예제 #1
0
파일: main.c 프로젝트: kristianhk/PUAE
void virtualdevice_init (void)
{
#ifdef AUTOCONFIG
	/* Install resident module to get 8MB chipmem, if requested */
	rtarea_setup ();
#endif
#ifdef FILESYS
	rtarea_init ();
	uaeres_install ();
	hardfile_install ();
#endif
#ifdef SCSIEMU
	scsi_reset ();
	scsidev_install ();
#endif
#ifdef SANA2
	netdev_install ();
#endif
#ifdef UAESERIAL
	uaeserialdev_install ();
#endif
#ifdef AUTOCONFIG
	expansion_init ();
	emulib_install ();
	uaeexe_install ();
#endif
#ifdef FILESYS
	filesys_install ();
#endif
#if defined (BSDSOCKET)
	bsdlib_install ();
#endif
}
예제 #2
0
파일: devices.cpp 프로젝트: emoon/fs-uae
void virtualdevice_init (void)
{
#ifdef AUTOCONFIG
	rtarea_setup ();
#endif
#ifdef FILESYS
	rtarea_init ();
#ifdef WITH_SEGTRACKER
	segtracker_install ();
#endif /* WITH_SEGTRACKER */
	uaeres_install ();
	hardfile_install ();
#endif
#ifdef SCSIEMU
	scsi_reset ();
	scsidev_install ();
#endif
#ifdef SANA2
	netdev_install ();
#endif
#ifdef UAESERIAL
	uaeserialdev_install ();
#endif
#ifdef AUTOCONFIG
	expansion_init ();
	emulib_install ();
	uaeexe_install ();
#endif
#ifdef FILESYS
	filesys_install ();
#endif
#if defined (BSDSOCKET)
	bsdlib_install ();
#endif
#ifdef WITH_UAENATIVE
	uaenative_install ();
#endif
#ifdef WITH_TABLETLIBRARY
	tabletlib_install ();
#endif
#ifdef NCR
	ncr_init();
#endif
#ifdef NCR9X
	ncr9x_init();
#endif
#ifdef CDTV
	cdtvcr_reset();
#endif
}
예제 #3
0
static void real_main2 (int argc, char **argv)
{
#if defined (NATMEM_OFFSET) && defined( _WIN32 ) && !defined( NO_WIN32_EXCEPTION_HANDLER )
    extern int EvalException ( LPEXCEPTION_POINTERS blah, int n_except );
    __try
#endif
    {

    if (! graphics_setup ()) {
	exit (1);
    }

    if (restart_config[0]) {
#ifdef FILESYS
	free_mountinfo (currprefs.mountinfo);
        currprefs.mountinfo = alloc_mountinfo ();
#endif
	default_prefs (&currprefs, 0);
	fix_options ();
    }

#ifdef NATMEM_OFFSET
    init_shm ();
#endif

#ifdef FILESYS
    rtarea_init ();
    hardfile_install ();
#endif

    if (restart_config[0])
        parse_cmdline_and_init_file (argc, argv);
    else
	currprefs = changed_prefs;

    uae_inithrtimer ();
    sleep_test ();

    machdep_init ();

    if (! setup_sound ()) {
	write_log ("Sound driver unavailable: Sound output disabled\n");
	currprefs.produce_sound = 0;
    }
    inputdevice_init ();

    changed_prefs = currprefs;
    no_gui = ! currprefs.start_gui;

    if (restart_program == 2)
	no_gui = 1;
    else if (restart_program == 3)
	no_gui = 0;

    if (! no_gui) {
	int err = gui_init ();
	struct uaedev_mount_info *mi = currprefs.mountinfo;
	currprefs = changed_prefs;
	currprefs.mountinfo = mi;
	if (err == -1) {
	    write_log ("Failed to initialize the GUI\n");
	    if (restart_program == 3) {
	       restart_program = 0;
	       return;
	    }
	} else if (err == -2) {
	    restart_program = 0;
	    return;
	}
    }

    restart_program = 0;

#ifdef JIT
    if (!(( currprefs.cpu_level >= 2 ) && ( currprefs.address_space_24 == 0 ) && ( currprefs.cachesize )))
	canbang = 0;
#endif

