예제 #1
0
int main()
{
	//Grab the status of the app (running, suspending, sleeping, exiting)
	APP_STATUS status;

	//Initialize 3ds services
	srvInit();
	fsInit();
	aptInit();
	gfxInit();
	hidInit(NULL);
	//Setup event handler to listen for changes in status
	aptSetupEventHandler();


	while ((status = aptGetStatus()) != APP_EXITING)
	{

		if (status == APP_RUNNING)
		{
			//If the app is currently in the forground running, execute the program.
			program();
		}
		else if (status == APP_SUSPENDING)
		{
			//If the app is currently suspended in the background, return to the home menu.
			aptReturnToMenu();
		}
		else if (status == APP_SLEEPMODE)
		{
			//If the app is currently suspended in sleep mode, wait.
			aptWaitStatusEvent();
		}

		//Wait for GPU
		gspWaitForVBlank();

	}

	//Close all opened services.
	hidExit();
	gfxExit();
	aptExit();
	srvExit();
	//Kill the process.
	svcExitProcess();
	return 0;
}
예제 #2
0
Result filesystemInit()
{
  Result ret;
 
  fsInit(); 
  if (R_FAILED(ret = srvGetServiceHandleDirect(&fsHandle, "fs:USER"))) return ret;
  if (R_FAILED(ret = FSUSER_Initialize(fsHandle))) return ret;
  
  fsUseSession(fsHandle, false);

  sdmcArchive = (FS_Archive){ARCHIVE_SDMC, (FS_Path){PATH_EMPTY, 1, (u8*)""}, 0};
  if (R_FAILED(ret = FSUSER_OpenArchive(&sdmcArchive))) return ret;

  saveGameArchive = (FS_Archive){ARCHIVE_SAVEDATA, (FS_Path){PATH_EMPTY, 1, (u8*)""}, 0};
  if (R_FAILED(ret = FSUSER_OpenArchive(&saveGameArchive))) return ret;

  return ret;
}
예제 #3
0
int main(uint32_t startloc) {
	cpu_clock_init();
	ssp_clock_init();
	systick_set_reload(208000);
	systick_set_clocksource(0);
	systick_interrupt_enable();
	systick_counter_enable();

//	cpu_clock_pll1_max_speed();

	SETUPgout(EN_VDD);
	SETUPgout(MIXER_EN);

	SETUPgout(LED1);
	SETUPgout(LED2);
	SETUPgout(LED3);
	SETUPgout(LED4);
	inputInit();
	flashInit();

    lcdInit();
	fsInit();
    lcdFill(0xff); /* Display BL Image here */

	sli=startloc;

	if (startloc != (uintptr_t)&_app_start){ /* not booted via DFU, do autoboot */ 
		if (getInputRaw()!=BTN_LEFT){
			char filename[FLEN];
			readTextFile(BOOTCFG, filename, FLEN);
			lcdPrintln("Fname");
			lcdPrintln(filename);
			bootFile(filename,0);
		};
	};
	static const struct MENU main={ "Bootloader", {
		{ "Info", &doInfo},
		{ "Exec", &doExec},
		{ "Flash", &doFlash},
		{NULL,NULL}
	}};
	handleMenu(&main);
	return 0;
}
예제 #4
0
파일: main.c 프로젝트: bchallenor/funslang
int main(int argc, char** argv)
{
	// Init funslang compiler and the Haskell runtime.
	fsInit(&argc, &argv);
	
	// Create window.
	glutInit(&argc,argv);
	glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
	glutInitWindowSize(WINDOW_W, WINDOW_H);
	glutCreateWindow("demo");

	// Check for the required extensions.
	if (GLEW_OK != glewInit() || !GLEW_VERSION_2_0)
	{
		printf("OpenGL 2.0 is required!");
		exit(1);
	}
	
	// Enable back-face culling.
	glEnable(GL_CULL_FACE);

	// Steal projection matrix from GL.
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	if (g_RenderCube) gluPerspective(30.0, ((double)WINDOW_W) / ((double)WINDOW_H), 1, 5);
	glGetFloatv(GL_PROJECTION_MATRIX, (GLfloat*)&g_vu.proj);
	
	// Init shaders.
	g_Program.vertex_shader_path = "../../funslang/Mandelbrot.vp";
	g_Program.fragment_shader_path = "../../funslang/Mandelbrot.fp";
	if (!fsCompile(&g_Program)) exit(1);
	glUseProgram(g_Program.glsl_program);
	fsSetVertexVaryings(&g_Program, (GLfloat*)&g_vv);
	
	// Set up GLUT callbacks.
	glutDisplayFunc(render);
	glutIdleFunc(frame);
	glutKeyboardFunc(key);

	// Enter main loop.
	glutMainLoop();

	return 0;
}
예제 #5
0
파일: main.c 프로젝트: andrmuel/r0ket
void main(void) {
    // Configure cpu and mandatory peripherals
    cpuInit();                                // Configure the CPU
// we do it later
//    systickInit(CFG_SYSTICK_DELAY_IN_MS);     // Start systick timer
// cpuInit already calls this
//    gpioInit();                               // Enable GPIO 
    pmuInit();                                // Configure power management
    adcInit();                                // Config adc pins to save power

    // initialise basic badge functions
    rbInit();

    initUUID(); // Cache UUID values.
  
    lcdInit(); // display

    lcdFill(0);
    lcdDisplay();
    
    switch(getInputRaw()){
        case BTN_ENTER:
            lcdPrint("ISP active");
            lcdRefresh();
            ReinvokeISP();
            break;
        case BTN_DOWN:
            lcdPrint("MSC active");
            lcdRefresh();
            usbMSCInit();
            while(1);
            break;
    };

    fsInit();

    if( getInputRaw() == BTN_UP ){ // Reset config
            saveConfig();
    }

	wrapper(); // see applications/ subdirectory
}
예제 #6
0
파일: main.c 프로젝트: idgrepthat/rxTools
s32 main (void) {
	// Initialize services
	srvInit();
	aptInit();
	hidInit(NULL);
	gfxInitDefault();
	fsInit();
	sdmcInit();
	hbInit();
	qtmInit();
	
	Handle fileHandle;
	u32 bytesRead;
    FS_archive sdmcArchive=(FS_archive){ARCH_SDMC, (FS_path){PATH_EMPTY, 1, (u8*)""}};
    FS_path filePath=FS_makePath(PATH_CHAR, "/rxTools.dat");
    Result ret=FSUSER_OpenFileDirectly(NULL, &fileHandle, sdmcArchive, filePath, FS_OPEN_READ, FS_ATTRIBUTE_NONE);
	if(ret) goto EXIT;
    FSFILE_Read(fileHandle, &bytesRead, 0x20000, 0x14400000, 320*1024);
    FSFILE_Close(fileHandle);
	
	consoleInit(GFX_BOTTOM, NULL);
	if (brahma_init()) {
		quick_boot_firm(1);
		printf("[!] Quickload failed\n");
		brahma_exit();

	} else {
		printf("* BRAHMA *\n\n[!]Not enough memory\n");
		wait_any_key();
	}
  EXIT:
	hbExit();
	sdmcExit();
	fsExit();
	gfxExit();
	hidExit();
	aptExit();
	srvExit();
	// Return to hbmenu
	return 0;
}
예제 #7
0
s32 main(void) {
	// Initialize services
	srvInit();
	aptInit();
	hidInit(NULL);
	gfxInitDefault();
	gfxSet3D(true);
	fsInit();
	sdmcInit();
	hbInit();
	qtmInit();
	gfxSwapBuffers();

	Handle fileHandle;
	u32 bytesRead;
	FS_archive sdmcArchive = (FS_archive){ ARCH_SDMC, (FS_path){ PATH_EMPTY, 1, (u8*)"" } };
	FS_path filePath = FS_makePath(PATH_CHAR, "/" CODE_PATH);
	Result ret = FSUSER_OpenFileDirectly(NULL, &fileHandle, sdmcArchive, filePath, FS_OPEN_READ, FS_ATTRIBUTE_NONE);
	if (ret) goto EXIT;
	FSFILE_Read(fileHandle, &bytesRead, 0x14000, 0x14400000, 320 * 1024);
	FSFILE_Close(fileHandle);


	if (brahma_init())
	{
		quick_boot_firm(1);
		brahma_exit();
	}

EXIT:
	hbExit();
	sdmcExit();
	fsExit();
	gfxExit();
	hidExit();
	aptExit();
	srvExit();
	// Return to hbmenu
	return 0;
}
예제 #8
0
파일: main.c 프로젝트: DanBUK/r0ket
int main(void) {
    // Configure cpu and mandatory peripherals
    cpuInit();                                // Configure the CPU
// we do it later
//    systickInit(CFG_SYSTICK_DELAY_IN_MS);     // Start systick timer
// cpuInit already calls this
//    gpioInit();                               // Enable GPIO 
    pmuInit();                                // Configure power management
    adcInit();                                // Config adc pins to save power

    // initialise basic badge functions
    rbInit();

    fsInit();
  
    lcdInit(); // display

    lcdFill(0);
    lcdDisplay();

	wrapper(); // see module/ subdirectory
}
예제 #9
0
static void frontend_ctr_init(void *data)
{
#ifndef IS_SALAMANDER
   (void)data;
   global_t *global   = global_get_ptr();
   global->verbosity = true;

#if 0
   srvInit();
   aptInit();
   hidInit();
   fsInit();
   sdmcInit();

   APT_SetAppCpuTimeLimit(NULL, 80);
   gfxInitDefault();
#endif
   gfxInit(GSP_BGR8_OES,GSP_RGB565_OES,false);
   csndInit();
   gfxSet3D(false);
   consoleInit(GFX_BOTTOM, NULL);
#endif
}
예제 #10
0
파일: main.c 프로젝트: hexagon5un/f1rmware
int main(void) {
	cpu_clock_init_();
	ssp_clock_init();

	systickInit();

