예제 #1
0
void
NBLoadedSUMOTLDef::initNeedsContRelation() const {
    if (!amInvalid() && !myNeedsContRelationReady) {
        myNeedsContRelation.clear();
        const bool controlledWithin = !OptionsCont::getOptions().getBool("tls.uncontrolled-within");
        const std::vector<NBTrafficLightLogic::PhaseDefinition> phases = myTLLogic->getPhases();
        for (std::vector<NBTrafficLightLogic::PhaseDefinition>::const_iterator it = phases.begin(); it != phases.end(); it++) {
            const std::string state = (*it).state;
            for (NBConnectionVector::const_iterator it1 = myControlledLinks.begin(); it1 != myControlledLinks.end(); it1++) {
                const NBConnection& c1 = *it1;
                const int i1 = c1.getTLIndex();
                if (i1 == NBConnection::InvalidTlIndex || state[i1] != 'g' || c1.getFrom() == 0 || c1.getTo() == 0) {
                    continue;
                }
                for (NBConnectionVector::const_iterator it2 = myControlledLinks.begin(); it2 != myControlledLinks.end(); it2++) {
                    const NBConnection& c2 = *it2;
                    const int i2 = c2.getTLIndex();
                    if (i2 != NBConnection::InvalidTlIndex
                            && i2 != i1
                            && (state[i2] == 'G' || state[i2] == 'g')
                            && c2.getFrom() != 0 && c2.getTo() != 0) {
                        const bool rightTurnConflict = NBNode::rightTurnConflict(
                                                           c1.getFrom(), c1.getTo(), c1.getFromLane(), c2.getFrom(), c2.getTo(), c2.getFromLane());
                        if (forbids(c2.getFrom(), c2.getTo(), c1.getFrom(), c1.getTo(), true, controlledWithin) || rightTurnConflict) {
                            myNeedsContRelation.insert(StreamPair(c1.getFrom(), c1.getTo(), c2.getFrom(), c2.getTo()));
                        }
                    }
                }
            }
        }
    }
    myNeedsContRelationReady = true;
}
bool
NBTrafficLightDefinition::mustBrake(const NBConnection& possProhibited,
                                    const NBConnection& possProhibitor,
                                    bool regardNonSignalisedLowerPriority) const {
    return forbids(possProhibitor.getFrom(), possProhibitor.getTo(),
                   possProhibited.getFrom(), possProhibited.getTo(),
                   regardNonSignalisedLowerPriority);
}
bool
NBTrafficLightDefinition::mustBrake(const NBEdge* const possProhibitedFrom,
                                    const NBEdge* const possProhibitedTo,
                                    const NBEdge* const possProhibitorFrom,
                                    const NBEdge* const possProhibitorTo,
                                    bool regardNonSignalisedLowerPriority) const {
    return forbids(possProhibitorFrom, possProhibitorTo,
                   possProhibitedFrom, possProhibitedTo,
                   regardNonSignalisedLowerPriority);
}
예제 #4
0
NBTrafficLightLogic*
NBLoadedTLDef::myCompute(unsigned int brakingTimeSeconds) {
    MsgHandler::getWarningInstance()->clear(); // !!!
    NBLoadedTLDef::SignalGroupCont::const_iterator i;
    // compute the switching times
    std::set<SUMOReal> tmpSwitchTimes;
    for (i = mySignalGroups.begin(); i != mySignalGroups.end(); i++) {
        NBLoadedTLDef::SignalGroup* group = (*i).second;
        // needed later
        group->sortPhases();
        // patch the yellow time for this group
        group->patchTYellow(brakingTimeSeconds, OptionsCont::getOptions().getBool("tls.yellow.patch-small"));
        // copy the now valid times into the container
        //  both the given red and green phases are added and also the
        //  yellow times
        std::vector<SUMOReal> gtimes = group->getTimes(myCycleDuration);
        for (std::vector<SUMOReal>::const_iterator k = gtimes.begin(); k != gtimes.end(); k++) {
            tmpSwitchTimes.insert(*k);
        }
    }
    std::vector<SUMOReal> switchTimes;
    copy(tmpSwitchTimes.begin(), tmpSwitchTimes.end(), back_inserter(switchTimes));
    sort(switchTimes.begin(), switchTimes.end());