#ifdef _WIN32
    logging_init(); /* Yes, we call this twice - the first case handles when the user has loaded
		       a config using the cmd-line.  This case handles loads through the GUI. */
#endif
    fix_options ();
    changed_prefs = currprefs;

#ifdef SAVESTATE
    savestate_init ();
#endif
#ifdef SCSIEMU
    scsidev_install ();
#endif
#ifdef AUTOCONFIG
    /* Install resident module to get 8MB chipmem, if requested */
    rtarea_setup ();
#endif

    keybuf_init (); /* Must come after init_joystick */

#ifdef AUTOCONFIG
    expansion_init ();
#endif
    memory_init ();
    memory_reset ();

#ifdef FILESYS
    filesys_install ();
#endif
#ifdef AUTOCONFIG
    bsdlib_install ();
    emulib_install ();
    uaeexe_install ();
    native2amiga_install ();
#endif

    if (custom_init ()) { /* Must come after memory_init */
#ifdef SERIAL_PORT
	serial_init ();
#endif
	DISK_init ();

	reset_frame_rate_hack ();
	init_m68k(); /* must come after reset_frame_rate_hack (); */

	gui_update ();

	if (graphics_init ()) {

#ifdef DEBUGGER
	    setup_brkhandler ();

	    if (currprefs.start_debugger && debuggable ())
		activate_debugger ();
#endif

#ifdef WIN32
#ifdef FILESYS
	    filesys_init (); /* New function, to do 'add_filesys_unit()' calls at start-up */
#endif
#endif
	    if (sound_available && currprefs.produce_sound > 1 && ! init_audio ()) {
		write_log ("Sound driver unavailable: Sound output disabled\n");
		currprefs.produce_sound = 0;
	    }

	    start_program ();
	}
    }

    }
#if defined (NATMEM_OFFSET) && defined( _WIN32 ) && !defined( NO_WIN32_EXCEPTION_HANDLER )
    __except( EvalException( GetExceptionInformation(), GetExceptionCode() ) )
    {
	// EvalException does the good stuff...
    }
#endif
}
예제 #4
0
/*
 * Initialization of emulator proper
 */
static int do_init_machine (void)
{
#ifdef JIT
    if (!(( currprefs.cpu_level >= 2 ) && ( currprefs.address_space_24 == 0 ) && ( currprefs.cachesize )))
	canbang = 0;
#endif

#ifdef _WIN32
    logging_init(); /* Yes, we call this twice - the first case handles when the user has loaded
		       a config using the cmd-line.  This case handles loads through the GUI. */
#endif

#ifdef SAVESTATE
    savestate_init ();
#endif
#ifdef SCSIEMU
    scsidev_install ();
#endif
#ifdef AUTOCONFIG
    /* Install resident module to get 8MB chipmem, if requested */
    rtarea_setup ();
#endif

    keybuf_init (); /* Must come after init_joystick */

#ifdef AUTOCONFIG
    expansion_init ();
#endif
    memory_init ();
    memory_reset ();

#ifdef FILESYS
    filesys_install ();
#endif
#ifdef AUTOCONFIG
    bsdlib_install ();
    emulib_install ();
    uaeexe_install ();
    native2amiga_install ();
#endif

    if (custom_init ()) { /* Must come after memory_init */
#ifdef SERIAL_PORT
	serial_init ();
#endif
	DISK_init ();

	reset_frame_rate_hack ();
	init_m68k(); /* must come after reset_frame_rate_hack (); */

	gui_update ();

	if (graphics_init ()) {

#ifdef DEBUGGER
	    setup_brkhandler ();

	    if (currprefs.start_debugger && debuggable ())
		activate_debugger ();
#endif

#ifdef WIN32
#ifdef FILESYS
	    filesys_init (); /* New function, to do 'add_filesys_unit()' calls at start-up */
#endif
#endif
	    if (sound_available && currprefs.produce_sound > 1 && ! audio_init ()) {
		write_log ("Sound driver unavailable: Sound output disabled\n");
		currprefs.produce_sound = 0;
	    }

