예제 #1
0
bool obs_transition_init(obs_source_t *transition)
{
    pthread_mutex_init_value(&transition->transition_mutex);
    pthread_mutex_init_value(&transition->transition_tex_mutex);
    if (pthread_mutex_init(&transition->transition_mutex, NULL) != 0)
        return false;
    if (pthread_mutex_init(&transition->transition_tex_mutex, NULL) != 0)
        return false;

    transition->transition_alignment = OBS_ALIGN_LEFT | OBS_ALIGN_TOP;
    transition->transition_texrender[0] =
        gs_texrender_create(GS_RGBA, GS_ZS_NONE);
    transition->transition_texrender[1] =
        gs_texrender_create(GS_RGBA, GS_ZS_NONE);
    transition->transition_source_active[0] = true;

    return transition->transition_texrender[0] != NULL &&
           transition->transition_texrender[1] != NULL;
}
void set_deinterlace_texture_size(obs_source_t *source)
{
	if (source->async_gpu_conversion) {
		source->async_prev_texrender =
			gs_texrender_create(GS_BGRX, GS_ZS_NONE);

		source->async_prev_texture = gs_texture_create(
				source->async_convert_width,
				source->async_convert_height,
				source->async_texture_format,
				1, NULL, GS_DYNAMIC);

	} else {
		enum gs_color_format format = convert_video_format(
				source->async_format);

		source->async_prev_texture = gs_texture_create(
				source->async_width, source->async_height,
				format, 1, NULL, GS_DYNAMIC);
	}
}
예제 #3
0
static void scene_load_item(struct obs_scene *scene, obs_data_t *item_data)
{
	const char            *name = obs_data_get_string(item_data, "name");
	obs_source_t          *source = obs_get_source_by_name(name);
	const char            *scale_filter_str;
	struct obs_scene_item *item;
	bool visible;

	if (!source) {
		blog(LOG_WARNING, "[scene_load_item] Source %s not found!",
				name);
		return;
	}

	item = obs_scene_add(scene, source);
	if (!item) {
		blog(LOG_WARNING, "[scene_load_item] Could not add source '%s' "
		                  "to scene '%s'!",
		                  name, obs_source_get_name(scene->source));
		
		obs_source_release(source);
		return;
	}

	obs_data_set_default_int(item_data, "align",
			OBS_ALIGN_TOP | OBS_ALIGN_LEFT);

	item->rot     = (float)obs_data_get_double(item_data, "rot");
	item->align   = (uint32_t)obs_data_get_int(item_data, "align");
	visible = obs_data_get_bool(item_data, "visible");
	obs_data_get_vec2(item_data, "pos",    &item->pos);
	obs_data_get_vec2(item_data, "scale",  &item->scale);

	set_visibility(item, visible);

	item->bounds_type =
		(enum obs_bounds_type)obs_data_get_int(item_data,
				"bounds_type");
	item->bounds_align =
		(uint32_t)obs_data_get_int(item_data, "bounds_align");
	obs_data_get_vec2(item_data, "bounds", &item->bounds);

	item->crop.left   = (uint32_t)obs_data_get_int(item_data, "crop_left");
	item->crop.top    = (uint32_t)obs_data_get_int(item_data, "crop_top");
	item->crop.right  = (uint32_t)obs_data_get_int(item_data, "crop_right");
	item->crop.bottom = (uint32_t)obs_data_get_int(item_data, "crop_bottom");

	scale_filter_str = obs_data_get_string(item_data, "scale_filter");
	item->scale_filter = OBS_SCALE_DISABLE;

	if (scale_filter_str) {
		if (astrcmpi(scale_filter_str, "point") == 0)
			item->scale_filter = OBS_SCALE_POINT;
		else if (astrcmpi(scale_filter_str, "bilinear") == 0)
			item->scale_filter = OBS_SCALE_BILINEAR;
		else if (astrcmpi(scale_filter_str, "bicubic") == 0)
			item->scale_filter = OBS_SCALE_BICUBIC;
		else if (astrcmpi(scale_filter_str, "lanczos") == 0)
			item->scale_filter = OBS_SCALE_LANCZOS;
	}

	if (item->item_render && !item_texture_enabled(item)) {
		obs_enter_graphics();
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;
		obs_leave_graphics();

	} else if (!item->item_render && item_texture_enabled(item)) {
		obs_enter_graphics();
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
		obs_leave_graphics();
	}

	obs_source_release(source);

	update_item_transform(item);
}