//	cpu_clock_pll1_max_speed();

	SETUPgout(EN_VDD);
	SETUPgout(MIXER_EN);

	SETUPgout(LED1);
	SETUPgout(LED2);
	SETUPgout(LED3);
	SETUPgout(LED4);

	inputInit();
	feldInit();

    lcdInit();
	fsInit(); 
    lcdFill(0xff);

	static const struct MENU main={ "main 1", {
		{ "FS", &doFS},
		{ "MSC", &doMSC},
		{ "flash", &doFlash},
		{ "LCD", &doLCD},
		{ "speed", &doSpeed},
		{ "ADC", &doADC},
		{ "feld", &doFeld},
		{ "chrg", &doChrg},
		{NULL,NULL}
	}};
	handleMenu(&main);
	return 0;
}
예제 #11
0
int main() {
	// Initialize services
	srvInit();
	aptInit();
	hidInit(NULL);
	gfxInitDefault();
	fsInit();
	sdmcInit();
	hbInit();
	qtmInit();
	hidScanInput();
	u32 kDown = hidKeysDown();
	u32 kHeld = hidKeysHeld();

	//Load the configuration
	loadConfiguration();

    //Check kernel version
	getSystemVersion();
	
	//checks if the CFW has to boot right away or open the GUI
	if(auto_boot == '2') auto_boot = '2'; //here it checks if the "force GUI" is set, and preservs it if it is set
	else if(kHeld & KEY_L) auto_boot = '0'; //here it will start the GUI only this time
	else auto_boot = '1'; //here it won't show the GUI

	//checks if the CFW has to disable firmlaunch
	if (kHeld & KEY_R && firmlaunch == '0') firmlaunch = '2'; //here we enable the firmlaunch only this time
	else if (kHeld & KEY_R && firmlaunch == '1')firmlaunch = '3'; //here we disable the firmlaunch only this time
	
	//Then we save the configuration
	saveConfiguration();

	//Proceeds to launch the loader.bin
	bootCFW_FirstStage();

	}
예제 #12
0
void Player::Init(int argc, char *argv[]) {
	static bool init = false;
	frames = 0;

	if (init) return;

	// Display a nice version string
	std::stringstream header;
	std::string addtl_ver(PLAYER_ADDTL);
	header << "EasyRPG Player " << PLAYER_VERSION;
	if (!addtl_ver.empty())
		header << " " << addtl_ver;
	header << " started";
	Output::Debug(header.str().c_str());

	unsigned int header_width = header.str().length();
	header.str("");
	header << std::setfill('=') << std::setw(header_width) << "=";
	Output::Debug(header.str().c_str());

#ifdef GEKKO
	// Init libfat (Mount SD/USB)
	if (!fatInitDefault()) {
		Output::Error("Couldn't mount any storage medium!");
	}
#elif defined(_3DS)
	// Starting debug console
	gfxInitDefault();
	consoleInit(GFX_BOTTOM, NULL);

	APT_SetAppCpuTimeLimit(30);
	if (osGetKernelVersion() <  SYSTEM_VERSION(2, 48, 3)) khaxInit(); // Executing libkhax just to be sure...
	consoleClear();

	// Check if we already have access to csnd:SND, if not, we will perform a kernel privilege escalation
	Handle csndHandle = 0;
	use_dsp = false;
#ifndef FORCE_DSP
	srvGetServiceHandleDirect(&csndHandle, "csnd:SND");
	if (csndHandle) {
		Output::Debug("csnd:SND has been selected as audio service.");
		svcCloseHandle(csndHandle);
	} else {
		Output::Debug("csnd:SND is unavailable...");
#endif
		srvGetServiceHandleDirect(&csndHandle, "dsp::DSP");
		if (csndHandle) {
			Output::Debug("dsp::DSP has been selected as audio service.");
			use_dsp = true;
			svcCloseHandle(csndHandle);
		} else {
			Output::Error("dsp::DSP is unavailable. Please dump a DSP firmware to use EasyRPG Player. If the problem persists, please report us the issue.");
		}
#ifndef FORCE_DSP
	}
#endif

	fsInit();
	sdmcInit();
#ifndef CITRA3DS_COMPATIBLE
	romfsInit();
#endif

	hidInit();

	// Enable 804 Mhz mode if on N3DS
	bool isN3DS;
	APT_CheckNew3DS(&isN3DS);
	if (isN3DS) {
		osSetSpeedupEnable(true);
	}
#endif

#if (defined(_WIN32) && defined(NDEBUG) && defined(WINVER) && WINVER >= 0x0600)
	InitMiniDumpWriter();
#endif

	srand(time(NULL));

	ParseCommandLine(argc, argv);

#ifdef EMSCRIPTEN
	Output::IgnorePause(true);

	// Create initial directory structure in our private area
	// Retrieve save directory from persistent storage
	EM_ASM(

		FS.mkdir("easyrpg");
		FS.chdir("easyrpg");

		var dirs = ['Backdrop', 'Battle', 'Battle2', 'BattleCharSet', 'BattleWeapon', 'CharSet', 'ChipSet', 'FaceSet', 'Frame', 'GameOver', 'Monster', 'Movie', 'Music', 'Panorama', 'Picture', 'Sound', 'System', 'System2', 'Title', 'Save'];
		dirs.forEach(function(dir) { FS.mkdir(dir) });

		FS.mount(IDBFS, {}, 'Save');

		FS.syncfs(true, function(err) {
		});
	);
예제 #13
0
//----------------------------------------------------------
//      System initialization
//----------------------------------------------------------
static inline void initSystem(void)
{
    bool success;
    (void)success;

    // disable interrupts: disabled on msp430 by default, but other systems might need this
    DISABLE_INTS();

    // stop the watchdog: GCC disables it by default, but other compilers might not be so helpful
    watchdogStop();

    // TODO: init dynamic memory
    // platformMemInit();

    // basic, platform-specific initialization: timers, platform-specific drivers (?)
    initPlatform();

    // start energy accounting (as soon as timers are initialized)
    energyConsumerOn(ENERGY_CONSUMER_MCU);

#ifdef USE_PRINT
    // init printing to serial (makes sense only after clock has been calibrated)
    if (printInit != NULL) printInit();
#endif

    INIT_PRINTF("starting MansOS...\n");

#ifdef USE_LEDS
    INIT_PRINTF("init LED(s)...\n");
    ledsInit();
#endif
#ifdef USE_BEEPER
    beeperInit();
#endif
#ifdef RAMTEXT_START
    if ((MemoryAddress_t)&_end > RAMTEXT_START) {
        // Panic right aways on RAM overflow.
        // In case this happens, you might want to increase the address
        // specified by CONST_RAMTEXT_START in config file
        assertionFailed("Overflow between .data and .ramtext sections", __FILE__, __LINE__);
    }
#endif
#ifdef USE_ADC
    if (adcInit != NULL) {
        INIT_PRINTF("init ADC...\n");
        adcInit();
    }
#endif
#ifdef USE_RANDOM
    INIT_PRINTF("init RNG...\n");
    randomInit();
#endif
#if USE_ALARMS
    INIT_PRINTF("init alarms...\n");
    initAlarms();
#endif
#ifdef USE_RADIO
    INIT_PRINTF("init radio...\n");
    radioInit();
#endif
#ifdef USE_ADDRESSING
    INIT_PRINTF("init communication stack...\n");
    networkingInit();
#endif
#ifdef USE_EXT_FLASH
    INIT_PRINTF("init external flash...\n");
    extFlashInit();
#endif
#ifdef USE_SDCARD
    INIT_PRINTF("init SD card...\n");
    sdcardInit();
#endif
#ifdef USE_EEPROM
    INIT_PRINTF("init EEPROM...\n");
    eepromInit();
#endif
#ifdef USE_ISL29003
    INIT_PRINTF("init ISL light sensor...\n");
    success = islInit();
    if (!success) {
        INIT_PRINTF("ISL init failed!\n");
    }
#endif
#ifdef USE_ADS1115
    INIT_PRINTF("init ADS111x ADC converter chip...\n");
    adsInit();
#endif
#if USE_ADS8638
    INIT_PRINTF("init ADS8638 ADC converter chip...\n");
    ads8638Init();
#endif
#if USE_ADS8328
    INIT_PRINTF("init ADS8328 ADC converter chip...\n");
    ads8328Init();
#endif
#if USE_AD5258
    INIT_PRINTF("init AD5258 digital potentiometer...\n");
    ad5258Init();
#endif
#if USE_DAC7718
    INIT_PRINTF("init DAC7718 DAC converter chip...\n");
    dac7718Init();
#endif
#if USE_ISL1219
    INIT_PRINTF("init ISL1219 real-time clock chip...\n");
    isl1219Init();
#endif
#ifdef USE_HUMIDITY
    INIT_PRINTF("init humidity sensor...\n");
    humidityInit();
#endif
#ifdef USE_ACCEL
    INIT_PRINTF("init accelerometer...\n");
    accelInit();
#endif
#ifdef USE_TIMESYNC
    INIT_PRINTF("init base station time sync...\n");
    timesyncInit();
#endif
#ifdef USE_SMP
    INIT_PRINTF("init SSMP...\n");
    smpInit();
#endif
#ifdef USE_REPROGRAMMING
    INIT_PRINTF("init reprogramming...\n");
    bootParamsInit();
#endif
#ifdef USE_DCO_RECALIBRATION
    extern void dcoRecalibrationInit(void);
    INIT_PRINTF("init DCO recalibration...\n");
    dcoRecalibrationInit();
#endif
#ifdef USE_FS
    INIT_PRINTF("init file system...\n");
    fsInit();
#endif
#ifdef USE_FATFS
    INIT_PRINTF("init FAT file system...\n");
    fatFsInit();
    INIT_PRINTF("init POSIX-like file routines...\n");
    posixStdioInit();
#endif
#ifdef USE_WMP
    INIT_PRINTF("init WMP...\n");
    wmpInit();
#endif
#ifdef USE_SEAL_NET
    INIT_PRINTF("init SEAL networking...\n");
    sealNetInit();
#endif

