예제 #1
0
파일: vg.c 프로젝트: mak77/RetroArch
static void *vg_init(const video_info_t *video, const input_driver_t **input, void **input_data)
{
   unsigned temp_width = 0, temp_height = 0;
   VGfloat clearColor[4] = {0, 0, 0, 1};
   settings_t        *settings = config_get_ptr();
   driver_t            *driver = driver_get_ptr();
   const gfx_ctx_driver_t *ctx = NULL;
   vg_t                    *vg = (vg_t*)calloc(1, sizeof(vg_t));

   if (!vg)
      goto error;

   ctx = gfx_ctx_init_first(vg, settings->video.context_driver,
         GFX_CTX_OPENVG_API, 0, 0, false);

   if (!ctx)
      goto error;

   driver->video_context = ctx;

   gfx_ctx_get_video_size(vg, &temp_width, &temp_height);
   RARCH_LOG("Detecting screen resolution %ux%u.\n", temp_width, temp_height);

   if (temp_width != 0 && temp_height != 0)
   {
      video_driver_set_size_width(temp_width);
      video_driver_set_size_width(temp_height);
   }

   gfx_ctx_swap_interval(vg, video->vsync ? 1 : 0);

   gfx_ctx_update_window_title(vg);

   vg->mTexType    = video->rgb32 ? VG_sXRGB_8888 : VG_sRGB_565;
   vg->keep_aspect = video->force_aspect;

   unsigned win_width  = video->width;
   unsigned win_height = video->height;
   if (video->fullscreen && (win_width == 0) && (win_height == 0))
   {
      video_driver_get_size(&temp_width, &temp_height);

      win_width  = temp_width;
      win_height = temp_height;
   }

   if (!gfx_ctx_set_video_mode(vg, win_width, win_height, video->fullscreen))
      goto error;

   video_driver_get_size(&temp_width, &temp_height);

   temp_width  = 0;
   temp_height = 0;
   gfx_ctx_get_video_size(vg, &temp_width, &temp_height);
   vg->should_resize = true;

   if (temp_width != 0 && temp_height != 0)
   {
      RARCH_LOG("Verified window resolution %ux%u.\n", temp_width, temp_height);
      video_driver_set_size_width(temp_width);
      video_driver_set_size_height(temp_height);
   }

   video_driver_get_size(&temp_width, &temp_height);

   vg->mScreenAspect = (float)temp_width / temp_height;

   gfx_ctx_translate_aspect(vg, &vg->mScreenAspect, temp_width, temp_height);

   vgSetfv(VG_CLEAR_COLOR, 4, clearColor);

   vg->mTextureWidth = vg->mTextureHeight = video->input_scale * RARCH_SCALE_BASE;
   vg->mImage = vgCreateImage(vg->mTexType, vg->mTextureWidth, vg->mTextureHeight,
         video->smooth ? VG_IMAGE_QUALITY_BETTER : VG_IMAGE_QUALITY_NONANTIALIASED);
   vg_set_nonblock_state(vg, !video->vsync);

   gfx_ctx_input_driver(vg, input, input_data);

   if (settings->video.font_enable && font_renderer_create_default(&vg->font_driver, &vg->mFontRenderer,
            *settings->video.font_path ? settings->video.font_path : NULL, settings->video.font_size))
   {
      vg->mFont            = vgCreateFont(0);

      if (vg->mFont != VG_INVALID_HANDLE)
      {
         vg->mFontsOn      = true;
         vg->mFontHeight   = settings->video.font_size;
         vg->mPaintFg      = vgCreatePaint();
         vg->mPaintBg      = vgCreatePaint();
         VGfloat paintFg[] = { settings->video.msg_color_r, settings->video.msg_color_g, settings->video.msg_color_b, 1.0f };
         VGfloat paintBg[] = { settings->video.msg_color_r / 2.0f, settings->video.msg_color_g / 2.0f, settings->video.msg_color_b / 2.0f, 0.5f };

