예제 #1
0
GF_EXPORT
void gf_sc_reload_audio_filters(GF_Compositor *compositor)
{
	GF_AudioRenderer *ar = compositor->audio_renderer;
	if (!ar) return;

	gf_mixer_lock(ar->mixer, GF_TRUE);

	gf_afc_unload(&ar->filter_chain);
	gf_afc_load(&ar->filter_chain, ar->user, (char*)gf_cfg_get_key(ar->user->config, "Audio", "Filter"));

	gf_ar_pause(ar, GF_TRUE, GF_TRUE, GF_FALSE);
	ar->need_reconfig = GF_FALSE;
	gf_ar_setup_output_format(ar);
	gf_ar_pause(ar, GF_FALSE, GF_TRUE, GF_FALSE);

	gf_mixer_lock(ar->mixer, GF_FALSE);
}
예제 #2
0
파일: audio_input.c 프로젝트: bigbensk/gpac
GF_AudioFilterItem *gf_af_new(GF_Compositor *compositor, GF_AudioInterface *src, char *filter_name)
{
	GF_AudioFilterItem *filter;
	if (!src || !filter_name) return NULL;

	GF_SAFEALLOC(filter, GF_AudioFilterItem);

	filter->src = src;
	filter->input.FetchFrame = gf_af_fetch_frame;
	filter->input.ReleaseFrame = gf_af_release_frame;
	filter->input.GetSpeed = gf_af_get_speed;
	filter->input.GetChannelVolume = gf_af_get_channel_volume;
	filter->input.IsMuted = gf_af_is_muted;
	filter->input.GetConfig = gf_af_get_config;
	filter->input.callback = filter;

	gf_afc_load(&filter->filter_chain, compositor->user, filter_name);
	return filter;
}
예제 #3
0
GF_AudioRenderer *gf_sc_ar_load(GF_User *user)
{
	const char *sOpt;
	u32 i, count;
	u32 num_buffers, total_duration;
	GF_Err e;
	GF_AudioRenderer *ar;
	ar = (GF_AudioRenderer *) gf_malloc(sizeof(GF_AudioRenderer));
	memset(ar, 0, sizeof(GF_AudioRenderer));

	num_buffers = total_duration = 0;
	sOpt = gf_cfg_get_key(user->config, "Audio", "ForceConfig");
	if (sOpt && !stricmp(sOpt, "yes")) {
		sOpt = gf_cfg_get_key(user->config, "Audio", "NumBuffers");
		num_buffers = sOpt ? atoi(sOpt) : 6;
		sOpt = gf_cfg_get_key(user->config, "Audio", "TotalDuration");
		total_duration = sOpt ? atoi(sOpt) : 400;
	}

	sOpt = gf_cfg_get_key(user->config, "Audio", "NoResync");
	ar->disable_resync = (sOpt && !stricmp(sOpt, "yes")) ? GF_TRUE : GF_FALSE;
	sOpt = gf_cfg_get_key(user->config, "Audio", "DisableMultiChannel");
	ar->disable_multichannel = (sOpt && !stricmp(sOpt, "yes")) ? GF_TRUE : GF_FALSE;

	ar->mixer = gf_mixer_new(ar);
	ar->user = user;

	sOpt = gf_cfg_get_key(user->config, "Audio", "Volume");
	ar->volume = sOpt ? atoi(sOpt) : 75;
	sOpt = gf_cfg_get_key(user->config, "Audio", "Pan");
	ar->pan = sOpt ? atoi(sOpt) : 50;

	if (! (user->init_flags & GF_TERM_NO_AUDIO) ) {

		/*get a prefered compositor*/
		sOpt = gf_cfg_get_key(user->config, "Audio", "DriverName");
		if (sOpt) {
			ar->audio_out = (GF_AudioOutput *) gf_modules_load_interface_by_name(user->modules, sOpt, GF_AUDIO_OUTPUT_INTERFACE);
			if (!ar->audio_out) {
				ar->audio_out = NULL;
				sOpt = NULL;
			}
		}
		if (!ar->audio_out) {
			GF_AudioOutput *raw_out = NULL;
			count = gf_modules_get_count(ar->user->modules);
			for (i=0; i<count; i++) {
				ar->audio_out = (GF_AudioOutput *) gf_modules_load_interface(ar->user->modules, i, GF_AUDIO_OUTPUT_INTERFACE);
				if (!ar->audio_out) continue;

				//in enum mode, only use raw out if everything else failed ...
				if (!stricmp(ar->audio_out->module_name, "Raw Audio Output")) {
					raw_out = ar->audio_out;
					ar->audio_out = NULL;
					continue;
				}
				GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioRender] Audio output module %s loaded\n", ar->audio_out->module_name));
				/*check that's a valid audio compositor*/
				if ((ar->audio_out->SelfThreaded && ar->audio_out->SetPriority) || ar->audio_out->WriteAudio) {
					/*remember the module we use*/
					gf_cfg_set_key(user->config, "Audio", "DriverName", ar->audio_out->module_name);
					break;
				}
				gf_modules_close_interface((GF_BaseInterface *)ar->audio_out);
				ar->audio_out = NULL;
			}
			if (raw_out) {
				if (ar->audio_out) gf_modules_close_interface((GF_BaseInterface *)raw_out);
				else ar->audio_out = raw_out;
			}
		}

		/*if not init we run with a NULL audio compositor*/
		if (ar->audio_out) {
			ar->audio_out->FillBuffer = gf_ar_fill_output;
			ar->audio_out->audio_renderer = ar;
			GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioRender] Setting up audio module %s\n", ar->audio_out->module_name));
			e = ar->audio_out->Setup(ar->audio_out, ar->user->os_window_handler, num_buffers, total_duration);


			/*load main audio filter*/
			gf_afc_load(&ar->filter_chain, user, (char*)gf_cfg_get_key(user->config, "Audio", "Filter"));


			if (e != GF_OK) {
				GF_LOG(GF_LOG_ERROR, GF_LOG_MMIO, ("Could not setup audio out %s\n", ar->audio_out->module_name));
				gf_modules_close_interface((GF_BaseInterface *)ar->audio_out);
				ar->audio_out = NULL;
			} else {
				if (!ar->audio_out->SelfThreaded) {
					ar->th = gf_th_new("AudioRenderer");
					gf_th_run(ar->th, gf_ar_proc, ar);
				} else {
					gf_ar_setup_output_format(ar);
					if (ar->audio_out->SetPriority) ar->audio_out->SetPriority(ar->audio_out, GF_THREAD_PRIORITY_REALTIME);
				}
			}
		}
		if (!ar->audio_out) {
			gf_cfg_set_key(user->config, "Audio", "DriverName", "No Audio Output Available");
		} else {
			if (user->init_flags & GF_TERM_USE_AUDIO_HW_CLOCK)
				ar->clock_use_audio_out = GF_TRUE;
		}
	}
	/*init compositor timer*/
	ar->start_time = gf_sys_clock_high_res();
	ar->current_time = 0;
	return ar;
}