    INIT_PRINTF("starting the application...\n");
}
예제 #14
0
int main()
{
    gfxInitDefault();
    gfxSet3D(false);

    PrintConsole topConsole, botConsole;
    consoleInit(GFX_TOP, &topConsole);
    consoleInit(GFX_BOTTOM, &botConsole);

    consoleSelect(&topConsole);
    consoleClear();

    state_t current_state = STATE_NONE;
    state_t next_state = STATE_INITIALIZE;

    FS_ProductInfo product_info;

    char exploitname[64] = {0};
    char titlename[64] = {0};

    char versiondir[64] = {0};
    char displayversion[64] = {0};

    u32 flags_bitmask = 0;

    static char top_text[2048];
    char top_text_tmp[256];
    top_text[0] = '\0';

    int firmware_version[6] = {0};
    int firmware_selected_value = 0;

    int selected_slot = 0;
    int selected_version = 0;
    u32 selected_remaster = 0;

    AM_TitleEntry update_title;
    bool update_exists = false;
    int version_maxnum = 0;

    void* payload_buffer = NULL;
    size_t payload_size = 0;

    u64 program_id = 0;

    while(aptMainLoop())
    {
        hidScanInput();
        if(hidKeysDown() & KEY_START) break;

        // transition function
        if(next_state != current_state)
        {
            memset(top_text_tmp, 0, sizeof(top_text_tmp));

            switch(next_state)
            {
                case STATE_INITIALIZE:
                    strncat(top_text, "Initializing... You may press START at any time\nto return to menu.\n\n", sizeof(top_text) - 1);
                    break;
                case STATE_INITIAL:
                    strncat(top_text, "Welcome to sploit_installer: SALT edition!\nPlease proceed with caution, as you might lose\ndata if you don't.\n\nPress A to continue.\n\n", sizeof(top_text) - 1);
                    break;
                case STATE_SELECT_VERSION:
                    snprintf(top_text_tmp, sizeof(top_text_tmp) - 1, "Auto-detected %s version: %s\nD-Pad to select, A to continue.\n\n", titlename, displayversion);
                    break;
                case STATE_SELECT_SLOT:
                    snprintf(top_text_tmp, sizeof(top_text_tmp) - 1, "Please select the savegame slot %s will be\ninstalled to. D-Pad to select, A to continue.\n", exploitname);
                    break;
                case STATE_SELECT_FIRMWARE:
                    strncat(top_text, "Please select your console's firmware version.\nOnly select NEW 3DS if you own a New 3DS (XL).\nD-Pad to select, A to continue.\n", sizeof(top_text) - 1);
                    break;
                case STATE_DOWNLOAD_PAYLOAD:
                    snprintf(top_text, sizeof(top_text) - 1, "%s\n\n\nDownloading payload...\n", top_text);
                    break;
                case STATE_COMPRESS_PAYLOAD:
                    strncat(top_text, "Processing payload...\n", sizeof(top_text) - 1);
                    break;
                case STATE_INSTALL_PAYLOAD:
                    strncat(top_text, "Installing payload...\n\n", sizeof(top_text) - 1);
                    break;
                case STATE_INSTALLED_PAYLOAD:
                    snprintf(top_text_tmp, sizeof(top_text_tmp) - 1, "Done!\n%s was successfully installed.", exploitname);
                    break;
                case STATE_ERROR:
                    strncat(top_text, "Looks like something went wrong. :(\n", sizeof(top_text) - 1);
                    break;
                default:
                    break;
            }

            if(top_text_tmp[0]) strncat(top_text, top_text_tmp, sizeof(top_text) - 1);

            current_state = next_state;
        }

        consoleSelect(&topConsole);
        printf("\x1b[0;%dHsploit_installer: SALT edition\n\n\n", (50 - 31) / 2);
        printf(top_text);

        // state function
        switch(current_state)
        {
            case STATE_INITIALIZE:
                {
                    fsInit();

                    // get an fs:USER session as the game
                    Result ret = srvGetServiceHandleDirect(&save_session, "fs:USER");
                    if(R_SUCCEEDED(ret)) ret = FSUSER_Initialize(save_session);
                    if(R_FAILED(ret))
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to get game fs:USER session.\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    ret = httpcInit(0);
                    if(R_FAILED(ret))
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to initialize httpc.\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    OS_VersionBin nver_versionbin, cver_versionbin;
                    ret = osGetSystemVersionData(&nver_versionbin, &cver_versionbin);
                    if(R_FAILED(ret))
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to get the system version.\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    ret = cfguInit();
                    if(R_FAILED(ret))
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to initialize cfgu.\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    u8 region = 0;
                    ret = CFGU_SecureInfoGetRegion(&region);
                    if(R_FAILED(ret))
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to get the system region.\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    cfguExit();

                    bool is_new3ds = false;
                    APT_CheckNew3DS(&is_new3ds);

                    firmware_version[0] = is_new3ds;
                    firmware_version[5] = region;

                    firmware_version[1] = cver_versionbin.mainver;
                    firmware_version[2] = cver_versionbin.minor;
                    firmware_version[3] = cver_versionbin.build;
                    firmware_version[4] = nver_versionbin.mainver;

                    u32 pid = 0;
                    ret = svcGetProcessId(&pid, CUR_PROCESS_HANDLE);
                    if(R_FAILED(ret))
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to get the process ID for the current process.\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    ret = FSUSER_GetProductInfo(&product_info, pid);
                    selected_remaster = product_info.remasterVersion;
                    if(R_FAILED(ret))
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to get the product info for the current process.\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    ret = APT_GetProgramID(&program_id);
                    if(R_FAILED(ret))
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to get the program ID for the current process.\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    u64 update_program_id = 0;
                    if(((program_id >> 32) & 0xFFFF) == 0) update_program_id = program_id | 0x0000000E00000000ULL;

                    if(update_program_id)
                    {
                        ret = amInit();
                        if(R_FAILED(ret))
                        {
                            snprintf(status, sizeof(status) - 1, "Failed to initialize AM.\n    Error code: %08lX", ret);
                            next_state = STATE_ERROR;
                            break;
                        }

                        ret = AM_GetTitleInfo(1, 1, &update_program_id, &update_title);
                        amExit();

                        if(R_SUCCEEDED(ret))
                            update_exists = true;
                    }

                    ret = romfsInit();
                    if(R_FAILED(ret))
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to initialize romfs for this application (romfsInit()).\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    ret = load_exploitlist_config("romfs:/exploitlist_config", &program_id, exploitname, titlename, &flags_bitmask);
                    if(ret)
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to select the exploit.\n    Error code: %08lX", ret);
                        if(ret == 1) strncat(status, " Failed to\nopen the config file in romfs.", sizeof(status) - 1);
                        if(ret == 2) strncat(status, " This title is not supported.", sizeof(status) - 1);
                        next_state = STATE_ERROR;
                        break;
                    }

                    int version_index = 0;
                    u32 this_remaster = 0;
                    char this_displayversion[64] = {0};
                    while(true)
                    {
                        ret = load_exploitversion(exploitname, &program_id, version_index, &this_remaster, this_displayversion);
                        if(ret) break;

                        if(this_remaster == selected_remaster)
                        {
                            strncpy(displayversion, this_displayversion, 63);
                            selected_version = version_index;
                        }

                        version_index++;
                    }

                    if(version_index == 0)
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to read remaster versions from config.");
                        next_state = STATE_ERROR;
                        break;
                    }

                    version_maxnum = version_index - 1;
                    next_state = STATE_INITIAL;
                }
                break;

            case STATE_INITIAL:
                {
                    if(hidKeysDown() & KEY_A)
                    {
                        if(version_maxnum != 0) next_state = STATE_SELECT_VERSION;
                        else if(flags_bitmask & 0x10) next_state = STATE_SELECT_FIRMWARE;
                        else next_state = STATE_SELECT_SLOT;
                    }
                }
                break;

            case STATE_SELECT_VERSION:
                {
                    if(hidKeysDown() & KEY_UP) selected_version++;
                    if(hidKeysDown() & KEY_DOWN) selected_version--;
                    if(hidKeysDown() & KEY_A)
                    {
                        if(flags_bitmask & 0x10) next_state = STATE_SELECT_FIRMWARE;
                        else next_state = STATE_SELECT_SLOT;
                    }

                    if(selected_version < 0) selected_version = 0;
                    if(selected_version > version_maxnum) selected_version = version_maxnum;

                    Result ret = load_exploitversion(exploitname, &program_id, selected_version, &selected_remaster, displayversion);
                    if(ret)
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to read remaster version from config.");
                        next_state = STATE_ERROR;
                        break;
                    }

                    printf((selected_version >= version_maxnum) ? "                       \n" : "                      ^\n");
                    printf("      Selected version: %s  \n", displayversion);
                    printf((!selected_version) ? "                       \n" : "                      v\n");
                }
                break;

            case STATE_SELECT_SLOT:
                {
                    if(hidKeysDown() & KEY_UP) selected_slot++;
                    if(hidKeysDown() & KEY_DOWN) selected_slot--;
                    if(hidKeysDown() & KEY_A) next_state = STATE_SELECT_FIRMWARE;

                    if(selected_slot < 0) selected_slot = 0;
                    if(selected_slot > 2) selected_slot = 2;

                    printf((selected_slot >= 2) ? "                                             \n" : "                                            ^\n");
                    printf("                            Selected slot: %d  \n", selected_slot + 1);
                    printf((!selected_slot) ? "                                             \n" : "                                            v\n");
                }
                break;

            case STATE_SELECT_FIRMWARE:
                {
                    if(hidKeysDown() & KEY_LEFT) firmware_selected_value--;
                    if(hidKeysDown() & KEY_RIGHT) firmware_selected_value++;

                    if(firmware_selected_value < 0) firmware_selected_value = 0;
                    if(firmware_selected_value > 5) firmware_selected_value = 5;

                    if(hidKeysDown() & KEY_UP) firmware_version[firmware_selected_value]++;
                    if(hidKeysDown() & KEY_DOWN) firmware_version[firmware_selected_value]--;

                    int firmware_maxnum = 256;
                    if(firmware_selected_value == 0) firmware_maxnum = 2;
                    if(firmware_selected_value == 5) firmware_maxnum = 7;

                    if(firmware_version[firmware_selected_value] < 0) firmware_version[firmware_selected_value] = 0;
                    if(firmware_version[firmware_selected_value] >= firmware_maxnum) firmware_version[firmware_selected_value] = firmware_maxnum - 1;

                    if(hidKeysDown() & KEY_A) next_state = STATE_DOWNLOAD_PAYLOAD;

                    int offset = 26;
                    if(firmware_selected_value)
                    {
                        offset += 7;

