예제 #1
0
파일: Cell.cpp 프로젝트: ajayrawat/OpenMOC
/**
 * Convert this cell's attributes to a string format
 * @return a character array of this cell's attributes
 */
std::string CellFill::toString() {

	std::stringstream string;

	string << "Cell id = " << _id << ", type = FILL, universe_fill = " <<
			_universe_fill.first << ", universe = " << _universe << ", num_surfaces = "
	       << getNumSurfaces();

	std::map<int, Surface*>::iterator iter;
	string << ", surface ids = ";
	for (iter = _surfaces.begin(); iter != _surfaces.end(); ++iter)
		string << iter->first << ", ";

	return string.str();
}
예제 #2
0
파일: Cell.cpp 프로젝트: geoffmomin/OpenMOC
/**
 * @brief Convert this CellFill's attributes to a string format.
 * @return a character array of this Cell's attributes
 */
std::string CellFill::toString() {

  std::stringstream string;

  string << "Cell ID = " << _id
         << ", name = " << _name
         << ", type = FILL, "
         << ", fill = " << _fill->getId()
         << ", # surfaces = " << getNumSurfaces();

  /** Add the IDs for the Surfaces in this Cell */
  std::map<int, surface_halfspace>::iterator iter;
  string << ", surface ids = ";
  for (iter = _surfaces.begin(); iter != _surfaces.end(); ++iter)
    string << iter->first << ", ";

  return string.str();
}
예제 #3
0
파일: Cell.cpp 프로젝트: ajayrawat/OpenMOC
/**
 * Convert this cell's attributes to a string format
 * @return a character array of this cell's attributes
 */
std::string CellBasic::toString() {

	std::stringstream string;

	string << "Cell id = " << _id 
		   << ", type = MATERIAL, material id = " << _material 
		   << ", universe = " << _universe  
		   << ", num_surfaces = " << getNumSurfaces() 
		   << ", num of rings = " << _num_rings 
		   << ", num of sectors = " << _num_sectors;

	std::map<int, Surface*>::iterator iter;
	string << ", surface ids = ";
	for (iter = _surfaces.begin(); iter != _surfaces.end(); ++iter)
		string << iter->first << ", ";

	return string.str();
}
예제 #4
0
파일: Cell.cpp 프로젝트: geoffmomin/OpenMOC
/**
 * @brief Convert this CellBasic's attributes to a string format.
 * @return a character array of this CellBasic's attributes
 */
std::string CellBasic::toString() {

  std::stringstream string;

  string << "Cell ID = " << _id
         << ", name = " << _name
         << ", type = MATERIAL"
         << ", material id = " << _material->getId()
         << ", # surfaces = " << getNumSurfaces()
         << ", # rings = " << _num_rings
         << ", # sectors = " << _num_sectors;


  /* Append each of the surface ids to the string */
  std::map<int, surface_halfspace>::iterator iter;
  string << ", surface ids = ";
  for (iter = _surfaces.begin(); iter != _surfaces.end(); ++iter)
    string << iter->first << ", ";

  return string.str();
}
예제 #5
0
void the::object::unbind()
{
    if (!glIsBuffer(_bindId)) return;
    glDeleteBuffers(1, &_bindId);
    for (auto & s : surfaces) s.unbind();
    resetID();
    triangles = 0; 
    logger::debug("[Object ] remove '%s' (%s) surfaces: %d; triangles: %d",getTag().c_str(), getType().c_str(),getNumSurfaces(),triangles);
  
    GL_CHECK("the::object::unbind");
}
예제 #6
0
void the::object::bind()
{
    uint sz = vertexes.size();
    if(sz == 0) return;
    glGenBuffers(1, &_bindId);
    glBindBuffer(GL_ARRAY_BUFFER, _bindId);
    glBufferData(GL_ARRAY_BUFFER, sz * sizeof(Vertex) , &vertexes[0], GL_STATIC_DRAW);
    for(auto & s : surfaces) s.bind();
    recalculateBoundingBox();
    triangles = 0;
    for(auto const &s : surfaces)
        triangles+=s.getNumTriangles();
    logger::debug("[Object ] create '%s' (%s) surfaces: %d; triangles: %d",getTag().c_str(), getType().c_str(),getNumSurfaces(),triangles);
    GL_CHECK("the::object::bind");
}
예제 #7
0
void ofxPiMapper::eraseSurface(int i){
	cout << "numSurfaces: " << getNumSurfaces() << ", i: " << i << endl;
	if(getNumSurfaces() > 0 && i < getNumSurfaces()){
		_application.eraseSurface(i);
	}
}