/* XXX LARGE pixmap? */ Bool glamor_fixup_pixmap_priv(ScreenPtr screen, glamor_pixmap_private *pixmap_priv) { glamor_pixmap_fbo *old_fbo; glamor_pixmap_fbo *new_fbo = NULL; PixmapPtr scratch = NULL; glamor_pixmap_private *scratch_priv; DrawablePtr drawable; GCPtr gc = NULL; int ret = FALSE; drawable = &pixmap_priv->base.pixmap->drawable; if (!GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(pixmap_priv)) return TRUE; old_fbo = pixmap_priv->base.fbo; if (!old_fbo) return FALSE; gc = GetScratchGC(drawable->depth, screen); if (!gc) goto fail; scratch = glamor_create_pixmap(screen, drawable->width, drawable->height, drawable->depth, GLAMOR_CREATE_PIXMAP_FIXUP); scratch_priv = glamor_get_pixmap_private(scratch); if (!scratch_priv->base.fbo) goto fail; ValidateGC(&scratch->drawable, gc); glamor_copy_area(drawable, &scratch->drawable, gc, 0, 0, drawable->width, drawable->height, 0, 0); old_fbo = glamor_pixmap_detach_fbo(pixmap_priv); new_fbo = glamor_pixmap_detach_fbo(scratch_priv); glamor_pixmap_attach_fbo(pixmap_priv->base.pixmap, new_fbo); glamor_pixmap_attach_fbo(scratch, old_fbo); DEBUGF("old %dx%d type %d\n", drawable->width, drawable->height, pixmap_priv->type); DEBUGF("copy tex %d %dx%d to tex %d %dx%d \n", old_fbo->tex, old_fbo->width, old_fbo->height, new_fbo->tex, new_fbo->width, new_fbo->height); ret = TRUE; fail: if (gc) FreeScratchGC(gc); if (scratch) glamor_destroy_pixmap(scratch); return ret; }
_X_EXPORT void glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex) { ScreenPtr screen = pixmap->drawable.pScreen; glamor_pixmap_private *pixmap_priv; glamor_screen_private *glamor_priv; glamor_pixmap_fbo *fbo; GLenum format; glamor_priv = glamor_get_screen_private(screen); pixmap_priv = glamor_get_pixmap_private(pixmap); if (pixmap_priv->base.fbo) { fbo = glamor_pixmap_detach_fbo(pixmap_priv); glamor_destroy_fbo(fbo); } format = gl_iformat_for_pixmap(pixmap); fbo = glamor_create_fbo_from_tex(glamor_priv, pixmap->drawable.width, pixmap->drawable.height, format, tex, 0); if (fbo == NULL) { ErrorF("XXX fail to create fbo.\n"); return; } glamor_pixmap_attach_fbo(pixmap, fbo); }
PixmapPtr glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth, unsigned int usage) { PixmapPtr pixmap; glamor_pixmap_type_t type = GLAMOR_TEXTURE_ONLY; glamor_pixmap_private *pixmap_priv; glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); glamor_pixmap_fbo *fbo = NULL; int pitch; GLenum format; if (w > 32767 || h > 32767) return NullPixmap; if ((usage == GLAMOR_CREATE_PIXMAP_CPU || (usage == CREATE_PIXMAP_USAGE_GLYPH_PICTURE && w <= 64 && h <= 64) || (w == 0 && h == 0) || !glamor_check_pixmap_fbo_depth(depth)) || (!GLAMOR_TEXTURED_LARGE_PIXMAP && !glamor_check_fbo_size(glamor_priv, w, h))) return fbCreatePixmap(screen, w, h, depth, usage); else pixmap = fbCreatePixmap(screen, 0, 0, depth, usage); pixmap_priv = calloc(1, sizeof(*pixmap_priv)); if (!pixmap_priv) { fbDestroyPixmap(pixmap); return fbCreatePixmap(screen, w, h, depth, usage); } glamor_set_pixmap_private(pixmap, pixmap_priv); if (usage == GLAMOR_CREATE_PIXMAP_MAP) type = GLAMOR_MEMORY_MAP; pixmap_priv->base.pixmap = pixmap; pixmap_priv->base.glamor_priv = glamor_priv; format = gl_iformat_for_pixmap(pixmap); pitch = (((w * pixmap->drawable.bitsPerPixel + 7) / 8) + 3) & ~3; screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, pitch, NULL); if (usage == GLAMOR_CREATE_PIXMAP_NO_TEXTURE) { pixmap_priv->type = GLAMOR_TEXTURE_ONLY; pixmap_priv->base.box.x1 = 0; pixmap_priv->base.box.y1 = 0; pixmap_priv->base.box.x2 = w; pixmap_priv->base.box.y2 = h; return pixmap; } else if (type == GLAMOR_MEMORY_MAP || usage == GLAMOR_CREATE_NO_LARGE || glamor_check_fbo_size(glamor_priv, w, h)) { pixmap_priv->type = type; pixmap_priv->base.box.x1 = 0; pixmap_priv->base.box.y1 = 0; pixmap_priv->base.box.x2 = w; pixmap_priv->base.box.y2 = h; fbo = glamor_create_fbo(glamor_priv, w, h, format, usage); } else { int tile_size = glamor_priv->max_fbo_size; DEBUGF("Create LARGE pixmap %p width %d height %d, tile size %d\n", pixmap, w, h, tile_size); pixmap_priv->type = GLAMOR_TEXTURE_LARGE; fbo = glamor_create_fbo_array(glamor_priv, w, h, format, usage, tile_size, tile_size, pixmap_priv); } if (fbo == NULL) { fbDestroyPixmap(pixmap); free(pixmap_priv); return fbCreatePixmap(screen, w, h, depth, usage); } glamor_pixmap_attach_fbo(pixmap, fbo); return pixmap; }