                        for(int i = 1; i < firmware_selected_value; i++)
                        {
                            offset += 2;
                            if(firmware_version[i] >= 10) offset++;
                        }
                    }

                    printf((firmware_version[firmware_selected_value] < firmware_maxnum - 1) ? "%*s^%*s" : "%*s-%*s", offset, " ", 50 - offset - 1, " ");
                    printf("      Selected firmware: %s %d-%d-%d-%d %s  \n", firmware_version[0] ? "New3DS" : "Old3DS", firmware_version[1], firmware_version[2], firmware_version[3], firmware_version[4], regions[firmware_version[5]]);
                    printf((firmware_version[firmware_selected_value] > 0) ? "%*sv%*s" : "%*s-%*s", offset, " ", 50 - offset - 1, " ");
                }
                break;

            case STATE_DOWNLOAD_PAYLOAD:
                {
                    httpcContext context;
                    static char in_url[512];
                    static char out_url[512];

                    snprintf(in_url, sizeof(in_url) - 1, "http://smea.mtheall.com/get_payload.php?version=%s-%d-%d-%d-%d-%s",
                        firmware_version[0] ? "NEW" : "OLD", firmware_version[1], firmware_version[2], firmware_version[3], firmware_version[4], regions[firmware_version[5]]);

                    char user_agent[64];
                    snprintf(user_agent, sizeof(user_agent) - 1, "salt_sploit_installer-%s", exploitname);
                    Result ret = get_redirect(in_url, out_url, 512, user_agent);
                    if(R_FAILED(ret))
                    {
                        sprintf(status, "Failed to grab payload url\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    ret = httpcOpenContext(&context, HTTPC_METHOD_GET, out_url, 0);
                    if(R_FAILED(ret))
                    {
                        sprintf(status, "Failed to open http context\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    ret = download_file(&context, &payload_buffer, &payload_size, user_agent);
                    if(R_FAILED(ret))
                    {
                        sprintf(status, "Failed to download payload\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    if(flags_bitmask & 0x1) next_state = STATE_COMPRESS_PAYLOAD;
                    else next_state = STATE_INSTALL_PAYLOAD;
                }
                break;

            case STATE_COMPRESS_PAYLOAD:
                payload_buffer = BLZ_Code(payload_buffer, payload_size, &payload_size, BLZ_NORMAL);
                next_state = STATE_INSTALL_PAYLOAD;
                break;

            case STATE_INSTALL_PAYLOAD:
                {
                    u32 selected_remaster_version = 0;
                    Result ret = load_exploitconfig(exploitname, &program_id, selected_remaster, update_exists ? &update_title.version : NULL, &selected_remaster_version, versiondir, displayversion);
                    if(ret)
                    {
                        snprintf(status, sizeof(status) - 1, "Failed to find your version of\n%s in the config / config loading failed.\n    Error code: %08lX", titlename, ret);
                        if(ret == 1) strncat(status, " Failed to\nopen the config file in romfs.", sizeof(status) - 1);
                        if(ret == 2 || ret == 4) strncat(status, " The romfs config file is invalid.", sizeof(status) - 1);
                        if(ret == 3)
                        {
                            snprintf(status, sizeof(status) - 1, "this update-title version (v%u) of %s is not compatible with %s, sorry\n", update_title.version, titlename, exploitname);
                            next_state = STATE_ERROR;
                            break;
                        }
                        if(ret == 5)
                        {
                            snprintf(status, sizeof(status) - 1, "this remaster version (%04lX) of %s is not compatible with %s, sorry\n", selected_remaster_version, titlename, exploitname);
                            next_state = STATE_ERROR;
                            break;
                        }

                        next_state = STATE_ERROR;
                        break;
                    }

                    if(flags_bitmask & 0x8)
                    {
                        fsUseSession(save_session);
                        Result ret = FSUSER_FormatSaveData(ARCHIVE_SAVEDATA, (FS_Path){PATH_EMPTY, 1, (u8*)""}, 0x200, 10, 10, 11, 11, true);
                        fsEndUseSession();
                        if(ret)
                        {
                            sprintf(status, "Failed to format savedata.\n    Error code: %08lX", ret);
                            next_state = STATE_ERROR;
                            break;
                        }
                    }

                    if(flags_bitmask & 0x2)
                    {
                        Result ret = parsecopy_saveconfig(versiondir, firmware_version[0], selected_slot);
                        if(ret)
                        {
                            sprintf(status, "Failed to install the savefiles with romfs %s savedir.\n    Error code: %08lX", firmware_version[0] == 0?"Old3DS" : "New3DS", ret);
                            next_state = STATE_ERROR;
                            break;
                        }
                    }

                    if(flags_bitmask & 0x4)
                    {
                        Result ret = parsecopy_saveconfig(versiondir, 2, selected_slot);
                        if(ret)
                        {
                            sprintf(status, "Failed to install the savefiles with romfs %s savedir.\n    Error code: %08lX", "common", ret);
                            next_state = STATE_ERROR;
                            break;
                        }
                    }
                }

                {
                    Result ret;

                    if(payload_embed.enabled)
                    {
                        void* buffer = NULL;
                        size_t size = 0;
                        ret = read_savedata(payload_embed.path, &buffer, &size);
                        if(ret)
                        {
                            sprintf(status, "Failed to embed payload\n    Error code: %08lX", ret);
                            next_state = STATE_ERROR;
                            break;
                        }
                        if((payload_embed.offset + payload_size + sizeof(u32)) >= size)
                        {
                            sprintf(status, "Failed to embed payload (too large)\n    0x%X >= 0x%X", (payload_embed.offset + payload_size + sizeof(u32)), size);
                            next_state = STATE_ERROR;
                            break;
                        }

                        *(u32*)(buffer + payload_embed.offset) = payload_size;
                        memcpy(buffer + payload_embed.offset + sizeof(u32), payload_buffer, payload_size);
                        ret = write_savedata(payload_embed.path, buffer, size);

                        free(buffer);
                    }
                    else
                        ret = write_savedata("/payload.bin", payload_buffer, payload_size);

                    if(ret)
                    {
                        sprintf(status, "Failed to install payload\n    Error code: %08lX", ret);
                        next_state = STATE_ERROR;
                        break;
                    }

                    next_state = STATE_INSTALLED_PAYLOAD;
                }
                break;

            case STATE_INSTALLED_PAYLOAD:
                next_state = STATE_NONE;
                break;

            default: break;
        }

        consoleSelect(&botConsole);
        printf("\x1b[0;0H  Current status:\n    %s\n", status);

        gspWaitForVBlank();
    }

    if(payload_buffer) free(payload_buffer);

    romfsExit();
    httpcExit();

    svcCloseHandle(save_session);
    fsExit();

    gfxExit();
    return 0;
}
예제 #15
0
파일: system.c 프로젝트: Subv/3ds_debugger
void __appInit(void) {
    // Initialize services
    srvInit();
    fsInit();
    sdmcInit();
}
예제 #16
0
int main(void) {
	acInit();
	gfxInitDefault();
	
	gfxSetDoubleBuffering(GFX_TOP, false);
	gfxSetDoubleBuffering(GFX_BOTTOM, false);
	
	if(setjmp(exitJmp)) goto exit;
	
	preRenderKeyboard();
	
	clearScreen();
	drawString(10, 10, "Initing FS...");
	gfxFlushBuffers();
	gfxSwapBuffers();
	
	fsInit();
	
	clearScreen();
	drawString(10, 10, "Initing SOC...");
	gfxFlushBuffers();
	gfxSwapBuffers();
	
