/** \return GL_TRUE for pass, GL_FALSE for fail */ static bool test_fbo(const struct format_info *info) { const int comps = num_components(info->BaseFormat); const GLenum type = get_datatype(info); GLint f; GLuint fbo, texObj; GLenum status; GLboolean intMode; GLint buf; bool pass = true; if (0) fprintf(stderr, "============ Testing format = %s ========\n", info->Name); /* Create texture */ glGenTextures(1, &texObj); glBindTexture(GL_TEXTURE_2D, texObj); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, info->IntFormat, TexWidth, TexHeight, 0, info->BaseFormat, type, NULL); if (check_error(__FILE__, __LINE__)) return GL_FALSE; glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &f); assert(f == info->IntFormat); /* Create FBO to render to texture */ glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, texObj, 0); if (check_error(__FILE__, __LINE__)) return GL_FALSE; status = glCheckFramebufferStatus(GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { fprintf(stderr, "%s: failure: framebuffer incomplete.\n", TestName); return GL_FALSE; } glGetBooleanv(GL_RGBA_INTEGER_MODE_EXT, &intMode); if (check_error(__FILE__, __LINE__)) return GL_FALSE; if (!intMode) { fprintf(stderr, "%s: GL_RGBA_INTEGER_MODE_EXT return GL_FALSE\n", TestName); return GL_FALSE; } glGetIntegerv(GL_READ_BUFFER, &buf); assert(buf == GL_COLOR_ATTACHMENT0_EXT); glGetIntegerv(GL_DRAW_BUFFER, &buf); assert(buf == GL_COLOR_ATTACHMENT0_EXT); /* test clearing */ if (1) { /* clear with an integer - exp unsigned int */ static const GLint clr_i[4] = { 300000005, -7, 6, 5 }; static const GLuint exp_ui[4] = { 300000005, 0, 6, 5 }; /* clear with an unsigned integer - exp int */ static const GLuint clr_ui[4] = { 300000005, 0x80000007, 6, 5 }; static const GLint exp_i[4] = { 300000005, 0x7fffffff, 6, 5 }; GLint pix[4], i; GLuint pix_ui[4]; if (info->Signed) glClearColorIiEXT(clr_i[0], clr_i[1], clr_i[2], clr_i[3]); else glClearColorIuiEXT(clr_ui[0], clr_ui[1], clr_ui[2], clr_ui[3]); glClear(GL_COLOR_BUFFER_BIT); if (info->Signed) glReadPixels(5, 5, 1, 1, GL_RGBA_INTEGER_EXT, GL_UNSIGNED_INT, pix_ui); else glReadPixels(5, 5, 1, 1, GL_RGBA_INTEGER_EXT, GL_INT, pix); if (info->Signed) { for (i = 0; i < comps; i++) { if (pix_ui[i] != exp_ui[i]) { fprintf(stderr, "%s: glClear failed\n", TestName); fprintf(stderr, " Texture format = %s\n", info->Name); fprintf(stderr, " Expected %u, %u, %u, %u\n", exp_ui[0], exp_ui[1], exp_ui[2], exp_ui[3]); fprintf(stderr, " Found %u, %u, %u, %u\n", pix_ui[0], pix_ui[1], pix_ui[2], pix_ui[3]); pass = false; break; } } } else { for (i = 0; i < comps; i++) { if (pix[i] != exp_i[i]) { fprintf(stderr, "%s: glClear failed\n", TestName); fprintf(stderr, " Texture format = %s\n", info->Name); fprintf(stderr, " Expected %d, %d, %d, %d\n", exp_i[0], exp_i[1], exp_i[2], exp_i[3]); fprintf(stderr, " Found %d, %d, %d, %d\n", pix[0], pix[1], pix[2], pix[3]); pass = false; break; } } } } glutSwapBuffers(); glDeleteTextures(1, &texObj); glDeleteFramebuffers(1, &fbo); return pass; }
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTTextureInteger_nglClearColorIuiEXT(JNIEnv *env, jclass clazz, jint r, jint g, jint b, jint a, jlong function_pointer) { glClearColorIuiEXTPROC glClearColorIuiEXT = (glClearColorIuiEXTPROC)((intptr_t)function_pointer); glClearColorIuiEXT(r, g, b, a); }