void drawInit(void*){ glStandardLight(NULL); glDrawAxes(1.); glColor(1.,.5,0.); }
void drawOrsSocEnv(void*){ glStandardLight(); //glDrawFloor(1.,.4,.4,.4); //DrawAxes(1.); }
void drawInit(void*){ glStandardLight(NULL); glDrawAxes(1.); glColor(1.,.5,0.); }
void drawOrsSocEnv(void*){ glStandardLight(); //glDrawFloor(1.,.4,.4,.4); //DrawAxes(1.); }