void CGuildUnifierClientSkel::guildDeleted_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message) { H_AUTO(CGuildUnifierClientSkel_guildDeleted_GD); uint32 guildId; nlRead(__message, serial, guildId); guildDeleted(sender, guildId); }
void QDiscordStateComponent::guildDeleteReceived(const QJsonObject& object) { QDiscordGuild guild(object); _guilds.remove(guild.id()); emit guildDeleted(guild); }