    // count the signals
    unsigned int noSignals = 0;
    for (i = mySignalGroups.begin(); i != mySignalGroups.end(); i++) {
        noSignals += (*i).second->getLinkNo();
    }
    // build the phases
    NBTrafficLightLogic* logic = new NBTrafficLightLogic(getID(), getProgramID(), noSignals, myOffset, myType);
    for (std::vector<SUMOReal>::iterator l = switchTimes.begin(); l != switchTimes.end(); l++) {
        // compute the duration of the current phase
        unsigned int duration;
        if (l != switchTimes.end() - 1) {
            // get from the difference to the next switching time
            duration = (unsigned int)((*(l + 1)) - (*l));
        } else {
            // get from the differenc to the first switching time
            duration = (unsigned int)(myCycleDuration - (*l) + * (switchTimes.begin()));
        }
        // no information about yellow times will be generated
        assert((*l) >= 0);
        logic->addStep(TIME2STEPS(duration), buildPhaseState((unsigned int)(*l)));
    }
    // check whether any warnings were printed
    if (MsgHandler::getWarningInstance()->wasInformed()) {
        WRITE_WARNING("During computation of traffic light '" + getID() + "'.");
    }
    logic->closeBuilding();

    // initialize myNeedsContRelation
    myNeedsContRelation.clear();
    const bool controlledWithin = !OptionsCont::getOptions().getBool("tls.uncontrolled-within");
    const std::vector<NBTrafficLightLogic::PhaseDefinition> phases = logic->getPhases();
    for (std::vector<NBTrafficLightLogic::PhaseDefinition>::const_iterator it = phases.begin(); it != phases.end(); it++) {
        const std::string state = (*it).state;
        for (NBConnectionVector::const_iterator it1 = myControlledLinks.begin(); it1 != myControlledLinks.end(); it1++) {
            const NBConnection& c1 = *it1;
            const int i1 = c1.getTLIndex();
            if (i1 == NBConnection::InvalidTlIndex || state[i1] != 'g' || c1.getFrom() == 0 || c1.getTo() == 0) {
                continue;
            }
            for (NBConnectionVector::const_iterator it2 = myControlledLinks.begin(); it2 != myControlledLinks.end(); it2++) {
                const NBConnection& c2 = *it2;
                const int i2 = c2.getTLIndex();
                if (i2 != NBConnection::InvalidTlIndex
                        && i2 != i1
                        && (state[i2] == 'G' || state[i2] == 'g')
                        && c2.getFrom() != 0 && c2.getTo() != 0) {
                    const bool rightTurnConflict = NBNode::rightTurnConflict(
                                                       c1.getFrom(), c1.getTo(), c1.getFromLane(), c2.getFrom(), c2.getTo(), c2.getFromLane());
                    if (forbids(c2.getFrom(), c2.getTo(), c1.getFrom(), c1.getTo(), true, controlledWithin) || rightTurnConflict) {
                        myNeedsContRelation.insert(StreamPair(c1.getFrom(), c1.getTo(), c2.getFrom(), c2.getTo()));
                    }
                }
            }
        }
    }
    myNeedsContRelationReady = true;

