예제 #1
0
static void header_scan() {
	gtk_list_store_clear(listStore);
	GtkTreeIter iter;
	if (goomba_is_sram(loaded_file)) {
		stateheader* sh = (stateheader*)((char*)loaded_file + 4);
		int i;
		while (stateheader_plausible(sh)) {
			gtk_list_store_append(listStore, &iter);
			gtk_list_store_set(listStore, &iter, 0, stateheader_summary_str(sh), 1, sh, -1);
			sh = stateheader_advance(sh);
		}
	} else {
		const pocketnes_romheader* n = pocketnes_first_rom(loaded_file, loaded_file_size);
		while (n != NULL) {
			gtk_list_store_append(listStore, &iter);
			gtk_list_store_set(listStore, &iter, 0, n->name, 1, n, -1);
			n = pocketnes_next_rom(loaded_file, loaded_file_size, n);
		}
		const void* g = gb_first_rom(loaded_file, loaded_file_size);
		while (g != NULL) {
			gtk_list_store_append(listStore, &iter);
			gtk_list_store_set(listStore, &iter, 0, gb_get_title(g, NULL), 1, g, -1);
			g = gb_next_rom(loaded_file, loaded_file_size, g);
		}
	}
	set_all_labels();
}
예제 #2
0
bool SaveBatteryOrState(char * filepath, int action, bool silent)
{
	bool result = false;
	int offset = 0;
	int datasize = 0; // we need the actual size of the data written
	int device;
	
	if(!FindDevice(filepath, &device))
		return 0;

	if(action == FILE_SNAPSHOT && gameScreenPngSize > 0)
	{
		char screenpath[1024];
		strncpy(screenpath, filepath, 1024);
		screenpath[strlen(screenpath)-4] = 0;
		sprintf(screenpath, "%s.png", screenpath);
		SaveFile((char *)gameScreenPng, screenpath, gameScreenPngSize, silent);
	}

	AllocSaveBuffer();

	// put VBA memory into savebuffer, sets datasize to size of memory written
	if(action == FILE_SRAM)
	{
		if(cartridgeType == 1)
			datasize = MemgbWriteBatteryFile((char *)savebuffer);
		else
			datasize = MemCPUWriteBatteryFile((char *)savebuffer);
		
		if (cartridgeType == 1) {
			const char* generic_goomba_error = "Cannot save SRAM in Goomba format (did not load correctly.)";
			// check for goomba sram format
			char* old_sram = (char*)malloc(GOOMBA_COLOR_SRAM_SIZE);
			size_t br = LoadFile(old_sram, filepath, GOOMBA_COLOR_SRAM_SIZE, true);
			if (br >= GOOMBA_COLOR_SRAM_SIZE && goomba_is_sram(old_sram)) {
				void* cleaned = goomba_cleanup(old_sram);
				if (cleaned == NULL) {
					ErrorPrompt(generic_goomba_error);
					datasize = 0;
				} else {
					if (cleaned != old_sram) {
						free(old_sram);
						old_sram = (char*)cleaned;
					}
					stateheader* sh = stateheader_for(old_sram, RomTitle);
					if (sh == NULL) {
						// Game probably doesn't use SRAM
						datasize = 0;
					} else {
						void* new_sram = goomba_new_sav(old_sram, sh, savebuffer, datasize);
						if (new_sram == NULL) {
							ErrorPrompt(goomba_last_error());
							datasize = 0;
						} else {
							memcpy(savebuffer, new_sram, GOOMBA_COLOR_SRAM_SIZE);
							datasize = GOOMBA_COLOR_SRAM_SIZE;
							free(new_sram);
						}
					}
				}
			}
			free(old_sram);
		}
	}
	else
	{
		if(emulator.emuWriteMemState((char *)savebuffer, SAVEBUFFERSIZE))
			datasize = *((int *)(savebuffer+4)) + 8;
	}

	// write savebuffer into file
	if(datasize > 0)
	{
		offset = SaveFile(filepath, datasize, silent);

		if(offset > 0)
		{
			if(!silent)
				InfoPrompt ("Save successful");
			result = true;
		}
	}
	else
	{
		if(!silent)
			InfoPrompt("No data to save!");
	}

