void Comb::getBasicCombingPath(Point endPoint, std::vector<Point>& pointList) { for (unsigned int poly_idx = getNextPolygonAlongScanline(transformed_startPoint.X); poly_idx != NO_INDEX; poly_idx = getNextPolygonAlongScanline(maxX[poly_idx])) { getBasicCombingPath(poly_idx, pointList); } pointList.push_back(endPoint); }
void LinePolygonsCrossings::getBasicCombingPath(CombPath& combPath) { for (PolyCrossings* crossing = getNextPolygonAlongScanline(transformed_startPoint.X) ; crossing != nullptr ; crossing = getNextPolygonAlongScanline(crossing->max.x)) { getBasicCombingPath(*crossing, combPath); } combPath.push_back(endPoint); }
void LinePolygonsCrossings::getBasicCombingPath(CombPath& combPath) { for (PolyCrossings crossing = getNextPolygonAlongScanline(transformed_startPoint.X) ; crossing.poly_idx != NO_INDEX ; crossing = getNextPolygonAlongScanline(crossing.max.x)) { getBasicCombingPath(crossing, combPath); } combPath.push_back(endPoint); }
void Comb::getBasicCombingPaths(Point endPoint, std::vector<std::vector<Point>>& combPaths) { for (unsigned int poly_idx = getNextPolygonAlongScanline(transformed_startPoint.X); poly_idx != NO_INDEX; poly_idx = getNextPolygonAlongScanline(maxX[poly_idx])) { combPaths.emplace_back(); std::vector<Point>& pointList = combPaths.back(); getBasicCombingPath(poly_idx, pointList); } if (combPaths.size() == 0) { combPaths.emplace_back(); } combPaths.back().push_back(endPoint); }
void LinePolygonsCrossings::getCombingPath(CombPath& combPath) { if (shorterThen(endPoint - startPoint, Comb::max_comb_distance_ignored) || !lineSegmentCollidesWithBoundary()) { //We're not crossing any boundaries. So skip the comb generation. combPath.push_back(startPoint); combPath.push_back(endPoint); return; } calcScanlineCrossings(); CombPath basicPath; getBasicCombingPath(basicPath); optimizePath(basicPath, combPath); }
bool Comb::calc(Point startPoint, Point endPoint, std::vector<Point>& combPoints) { if (shorterThen(endPoint - startPoint, MM2INT(1.5))) return true; bool addEndpoint = false; //Check if we are inside the comb boundaries if (!boundary.inside(startPoint)) { if (!moveInside(&startPoint)) //If we fail to move the point inside the comb boundary we need to retract. return false; combPoints.push_back(startPoint); } if (!boundary.inside(endPoint)) { if (!moveInside(&endPoint)) //If we fail to move the point inside the comb boundary we need to retract. return false; addEndpoint = true; } //Check if we are crossing any boundaries, and pre-calculate some values. if (!lineSegmentCollidesWithBoundary(startPoint, endPoint)) { //We're not crossing any boundaries. So skip the comb generation. if (!addEndpoint && combPoints.size() == 0) //Only skip if we didn't move the start and end point. return true; } //Calculate the minimum and maximum positions where we cross the comb boundary calcMinMax(); std::vector<Point> pointList; getBasicCombingPath(endPoint, pointList); bool succeeded = optimizePath(startPoint, pointList, combPoints); if (addEndpoint) combPoints.push_back(endPoint); return succeeded; }
bool LinePolygonsCrossings::getCombingPath(CombPath& combPath, int64_t max_comb_distance_ignored, bool fail_on_unavoidable_obstacles) { if (shorterThen(endPoint - startPoint, max_comb_distance_ignored) || !lineSegmentCollidesWithBoundary()) { //We're not crossing any boundaries. So skip the comb generation. combPath.push_back(startPoint); combPath.push_back(endPoint); return true; } bool success = calcScanlineCrossings(fail_on_unavoidable_obstacles); if (!success) { return false; } CombPath basicPath; getBasicCombingPath(basicPath); optimizePath(basicPath, combPath); // combPath = basicPath; // uncomment to disable comb path optimization return true; }