예제 #1
0
void FffPolygonGenerator::processSkins(SliceDataStorage& storage, unsigned int layer_nr) 
{
    for(SliceMeshStorage& mesh : storage.meshes)
    {
        int extrusionWidth = mesh.settings->getSettingInMicrons("wall_line_width_x");
        generateSkins(layer_nr, mesh, extrusionWidth, mesh.settings->getSettingAsCount("bottom_layers"), mesh.settings->getSettingAsCount("top_layers"), mesh.settings->getSettingAsCount("skin_outline_count"), mesh.settings->getSettingBoolean("remove_overlapping_walls_0_enabled"), mesh.settings->getSettingBoolean("remove_overlapping_walls_x_enabled"));
        if (mesh.settings->getSettingInMicrons("infill_line_distance") > 0)
        {
            int infill_skin_overlap = 0;
            if (mesh.settings->getSettingInMicrons("infill_line_distance") > mesh.settings->getSettingInMicrons("infill_line_width") + 10)
            {
                infill_skin_overlap = extrusionWidth / 2;
            }
            generateSparse(layer_nr, mesh, extrusionWidth, infill_skin_overlap);
            if (mesh.settings->getSettingString("fill_perimeter_gaps") == "Skin")
            {
                generatePerimeterGaps(layer_nr, mesh, extrusionWidth, mesh.settings->getSettingAsCount("bottom_layers"), mesh.settings->getSettingAsCount("top_layers"));
            }
            else if (mesh.settings->getSettingString("fill_perimeter_gaps") == "Everywhere")
            {
                generatePerimeterGaps(layer_nr, mesh, extrusionWidth, 0, 0);
            }
        }

        SliceLayer& layer = mesh.layers[layer_nr];
        for(SliceLayerPart& part : layer.parts)
        {
            for (SkinPart& skin_part : part.skin_parts)
            {
                sendPolygons(SkinType, layer_nr, skin_part.outline, extrusionWidth);
            }
        }
    }
}
void FffPolygonGenerator::processSkins(SliceDataStorage& storage, unsigned int layer_nr) 
{
    for(SliceMeshStorage& mesh : storage.meshes)
    {
        if (mesh.getSettingAsSurfaceMode("magic_mesh_surface_mode") == ESurfaceMode::SURFACE) { continue; }
        
        int skin_extrusion_width = mesh.getSettingInMicrons("skin_line_width");
        int innermost_wall_extrusion_width = mesh.getSettingInMicrons("wall_line_width_x");
        int extrusionWidth_infill = mesh.getSettingInMicrons("infill_line_width");
        generateSkins(layer_nr, mesh, skin_extrusion_width, mesh.getSettingAsCount("bottom_layers"), mesh.getSettingAsCount("top_layers"), innermost_wall_extrusion_width, mesh.getSettingAsCount("skin_outline_count"), mesh.getSettingBoolean("skin_no_small_gaps_heuristic"), mesh.getSettingBoolean("remove_overlapping_walls_0_enabled"), mesh.getSettingBoolean("remove_overlapping_walls_x_enabled"));
        if (mesh.getSettingInMicrons("infill_line_distance") > 0)
        {
            int infill_skin_overlap = 0;
            if (mesh.getSettingInMicrons("infill_line_distance") > mesh.getSettingInMicrons("infill_line_width") + 10)
            {
                infill_skin_overlap = skin_extrusion_width / 2;
            }
            generateInfill(layer_nr, mesh, extrusionWidth_infill, infill_skin_overlap);
            if (mesh.getSettingAsFillPerimeterGapMode("fill_perimeter_gaps") == FillPerimeterGapMode::SKIN)
            {
                generatePerimeterGaps(layer_nr, mesh, skin_extrusion_width, mesh.getSettingAsCount("bottom_layers"), mesh.getSettingAsCount("top_layers"));
            }
            else if (mesh.getSettingAsFillPerimeterGapMode("fill_perimeter_gaps") == FillPerimeterGapMode::EVERYWHERE)
            {
                generatePerimeterGaps(layer_nr, mesh, skin_extrusion_width, 0, 0);
            }
        }

        bool frontend_can_show_polygon_as_filled_polygon = false;
        if (frontend_can_show_polygon_as_filled_polygon)
        {
            SliceLayer& layer = mesh.layers[layer_nr];
            for(SliceLayerPart& part : layer.parts)
            {
//                  sendPolygons(InfillType, layer_nr, part.infill_area[0], extrusionWidth_infill); // sends the outline, not the actual infill
                for (SkinPart& skin_part : part.skin_parts)
                {
                    sendPolygons(SkinType, layer_nr, skin_part.outline, innermost_wall_extrusion_width);
                }
            }
        }
    }
}