static Bool glamor_copy_fbo_fbo_draw(DrawablePtr src, DrawablePtr dst, GCPtr gc, BoxPtr box, int nbox, int dx, int dy, Bool reverse, Bool upsidedown, Pixel bitplane, void *closure) { ScreenPtr screen = dst->pScreen; glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src); PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst); glamor_pixmap_private *src_priv = glamor_get_pixmap_private(src_pixmap); glamor_pixmap_private *dst_priv = glamor_get_pixmap_private(dst_pixmap); int src_box_index, dst_box_index; int dst_off_x, dst_off_y; int src_off_x, src_off_y; GLshort *v; char *vbo_offset; struct copy_args args; glamor_program *prog; const glamor_facet *copy_facet; int n; glamor_make_current(glamor_priv); if (gc && !glamor_set_planemask(gc->depth, gc->planemask)) goto bail_ctx; if (!glamor_set_alu(screen, gc ? gc->alu : GXcopy)) goto bail_ctx; if (bitplane) { prog = &glamor_priv->copy_plane_prog; copy_facet = &glamor_facet_copyplane; } else { prog = &glamor_priv->copy_area_prog; copy_facet = &glamor_facet_copyarea; } if (prog->failed) goto bail_ctx; if (!prog->prog) { if (!glamor_build_program(screen, prog, copy_facet, NULL, NULL, NULL)) goto bail_ctx; } args.src_pixmap = src_pixmap; args.bitplane = bitplane; /* Set up the vertex buffers for the points */ v = glamor_get_vbo_space(dst->pScreen, nbox * 8 * sizeof (int16_t), &vbo_offset); glEnableVertexAttribArray(GLAMOR_VERTEX_POS); glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, 2 * sizeof (GLshort), vbo_offset); for (n = 0; n < nbox; n++) { v[0] = box->x1; v[1] = box->y1; v[2] = box->x1; v[3] = box->y2; v[4] = box->x2; v[5] = box->y2; v[6] = box->x2; v[7] = box->y1; v += 8; box++; } glamor_put_vbo_space(screen); glamor_get_drawable_deltas(src, src_pixmap, &src_off_x, &src_off_y); glEnable(GL_SCISSOR_TEST); glamor_pixmap_loop(src_priv, src_box_index) { BoxPtr src_box = glamor_pixmap_box_at(src_priv, src_box_index); args.dx = dx + src_off_x - src_box->x1; args.dy = dy + src_off_y - src_box->y1; args.src = glamor_pixmap_fbo_at(src_priv, src_box_index); if (!glamor_use_program(dst_pixmap, gc, prog, &args)) goto bail_ctx; glamor_pixmap_loop(dst_priv, dst_box_index) { glamor_set_destination_drawable(dst, dst_box_index, FALSE, FALSE, prog->matrix_uniform, &dst_off_x, &dst_off_y); glScissor(dst_off_x - args.dx, dst_off_y - args.dy, src_box->x2 - src_box->x1, src_box->y2 - src_box->y1); glamor_glDrawArrays_GL_QUADS(glamor_priv, nbox); }
static glamor_program * glamor_dash_setup(DrawablePtr drawable, GCPtr gc) { ScreenPtr screen = drawable->pScreen; glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable); glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); PixmapPtr dash_pixmap; glamor_pixmap_private *dash_priv; glamor_program *prog; if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) goto bail; if (gc->lineWidth != 0) goto bail; dash_pixmap = glamor_get_dash_pixmap(gc); dash_priv = glamor_get_pixmap_private(pixmap); if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dash_priv)) goto bail; glamor_make_current(glamor_priv); switch (gc->lineStyle) { case LineOnOffDash: prog = glamor_use_program_fill(pixmap, gc, &glamor_priv->on_off_dash_line_progs, &glamor_facet_on_off_dash_lines); if (!prog) goto bail; break; case LineDoubleDash: if (gc->fillStyle != FillSolid) goto bail; prog = &glamor_priv->double_dash_line_prog; if (!prog->prog) { if (!glamor_build_program(screen, prog, &glamor_facet_double_dash_lines, NULL, NULL, NULL)) goto bail; } if (!glamor_use_program(pixmap, gc, prog, NULL)) goto bail; glamor_set_color(pixmap, gc->fgPixel, prog->fg_uniform); glamor_set_color(pixmap, gc->bgPixel, prog->bg_uniform); break; default: goto bail; } /* Set the dash pattern as texture 1 */ glamor_bind_texture(glamor_priv, GL_TEXTURE1, dash_priv->fbo, FALSE); glUniform1i(prog->dash_uniform, 1); glUniform1f(prog->dash_length_uniform, dash_pixmap->drawable.width); return prog; bail: return NULL; }