void MapGenerator::generateMap() { generateStars(); for (Star* star : m_entityManager->stars()) { generatePlanetsForStar(star, qrand() % (MaxInnerPlanets + 1), InnerPlanetDistance); generatePlanetsForStar(star, qrand() % (MaxOuterPlanets + 1), OuterPlanetDistance); } }
// initialization void initEvent() { vl::Log::notify(appletInfo()); srand((unsigned int)time(NULL)); generateTrees (100.0f, 500); generateStars (100.0f, 500); generateGround(100.0f); generateLunapark(); }
void HistoryScr::initParallax() { CCLOG("%s \n", "Init paralax from history screen"); _backgroundNode = CCParallaxNodeExtras::node(); this->addChild(_backgroundNode, -1); _backgroundNode->retain(); generateStars(); }