int main(){ int size_g, size_edg, source, target, cost; scanf("%d%d", &size_g, &size_edg); if(size_g < 1 || size_edg < 1) return -1; heap *root = heapCreateRoot(); vertex *vertices = (vertex*)calloc(size_g, sizeof(vertex)); edge **inv = (edge**)calloc(size_g, sizeof(edge*)); initGraph(vertices, size_g); vertices[0].heap_node.key = 0; heapInsert(root, &(vertices[0].heap_node)); while(scanf("%d%d%d", &source, &target, &cost) != EOF) { inserir(vertices, inv, root, size_g, source, target, cost); } g_print_graph(vertices, size_g); freeGraph(vertices, size_g); freeInv(inv, size_g); free(vertices); free(inv); free(root); return 0; }
void ScalpelInventory::refreshInv() { Screen &screen = *_vm->_screen; Talk &talk = *_vm->_talk; ScalpelUserInterface &ui = *(ScalpelUserInterface *)_vm->_ui; ui._invLookFlag = true; freeInv(); ui._infoFlag = true; ui.clearInfo(); screen._backBuffer2.blitFrom(screen._backBuffer1, Common::Point(0, CONTROLS_Y), Common::Rect(0, CONTROLS_Y, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); ui.examine(); if (!talk._talkToAbort) { screen._backBuffer2.blitFrom((*ui._controlPanel)[0], Common::Point(0, CONTROLS_Y)); loadInv(); } }