void FindIndicator::draw(GraphicsContext& graphicsContext, const IntRect& /*dirtyRect*/) { #if ENABLE(LEGACY_FIND_INDICATOR_STYLE) for (size_t i = 0; i < m_textRectsInSelectionRectCoordinates.size(); ++i) { FloatRect textRect = m_textRectsInSelectionRectCoordinates[i]; textRect.move(leftBorderThickness, topBorderThickness); FloatRect outerPathRect = inflateRect(textRect, horizontalOutsetToCenterOfLightBorder, verticalOutsetToCenterOfLightBorder); FloatRect innerPathRect = inflateRect(textRect, horizontalPaddingInsideLightBorder, verticalPaddingInsideLightBorder); { GraphicsContextStateSaver stateSaver(graphicsContext); graphicsContext.setShadow(FloatSize(shadowOffsetX, shadowOffsetY), shadowBlurRadius, shadowColor(), ColorSpaceSRGB); graphicsContext.setFillColor(lightBorderColor(), ColorSpaceDeviceRGB); graphicsContext.fillPath(pathWithRoundedRect(outerPathRect, cornerRadius)); } { GraphicsContextStateSaver stateSaver(graphicsContext); graphicsContext.clip(pathWithRoundedRect(innerPathRect, cornerRadius)); RefPtr<Gradient> gradient = Gradient::create(FloatPoint(innerPathRect.x(), innerPathRect.y()), FloatPoint(innerPathRect.x(), innerPathRect.maxY())); gradient->addColorStop(0, gradientLightColor()); gradient->addColorStop(1, gradientDarkColor()); graphicsContext.setFillGradient(gradient.releaseNonNull()); graphicsContext.fillRect(outerPathRect); } { GraphicsContextStateSaver stateSaver(graphicsContext); graphicsContext.translate(FloatSize(roundf(leftBorderThickness), roundf(topBorderThickness))); IntRect contentImageRect = enclosingIntRect(m_textRectsInSelectionRectCoordinates[i]); m_contentImage->paint(graphicsContext, m_contentImageScaleFactor, contentImageRect.location(), contentImageRect); } } #else for (auto& textRect : m_textRectsInSelectionRectCoordinates) { FloatRect blurRect = textRect; blurRect.move(flatShadowBlurRadius + flatStyleHorizontalBorder, flatShadowBlurRadius + flatStyleVerticalBorder); FloatRect outerPathRect = inflateRect(blurRect, flatStyleHorizontalBorder, flatStyleVerticalBorder); { GraphicsContextStateSaver stateSaver(graphicsContext); graphicsContext.setShadow(FloatSize(), flatRimShadowBlurRadius, flatRimShadowColor(), ColorSpaceSRGB); graphicsContext.setFillColor(flatHighlightColor(), ColorSpaceSRGB); graphicsContext.fillRect(outerPathRect); graphicsContext.setShadow(FloatSize(flatShadowOffsetX, flatShadowOffsetY), flatShadowBlurRadius, flatDropShadowColor(), ColorSpaceSRGB); graphicsContext.fillRect(outerPathRect); } { GraphicsContextStateSaver stateSaver(graphicsContext); graphicsContext.translate(FloatSize(flatShadowBlurRadius + flatStyleHorizontalBorder, flatShadowBlurRadius + flatStyleVerticalBorder)); IntRect contentImageRect = enclosingIntRect(textRect); m_contentImage->paint(graphicsContext, m_contentImageScaleFactor, contentImageRect.location(), contentImageRect); } } #endif }
void FindIndicator::draw(GraphicsContext& graphicsContext, const IntRect& dirtyRect) { for (size_t i = 0; i < m_textRects.size(); ++i) { FloatRect textRect = m_textRects[i]; textRect.move(leftBorderThickness, topBorderThickness); graphicsContext.save(); FloatRect outerPathRect = inflateRect(textRect, horizontalOutsetToCenterOfLightBorder, verticalOutsetToCenterOfLightBorder); graphicsContext.setShadow(FloatSize(shadowOffsetX, shadowOffsetY), shadowBlurRadius, shadowColor(), ColorSpaceSRGB); graphicsContext.addPath(pathWithRoundedRect(outerPathRect, cornerRadius)); graphicsContext.setFillColor(lightBorderColor(), ColorSpaceDeviceRGB); graphicsContext.fillPath(); graphicsContext.restore(); graphicsContext.save(); FloatRect innerPathRect = inflateRect(textRect, horizontalPaddingInsideLightBorder, verticalPaddingInsideLightBorder); graphicsContext.clip(pathWithRoundedRect(innerPathRect, cornerRadius)); RefPtr<Gradient> gradient = Gradient::create(FloatPoint(innerPathRect.x(), innerPathRect.y()), FloatPoint(innerPathRect.x(), innerPathRect.bottom())); gradient->addColorStop(0, gradientLightColor()); gradient->addColorStop(1, gradientDarkColor()); graphicsContext.setFillGradient(gradient); graphicsContext.fillRect(outerPathRect); graphicsContext.restore(); graphicsContext.save(); graphicsContext.translate(FloatSize(roundf(leftBorderThickness), roundf(topBorderThickness) + m_contentImage->bounds().height())); graphicsContext.scale(FloatSize(1, -1)); m_contentImage->paint(&graphicsContext, m_contentImage->bounds()); graphicsContext.restore(); } }