예제 #1
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bool V8Document::hasInstance(v8::Handle<v8::Value> value) {
	return getTmpl()->HasInstance(value);
}
예제 #2
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bool V8CharacterData::hasInstance(v8::Handle<v8::Value> value) {
	return getTmpl()->HasInstance(value);
}
예제 #3
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파일: V8Entity.cpp 프로젝트: bjqiwei/uscxml
bool V8Entity::hasInstance(v8::Handle<v8::Value> value) {
	return getTmpl()->HasInstance(value);
}
예제 #4
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bool V8XPathResult::hasInstance(v8::Handle<v8::Value> value) {
	return getTmpl()->HasInstance(value);
}
예제 #5
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bool V8CDATASection::hasInstance(v8::Handle<v8::Value> value) {
	return getTmpl()->HasInstance(value);
}
예제 #6
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bool V8ArrayBuffer::hasInstance(v8::Handle<v8::Value> value) {
	return getTmpl()->HasInstance(value);
}
예제 #7
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bool V8ProcessingInstruction::hasInstance(v8::Handle<v8::Value> value) {
	return getTmpl()->HasInstance(value);
}
예제 #8
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bool V8NodeList::hasInstance(v8::Handle<v8::Value> value) {
	return getTmpl()->HasInstance(value);
}
예제 #9
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bool V8DOMImplementation::hasInstance(v8::Handle<v8::Value> value) {
	return getTmpl()->HasInstance(value);
}