/* * Main procedure. Creates game controller, user interface and OpenGL context. */ int main(int argc, char *argv[]) { // Create window CreateInterface(); // Create OpenGL Context GLContext g; // Create game controller GameController game_controller(g); // Start game loop StartGameLoop(game_controller, g); return 0; }
int main() { DummyStrategy dummy_strategy; GameController game_controller(&dummy_strategy); game_controller.Start(false); return 0; }