    return logic;
}
예제 #5
0
파일: NBOwnTLDef.cpp 프로젝트: harora/ITS
NBTrafficLightLogic*
NBOwnTLDef::myCompute(const NBEdgeCont&,
                      unsigned int brakingTimeSeconds) {
    const SUMOTime brakingTime = TIME2STEPS(brakingTimeSeconds);
    const SUMOTime leftTurnTime = TIME2STEPS(6); // make configurable ?
    // build complete lists first
    const EdgeVector& incoming = getIncomingEdges();
    EdgeVector fromEdges, toEdges;
    std::vector<bool> isLeftMoverV, isTurnaround;
    unsigned int noLanesAll = 0;
    unsigned int noLinksAll = 0;
    for (unsigned int i1 = 0; i1 < incoming.size(); i1++) {
        unsigned int noLanes = incoming[i1]->getNumLanes();
        noLanesAll += noLanes;
        for (unsigned int i2 = 0; i2 < noLanes; i2++) {
            NBEdge* fromEdge = incoming[i1];
            std::vector<NBEdge::Connection> approached = fromEdge->getConnectionsFromLane(i2);
            noLinksAll += (unsigned int) approached.size();
            for (unsigned int i3 = 0; i3 < approached.size(); i3++) {
                if (!fromEdge->mayBeTLSControlled(i2, approached[i3].toEdge, approached[i3].toLane)) {
                    --noLinksAll;
                    continue;
                }
                assert(i3 < approached.size());
                NBEdge* toEdge = approached[i3].toEdge;
                fromEdges.push_back(fromEdge);
                //myFromLanes.push_back(i2);
                toEdges.push_back(toEdge);
                if (toEdge != 0) {
                    isLeftMoverV.push_back(
                        isLeftMover(fromEdge, toEdge)
                        ||
                        fromEdge->isTurningDirectionAt(fromEdge->getToNode(), toEdge));

                    isTurnaround.push_back(
                        fromEdge->isTurningDirectionAt(
                            fromEdge->getToNode(), toEdge));
                } else {
                    isLeftMoverV.push_back(true);
                    isTurnaround.push_back(true);
                }
            }
        }
    }

    NBTrafficLightLogic* logic = new NBTrafficLightLogic(getID(), getProgramID(), noLinksAll, myOffset, myType);
    EdgeVector toProc = incoming;
    const SUMOTime greenTime = TIME2STEPS(OptionsCont::getOptions().getInt("tls.green.time"));
    // build all phases
    while (toProc.size() > 0) {
        std::pair<NBEdge*, NBEdge*> chosen;
        if (incoming.size() == 2) {
            chosen = std::pair<NBEdge*, NBEdge*>(toProc[0], static_cast<NBEdge*>(0));
            toProc.erase(toProc.begin());
        } else {
            chosen = getBestPair(toProc);
        }
        unsigned int pos = 0;
        std::string state((size_t) noLinksAll, 'o');
        // plain straight movers
        for (unsigned int i1 = 0; i1 < (unsigned int) incoming.size(); ++i1) {
            NBEdge* fromEdge = incoming[i1];
            const bool inChosen = fromEdge == chosen.first || fromEdge == chosen.second; //chosen.find(fromEdge)!=chosen.end();
            const unsigned int numLanes = fromEdge->getNumLanes();
            for (unsigned int i2 = 0; i2 < numLanes; i2++) {
                std::vector<NBEdge::Connection> approached = fromEdge->getConnectionsFromLane(i2);
                for (unsigned int i3 = 0; i3 < approached.size(); ++i3) {
                    if (!fromEdge->mayBeTLSControlled(i2, approached[i3].toEdge, approached[i3].toLane)) {
                        continue;
                    }
                    if (inChosen) {
                        state[pos] = 'G';
                    } else {
                        state[pos] = 'r';
                    }
                    ++pos;
                }
            }
        }
        // correct behaviour for those that are not in chosen, but may drive, though
        for (unsigned int i1 = 0; i1 < pos; ++i1) {
            if (state[i1] == 'G') {
                continue;
            }
            bool isForbidden = false;
            for (unsigned int i2 = 0; i2 < pos && !isForbidden; ++i2) {
                if (state[i2] == 'G' && !isTurnaround[i2] &&
                        (forbids(fromEdges[i2], toEdges[i2], fromEdges[i1], toEdges[i1], true) || forbids(fromEdges[i1], toEdges[i1], fromEdges[i2], toEdges[i2], true))) {
                    isForbidden = true;
                }
            }
            if (!isForbidden) {
                state[i1] = 'G';
            }
        }
        // correct behaviour for those that have to wait (mainly left-mover)
        bool haveForbiddenLeftMover = false;
        for (unsigned int i1 = 0; i1 < pos; ++i1) {
            if (state[i1] != 'G') {
                continue;
            }
            for (unsigned int i2 = 0; i2 < pos; ++i2) {
                if ((state[i2] == 'G' || state[i2] == 'g') && forbids(fromEdges[i2], toEdges[i2], fromEdges[i1], toEdges[i1], true)) {
                    state[i1] = 'g';
                    if (!isTurnaround[i1]) {
                        haveForbiddenLeftMover = true;
                    }
                }
            }
        }
        // add step
        logic->addStep(greenTime, state);