	    return 1;
	}
    }
    return 0;
}
예제 #5
0
void real_main (int argc, char **argv)
{
#ifdef USE_SDL
    SDL_Init (SDL_INIT_VIDEO | SDL_INIT_JOYSTICK 
#if !defined(NO_SOUND) && !defined(GP2X)
 			| SDL_INIT_AUDIO
#endif
	);
#endif
	getcwd(launchDir,250);
    /* PocketUAE prefs */
    default_prefs_uae (&currprefs);
    default_prefs();
#ifdef GP2X
    gp2x_init(argc, argv);
#endif
		// Set everthing to default and clear HD settings
		SetDefaultMenuSettings(1);
    loadconfig (1);

    if (! graphics_setup ()) {
		exit (1);
    }

    rtarea_init ();

	hardfile_install();

    if (! setup_sound ()) {
		write_log ("Sound driver unavailable: Sound output disabled\n");
		produce_sound = 0;
    }
    init_joystick ();

	int err = gui_init ();
	if (err == -1) {
	    write_log ("Failed to initialize the GUI\n");
	} else if (err == -2) {
	    exit (0);
	}
    if (sound_available && produce_sound > 1 && ! init_audio ()) {
		write_log ("Sound driver unavailable: Sound output disabled\n");
		produce_sound = 0;
    }

    /* Install resident module to get 8MB chipmem, if requested */
    rtarea_setup ();

    keybuf_init (); /* Must come after init_joystick */

#ifdef USE_AUTOCONFIG
    expansion_init ();
#endif

    memory_init ();

    filesys_install (); 
    native2amiga_install ();

    custom_init (); /* Must come after memory_init */
    DISK_init ();

    m68k_init(0);
    gui_update ();

#ifdef GP2X
    switch_to_hw_sdl(1);
#endif
	{
		start_program ();
	}
    leave_program ();
}
예제 #6
0
파일: main.cpp 프로젝트: Vairn/WinUAE
static int real_main2 (int argc, TCHAR **argv)
{

#ifdef USE_SDL
	SDL_Init (SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_NOPARACHUTE);
#endif
	config_changed = 1;
	if (restart_config[0]) {
		default_prefs (&currprefs, 0);
		fixup_prefs (&currprefs);
	}

	if (! graphics_setup ()) {
		exit (1);
	}

#ifdef NATMEM_OFFSET
	preinit_shm ();
#endif

	if (restart_config[0])
		parse_cmdline_and_init_file (argc, argv);
	else
		currprefs = changed_prefs;

	if (!machdep_init ()) {
		restart_program = 0;
		return -1;
	}

	if (console_emulation) {
		consolehook_config (&currprefs);
		fixup_prefs (&currprefs);
	}

	if (! setup_sound ()) {
		write_log (L"Sound driver unavailable: Sound output disabled\n");
		currprefs.produce_sound = 0;
	}
	inputdevice_init ();

	changed_prefs = currprefs;
	no_gui = ! currprefs.start_gui;
	if (restart_program == 2)
		no_gui = 1;
	else if (restart_program == 3)
		no_gui = 0;
	restart_program = 0;
	if (! no_gui) {
		int err = gui_init ();
		currprefs = changed_prefs;
		config_changed = 1;
		if (err == -1) {
			write_log (L"Failed to initialize the GUI\n");
			return -1;
		} else if (err == -2) {
			return 1;
		}
	}

	logging_init (); /* Yes, we call this twice - the first case handles when the user has loaded
						 a config using the cmd-line.  This case handles loads through the GUI. */

#ifdef NATMEM_OFFSET
	init_shm ();
#endif

#ifdef JIT
	if (!(currprefs.cpu_model >= 68020 && currprefs.address_space_24 == 0 && currprefs.cachesize))
		canbang = 0;
#endif

	fixup_prefs (&currprefs);
	changed_prefs = currprefs;
	target_run ();
	/* force sound settings change */
	currprefs.produce_sound = 0;

#ifdef AUTOCONFIG
	rtarea_setup ();
#endif
#ifdef FILESYS
	rtarea_init ();
	uaeres_install ();
	hardfile_install ();
#endif
	savestate_init ();
#ifdef SCSIEMU
	scsi_reset ();
	scsidev_install ();
#endif
#ifdef SANA2
	netdev_install ();
#endif
#ifdef UAESERIAL
	uaeserialdev_install ();
#endif
	keybuf_init (); /* Must come after init_joystick */

