void glw_load_universe(glw_root_t *gr) { prop_t *page = prop_create(gr->gr_uii.uii_prop, "root"); glw_unload_universe(gr); gr->gr_universe = glw_view_create(gr, "theme://universe.view", NULL, page, NULL, NULL, 0); glw_signal_handler_register(gr->gr_universe, top_event_handler, gr, 1000); }
void glw_load_universe(glw_root_t *gr) { prop_t *page = prop_create(gr->gr_prop_ui, "root"); glw_unload_universe(gr); rstr_t *universe = rstr_alloc("skin://universe.view"); gr->gr_universe = glw_view_create(gr, universe, NULL, page, NULL, NULL, NULL, 0, 1); rstr_release(universe); glw_signal_handler_register(gr->gr_universe, top_event_handler, gr, 1000); }