	FreeSaveBuffer();

	return result;
}
예제 #3
0
bool LoadBatteryOrState(char * filepath, int action, bool silent)
{
	bool result = false;
	int offset = 0;
	int device;
		
	if(!FindDevice(filepath, &device))
		return 0;

	AllocSaveBuffer();

	// load the file into savebuffer
	offset = LoadFile(filepath, silent);
			
	if (cartridgeType == 1 && goomba_is_sram(savebuffer)) {
		void* cleaned = goomba_cleanup(savebuffer);
		if (savebuffer == NULL) {
			ErrorPrompt(goomba_last_error());
			offset = 0;
		} else {
			if (cleaned != savebuffer) {
				memcpy(savebuffer, cleaned, GOOMBA_COLOR_SRAM_SIZE);
				free(cleaned);
			}
			stateheader* sh = stateheader_for(savebuffer, RomTitle);
			if (sh == NULL) {
				ErrorPrompt(goomba_last_error());
				offset = 0;
			} else {
				goomba_size_t outsize;
				void* gbc_sram = goomba_extract(savebuffer, sh, &outsize);
				if (gbc_sram == NULL) {
					ErrorPrompt(goomba_last_error());
					offset = 0;
				} else {
					memcpy(savebuffer, gbc_sram, outsize);
					offset = outsize;
					free(gbc_sram);
				}
			}
		}
	}
	// load savebuffer into VBA memory
	if (offset > 0)
	{
		if(action == FILE_SRAM)
		{
			if(cartridgeType == 1)
				result = MemgbReadBatteryFile((char *)savebuffer, offset);
			else
				result = MemCPUReadBatteryFile((char *)savebuffer, offset);
		}
		else
		{
			result = emulator.emuReadMemState((char *)savebuffer, offset);
		}
	}

	FreeSaveBuffer();

	if(!silent && !result)
	{
		if(offset == 0)
		{
			if(action == FILE_SRAM)
				ErrorPrompt ("Save file not found");
			else
				ErrorPrompt ("State file not found");
		}
		else
		{
			if(action == FILE_SRAM)
				ErrorPrompt ("Invalid save file");
			else
				ErrorPrompt ("Invalid state file");
		}
	}
	return result;
}
예제 #4
0
파일: fceuram.cpp 프로젝트: dborth/fceugx
bool SaveRAM (char * filepath, bool silent)
{
	bool retval = false;
	int datasize = 0;
	int offset = 0;
	int device;
			
	if(!FindDevice(filepath, &device))
		return 0;

	if(GameInfo->type == GIT_FDS)
	{
		if(!silent)
			InfoPrompt("RAM saving is not available for FDS games!");
		return false;
	}

	AllocSaveBuffer ();

	// save game save to savebuffer
	if(GameInfo->type == GIT_CART)
		datasize = WiiFCEU_GameSave(&iNESCart, 0);
	else if(GameInfo->type == GIT_VSUNI)
		datasize = WiiFCEU_GameSave(&UNIFCart, 0);

	if (datasize)
	{
		// Check to see if this is a PocketNES save file
		FILE* file = fopen(filepath, "rb");
		if (file)
		{
			uint32 tag;
			fread(&tag, sizeof(uint32), 1, file);
			fclose(file);
			
			if (goomba_is_sram(&tag))
			{
				void* gba_data = malloc(GOOMBA_COLOR_SRAM_SIZE);
				
				file = fopen(filepath, "rb");
				fread(gba_data, 1, GOOMBA_COLOR_SRAM_SIZE, file);
				fclose(file);
				
				void* cleaned = goomba_cleanup(gba_data);
				if (!cleaned) {
					ErrorPrompt(goomba_last_error());
				} else if (cleaned != gba_data) {
					memcpy(gba_data, cleaned, GOOMBA_COLOR_SRAM_SIZE);
					free(cleaned);
				}