         vgSetParameteri(vg->mPaintFg, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
         vgSetParameterfv(vg->mPaintFg, VG_PAINT_COLOR, 4, paintFg);

         vgSetParameteri(vg->mPaintBg, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
         vgSetParameterfv(vg->mPaintBg, VG_PAINT_COLOR, 4, paintBg);
      }
   }

   if (vg_query_extension("KHR_EGL_image") && gfx_ctx_image_buffer_init(vg, video))
   {
      pvgCreateEGLImageTargetKHR = (PFNVGCREATEEGLIMAGETARGETKHRPROC)gfx_ctx_get_proc_address("vgCreateEGLImageTargetKHR");

      if (pvgCreateEGLImageTargetKHR)
      {
         RARCH_LOG("[VG] Using EGLImage buffer\n");
         vg->mEglImageBuf = true;
      }
   }

#if 0
   const char *ext = (const char*)vgGetString(VG_EXTENSIONS);
   if (ext)
      RARCH_LOG("[VG] Supported extensions: %s\n", ext);
#endif

   return vg;

error:
   if (vg)
      free(vg);
   if (driver)
      driver->video_context = NULL;
   return NULL;
}
예제 #2
0
static bool gfx_ctx_init_egl_image_buffer(const video_info_t *video)
{
   if (g_api == GFX_CTX_OPENVG_API) // don't bother, we just use VGImages for our EGLImage anyway
   {
      return false;
   }

   peglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)gfx_ctx_get_proc_address("eglCreateImageKHR");
   peglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)gfx_ctx_get_proc_address("eglDestroyImageKHR");

   if (!peglCreateImageKHR || !peglDestroyImageKHR || !gfx_ctx_egl_query_extension("KHR_image"))
   {
      return false;
   }

   g_egl_res = video->input_scale * RARCH_SCALE_BASE;

   EGLint pbufsurface_list[] =
   {
      EGL_WIDTH, g_egl_res,
      EGL_HEIGHT, g_egl_res,
      EGL_NONE
   };

   EGLBoolean result;

   eglBindAPI(EGL_OPENVG_API);
   g_pbuff_surf = eglCreatePbufferSurface(g_egl_dpy, g_config, pbufsurface_list);
   if (g_pbuff_surf == EGL_NO_SURFACE)
   {
      RARCH_ERR("[VideoCore:EGLImage] failed to create PbufferSurface\n");
      goto fail;
   }

   g_eglimage_ctx = eglCreateContext(g_egl_dpy, g_config, NULL, NULL);
   if (g_eglimage_ctx == EGL_NO_CONTEXT)
   {
      RARCH_ERR("[VideoCore:EGLImage] failed to create context\n");
      goto fail;
   }

   // test to make sure we can switch context
   result = eglMakeCurrent(g_egl_dpy, g_pbuff_surf, g_pbuff_surf, g_eglimage_ctx);
   if (result == EGL_FALSE)
   {
      RARCH_ERR("[VideoCore:EGLImage] failed to make context current\n");
      goto fail;
   }

   gfx_ctx_bind_api(g_api);
   eglMakeCurrent(g_egl_dpy, g_egl_surf, g_egl_surf, g_egl_ctx);

   g_smooth = video->smooth;
   return true;

fail:
   if (g_pbuff_surf != EGL_NO_SURFACE)
   {
      eglDestroySurface(g_egl_dpy, g_pbuff_surf);
      g_pbuff_surf = EGL_NO_SURFACE;
   }

   if (g_eglimage_ctx != EGL_NO_CONTEXT)
   {
      eglDestroyContext(g_egl_dpy, g_eglimage_ctx);
      g_pbuff_surf = EGL_NO_CONTEXT;
   }

   gfx_ctx_bind_api(g_api);
   eglMakeCurrent(g_egl_dpy, g_egl_surf, g_egl_surf, g_egl_ctx);

   return false;
}