bool TextureCache::prefetchAndMarkInUse(void* ownerToken, const SkBitmap* bitmap) { Texture* texture = getCachedTexture(bitmap, AtlasUsageType::Use); if (texture) { texture->isInUse = ownerToken; } return texture; }
bool TextureCache::prefetchAndMarkInUse(const SkBitmap* bitmap) { Texture* texture = getCachedTexture(bitmap); if (texture) { texture->isInUse = true; } return texture; }
Texture* TextureCache::get(const SkBitmap* bitmap, AtlasUsageType atlasUsageType) { Texture* texture = getCachedTexture(bitmap, atlasUsageType); if (!texture) { if (!canMakeTextureFromBitmap(bitmap)) { return nullptr; } const uint32_t size = bitmap->rowBytes() * bitmap->height(); texture = new Texture(Caches::getInstance()); texture->bitmapSize = size; generateTexture(bitmap, texture, false); texture->cleanup = true; } return texture; }
Texture* TextureCache::get(const SkBitmap* bitmap) { Texture* texture = getCachedTexture(bitmap); if (!texture) { if (!canMakeTextureFromBitmap(bitmap)) { return NULL; } const uint32_t size = bitmap->rowBytes() * bitmap->height(); texture = new Texture(); texture->bitmapSize = size; generateTexture(bitmap, texture, false); texture->cleanup = true; } return texture; }