#ifdef AUTOCONFIG
	expansion_init ();
#endif
#ifdef FILESYS
	filesys_install ();
#endif
	memory_init ();
	memory_reset ();

#ifdef AUTOCONFIG
#if defined (BSDSOCKET)
	bsdlib_install ();
#endif
	emulib_install ();
	uaeexe_install ();
	native2amiga_install ();
#endif

	custom_init (); /* Must come after memory_init */
#ifdef SERIAL_PORT
	serial_init ();
#endif
	DISK_init ();

	reset_frame_rate_hack ();
	init_m68k (); /* must come after reset_frame_rate_hack (); */

	gui_update ();

	if (graphics_init ()) {
		setup_brkhandler ();
		if (currprefs.start_debugger && debuggable ())
			activate_debugger ();

		if (!init_audio ()) {
			if (sound_available && currprefs.produce_sound > 1) {
				write_log (L"Sound driver unavailable: Sound output disabled\n");
			}
			currprefs.produce_sound = 0;
		}
		start_program ();
	}
	return 0;
}
예제 #7
0
void real_main (int argc, char **argv)
{
	int numb;
	char pattern[100];
	char txt[100];
#ifdef USE_SDL
    SDL_Init (SDL_INIT_VIDEO | SDL_INIT_JOYSTICK 
#if !defined(NO_SOUND) && !defined(GP2X)
 			| SDL_INIT_AUDIO
#endif
	);
#endif
  // Initialize timebase
  g_uae_epoch = read_processor_time();
  syncbase = 1000000; // Microseconds

	//------------------------------------------
	//just safe the game conf file for later use
	//------------------------------------------
	if (argc > 1)
	{
		if (strlen(argv[1]) < 255)
		{
			strcpy(uae4all_game_conf_file0, argv[1]);

			strcpy(uae4all_game_conf_file1, argv[1]);
			strcpy(uae4all_game_conf_file2, argv[1]);
			strcpy(uae4all_game_conf_file3, argv[1]);
			strcpy(uae4all_game_conf_file4, argv[1]);
			strcpy(uae4all_game_conf_file5, argv[1]);
			strcpy(uae4all_game_conf_file6, argv[1]);
			strcpy(uae4all_game_conf_file7, argv[1]);
			getNumber(uae4all_game_conf_file0, "disk 1 of %", &numb);

			strcpy(pattern, "disk %");
			sprintf(txt, " of %d", numb);
			strcat(pattern, txt);
		    replaceNumber(uae4all_game_conf_file1, pattern, '2');

			strcpy(pattern, "disk %");
			sprintf(txt, " of %d", numb);
			strcat(pattern, txt);
		    replaceNumber(uae4all_game_conf_file2, pattern, '3');

			strcpy(pattern, "disk %");
			sprintf(txt, " of %d", numb);
			strcat(pattern, txt);
		    replaceNumber(uae4all_game_conf_file3, pattern, '4');

			strcpy(pattern, "disk %");
			sprintf(txt, " of %d", numb);
			strcat(pattern, txt);
		    replaceNumber(uae4all_game_conf_file4, pattern, '5');

			strcpy(pattern, "disk %");
			sprintf(txt, " of %d", numb);
			strcat(pattern, txt);
		    replaceNumber(uae4all_game_conf_file5, pattern, '6');

			strcpy(pattern, "disk %");
			sprintf(txt, " of %d", numb);
			strcat(pattern, txt);
		    replaceNumber(uae4all_game_conf_file6, pattern, '7');

			strcpy(pattern, "disk %");
			sprintf(txt, " of %d", numb);
			strcat(pattern, txt);
		    replaceNumber(uae4all_game_conf_file7, pattern, '8');

