:  return x;
        case GLUT_WINDOW_HEADER_HEIGHT: return y;
        }
    }

    case GLUT_WINDOW_WIDTH:
    case GLUT_WINDOW_HEIGHT:
    {
        XWindowAttributes winAttributes;

        if( fgStructure.CurrentWindow == NULL )
            return 0;
        XGetWindowAttributes(
            fgDisplay.pDisplay.Display,
            fgStructure.CurrentWindow->Window.Handle,
            &winAttributes
        );
        switch ( eWhat )
        {
        case GLUT_WINDOW_WIDTH:            return winAttributes.width ;
        case GLUT_WINDOW_HEIGHT:           return winAttributes.height ;
        }
    }
    
    /* Colormap size is handled in a bit different way than all the rest */
    case GLUT_WINDOW_COLORMAP_SIZE:
        if(
#ifndef EGL_VERSION_1_0
	   fgPlatformGetConfig( GLX_RGBA ) ||
#endif
	   fgStructure.CurrentWindow == NULL)
        {
            /*
             * We've got a RGBA visual, so there is no colormap at all.
             * The other possibility is that we have no current window set.
             */
            return 0;
        }
        else
        {
          XVisualInfo * visualInfo;
		  int result;
#ifdef EGL_VERSION_1_0
	  EGLint vid = 0;
	  XVisualInfo visualTemplate;
	  int num_visuals;
	  if (!eglGetConfigAttrib(fgDisplay.pDisplay.egl.Display,
				  fgStructure.CurrentWindow->Window.pContext.egl.Config,
				  EGL_NATIVE_VISUAL_ID, &vid))
	    fgError("eglGetConfigAttrib(EGL_NATIVE_VISUAL_ID) failed");
	  visualTemplate.visualid = vid;
	  visualInfo = XGetVisualInfo(fgDisplay.pDisplay.Display, VisualIDMask, &visualTemplate, &num_visuals);
#else
	  {
          const GLXFBConfig fbconfig =
                fgStructure.CurrentWindow->Window.pContext.FBConfig;

          visualInfo =
                glXGetVisualFromFBConfig( fgDisplay.pDisplay.Display, fbconfig );
	  }
#endif
          result = visualInfo->visual->map_entries;

          XFree(visualInfo);

          return result;
        }

    default:
#ifdef EGL_VERSION_1_0
      return fghPlatformGlutGetEGL(eWhat);
#else
      return fghPlatformGlutGetGLX(eWhat);
#endif
    }
}
예제 #2
0
int fghPlatformGlutGetGLX ( GLenum eWhat )
{
    switch( eWhat )
    {
    /*
     * The window/context specific queries are handled mostly by
     * fgPlatformGetConfig().
     */
    case GLUT_WINDOW_NUM_SAMPLES:
      {
	int nsamples = 0;
#ifdef GLX_VERSION_1_3
        glGetIntegerv(GL_SAMPLES, &nsamples);
#endif
        return nsamples;
      }

    /*
     * The rest of GLX queries under X are general enough to use a macro to
     * check them
     */
#   define GLX_QUERY(a,b) case a: return fgPlatformGetConfig( b );

    GLX_QUERY( GLUT_WINDOW_RGBA,                GLX_RGBA                );
    GLX_QUERY( GLUT_WINDOW_DOUBLEBUFFER,        GLX_DOUBLEBUFFER        );
    GLX_QUERY( GLUT_WINDOW_BUFFER_SIZE,         GLX_BUFFER_SIZE         );
    GLX_QUERY( GLUT_WINDOW_STENCIL_SIZE,        GLX_STENCIL_SIZE        );
    GLX_QUERY( GLUT_WINDOW_DEPTH_SIZE,          GLX_DEPTH_SIZE          );
    GLX_QUERY( GLUT_WINDOW_RED_SIZE,            GLX_RED_SIZE            );
    GLX_QUERY( GLUT_WINDOW_GREEN_SIZE,          GLX_GREEN_SIZE          );
    GLX_QUERY( GLUT_WINDOW_BLUE_SIZE,           GLX_BLUE_SIZE           );
    GLX_QUERY( GLUT_WINDOW_ALPHA_SIZE,          GLX_ALPHA_SIZE          );
    GLX_QUERY( GLUT_WINDOW_ACCUM_RED_SIZE,      GLX_ACCUM_RED_SIZE      );
    GLX_QUERY( GLUT_WINDOW_ACCUM_GREEN_SIZE,    GLX_ACCUM_GREEN_SIZE    );
    GLX_QUERY( GLUT_WINDOW_ACCUM_BLUE_SIZE,     GLX_ACCUM_BLUE_SIZE     );
    GLX_QUERY( GLUT_WINDOW_ACCUM_ALPHA_SIZE,    GLX_ACCUM_ALPHA_SIZE    );
    GLX_QUERY( GLUT_WINDOW_STEREO,              GLX_STEREO              );

#   undef GLX_QUERY

    /* I do not know yet if there will be a fgChooseVisual() function for Win32 */
    case GLUT_DISPLAY_MODE_POSSIBLE:
    {
        /*  We should not have to call fghChooseConfig again here.  */
        GLXFBConfig config;
        return fghChooseConfig(&config);
    }

    /* This is system-dependent */
    case GLUT_WINDOW_FORMAT_ID:
        if( fgStructure.CurrentWindow == NULL )
            return 0;

        return fgPlatformGetConfig( GLX_VISUAL_ID );

    default:
        fgWarning( "glutGet(): missing enum handle %d", eWhat );
        break;
    }

	return -1;
}