	SOC_Initialize((u32 *)memalign(0x1000, 0x100000), 0x100000);
	
	u32 wifiStatus = 0;
	ACU_GetWifiStatus(NULL, &wifiStatus);
	if(!wifiStatus) {
		hang("No WiFi! Is your wireless slider on?");
	}
	
	clearScreen();
	drawString(10, 10, "Reading settings...");
	gfxFlushBuffers();
	gfxSwapBuffers();
	
	if(!readSettings()) {
		hang("Could not read 3DSController.ini!");
	}
	
	clearScreen();
	drawString(10, 10, "Connecting to %s on port %d...", settings.IPString, settings.port);
	gfxFlushBuffers();
	gfxSwapBuffers();
	
	openSocket(settings.port);
	sendConnectionRequest();
	
	clearScreen();
	gfxFlushBuffers();
	gfxSwapBuffers();
	
	disableBacklight();
	
	while(aptMainLoop()) {
		hidScanInput();
		irrstScanInput();
		
		u32 kHeld = hidKeysHeld();
		circlePosition circlePad;
		circlePosition cStick;
		hidCstickRead(&cStick);
		hidCircleRead(&circlePad);
		touchPosition touch;
		touchRead(&touch);
		
		clearScreen();
		
		if((kHeld & KEY_L) && (kHeld & KEY_R) && (kHeld & KEY_X)) {
			if(keyboardToggle) {
				keyboardActive = !keyboardActive;
				keyboardToggle = false;
				
				if(keyboardActive) enableBacklight();
			}
		}
		else keyboardToggle = true;
		
		if(keyboardActive) {
			drawKeyboard();
			
			if(touch.px >= 1 && touch.px <= 312 && touch.py >= 78 && touch.py <= 208) {
				int x = (int)((float)touch.px * 12.0f / 320.0f);
				int y = (int)((float)(touch.py - 78) * 12.0f / 320.0f);
				int width = 24;
				int height = 24;
				
				if(keyboardChars[x + y * 12] == ' ') {
					while(keyboardChars[(x - 1) + y * 12] == ' ') x--;
					
					width = (int)(5.0f * 320.0f / 12.0f) - 1;
				}
				
				else if(keyboardChars[x + y * 12] == '\13') {
					while(keyboardChars[(x - 1) + y * 12] == '\13') x--;
					while(keyboardChars[x + (y - 1) * 12] == '\13') y--;
					
					width = (int)(2.0f * 320.0f / 12.0f) - 1;
					height = (int)(3.0f * 320.0f / 12.0f) - 1;
				}
				
				if(keyboardChars[x + y * 12]) drawBox((int)((float)x * 320.0f / 12.0f) + 1, (int)(78.0f + (float)y * 320.0f / 12.0f) + 1, width, height, 31, 31, 0);
			}
		}
		
		sendKeys(kHeld, circlePad, touch, cStick);
		
		//receiveBuffer(sizeof(struct packet));
		
		if((kHeld & KEY_START) && (kHeld & KEY_SELECT)) longjmp(exitJmp, 1);
		
		gfxFlushBuffers();
		gspWaitForVBlank();
		gfxSwapBuffers();
	}
	
	exit:
	
	enableBacklight();
	
	SOC_Shutdown();
	
	svcCloseHandle(fileHandle);
	fsExit();
	
	gfxExit();
	acExit();
	
	return 0;
}
예제 #17
0
int main() 
{
	int i, x, y;
	
	touchPosition lastTouch;
	u32 repeatkeys = 0;
	int repeatstate = 0;
	int repeatcount = 0;
	
	running = 0;
	pause = 0;
	exitemu = 0;
	
	
		
	PPU_Init();
	
	
	srvInit();
		
	aptInit();
	aptOpenSession();
	APT_SetAppCpuTimeLimit(NULL, 30); // enables syscore usage
	aptCloseSession();

	gfxInit();
	hidInit(NULL);
	fsInit();
	
	GPU_Init(NULL);
	gpuCmdSize = 0x40000;
	gpuCmd = (u32*)linearAlloc(gpuCmdSize*4);
	GPU_Reset(gxCmdBuf, gpuCmd, gpuCmdSize);
	
	shader = SHDR_ParseSHBIN((u32*)blarg_shbin, blarg_shbin_size);
	
	GX_SetMemoryFill(gxCmdBuf, (u32*)gpuOut, 0x404040FF, (u32*)&gpuOut[0x2EE00], 0x201, (u32*)gpuDOut, 0x00000000, (u32*)&gpuDOut[0x2EE00], 0x201);
	gfxSwapBuffersGpu();
	
	UI_SetFramebuffer(gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL));
	
	BorderTex = (u32*)linearAlloc(512*256*4);
	MainScreenTex = (u32*)linearAlloc(512*256*4);
	SubScreenTex = (u32*)linearAlloc(512*256*4);
	BrightnessTex = (u8*)linearAlloc(8*256);
	
	borderVertices = (float*)linearAlloc(5*3 * 2 * sizeof(float));
	screenVertices = (float*)linearAlloc(7*3 * 2 * sizeof(float));
	
	float* fptr = &vertexList[0];
	for (i = 0; i < 5*3*2; i++) borderVertices[i] = *fptr++;
	for (i = 0; i < 7*3*2; i++) screenVertices[i] = *fptr++;
	

	sdmcArchive = (FS_archive){0x9, (FS_path){PATH_EMPTY, 1, (u8*)""}};
	FSUSER_OpenArchive(NULL, &sdmcArchive);
	
	if (!LoadBorder("/blargSnesBorder.bmp"))
		CopyBitmapToTexture(defaultborder, BorderTex, 400, 240, 0xFF, 0, 64, true);
		
	CopyBitmapToTexture(screenfill, PPU_MainBuffer, 256, 224, 0, 16, 64, false);
	memset(PPU_SubBuffer, 0, 256*256*4);
	memset(PPU_Brightness, 0xFF, 224);
	
	UI_Switch(&UI_ROMMenu);
	
	svcCreateEvent(&SPCSync, 0);
	
	aptSetupEventHandler();

	
	APP_STATUS status;
	while((status = aptGetStatus()) != APP_EXITING)
	{
		if(status == APP_RUNNING)
		{
			svcSignalEvent(SPCSync);
			
			hidScanInput();
			u32 press = hidKeysDown();
			u32 held = hidKeysHeld();
			u32 release = hidKeysUp();
			
			GPUCMD_SetBuffer(gpuCmd, gpuCmdSize, 0);
			RenderTopScreen();
			GPUCMD_Finalize();
			GPUCMD_Run(gxCmdBuf);
			
			if (running)
			{
				// emulate
				
				CPU_Run(); // runs the SNES for one frame. Handles PPU rendering.
				
				// SRAM autosave check
				// TODO: also save SRAM under certain circumstances (pausing, returning to home menu, etc)
				framecount++;
				if (!(framecount & 7))
					SNES_SaveSRAM();
			}
			else
			{
				// update UI
				
				if (held & KEY_TOUCH)
				{
					hidTouchRead(&lastTouch);
					UI_Touch(true, lastTouch.px, lastTouch.py);
					held &= ~KEY_TOUCH;
				}
				else if (release & KEY_TOUCH)
				{
					UI_Touch(false, lastTouch.px, lastTouch.py);
					release &= ~KEY_TOUCH;
				}
				
				if (press)
				{
					UI_ButtonPress(press);
					
					// key repeat
					repeatkeys = press & (KEY_UP|KEY_DOWN|KEY_LEFT|KEY_RIGHT);
					repeatstate = 1;
					repeatcount = 15;
				}
				else if (held == repeatkeys)
				{
					repeatcount--;
					if (!repeatcount)
					{
						repeatcount = 7;
						if (repeatstate == 2)
							UI_ButtonPress(repeatkeys);
						else
							repeatstate = 2;
					}
				}
			}
			
			UI_SetFramebuffer(gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL));
			UI_Render();
			
			/*GPUCMD_SetBuffer(gpuCmd, gpuCmdSize, 0);
			RenderTopScreen();
			GPUCMD_Finalize();
			GPUCMD_Run(gxCmdBuf);*/
			
			// flush the bottomscreen cache while the PICA200 is busy rendering
			GSPGPU_FlushDataCache(NULL, gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL), 0x38400);
			
			// wait for the PICA200 to finish drawing
			gspWaitForP3D();
			
			// copy new screen textures
			// SetDisplayTransfer with flags=2 converts linear graphics to the tiled format used for textures
			GX_SetDisplayTransfer(gxCmdBuf, PPU_MainBuffer, 0x01000200, MainScreenTex, 0x01000200, 0x2);
			gspWaitForPPF();
			GX_SetDisplayTransfer(gxCmdBuf, PPU_SubBuffer, 0x01000200, SubScreenTex, 0x01000200, 0x2);
			gspWaitForPPF();
			
			// copy brightness.
			// TODO do better
			u8* bptr = BrightnessTex;
			for (i = 0; i < 224;)
			{
				u32 pixels = *(u32*)&PPU_Brightness[i];
				i += 4;
				
				*bptr = (u8)pixels;
				pixels >>= 8;
				bptr += 2;
				*bptr = (u8)pixels;
				pixels >>= 8;
				bptr += 6;
				
				*bptr = (u8)pixels;
				pixels >>= 8;
				bptr += 2;
				*bptr = (u8)pixels;
				pixels >>= 8;
				bptr += 22;
			}
			
			// transfer the final color buffer to the LCD and clear it
			// we can mostly overlap those two operations
			GX_SetDisplayTransfer(gxCmdBuf, gpuOut, 0x019001E0, (u32*)gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), 0x019001E0, 0x01001000);
			svcSleepThread(20000);
			GX_SetMemoryFill(gxCmdBuf, gpuOut, 0x404040FF, &gpuOut[0x2EE00], 0x201, gpuDOut, 0x00000000, &gpuDOut[0x2EE00], 0x201);
			gspWaitForPPF();
			gspWaitForPSC0();

			gspWaitForEvent(GSPEVENT_VBlank0, false);
			gfxSwapBuffersGpu();
		}
		else if(status == APP_SUSPENDING)
예제 #18
0
파일: main.c 프로젝트: nandojve/embedded
int_t main(void)
{
   error_t error;
   NetInterface *interface;
   OsTask *task;
   MacAddr macAddr;
#if (APP_USE_DHCP == DISABLED)
   Ipv4Addr ipv4Addr;
#endif
#if (APP_USE_SLAAC == DISABLED)
   Ipv6Addr ipv6Addr;
#endif

   //Initialize kernel
   osInitKernel();
   //Configure debug UART
   debugInit(115200);

   //Start-up message
   TRACE_INFO("\r\n");
   TRACE_INFO("**********************************\r\n");
   TRACE_INFO("*** CycloneTCP FTP Server Demo ***\r\n");
   TRACE_INFO("**********************************\r\n");
   TRACE_INFO("Copyright: 2010-2014 Oryx Embedded\r\n");
   TRACE_INFO("Compiled: %s %s\r\n", __DATE__, __TIME__);
   TRACE_INFO("Target: STM32F407\r\n");
   TRACE_INFO("\r\n");