		}
	}

	getcwd(launchDir,250);
    /* PocketUAE prefs */
    default_prefs_uae (&currprefs);
    default_prefs();
#ifdef GP2X
    gp2x_init(argc, argv);
#endif
		// Set everthing to default and clear HD settings
		SetDefaultMenuSettings(1);
    loadconfig (1);

    if (! graphics_setup ()) {
		exit (1);
    }

    rtarea_init ();

	hardfile_install();

    if (! setup_sound ()) {
		write_log ("Sound driver unavailable: Sound output disabled\n");
		produce_sound = 0;
    }
    init_joystick ();

	int err = gui_init ();
	if (err == -1) {
	    write_log ("Failed to initialize the GUI\n");
	} else if (err == -2) {
	    exit (0);
	}
    if (sound_available && produce_sound > 1 && ! init_audio ()) {
		write_log ("Sound driver unavailable: Sound output disabled\n");
		produce_sound = 0;
    }

    /* Install resident module to get 8MB chipmem, if requested */
    rtarea_setup ();

    keybuf_init (); /* Must come after init_joystick */

#ifdef USE_AUTOCONFIG
    expansion_init ();
#endif

    memory_init ();

    filesys_install (); 
    native2amiga_install ();

    custom_init (); /* Must come after memory_init */
    DISK_init ();

    m68k_init(0);
    gui_update ();

#ifdef GP2X
    switch_to_hw_sdl(1);
#endif
	{
		start_program ();
	}
    leave_program ();
}
예제 #8
0
파일: main.c 프로젝트: ezgranny420/PUAE
static int real_main2 (int argc, TCHAR **argv)
{
#if (defined (_WIN32) || defined (_WIN64)) && !defined (NO_WIN32_EXCEPTION_HANDLER)
	extern int EvalException (LPEXCEPTION_POINTERS blah, int n_except);
	__try
#endif
	{

#ifdef USE_SDL
	int result = (SDL_Init (SDL_INIT_TIMER | SDL_INIT_JOYSTICK | SDL_INIT_NOPARACHUTE) == 0);
	if (result)
		atexit (SDL_Quit);
#endif
	config_changed = 1;
	if (restart_config[0]) {
		default_prefs (&currprefs, 0);
		fixup_prefs (&currprefs);
	}

	if (! graphics_setup ()) {
		write_log ("Graphics Setup Failed\n");
		exit (1);
	}

#ifdef NATMEM_OFFSET
	preinit_shm ();
#endif

	if (restart_config[0])
		parse_cmdline_and_init_file (argc, argv);
	else
		currprefs = changed_prefs;

	uae_inithrtimer ();

	if (!machdep_init ()) {
		write_log ("Machine Init Failed.\n");
		restart_program = 0;
		return -1;
	}

	if (console_emulation) {
		consolehook_config (&currprefs);
		fixup_prefs (&currprefs);
	}

	if (! setup_sound ()) {
		write_log ("Sound driver unavailable: Sound output disabled\n");
		currprefs.produce_sound = 0;
	}
	inputdevice_init ();

	changed_prefs = currprefs;
	no_gui = ! currprefs.start_gui;
	if (restart_program == 2)
		no_gui = 1;
	else if (restart_program == 3)
		no_gui = 0;
	restart_program = 0;
	if (! no_gui) {
		int err = gui_init ();
		currprefs = changed_prefs;
		config_changed = 1;
		if (err == -1) {
			write_log ("Failed to initialize the GUI\n");
			return -1;
		} else if (err == -2) {
			return 1;
		}
	}

#ifdef NATMEM_OFFSET
	init_shm ();
#endif

#ifdef JIT
	if (!(currprefs.cpu_model >= 68020 && currprefs.address_space_24 == 0 && currprefs.cachesize))
		canbang = 0;
#endif

	fixup_prefs (&currprefs);
	changed_prefs = currprefs;
	target_run ();
	/* force sound settings change */
	currprefs.produce_sound = 0;

#ifdef AUTOCONFIG
	/* Install resident module to get 8MB chipmem, if requested */
	rtarea_setup ();
#endif
#ifdef FILESYS
	rtarea_init ();
	uaeres_install ();
	hardfile_install ();
#endif
	savestate_init ();
#ifdef SCSIEMU
	scsi_reset ();
	scsidev_install ();
#endif
#ifdef SANA2
	netdev_install ();
#endif
#ifdef UAESERIAL
	uaeserialdev_install ();
#endif
	keybuf_init (); /* Must come after init_joystick */

