void WorldEditorSelection::setCanSave( bool value )
{
   if( getCanSave() == value )
      return;
      
   Parent::setCanSave( value );
   
   // If we went from being transient to being persistent,
   // make sure all objects in the selection have persistent IDs.
   
   if( getCanSave() )
      for( iterator iter = begin(); iter != end(); ++ iter )
         ( *iter )->getOrCreatePersistentId();
}
예제 #2
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void SimPersistSet::addObject( SimObject* object )
{
   // If this set isn't transient, make sure the object has a valid
   // persistent ID.
   
   if( getCanSave() )
      object->getOrCreatePersistentId();
      
   Parent::addObject( object );
}
예제 #3
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void SimPersistSet::write( Stream& stream, U32 tabStop, U32 flags )
{
   if( ( flags & SelectedOnly ) && !isSelected() )
      return;
      
   // If the selection is transient, we cannot really save it.
   // Just invoke the default SimObject::write and return.
      
   if( !getCanSave() )
   {
      Con::errorf( "SimPersistSet::write - transient set being saved: %d:%s (%s)",
         getId(), getClassName(), getName() );
      Parent::write( stream, tabStop, flags );
      return;
   }
   
   // If there are unresolved PIDs, give resolving them one last
   // chance before writing out the set.
   
   if( !mUnresolvedPIDs.empty() )
      resolvePIDs();
   
   // Write the set out.

   stream.writeTabs( tabStop );
   
   StringBuilder buffer;
   buffer.format( "new %s(%s", getClassName(), getName() ? getName() : "" );
   
   // Write the persistent IDs of all child objects into the set's
   // object constructor so we see them passed back to us through
   // processArguments when the object gets read in.
   
   const U32 numChildren = size();
   for( U32 i = 0; i < numChildren; ++ i )
   {
      SimObject* child = at( i );
      
      SimPersistID* pid = child->getPersistentId();
      AssertWarn( pid != NULL, "SimPersistSet::write - object without pid in persistent selection!" );
      if( !pid )
         continue;
         
      buffer.append( ',' );
      buffer.append( '"' );
      buffer.append( pid->getUUID().toString() );
      buffer.append( '"' );
   }
   
   buffer.append( ") {\r\n" );

   stream.write( buffer.length(), buffer.data() );
   
   // Write our object fields.
   
   writeFields( stream, tabStop + 1 );
   
   // Close our object definition.

   stream.writeTabs( tabStop );
   stream.write( 4, "};\r\n" );
}