   //LED configuration
   STM_EVAL_LEDInit(LED1);
   STM_EVAL_LEDInit(LED2);
   STM_EVAL_LEDInit(LED3);
   STM_EVAL_LEDInit(LED4);

   //Clear LEDs
   STM_EVAL_LEDOff(LED1);
   STM_EVAL_LEDOff(LED2);
   STM_EVAL_LEDOff(LED3);
   STM_EVAL_LEDOff(LED4);

   //Initialize I/O expander
   IOE_Config();
   //Initialize user button
   STM_EVAL_PBInit(BUTTON_KEY, BUTTON_MODE_GPIO);

   //Initialize LCD display
   STM324xG_LCD_Init();
   LCD_SetBackColor(Blue);
   LCD_SetTextColor(White);
   LCD_SetFont(&Font16x24);
   LCD_Clear(Blue);

   //Welcome message
   lcdSetCursor(0, 0);
   printf("FTP Server Demo");

   //File system initialization
   error = fsInit();
   //Any error to report?
   if(error)
   {
      //Debug message
      TRACE_ERROR("Failed to initialize file system!\r\n");
   }

   //TCP/IP stack initialization
   error = tcpIpStackInit();
   //Any error to report?
   if(error)
   {
      //Debug message
      TRACE_ERROR("Failed to initialize TCP/IP stack!\r\n");
   }

   //Configure the first Ethernet interface
   interface = &netInterface[0];

   //Set interface name
   tcpIpStackSetInterfaceName(interface, "eth0");
   //Set host name
   tcpIpStackSetHostname(interface, "FTPServerDemo");
   //Select the relevant network adapter
   tcpIpStackSetDriver(interface, &stm32f4x7EthDriver);
   tcpIpStackSetPhyDriver(interface, &dp83848PhyDriver);
   //Set external interrupt line driver
   tcpIpStackSetExtIntDriver(interface, &extIntDriver);
   //Set host MAC address
   macStringToAddr(APP_MAC_ADDR, &macAddr);
   tcpIpStackSetMacAddr(interface, &macAddr);

   //Initialize network interface
   error = tcpIpStackConfigInterface(interface);
   //Any error to report?
   if(error)
   {
      //Debug message
      TRACE_ERROR("Failed to configure interface %s!\r\n", interface->name);
   }

#if (IPV4_SUPPORT == ENABLED)
#if (APP_USE_DHCP == ENABLED)
   //Get default settings
   dhcpClientGetDefaultSettings(&dhcpClientSettings);
   //Set the network interface to be configured by DHCP
   dhcpClientSettings.interface = interface;
   //Disable rapid commit option
   dhcpClientSettings.rapidCommit = FALSE;

   //DHCP client initialization
   error = dhcpClientInit(&dhcpClientContext, &dhcpClientSettings);
   //Failed to initialize DHCP client?
   if(error)
   {
      //Debug message
      TRACE_ERROR("Failed to initialize DHCP client!\r\n");
   }

   //Start DHCP client
   error = dhcpClientStart(&dhcpClientContext);
   //Failed to start DHCP client?
   if(error)
   {
      //Debug message
      TRACE_ERROR("Failed to start DHCP client!\r\n");
   }
#else
   //Set IPv4 host address
   ipv4StringToAddr(APP_IPV4_HOST_ADDR, &ipv4Addr);
   ipv4SetHostAddr(interface, ipv4Addr);

   //Set subnet mask
   ipv4StringToAddr(APP_IPV4_SUBNET_MASK, &ipv4Addr);
   ipv4SetSubnetMask(interface, ipv4Addr);

   //Set default gateway
   ipv4StringToAddr(APP_IPV4_DEFAULT_GATEWAY, &ipv4Addr);
   ipv4SetDefaultGateway(interface, ipv4Addr);

   //Set primary and secondary DNS servers
   ipv4StringToAddr(APP_IPV4_PRIMARY_DNS, &ipv4Addr);
   ipv4SetDnsServer(interface, 0, ipv4Addr);
   ipv4StringToAddr(APP_IPV4_SECONDARY_DNS, &ipv4Addr);
   ipv4SetDnsServer(interface, 1, ipv4Addr);
#endif
#endif

#if (IPV6_SUPPORT == ENABLED)
#if (APP_USE_SLAAC == ENABLED)
   //Get default settings
   slaacGetDefaultSettings(&slaacSettings);
   //Set the network interface to be configured
   slaacSettings.interface = interface;

   //SLAAC initialization
   error = slaacInit(&slaacContext, &slaacSettings);
   //Failed to initialize SLAAC?
   if(error)
   {
      //Debug message
      TRACE_ERROR("Failed to initialize SLAAC!\r\n");
   }

   //Start IPv6 address autoconfiguration process
   error = slaacStart(&slaacContext);
   //Failed to start SLAAC process?
   if(error)
   {
      //Debug message
      TRACE_ERROR("Failed to start SLAAC!\r\n");
   }
#else
   //Set link-local address
   ipv6StringToAddr(APP_IPV6_LINK_LOCAL_ADDR, &ipv6Addr);
   ipv6SetLinkLocalAddr(interface, &ipv6Addr, IPV6_ADDR_STATE_VALID);

   //Set IPv6 prefix
   ipv6StringToAddr(APP_IPV6_PREFIX, &ipv6Addr);
   ipv6SetPrefix(interface, &ipv6Addr, APP_IPV6_PREFIX_LENGTH);

   //Set global address
   ipv6StringToAddr(APP_IPV6_GLOBAL_ADDR, &ipv6Addr);
   ipv6SetGlobalAddr(interface, &ipv6Addr, IPV6_ADDR_STATE_VALID);

   //Set router
   ipv6StringToAddr(APP_IPV6_ROUTER, &ipv6Addr);
   ipv6SetRouter(interface, &ipv6Addr);

   //Set primary and secondary DNS servers
   ipv6StringToAddr(APP_IPV6_PRIMARY_DNS, &ipv6Addr);
   ipv6SetDnsServer(interface, 0, &ipv6Addr);
   ipv6StringToAddr(APP_IPV6_SECONDARY_DNS, &ipv6Addr);
   ipv6SetDnsServer(interface, 1, &ipv6Addr);
#endif
#endif

   //Get default settings
   ftpServerGetDefaultSettings(&ftpServerSettings);
   //Bind FTP server to the desired interface
   ftpServerSettings.interface = &netInterface[0];
   //Listen to port 21
   ftpServerSettings.port = FTP_PORT;
   //Root directory
   strcpy(ftpServerSettings.rootDir, "/");
   //User verification callback function
   ftpServerSettings.checkUserCallback = ftpServerCheckUserCallback;
   //Password verification callback function
   ftpServerSettings.checkPasswordCallback = ftpServerCheckPasswordCallback;
   //Callback used to retrieve file permissions
   ftpServerSettings.getFilePermCallback = ftpServerGetFilePermCallback;

   //FTP server initialization
   error = ftpServerInit(&ftpServerContext, &ftpServerSettings);
   //Failed to initialize FTP server?
   if(error)
   {
      //Debug message
      TRACE_ERROR("Failed to initialize FTP server!\r\n");
   }

   //Start FTP server
   error = ftpServerStart(&ftpServerContext);
   //Failed to start FTP server?
   if(error)
   {
      //Debug message
      TRACE_ERROR("Failed to start FTP server!\r\n");
   }

   //Create user task
   task = osCreateTask("User Task", userTask, NULL, 500, 1);
   //Failed to create the task?
   if(task == OS_INVALID_HANDLE)
   {
      //Debug message
      TRACE_ERROR("Failed to create task!\r\n");
   }

   //Create a task to blink the LED
   task = osCreateTask("Blink", blinkTask, NULL, 500, 1);
   //Failed to create the task?
   if(task == OS_INVALID_HANDLE)
   {
      //Debug message
      TRACE_ERROR("Failed to create task!\r\n");
   }

   //Start the execution of tasks
   osStartKernel();

   //This function should never return
   return 0;
}
예제 #19
0
파일: ftp.c 프로젝트: mikemow/FTP-3DS
/*! initialize ftp subsystem */
int
ftp_init(void)
{
  int rc;

#ifdef _3DS
  Result  ret;

  /* initialize FS service */
  ret = fsInit();
  if(ret != 0)
  {
    console_print(RED "fsInit: 0x%08X\n" RESET, (unsigned int)ret);
    goto fs_fail;
  }

  /* initialize sdmc_dev */
  ret = sdmcInit();
  if(ret != 0)
  {
    console_print(RED "sdmcInit: 0x%08X\n" RESET, (unsigned int)ret);
    goto sdmc_fail;
  }

#if ENABLE_LOGGING
  /* open log file */
  FILE *fp = freopen("/ftbrony.log", "wb", stderr);
  if(fp == NULL)
  {
    console_print(RED "freopen: 0x%08X\n" RESET, errno);
    goto stderr_fail;
  }

  /* truncate log file */
  if(ftruncate(fileno(fp), 0) != 0)
  {
    console_print(RED "ftruncate: 0x%08X\n" RESET, errno);
    goto ftruncate_fail;
  }
#endif

  /* allocate buffer for SOC service */
  SOC_buffer = (u32*)memalign(SOC_ALIGN, SOC_BUFFERSIZE);
  if(SOC_buffer == NULL)
  {
    console_print(RED "memalign: failed to allocate\n" RESET);
    goto memalign_fail;
  }

  /* initialize SOC service */
  ret = SOC_Initialize(SOC_buffer, SOC_BUFFERSIZE);
  if(ret != 0)
  {
    console_print(RED "SOC_Initialize: 0x%08X\n" RESET, (unsigned int)ret);
    goto soc_fail;
  }
#endif

