bool CompoundBorder::isContained(const Pnt2f& p, const Real32& x, const Real32& y , const Real32& Width, const Real32& Height) const { Real32 LeftIn, RightIn, BottomIn, UpperIn; getOuterBorder()->getInsets(LeftIn, RightIn, UpperIn, BottomIn); return (getInnerBorder()->isContained(p,x+LeftIn, y+UpperIn, Width-LeftIn-RightIn, Height-UpperIn-BottomIn) || getOuterBorder()->isContained(p,x,y,Width,Height)); }
void CompoundBorder::activateInternalDrawConstraints(const GraphicsWeakPtr g, const Real32& x, const Real32& y , const Real32& Width, const Real32& Height) const { Real32 LeftIn, RightIn, BottomIn, UpperIn; getOuterBorder()->getInsets(LeftIn, RightIn, UpperIn, BottomIn); getOuterBorder()->activateInternalDrawConstraints(g,x,y,Width,Height); getInnerBorder()->activateInternalDrawConstraints(g,x+LeftIn, y+UpperIn, Width-LeftIn-RightIn, Height-UpperIn-BottomIn); }
void CompoundBorder::getInsets(Real32& Left, Real32& Right,Real32& Top,Real32& Bottom) const { Real32 LeftIn, LeftIn2, RightIn, RightIn2, BottomIn, BottomIn2, UpperIn, UpperIn2; getOuterBorder()->getInsets(LeftIn, RightIn, UpperIn, BottomIn); getInnerBorder()->getInsets(LeftIn2, RightIn2,UpperIn2, BottomIn2) ; Left = LeftIn+LeftIn2; Right = RightIn+RightIn2; Bottom = BottomIn+BottomIn2; Top = UpperIn+UpperIn2; }
void CompoundBorder::draw(const GraphicsWeakPtr g, const Real32 x, const Real32 y , const Real32 Width, const Real32 Height, const Real32 Opacity, bool Clipping) const { Real32 LeftIn, RightIn, BottomIn, UpperIn; getOuterBorder()->getInsets(LeftIn, RightIn, UpperIn, BottomIn); getInnerBorder()->draw(g, x+LeftIn, y+UpperIn, Width-LeftIn-RightIn, Height-UpperIn-BottomIn, Opacity); getOuterBorder()->draw(g, x, y, Width, Height, Opacity); }
bool WindowBorder::isContained(const Pnt2f& p, const Real32& x, const Real32& y , const Real32& Width, const Real32& Height) const { Real32 LeftIn, RightIn, BottomIn, UpperIn; getOuterBorder()->getInsets(LeftIn, RightIn, UpperIn, BottomIn); if(getTitlebar() != NULL) { UpperIn += getTitlebar()->getSize().y(); } return (getInnerBorder()->isContained(p,x+LeftIn, y+UpperIn, Width-LeftIn-RightIn, Height-UpperIn-BottomIn) || getOuterBorder()->isContained(p,x,y,Width,Height)); }
void WindowBorder::activateInternalDrawConstraints(Graphics* const g, const Real32& x, const Real32& y , const Real32& Width, const Real32& Height) const { Real32 LeftIn, RightIn, BottomIn, UpperIn; getOuterBorder()->getInsets(LeftIn, RightIn, UpperIn, BottomIn); if(getTitlebar() != NULL) { UpperIn += getTitlebar()->getSize().y(); } getOuterBorder()->activateInternalDrawConstraints(g, x, y, Width, Height); getInnerBorder()->activateInternalDrawConstraints(g,x+LeftIn, y+UpperIn, Width-LeftIn-RightIn, Height-UpperIn-BottomIn); }
void WindowBorder::draw(Graphics* const g, const Real32 x, const Real32 y , const Real32 Width, const Real32 Height, const Real32 Opacity, bool Clipping) const { Real32 LeftIn, RightIn, BottomIn, UpperIn; getOuterBorder()->getInsets(LeftIn, RightIn, UpperIn, BottomIn); if(getTitlebar() != NULL) { UpperIn += getTitlebar()->getSize().y(); } getInnerBorder()->draw(g, x+LeftIn, y+UpperIn, Width-LeftIn-RightIn, Height-UpperIn-BottomIn, Opacity); getOuterBorder()->draw(g, x, y, Width, Height, Opacity); }
void WindowBorder::getInsets(Real32& Left, Real32& Right,Real32& Top,Real32& Bottom) const { Real32 LeftIn, LeftIn2, RightIn, RightIn2, BottomIn, BottomIn2, UpperIn, UpperIn2; getOuterBorder()->getInsets(LeftIn, RightIn, UpperIn, BottomIn); getInnerBorder()->getInsets(LeftIn2, RightIn2,UpperIn2, BottomIn2) ; Left = LeftIn+LeftIn2; Right = RightIn+RightIn2; Bottom = BottomIn+BottomIn2; Top = UpperIn+UpperIn2; if(getTitlebar() != NULL) { Top += getTitlebar()->getSize().y(); } }