        if (brakingTime > 0) {
            // build yellow (straight)
            for (unsigned int i1 = 0; i1 < pos; ++i1) {
                if (state[i1] != 'G' && state[i1] != 'g') {
                    continue;
                }
                if ((state[i1] >= 'a' && state[i1] <= 'z') && haveForbiddenLeftMover) {
                    continue;
                }
                state[i1] = 'y';
            }
            // add step
            logic->addStep(brakingTime, state);
        }

        if (haveForbiddenLeftMover && !myHaveSinglePhase) {
            // build left green
            for (unsigned int i1 = 0; i1 < pos; ++i1) {
                if (state[i1] == 'Y' || state[i1] == 'y') {
                    state[i1] = 'r';
                    continue;
                }
                if (state[i1] == 'g') {
                    state[i1] = 'G';
                }
            }
            // add step
            logic->addStep(leftTurnTime, state);

            // build left yellow
            if (brakingTime > 0) {
                for (unsigned int i1 = 0; i1 < pos; ++i1) {
                    if (state[i1] != 'G' && state[i1] != 'g') {
                        continue;
                    }
                    state[i1] = 'y';
                }
                // add step
                logic->addStep(brakingTime, state);
            }
        }
    }
    const SUMOTime totalDuration = logic->getDuration();
    if (totalDuration > 0) {
        if (totalDuration > 3 * (greenTime + 2 * brakingTime + leftTurnTime)) {
            WRITE_WARNING("The traffic light '" + getID() + "' has a high cycle time of " + time2string(totalDuration) + ".");
        }
        return logic;
    } else {
        delete logic;
        return 0;
    }
}
예제 #6
0
NBTrafficLightLogic *
NBOwnTLDef::myCompute(const NBEdgeCont &,
                      unsigned int brakingTime) throw() {
    // build complete lists first
    const EdgeVector &incoming = getIncomingEdges();
    std::vector<NBEdge*> fromEdges, toEdges;
    std::vector<bool> isLeftMoverV, isTurnaround;
    unsigned int noLanesAll = 0;
    unsigned int noLinksAll = 0;
    for (unsigned int i1=0; i1<incoming.size(); i1++) {
        unsigned int noLanes = incoming[i1]->getNoLanes();
        noLanesAll += noLanes;
        for (unsigned int i2=0; i2<noLanes; i2++) {
            NBEdge *fromEdge = incoming[i1];
            std::vector<NBEdge::Connection> approached = fromEdge->getConnectionsFromLane(i2);
            noLinksAll += (unsigned int) approached.size();
            for (unsigned int i3=0; i3<approached.size(); i3++) {
                if (!fromEdge->mayBeTLSControlled(i2, approached[i3].toEdge, approached[i3].toLane)) {
                    --noLinksAll;
                    continue;
                }
                assert(i3<approached.size());
                NBEdge *toEdge = approached[i3].toEdge;
                fromEdges.push_back(fromEdge);
                //myFromLanes.push_back(i2);
                toEdges.push_back(toEdge);
                if (toEdge!=0) {
                    isLeftMoverV.push_back(
                        isLeftMover(fromEdge, toEdge)
                        ||
                        fromEdge->isTurningDirectionAt(fromEdge->getToNode(), toEdge));

                    isTurnaround.push_back(
                        fromEdge->isTurningDirectionAt(
                            fromEdge->getToNode(), toEdge));
                } else {
                    isLeftMoverV.push_back(true);
                    isTurnaround.push_back(true);
                }
            }
        }
    }