				// Look for just one save file. If there aren't any, or there is more than one, don't read any data.
				const stateheader* sh1 = NULL;
				const stateheader* sh2 = NULL;

				const stateheader* sh = stateheader_first(gba_data);
				while (sh && stateheader_plausible(sh)) {
					if (little_endian_conv_16(sh->type) != GOOMBA_SRAMSAVE) {}
					else if (sh1 == NULL) {
						sh1 = sh;
					}
					else {
						sh2 = sh;
						break;
					}
					sh = stateheader_advance(sh);
				}

				if (sh1 == NULL)
				{
					ErrorPrompt("PocketNES save file has no SRAM.");
					datasize = 0;
				}
				else if (sh2 != NULL)
				{
					ErrorPrompt("PocketNES save file has more than one SRAM.");
					datasize = 0;
				}
				else
				{
					char* newdata = goomba_new_sav(gba_data, sh1, savebuffer, datasize);
					if (!newdata) {
						ErrorPrompt(goomba_last_error());
						datasize = 0;
					} else {
						memcpy(savebuffer, newdata, GOOMBA_COLOR_SRAM_SIZE);
						datasize = GOOMBA_COLOR_SRAM_SIZE;
						free(newdata);
					}
				}
			}
		}
	}

	if (datasize)
	{
		offset = SaveFile(filepath, datasize, silent);

		if (offset > 0)
		{
			if (!silent)
				InfoPrompt("Save successful");
			retval = true;
		}
	}
	else
	{
		if (!silent)
			InfoPrompt("No data to save!");
	}
	FreeSaveBuffer ();
	return retval;
}
예제 #5
0
파일: fceuram.cpp 프로젝트: dborth/fceugx
bool LoadRAM (char * filepath, bool silent)
{
	int offset = 0;
	bool retval = false;
	int device;
			
	if(!FindDevice(filepath, &device))
		return 0;

	if(GameInfo->type == GIT_FDS) // RAM saves don't exist for FDS games
		return false;

	AllocSaveBuffer ();

	offset = LoadFile(filepath, silent);

	// Check to see if this is a PocketNES save file
	if (goomba_is_sram(savebuffer))
	{
		void* cleaned = goomba_cleanup(savebuffer);
		if (!cleaned) {
			ErrorPrompt(goomba_last_error());
		} else if (cleaned != savebuffer) {
			memcpy(savebuffer, cleaned, GOOMBA_COLOR_SRAM_SIZE);
			free(cleaned);
		}
		
		// Look for just one save file. If there aren't any, or there is more than one, don't read any data.
		const stateheader* sh1 = NULL;
		const stateheader* sh2 = NULL;

		const stateheader* sh = stateheader_first(savebuffer);
		while (sh && stateheader_plausible(sh)) {
			if (little_endian_conv_16(sh->type) != GOOMBA_SRAMSAVE) { }
			else if (sh1 == NULL) {
				sh1 = sh;
			}
			else {
				sh2 = sh;
				break;
			}
			sh = stateheader_advance(sh);
		}

		if (sh1 == NULL)
		{
			ErrorPrompt("PocketNES save file has no SRAM.");
			offset = 0;
		}
		else if (sh2 != NULL)
		{
			ErrorPrompt("PocketNES save file has more than one SRAM.");
			offset = 0;
		}
		else
		{
			goomba_size_t len;
			void* extracted = goomba_extract(savebuffer, sh1, &len);
			if (!extracted)
				ErrorPrompt(goomba_last_error());
			else
			{
				memcpy(savebuffer, extracted, len);
				offset = len;
				free(extracted);
			}
		}
	}

	if (offset > 0)
	{
		if(GameInfo->type == GIT_CART)
			WiiFCEU_GameSave(&iNESCart, 1);
		else if(GameInfo->type == GIT_VSUNI)
			WiiFCEU_GameSave(&UNIFCart, 1);

		ResetNES();
		retval = true;
	}
	else
	{
		// if we reached here, nothing was done!
		if(!silent)
			InfoPrompt ("Save file not found");
	}
	FreeSaveBuffer ();
	return retval;
}