void fz_curvetoy(fz_path *path, float x1, float y1, float x3, float y3) { fz_curveto(path, x1, y1, x3, y3, x3, y3); }
void fz_curvetoy(fz_context *ctx, fz_path *path, float x1, float y1, float x3, float y3) { fz_curveto(ctx, path, x1, y1, x3, y3, x3, y3); }