void group_2d_destroy(GF_Node *node, GroupingNode2D *group) { group_2d_destroy_svg(node, group); if (group->sensors) gf_list_del(group->sensors); }
static void svg_traverse_g(GF_Node *node, void *rs, Bool is_destroy) { GF_Matrix2D backup_matrix; GF_Matrix mx_3d; SVGPropertiesPointers backup_props; u32 backup_flags; u32 styling_size = sizeof(SVGPropertiesPointers); GF_TraverseState *tr_state = (GF_TraverseState *) rs; SVGAllAttributes all_atts; if (is_destroy) { SVGgStack *group = gf_node_get_private(node); #ifdef GF_SR_USE_VIDEO_CACHE group_2d_destroy_svg(node, group); #else if (group->cache) group_cache_del(group->cache); #endif gf_free(group); gf_sc_check_focus_upon_destroy(node); return; } /*group cache traverse routine*/ else if (tr_state->traversing_mode == TRAVERSE_DRAW_2D) { SVGgStack *group = gf_node_get_private(node); group_cache_draw(group->cache, tr_state); return; } gf_svg_flatten_attributes((SVG_Element *)node, &all_atts); if (!compositor_svg_traverse_base(node, &all_atts, tr_state, &backup_props, &backup_flags)) return; if (compositor_svg_is_display_off(tr_state->svg_props)) { /* u32 prev_flags = tr_state->switched_off; tr_state->switched_off = 1; compositor_svg_traverse_children(((SVG_Element *)node)->children, tr_state); tr_state->switched_off = prev_flags;*/ memcpy(tr_state->svg_props, &backup_props, styling_size); tr_state->svg_flags = backup_flags; return; } compositor_svg_apply_local_transformation(tr_state, &all_atts, &backup_matrix, &mx_3d); if (tr_state->traversing_mode == TRAVERSE_GET_BOUNDS) { gf_sc_get_nodes_bounds(node, ((SVG_Element *)node)->children, tr_state, NULL); } else if (tr_state->traversing_mode == TRAVERSE_SORT) { #ifdef GF_SR_USE_DEPTH Fixed scale, offset, dscale, doffset; #endif Fixed opacity = FIX_ONE; Bool clear = 0; SVGgStack *group; if (!tr_state->in_svg_filter && all_atts.filter && all_atts.filter->iri.target) { svg_draw_filter(all_atts.filter->iri.target, node, tr_state); return; } group = gf_node_get_private(node); if (tr_state->parent_use_opacity) { opacity = tr_state->parent_use_opacity->value; tr_state->parent_use_opacity = NULL; } if (all_atts.opacity) { opacity = gf_mulfix(opacity, all_atts.opacity->value); } if (gf_node_dirty_get(node)&GF_SG_CHILD_DIRTY) { drawable_reset_group_highlight(tr_state, node); clear=1; } #ifdef GF_SR_USE_DEPTH dscale = FIX_ONE; doffset=0; if (all_atts.gpac_depthGain && all_atts.gpac_depthGain->type==SVG_NUMBER_VALUE) dscale = all_atts.gpac_depthGain->value; if (all_atts.gpac_depthOffset && all_atts.gpac_depthOffset->type==SVG_NUMBER_VALUE) doffset = all_atts.gpac_depthOffset->value; scale = tr_state->depth_gain; offset = tr_state->depth_offset; // new offset is multiplied by parent gain and added to parent offset tr_state->depth_offset = gf_mulfix(doffset, scale) + offset; // gain is multiplied by parent gain tr_state->depth_gain = gf_mulfix(scale, dscale); #endif if (opacity < FIX_ONE) { if (!group->cache) { group->cache = group_cache_new(tr_state->visual->compositor, node); group->cache->force_recompute = 1; } group->cache->opacity = opacity; if (tr_state->visual->compositor->zoom_changed) group->cache->force_recompute = 1; group->flags |= GROUP_IS_CACHED | GROUP_PERMANENT_CACHE; #ifdef GF_SR_USE_VIDEO_CACHE group_2d_cache_traverse(node, group, tr_state); #else group_cache_traverse(node, group->cache, tr_state, group->cache->force_recompute, 0, 0); #endif } else { #ifdef GF_SR_USE_VIDEO_CACHE Bool group_cached; group_cached = group_2d_cache_traverse(node, group, tr_state); gf_node_dirty_clear(node, GF_SG_CHILD_DIRTY); /*group is not cached, traverse the children*/ if (!group_cached) { GF_ChildNodeItem *child; DrawableContext *first_ctx = tr_state->visual->cur_context; u32 cache_too_small = 0; Bool skip_first_ctx = (first_ctx && first_ctx->drawable) ? 1 : 0; u32 traverse_time = gf_sys_clock(); u32 last_cache_idx = gf_list_count(tr_state->visual->compositor->cached_groups_queue); tr_state->cache_too_small = 0; child = ((GF_ParentNode *)node)->children; while (child) { gf_node_traverse(child->node, tr_state); child = child->next; if (tr_state->cache_too_small) cache_too_small++; } if (cache_too_small) { tr_state->cache_too_small = 1; } else { /*get the traversal time for each group*/ traverse_time = gf_sys_clock() - traverse_time; group->traverse_time += traverse_time; /*record the traversal information and turn cache on if possible*/ group_2d_cache_evaluate(node, group, tr_state, first_ctx, skip_first_ctx, last_cache_idx); } } #else compositor_svg_traverse_children(((SVG_Element *)node)->children, tr_state); #endif } if (clear) gf_node_dirty_clear(node, 0); drawable_check_focus_highlight(node, tr_state, NULL); #ifdef GF_SR_USE_DEPTH tr_state->depth_gain = scale; tr_state->depth_offset = offset; #endif } else { compositor_svg_traverse_children(((SVG_Element *)node)->children, tr_state); } compositor_svg_restore_parent_transformation(tr_state, &backup_matrix, &mx_3d); memcpy(tr_state->svg_props, &backup_props, styling_size); tr_state->svg_flags = backup_flags; }