// // Recursively generate mangled names. // void TType::buildMangledName(TString& mangledName) const { if (isMatrix()) mangledName += 'm'; else if (isVector()) mangledName += 'v'; switch (basicType) { case EbtFloat: mangledName += 'f'; break; case EbtDouble: mangledName += 'd'; break; #ifdef AMD_EXTENSIONS case EbtFloat16: mangledName += "f16"; break; #endif case EbtInt: mangledName += 'i'; break; case EbtUint: mangledName += 'u'; break; case EbtInt64: mangledName += "i64"; break; case EbtUint64: mangledName += "u64"; break; #ifdef AMD_EXTENSIONS case EbtInt16: mangledName += "i16"; break; case EbtUint16: mangledName += "u16"; break; #endif case EbtBool: mangledName += 'b'; break; case EbtAtomicUint: mangledName += "au"; break; case EbtSampler: switch (sampler.type) { case EbtInt: mangledName += "i"; break; case EbtUint: mangledName += "u"; break; default: break; // some compilers want this } if (sampler.image) mangledName += "I"; // a normal image else if (sampler.sampler) mangledName += "p"; // a "pure" sampler else if (!sampler.combined) mangledName += "t"; // a "pure" texture else mangledName += "s"; // traditional combined sampler if (sampler.arrayed) mangledName += "A"; if (sampler.shadow) mangledName += "S"; if (sampler.external) mangledName += "E"; switch (sampler.dim) { case Esd1D: mangledName += "1"; break; case Esd2D: mangledName += "2"; break; case Esd3D: mangledName += "3"; break; case EsdCube: mangledName += "C"; break; case EsdRect: mangledName += "R2"; break; case EsdBuffer: mangledName += "B"; break; case EsdSubpass: mangledName += "P"; break; default: break; // some compilers want this } switch (sampler.vectorSize) { case 1: mangledName += "1"; break; case 2: mangledName += "2"; break; case 3: mangledName += "3"; break; case 4: break; // default to prior name mangle behavior } if (sampler.ms) mangledName += "M"; break; case EbtStruct: case EbtBlock: if (basicType == EbtStruct) mangledName += "struct-"; else mangledName += "block-"; if (typeName) mangledName += *typeName; for (unsigned int i = 0; i < structure->size(); ++i) { mangledName += '-'; (*structure)[i].type->buildMangledName(mangledName); } default: break; } if (getVectorSize() > 0) mangledName += static_cast<char>('0' + getVectorSize()); else { mangledName += static_cast<char>('0' + getMatrixCols()); mangledName += static_cast<char>('0' + getMatrixRows()); } if (arraySizes) { const int maxSize = 11; char buf[maxSize]; for (int i = 0; i < arraySizes->getNumDims(); ++i) { if (arraySizes->getDimNode(i)) { if (arraySizes->getDimNode(i)->getAsSymbolNode()) snprintf(buf, maxSize, "s%d", arraySizes->getDimNode(i)->getAsSymbolNode()->getId()); else snprintf(buf, maxSize, "s%p", arraySizes->getDimNode(i)); } else snprintf(buf, maxSize, "%d", arraySizes->getDimSize(i)); mangledName += '['; mangledName += buf; mangledName += ']'; } } }
// // Recursively generate mangled names. // void TType::buildMangledName(TString& mangledName) { if (isMatrix()) mangledName += 'm'; else if (isVector()) mangledName += 'v'; switch (basicType) { case EbtFloat: mangledName += 'f'; break; case EbtDouble: mangledName += 'd'; break; case EbtInt: mangledName += 'i'; break; case EbtUint: mangledName += 'u'; break; case EbtBool: mangledName += 'b'; break; case EbtSampler: switch (sampler.type) { case EbtInt: mangledName += "i"; break; case EbtUint: mangledName += "u"; break; default: break; // some compilers want this } if (sampler.image) mangledName += "I"; else mangledName += "s"; if (sampler.arrayed) mangledName += "A"; if (sampler.shadow) mangledName += "S"; switch (sampler.dim) { case Esd1D: mangledName += "1"; break; case Esd2D: mangledName += "2"; break; case Esd3D: mangledName += "3"; break; case EsdCube: mangledName += "C"; break; case EsdRect: mangledName += "R2"; break; case EsdBuffer: mangledName += "B"; break; default: break; // some compilers want this } break; case EbtStruct: mangledName += "struct-"; if (typeName) mangledName += *typeName; for (unsigned int i = 0; i < structure->size(); ++i) { mangledName += '-'; (*structure)[i].type->buildMangledName(mangledName); } default: break; } if (getVectorSize() > 0) mangledName += static_cast<char>('0' + getVectorSize()); else { mangledName += static_cast<char>('0' + getMatrixCols()); mangledName += static_cast<char>('0' + getMatrixRows()); } if (arraySizes) { const int maxSize = 11; char buf[maxSize]; snprintf(buf, maxSize, "%d", arraySizes->sizes.front()); mangledName += '['; mangledName += buf; mangledName += ']'; } }