예제 #1
0
void FileDef::writeDetailedDescription(OutputList &ol,const QCString &title)
{
  if ((!briefDescription().isEmpty() && Config_getBool("REPEAT_BRIEF")) || 
      !documentation().isEmpty() ||
      (Config_getBool("SOURCE_BROWSER") && getStartBodyLine()!=-1 && getBodyDef())
     )
  {
    ol.pushGeneratorState();
      ol.disable(OutputGenerator::Html);
      ol.writeRuler();
    ol.popGeneratorState();
    ol.pushGeneratorState();
      ol.disableAllBut(OutputGenerator::Html);
      ol.writeAnchor(0,"details"); 
    ol.popGeneratorState();
    ol.startGroupHeader();
    ol.parseText(title);
    ol.endGroupHeader();

    ol.startTextBlock();
    if (!briefDescription().isEmpty() && Config_getBool("REPEAT_BRIEF"))
    {
      ol.parseDoc(briefFile(),briefLine(),this,0,briefDescription(),FALSE,FALSE);
    }
    if (!briefDescription().isEmpty() && Config_getBool("REPEAT_BRIEF") && 
        !documentation().isEmpty())
    {
      ol.pushGeneratorState();
        ol.disable(OutputGenerator::Man);
        ol.disable(OutputGenerator::RTF);
        // ol.newParagraph(); // FIXME:PARA
        ol.enableAll();
        ol.disableAllBut(OutputGenerator::Man);
        ol.writeString("\n\n");
      ol.popGeneratorState();
    }
    if (!documentation().isEmpty())
    {
      ol.parseDoc(docFile(),docLine(),this,0,documentation()+"\n",TRUE,FALSE);
    }
    //printf("Writing source ref for file %s\n",name().data());
    if (Config_getBool("SOURCE_BROWSER")) 
    {
      ol.startParagraph();
      QCString refText = theTranslator->trDefinedInSourceFile();
      int fileMarkerPos = refText.find("@0");
      if (fileMarkerPos!=-1) // should always pass this.
      {
        ol.parseText(refText.left(fileMarkerPos)); //text left from marker 1
        ol.writeObjectLink(0,getSourceFileBase(),
            0,name());
        ol.parseText(refText.right(
              refText.length()-fileMarkerPos-2)); // text right from marker 2
      }
      ol.endParagraph();
    }
    ol.endTextBlock();
  }
}
예제 #2
0
파일: Body.cpp 프로젝트: Alfex4936/VoltAir
Body::Body(QObject* parent) : QObject(parent) {
    b2BodyDef bodyDef = getBodyDef();
    mBody = Engine::getInstance()->getWorld()->CreateBody(&bodyDef);
    connect(this, &Body::contactBegun, this, &Body::queuedContactBegun, Qt::QueuedConnection);
    connect(this, &Body::contactEnded, this, &Body::queuedContactEnded, Qt::QueuedConnection);
}
예제 #3
0
파일: Fireball.cpp 프로젝트: Sasurai/Dodge
void Fireball::setVelocity(b2Vec2 velocity){
	getBodyDef()->linearVelocity = velocity;
}