  /* allocate socket to listen for clients */
  listenfd = socket(AF_INET, SOCK_STREAM, 0);
  if(listenfd < 0)
  {
    console_print(RED "socket: %d %s\n" RESET, errno, strerror(errno));
    ftp_exit();
    return -1;
  }

  /* get address to listen on */
  serv_addr.sin_family      = AF_INET;
#ifdef _3DS
  serv_addr.sin_addr.s_addr = gethostid();
  serv_addr.sin_port        = htons(LISTEN_PORT);
#else
  serv_addr.sin_addr.s_addr = INADDR_ANY;
  serv_addr.sin_port        = htons(LISTEN_PORT);

  /* reuse address */
  {
    int yes = 1;
    rc = setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(yes));
    if(rc != 0)
    {
      console_print(RED "setsockopt: %d %s\n" RESET, errno, strerror(errno));
      ftp_exit();
      return -1;
    }
  }
#endif

  /* bind socket to listen address */
  rc = bind(listenfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr));
  if(rc != 0)
  {
    console_print(RED "bind: %d %s\n" RESET, errno, strerror(errno));
    ftp_exit();
    return -1;
  }

  /* listen on socket */
  rc = listen(listenfd, 5);
  if(rc != 0)
  {
    console_print(RED "listen: %d %s\n" RESET, errno, strerror(errno));
    ftp_exit();
    return -1;
  }

  /* print server address */
#ifdef _3DS
  console_set_status("\n" GREEN STATUS_STRING " "
                     YELLOW "IP:"   CYAN "%s "
                     YELLOW "Port:" CYAN "%u"
                     RESET,
                     inet_ntoa(serv_addr.sin_addr),
                     ntohs(serv_addr.sin_port));
#else
  {
    char      hostname[128];
    socklen_t addrlen = sizeof(serv_addr);
    rc = getsockname(listenfd, (struct sockaddr*)&serv_addr, &addrlen);
    if(rc != 0)
    {
      console_print(RED "getsockname: %d %s\n" RESET, errno, strerror(errno));
      ftp_exit();
      return -1;
    }

    rc = gethostname(hostname, sizeof(hostname));
    if(rc != 0)
    {
      console_print(RED "gethostname: %d %s\n" RESET, errno, strerror(errno));
      ftp_exit();
      return -1;
    }

    console_set_status(GREEN STATUS_STRING " "
                       YELLOW "IP:"   CYAN "%s "
                       YELLOW "Port:" CYAN "%u"
                       RESET,
                       hostname,
                       ntohs(serv_addr.sin_port));
  }
#endif

  return 0;

#ifdef _3DS
soc_fail:
  free(SOC_buffer);

memalign_fail:
#ifdef ENABLE_LOGGING
ftruncate_fail:
  if(fclose(stderr) != 0)
    console_print(RED "fclose: 0x%08X\n" RESET, errno);

stderr_fail:
#endif
  ret = sdmcExit();
  if(ret != 0)
    console_print(RED "sdmcExit: 0x%08X\n" RESET, (unsigned int)ret);

sdmc_fail:
  ret = fsExit();
  if(ret != 0)
    console_print(RED "fsExit: 0x%08X\n" RESET, (unsigned int)ret);

fs_fail:
  return -1;
#endif
}
예제 #20
0
파일: main.c 프로젝트: smealum/ctrrpc
/*----------------*/
int main(int argc, char *argv[])
{
    APP_STATUS status;

    srvInit();
    aptInit(APPID_APPLICATION);
    gfxInit();
    hidInit(NULL);
    fsInit();

    svcCreateEvent(&new_cmd_event, 0);
    svcCreateEvent(&cmd_done_event, 0);
    svcCreateThread(&thread, cmd_thread_func, 0x0,
                    (u32*)((char*)thread_stack + sizeof(thread_stack)),
                    0x31, 0xfffffffe);

    int where = 0;
    u32 ret = SOC_Initialize((u32*)0x08000000, 0x48000);

    if(ret == 0) {
        listen_socket = socket(AF_INET, SOCK_STREAM, 0);
        if(listen_socket == -1) {
            where = 1;
            ret = SOC_GetErrno();
        }
        else {
            u32 tmp = fcntl(listen_socket, F_GETFL);
            fcntl(listen_socket, F_SETFL, tmp | O_NONBLOCK);

            struct sockaddr_in addr;
            addr.sin_family = AF_INET;
            addr.sin_port = __swap16(PORT);
            addr.sin_addr.s_addr = INADDR_ANY;

            ret = bind(listen_socket, (struct sockaddr *)&addr, sizeof(addr));
            if(ret != 0) {
                where = 2;
                ret = SOC_GetErrno();
            }
            else {
                ret = listen(listen_socket, 1);
                if(ret == -1) {
                    ret = SOC_GetErrno();
                    where = 3;
                }
            }
        }

    }

    u32 it = 0;
    int accept_errno = 0;
    int first = 1;


    while((status = aptGetStatus()) != APP_EXITING)
    {
        hidScanInput();
        consoleClear(&top);

        print(&top, "newver\n");
        print(&top, "ret: %08x, where: %d\n", ret, where);
        print(&top, "frame: %08x\n", it);
        u32 ip = gethostid();
        print(&top, "ip: %d.%d.%d.%d\n", ip & 0xFF, (ip>>8)&0xFF, (ip>>16)&0xFF, (ip>>24)&0xFF);
                
        if(accept_errno != 0) print(&top, "accept returned errno %d\n", accept_errno);

        if(!first) {
            int s = accept(listen_socket, NULL, NULL);
            if(s == -1) {
                int err = SOC_GetErrno();

                if(err != -EWOULDBLOCK)
                    accept_errno = err;
            }
            else {
                sock = s;
                conn_main();
                closesocket(sock);
            }
        }

        it++;
        first = 0;
        if(enable_draw)
            renderFrame(); 

        u32 keys = hidKeysUp();
        if(keys & KEY_A)
            break;
    }

    thread_exit = 1;
    svcSignalEvent(new_cmd_event);
    svcWaitSynchronization(thread, U64_MAX);
    svcCloseHandle(thread);

    svcCloseHandle(new_cmd_event);
    svcCloseHandle(cmd_done_event);

    SOC_Shutdown();
    fsExit();
    hidExit();
    gfxExit();
    aptExit();
    srvExit();
    return 0;
}
예제 #21
0
파일: main.cpp 프로젝트: Hikiruka/coffei
int main(int argc, char **argv)
{
	srvInit();	
	aptInit();
	gfxInit();
	acInit();
	initCfgu();
	ptmInit();
	hidInit(NULL);
	irrstInit(NULL);
	fsInit();
	hbInit();
	Handle fileHandle;
	u64 size;
	u32 bytesRead;
	int restore;
	
	// Set main script
	char path[256];
	if (argc > 0){	
		int latest_slash = 0;
		int i=5;
		while (argv[0][i]  != '\0'){
		if (argv[0][i] == '/'){
		latest_slash = i;
		}
		i++;
		}
		strcpy(path,&argv[0][5]);
		path[latest_slash-5] = 0;
		strcpy(start_dir,path);
		strcpy(cur_dir,path); // Set current dir
	}else{
		strcpy(start_dir,"/");
		strcpy(cur_dir,"/"); // Set current dir for GW Mode
	}
		
	while(aptMainLoop())
	{
		restore=0;		
		char error[256];
		
		errMsg = runScript((const char*)index_lua, true);
		
		if (errMsg != NULL);
                {
				// Fake error to force interpreter shutdown
				if (strstr(errMsg, "lpp_exit_04")){
					break;
				}
				
				strcpy(error,"Error: ");
				strcat(error,errMsg);
				strcat(error,"\n\nPress A to restart\nPress B to exit");
				}

						while (restore==0){
							gspWaitForVBlank();
							RefreshScreen();
							ClearScreen(0);
							ClearScreen(1);
							DebugOutput(error);
							hidScanInput();
							if(hidKeysDown() & KEY_A){
								strcpy(cur_dir,start_dir);
								restore=1;
							}else if(hidKeysDown() & KEY_B){
								restore=2;
							}
							gfxFlushBuffers();
							gfxSwapBuffers();
						}
						if (restore==2){
							break;
						}
	}
	
	fsExit();
	irrstExit();
	hidExit();
	ptmExit();
	hbExit();
	acExit();
	exitCfgu();
	gfxExit();
	aptExit();
	srvExit();

	return 0;
}
예제 #22
0
int exec_cia(const char* path, const char** args){
	struct stat sBuff;
	bool fileExists;
	bool inited;

	if(path == NULL || path[0] == '\0'){
		errno = EINVAL;
		return -1;
	}

	fileExists = stat(path, &sBuff) == 0;
	if(!fileExists){
		errno = ENOENT;
		return -1;
	}
	else if(S_ISDIR(sBuff.st_mode)){
		errno = EINVAL;;
		return -1;
	}

	inited = R_SUCCEEDED(amInit()) && R_SUCCEEDED(fsInit());
	if(inited){
		Result res;
		AM_TitleEntry ciaInfo;
		FS_Archive ciaArchive;
		Handle ciaFile;
		int ciaInstalled;
		ciaParam param;
		int argsLength;

		//open cia file
		res = FSUSER_OpenArchive(&ciaArchive, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""));
		if(R_FAILED(res))
			errorAndQuit("Cant open SD FS archive.");

		res = FSUSER_OpenFile(&ciaFile, ciaArchive, fsMakePath(PATH_ASCII, path + 5/*skip "sdmc:"*/), FS_OPEN_READ, 0);
		if(R_FAILED(res))
			errorAndQuit("Cant open CIA file.");

		res = AM_GetCiaFileInfo(MEDIATYPE_SD, &ciaInfo, ciaFile);
		if(R_FAILED(res))
			errorAndQuit("Cant get CIA file info.");

		ciaInstalled = isCiaInstalled(ciaInfo.titleID, ciaInfo.version);
		if(ciaInstalled == -1){
			//error
			errorAndQuit("Could not read title id list.");
		}
		else if(ciaInstalled == 0){
			//not installed
			int error = installCia(ciaFile);
			if(error == -1)
				errorAndQuit("Cant install CIA.");
		}

