예제 #1
0
파일: control.cpp 프로젝트: qxy65535/test
bool Control::opntFind8()
{
    int n=myThree.size();
    vector<int>::iterator iter=myThree.end()-1;
    if (*iter==12&&!findBomb())
        return false;
    else if (*iter==12&&findBomb())
        return true;

    findThree();

    std::cout<<"p";

    if (opntPos.size()>=3*n)
    {
        opntPos.assign(opntPos.begin(),opntPos.begin()+3*n);
        return true;
    }
    else if(findBomb())
    {
        opntThree.clear();
        return true;
    }
    else
    {
        opntPos.clear();
        opntThree.clear();
        return false;
    }
}
예제 #2
0
int main(int argc, const char * argv[]) {
    // insert code here...
    printf("Hello, World!\n");
    
    int a[] = {1,1,1,2,2,2,3,3,3,5,5,5,8,8,8,10,9,9,9};
    int n = sizeof(a) / sizeof(a[0]);
    int result = findThree(a,n);
    
    return 0;
}
예제 #3
0
파일: control.cpp 프로젝트: qxy65535/test
bool Control::opntFind10()
{
    int i,cnt=0,n=myThree.size();
    vector<int> tmp(opntC.begin(),opntC.end()-1);
    vector<int>::iterator iter=myThree.end()-1,iter2;
    if (*iter==12&&!findBomb())
        return false;
    else if (*iter==12&&findBomb())
        return true;

    findThree();
    iter2=opntThree.end()-1;

    if (opntPos.size()>=3*n)
    {
        for (i=0;i<opntPos.size();i++)
            tmp[opntPos[i]]=0;
        for (i=0,cnt=0;i<tmp.size()-1&&cnt<myThree.size();i++)
            if (tmp[i]&&(tmp[i]>*iter2||tmp[i]<opntThree[0])&&tmp[i]==tmp[i+1])
            {
                opntPos.insert(opntPos.begin()+2*cnt+3*(cnt+1),i);
                cnt++;
                opntPos.insert(opntPos.begin()+4*cnt,i+1);
                i++;
            }

        if (cnt==n)
            return true;
        else if(findBomb())
        {
            opntThree.clear();
            return true;
        }
        else
        {
            opntPos.clear();
            opntThree.clear();
            return false;
        }
    }
    else if(findBomb())
    {
        opntThree.clear();
        return true;
    }
    else
    {
        opntPos.clear();
        opntThree.clear();
        return false;
    }
}