    NBTrafficLightLogic *logic = new NBTrafficLightLogic(getID(), "0", noLinksAll);
    std::vector<NBEdge*> toProc = incoming;
    // build all phases
    while (toProc.size()>0) {
        std::pair<NBEdge*, NBEdge*> chosen;
        if (incoming.size()==2) {
            chosen = std::pair<NBEdge*, NBEdge*>(toProc[0], static_cast<NBEdge*>(0));
            toProc.erase(toProc.begin());
        } else {
            chosen = getBestPair(toProc);
        }
        unsigned int pos = 0;
        unsigned int duration = 31;
        if (OptionsCont::getOptions().isSet("traffic-light-green")) {
            duration = OptionsCont::getOptions().getInt("traffic-light-green");
        }
        std::string state((size_t) noLinksAll, 'o');
        // plain straight movers
        for (unsigned int i1=0; i1<(unsigned int) incoming.size(); ++i1) {
            NBEdge *fromEdge = incoming[i1];
            bool inChosen = fromEdge==chosen.first||fromEdge==chosen.second;//chosen.find(fromEdge)!=chosen.end();
            unsigned int noLanes = fromEdge->getNoLanes();
            for (unsigned int i2=0; i2<noLanes; i2++) {
                std::vector<NBEdge::Connection> approached = fromEdge->getConnectionsFromLane(i2);
                for (unsigned int i3=0; i3<approached.size(); ++i3) {
                    if (!fromEdge->mayBeTLSControlled(i2, approached[i3].toEdge, approached[i3].toLane)) {
                        continue;
                    }
                    if (inChosen) {
                        state[pos] = 'G';
                    } else {
                        state[pos] = 'r';
                    }
                    ++pos;
                }
            }
        }
        // correct behaviour for those that are not in chosen, but may drive, though
        for (unsigned int i1=0; i1<pos; ++i1) {
            if (state[i1]=='G') {
                continue;
            }
            bool isForbidden = false;
            for (unsigned int i2=0; i2<pos&&!isForbidden; ++i2) {
                if (state[i2]=='G'&&!isTurnaround[i2]&&
                        (forbids(fromEdges[i2], toEdges[i2], fromEdges[i1], toEdges[i1], true)||forbids(fromEdges[i1], toEdges[i1], fromEdges[i2], toEdges[i2], true))) {
                    isForbidden = true;
                }
            }
            if (!isForbidden) {
                state[i1] = 'G';
            }
        }
        // correct behaviour for those that have to wait (mainly left-mover)
        bool haveForbiddenLeftMover = false;
        for (unsigned int i1=0; i1<pos; ++i1) {
            if (state[i1]!='G') {
                continue;
            }
            for (unsigned int i2=0; i2<pos; ++i2) {
                if ((state[i2]=='G'||state[i2]=='g')&&forbids(fromEdges[i2], toEdges[i2], fromEdges[i1], toEdges[i1], true)) {
                    state[i1] = 'g';
                    if (!isTurnaround[i1]) {
                        haveForbiddenLeftMover = true;
                    }
                }
            }
        }

        // add step
        logic->addStep(duration, state);

        if (brakingTime>0) {
            // build yellow (straight)
            duration = brakingTime;
            for (unsigned int i1=0; i1<pos; ++i1) {
                if (state[i1]!='G'&&state[i1]!='g') {
                    continue;
                }
                if ((state[i1]>='a'&&state[i1]<='z')&&haveForbiddenLeftMover) {
                    continue;
                }
                state[i1] = 'y';
            }
            // add step
            logic->addStep(duration, state);
        }

        if (haveForbiddenLeftMover) {
            // build left green
            duration = 6;
            for (unsigned int i1=0; i1<pos; ++i1) {
                if (state[i1]=='Y'||state[i1]=='y') {
                    state[i1] = 'r';
                    continue;
                }
                if (state[i1]=='g') {
                    state[i1] = 'G';
                }
            }
            // add step
            logic->addStep(duration, state);

            // build left yellow
            if (brakingTime>0) {
                duration = brakingTime;
                for (unsigned int i1=0; i1<pos; ++i1) {
                    if (state[i1]!='G'&&state[i1]!='g') {
                        continue;
                    }
                    state[i1] = 'y';
                }
                // add step
                logic->addStep(duration, state);
            }
        }
    }
    if (logic->getDuration()>0) {
        return logic;
    } else {
        delete logic;
        return 0;
    }

}