		FSFILE_Close(ciaFile);
		FSUSER_CloseArchive(ciaArchive);

		param.argc = 0;
		argsLength = 0;
		char* argLocation = param.args;
		while(args[param.argc] != NULL){
			strcpy(argLocation, args[param.argc]);
			argLocation += strlen(args[param.argc]) + 1;
			argsLength += strlen(args[param.argc]) + 1;
			param.argc++;
		}

		res = APT_PrepareToDoApplicationJump(0, ciaInfo.titleID, 0x1);
		if(R_FAILED(res))
			errorAndQuit("CIA cant run, cant prepare.");

		res = APT_DoApplicationJump(&param, sizeof(param.argc) + argsLength, argvHmac);
		if(R_FAILED(res))
			errorAndQuit("CIA cant run, cant jump.");

		//wait for application jump, for some reason its not instant
		while(1);
	}

	//should never be reached
	amExit();
	fsExit();
	errno = ENOTSUP;
	return -1;
}
예제 #23
0
void initFilesystem(void)
{
	fsInit();
	sdmcInit();
}
예제 #24
0
int main(int argc, char** argv)
{
	// Init funslang compiler and the Haskell runtime.
	fsInit(&argc, &argv);
	
	// Create window.
	glutInit(&argc,argv);
	glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
	glutInitWindowSize(WINDOW_W, WINDOW_H);
	glutCreateWindow("demo");

	// Check for the required extensions.
	if (GLEW_OK != glewInit() || !GLEW_VERSION_2_0)
	{
		printf("OpenGL 2.0 is required!");
		exit(1);
	}
	
	// Enable the depth buffer!
	glEnable(GL_DEPTH_TEST);
	// Allow overdraw.
	glDepthFunc(GL_LEQUAL);

	// Set projection matrix for non-Funslang render pass.
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	gluPerspective(30.0, ((double)WINDOW_W) / ((double)WINDOW_H), g_StereoFragmentUniforms.zNear, g_StereoFragmentUniforms.zFar);

	// Set view matrix.
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();
	gluLookAt(3,3,3, 0,0,0, 0,1,0);
	
	// Init depth texture.
	glGenTextures(1, &g_DepthTexture);
	glBindTexture(GL_TEXTURE_2D, g_DepthTexture);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
	glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, WINDOW_W, WINDOW_H, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL);
	
	// Init output texture.
	glGenTextures(1, &g_OutputTexture);
	glBindTexture(GL_TEXTURE_2D, g_OutputTexture);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, WINDOW_W, WINDOW_H, 0, GL_RGB, GL_FLOAT, NULL);

	// Init tile texture.
	g_TileTexture = fsLoadTexture2D("textures/crystal-spores-256.jpg", &g_TileW, &g_TileH);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);

	// Init shaders.
	g_ProgramStereo.vertex_shader_path = "../../funslang/Stereo.vp";
	g_ProgramStereo.fragment_shader_path = "../../funslang/Stereo.fp";
	if (!fsCompile(&g_ProgramStereo)) exit(1);
	glUseProgram(g_ProgramStereo.glsl_program);
	fsSetVertexUniforms(&g_ProgramStereo, NULL);
	g_StereoFragmentUniforms.tileW = g_TileW;
	g_StereoFragmentUniforms.numDepthLevels = g_TileW/3;
	fsSetFragmentUniforms(&g_ProgramStereo, (GLfloat*)&g_StereoFragmentUniforms);
	fsSetTextureImageUnits(&g_ProgramStereo);
	g_RelativeTileW = (float)g_TileW / (float)WINDOW_W;
	g_RelativeStripW = (float)(g_TileW - g_StereoFragmentUniforms.numDepthLevels) / (float)WINDOW_W;

	g_ProgramTexmap.vertex_shader_path = "../../funslang/Texmap.vp";
	g_ProgramTexmap.fragment_shader_path = "../../funslang/Texmap.fp";
	if (!fsCompile(&g_ProgramTexmap)) exit(1);
	glUseProgram(g_ProgramTexmap.glsl_program);
	fsSetVertexUniforms(&g_ProgramTexmap, NULL);
	fsSetFragmentUniforms(&g_ProgramTexmap, NULL);
	fsSetTextureImageUnits(&g_ProgramTexmap);
	
	// Set up GLUT callbacks.
	glutDisplayFunc(render);
	glutIdleFunc(frame);
	glutKeyboardFunc(key);

	// Enter main loop.
	glutMainLoop();

	return 0;
}
예제 #25
0
파일: main.cpp 프로젝트: Voka/lpp-3ds
int main(int argc, char **argv)
{
	srvInit();	
	aptInit();
	gfxInitDefault();
	acInit();
	cfguInit();
	httpcInit();
	ptmuInit();
	hidInit();
	irrstInit();
	aptOpenSession();
	Result ret=APT_SetAppCpuTimeLimit(30);
	aptCloseSession();
	fsInit();
	ftp_state = false;
	isTopLCDOn = true;
	isBottomLCDOn = true;
	Handle fileHandle;
	u64 size;
	u32 bytesRead;
	int restore;
	
	// Check user build and enables kernel access
	if (nsInit()==0){
		CIA_MODE = true;
		nsExit();
	}else CIA_MODE = false;
	isNinjhax2 = false;
	if (!hbInit()) khaxInit();
	else isNinjhax2 = true;
	
	// Select Audio System (csnd:SND preferred)
	if (csndInit() == 0){
		csndAccess = true;
		csndExit();
	}else csndAccess = false;
	
	// Init Audio-Device
	int i = 0;
	for (i=0;i < 32; i++){
		audioChannels[i] = false;
		if (!isNinjhax2 && (i < 0x08))  audioChannels[i] = true;
		else if (csndAccess && (i < 0x08)) audioChannels[i] = true;
	}
	
	// Set main script
	char path[256];
	if (argc > 0){
		int latest_slash = 0;
		int i=5;
		while (argv[0][i]  != '\0'){
			if (argv[0][i] == '/') latest_slash = i;
			i++;
		}
		strcpy(path,&argv[0][5]);
		path[latest_slash-5] = 0;
		strcpy(start_dir,path);
		strcpy(cur_dir,path); // Set current dir
		strcat(path,"/index.lua");
	}else{
		strcpy(start_dir,"/");
		strcpy(cur_dir,"/"); // Set current dir for GW Mode
		strcpy(path,"/index.lua");
	}
	
	while(aptMainLoop())
	{
		restore=0;		
		char error[2048];		
		
		// Load main script
		FS_Path filePath=fsMakePath(PATH_ASCII, path);
		FS_Archive script=(FS_Archive){ARCHIVE_SDMC, (FS_Path){PATH_EMPTY, 1, (u8*)""}};
		Result ret = FSUSER_OpenFileDirectly(&fileHandle, script, filePath, FS_OPEN_READ, 0x00000000);
		if (!ret){
			FSFILE_GetSize(fileHandle, &size);
			buffer = (unsigned char*)(malloc((size+1) * sizeof (char)));
			FSFILE_Read(fileHandle, &bytesRead, 0x0, buffer, size);
			buffer[size]=0;
			FSFILE_Close(fileHandle);
			svcCloseHandle(fileHandle);
			errMsg = runScript((const char*)buffer, true);
			free(buffer);
		}else errMsg = "index.lua file not found.";
		
		// Force LCDs power on
		if ((!isTopLCDOn) || (!isBottomLCDOn)){
			gspLcdInit();
			if (!isTopLCDOn) GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_TOP);
			if (!isBottomLCDOn) GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTTOM);
			gspLcdExit();
			isTopLCDOn = true;
			isBottomLCDOn = true;
		}
		
		// Fake error to force interpreter shutdown
		if (strstr(errMsg, "lpp_exit_04")) break;
			
		if (ftp_state) ftp_exit();
		ftp_state = false;
		int connfd;
		while (restore==0){
			gspWaitForVBlank();
			RefreshScreen();
			ClearScreen(0);
			ClearScreen(1);
			strcpy(error,"Error: ");
			strcat(error,errMsg);
			if (ftp_state){ 
				u32 ip=(u32)gethostid();
				char ip_address[64];
				strcat(error,"\n\nPress A to restart\nPress B to exit\nPress Y to enable FTP server\n\nFTP state: ON\nIP: ");
				sprintf(ip_address,"%lu.%lu.%lu.%lu", ip & 0xFF, (ip>>8)&0xFF, (ip>>16)&0xFF, (ip>>24)&0xFF);
				strcat(error,ip_address);
				strcat(error,"\nPort: 5000");
				if(connfd<0)connfd=ftp_getConnection();
				else{
					int ret=ftp_frame(connfd);
					if(ret==1) connfd=-1;
				}
			}else strcat(error,"\n\nPress A to restart\nPress B to exit\nPress Y to enable FTP server\n\nFTP state: OFF");
			DebugOutput(error);
			hidScanInput();
			if(hidKeysDown() & KEY_A){
				strcpy(cur_dir,start_dir);
				restore=1;
			}else if(hidKeysDown() & KEY_B){
				restore=2;
			}else if(hidKeysDown() & KEY_Y){
				if (!ftp_state){
					u32 wifiStatus;
					if ((u32)ACU_GetWifiStatus(&wifiStatus) !=  0xE0A09D2E){
						if (wifiStatus != 0){
							ftp_init();
							connfd = -1;
							ftp_state = true;
						}
					}
				}
			}
			
			gfxFlushBuffers();
			gfxSwapBuffers();
		}
		if (ftp_state) ftp_exit();
		if (isCSND){
			if (csndAccess) csndExit();
			else ndspExit();
			isCSND = false;
		}
		if (restore==2){
			break;
		}
	}