#ifdef AUTOCONFIG
	expansion_init ();
#endif
#ifdef FILESYS
	filesys_install ();
#endif
	target_startup_sequence (&currprefs);
	memory_init ();
	memory_reset ();

#ifdef AUTOCONFIG
#if defined (BSDSOCKET)
	bsdlib_install ();
#endif
	emulib_install ();
	uaeexe_install ();
	native2amiga_install ();
#endif

	custom_init (); /* Must come after memory_init */
#ifdef SERIAL_PORT
	serial_init ();
#endif
	DISK_init ();

	reset_frame_rate_hack ();
	init_m68k (); /* must come after reset_frame_rate_hack (); */

	gui_update ();

	if (graphics_init ()) {
#ifdef DEBUGGER
		setup_brkhandler ();
		if (currprefs.start_debugger && debuggable ())
			activate_debugger ();
#endif

		if (!init_audio ()) {
			if (sound_available && currprefs.produce_sound > 1) {
				write_log ("Sound driver unavailable: Sound output disabled\n");
			}
			currprefs.produce_sound = 0;
		}
		start_program ();
	}

    }
#if (defined (_WIN32) || defined (_WIN64)) && !defined (NO_WIN32_EXCEPTION_HANDLER)
#ifdef JIT
    __except( EvalException( GetExceptionInformation(), GetExceptionCode() ) )
#else
	__except (DummyException (GetExceptionInformation (), GetExceptionCode ()))
#endif
	{
		// EvalException does the good stuff...
	}
#endif
	return 0;
}
예제 #9
0
파일: main.c 프로젝트: bernds/UAE
void real_main (int argc, char **argv)
{
    FILE *hf;

#ifdef USE_SDL
    SDL_Init (SDL_INIT_EVERYTHING | SDL_INIT_NOPARACHUTE);
#endif

    default_prefs (&currprefs);

#ifdef SYSTEM_CFGDIR
    scan_configs (SYSTEM_CFGDIR);
#endif

    /* Can be overriden in graphics_setup, although there's not much of a
       point.  Fullscreen modes are filled in by graphics_setup.  */
    gfx_windowed_modes = default_windowed_modes;
    n_windowed_modes = sizeof default_windowed_modes / sizeof *default_windowed_modes;

    if (! graphics_setup ()) {
	exit (1);
    }

    rtarea_init ();
    hardfile_install ();
    scsidev_install ();

    parse_cmdline_and_init_file (argc, argv);

    machdep_init ();
    init_gtod ();

    if (! setup_sound ()) {
	write_log ("Sound driver unavailable: Sound output disabled\n");
	currprefs.produce_sound = 0;
    }
    inputdevice_init ();

    changed_prefs = currprefs;
    no_gui = ! currprefs.start_gui;
    if (! no_gui) {
	int err = gui_init (1);
	currprefs = changed_prefs;
	if (err == -1) {
	    write_log ("Failed to initialize the GUI\n");
	} else if (err == -2) {
	    exit (0);
	}
    }
    if (sound_available && currprefs.produce_sound > 1 && ! init_audio ()) {
	write_log ("Sound driver unavailable: Sound output disabled\n");
	currprefs.produce_sound = 0;
    }

    fixup_prefs (&currprefs);
    changed_prefs = currprefs;

#ifdef SYSTEM_ROMDIR
    scan_roms (SYSTEM_ROMDIR, ROMLOC_SYSTEM);
#endif
    scan_roms (currprefs.path_rom, ROMLOC_USER);
    /* Install resident module to get 8MB chipmem, if requested */
    rtarea_setup ();

    keybuf_init (); /* Must come after init_joystick */

    expansion_init ();
    memory_init ();

    filesys_install ();
    bsdlib_install ();
    emulib_install ();
    uaeexe_install ();
    native2amiga_install ();

    custom_init (); /* Must come after memory_init */
    serial_init ();
    DISK_init ();

    reset_frame_rate_hack ();
    init_m68k(); /* must come after reset_frame_rate_hack (); */

    gui_update ();

    if (graphics_init ()) {
	reset_drawing ();
	setup_brkhandler ();
	if (currprefs.start_debugger && debuggable ())
	    activate_debugger ();

	start_program ();
    }
    leave_program ();
}