예제 #1
0
파일: gzwrite.c 프로젝트: madd-games/glidix
/* Compress whatever is at avail_in and next_in and write to the output file.
   Return -1 if there is an error writing to the output file, otherwise 0.
   flush is assumed to be a valid deflate() flush value.  If flush is Z_FINISH,
   then the deflate() state is reset to start a new gzip stream.  If gz->direct
   is true, then simply write to the output file without compressing, and
   ignore flush. */
static int gz_comp(gz_state *state,
                   int flush)
{
    int ret, got;
    unsigned int have;
    z_stream *strm = &state->strm;

    /* allocate memory if this is the first time through */
    if (state->size == 0 && gz_init(state) == -1)
        return -1;

    /* write directly if requested */
    if (state->direct) {
        got = write(state->fd, strm->next_in, strm->avail_in);
        if (got < 0 || (unsigned int)got != strm->avail_in) {
            gz_error(state, Z_ERRNO, strerror(errno));
            return -1;
        }
        strm->avail_in = 0;
        return 0;
    }

    /* run deflate() on provided input until it produces no more output */
    ret = Z_OK;
    do {
        /* write out current buffer contents if full, or if flushing, but if
           doing Z_FINISH then don't write until we get to Z_STREAM_END */
        if (strm->avail_out == 0 || (flush != Z_NO_FLUSH &&
            (flush != Z_FINISH || ret == Z_STREAM_END))) {
            have = (unsigned int)(strm->next_out - state->x.next);
            if (have && ((got = write(state->fd, state->x.next, have)) < 0 ||
                         (unsigned int)got != have)) {
                gz_error(state, Z_ERRNO, strerror(errno));
                return -1;
            }
            if (strm->avail_out == 0) {
                strm->avail_out = state->size;
                strm->next_out = state->out;
            }
            state->x.next = strm->next_out;
        }

        /* compress */
        have = strm->avail_out;
        ret = deflate(strm, flush);
        if (ret == Z_STREAM_ERROR) {
            gz_error(state, Z_STREAM_ERROR,
                      "internal error: deflate stream corrupt");
            return -1;
        }
        have -= strm->avail_out;
    } while (have);

    /* if that completed a deflate stream, allow another to start */
    if (flush == Z_FINISH)
        deflateReset(strm);

    /* all done, no errors */
    return 0;
}
예제 #2
0
파일: gzwrite.c 프로젝트: madd-games/glidix
/* TODO: This function deserves an audit. */
int ZEXPORTVA gzvprintf(gzFile file, const char *format, va_list va)
{
    int size, len;
    gz_state *state;
    z_stream *strm;

    /* get internal structure */
    if (file == NULL)
        return -1;
    state = (gz_state *)file;
    strm = &state->strm;

    /* check that we're writing and that there's no error */
    if (state->mode != GZ_WRITE || state->err != Z_OK)
        return 0;

    /* make sure we have some buffer space */
    if (state->size == 0 && gz_init(state) == -1)
        return 0;

    /* check for seek request */
    if (state->seek) {
        state->seek = 0;
        if (gz_zero(state, state->skip) == -1)
            return 0;
    }

    /* consume whatever's left in the input buffer */
    if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
        return 0;

    /* do the printf() into the input buffer, put length in len */
    size = (int)(state->size);
    state->in[size - 1] = 0;
    /* TODO: Potential truncation! */
    len = vsnprintf((char *)(state->in), size, format, va);

    /* check that printf() results fit in buffer */
    if (len <= 0 || len >= (int)size || state->in[size - 1] != 0)
        return 0;

    /* update buffer and position, defer compression until needed */
    strm->avail_in = (unsigned int)len;
    strm->next_in = state->in;
    state->x.pos += len;
    return len;
}
예제 #3
0
/* -- see zlib.h -- */
int ZEXPORTVA gzprintf (gzFile file, const char *format, ...)
{
    int size, len;
    gz_statep state;
    z_streamp strm;
    va_list va;

    /* get internal structure */
    if (file == NULL)
        return -1;
    state = (gz_statep)file;
    strm = &(state->strm);

    /* check that we're writing and that there's no error */
    if (state->mode != GZ_WRITE || state->err != Z_OK)
        return 0;

    /* make sure we have some buffer space */
    if (state->size == 0 && gz_init(state) == -1)
        return 0;

    /* check for seek request */
    if (state->seek) {
        state->seek = 0;
        if (gz_zero(state, state->skip) == -1)
            return 0;
    }

    /* consume whatever's left in the input buffer */
    if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
        return 0;

    /* do the printf() into the input buffer, put length in len */
    size = (int)(state->size);
    state->in[size - 1] = 0;
    va_start(va, format);
#ifdef NO_vsnprintf
#  ifdef HAS_vsprintf_void
    (void)vsprintf((char *)(state->in), format, va);
    va_end(va);
    for (len = 0; len < size; len++)
        if (state->in[len] == 0) break;
#  else
    len = vsprintf((char *)(state->in), format, va);
    va_end(va);
#  endif
#else
#  ifdef HAS_vsnprintf_void
    (void)vsnprintf((char *)(state->in), size, format, va);
    va_end(va);
    len = strlen((char *)(state->in));
#  else
    len = vsnprintf((char *)(state->in), size, format, va);
    va_end(va);
#  endif
#endif

    /* check that printf() results fit in buffer */
    if (len <= 0 || len >= (int)size || state->in[size - 1] != 0)
        return 0;

    /* update buffer and position, defer compression until needed */
    strm->avail_in = (unsigned)len;
    strm->next_in = state->in;
    state->x.pos += len;
    return len;
}
예제 #4
0
파일: gzwrite.c 프로젝트: madd-games/glidix
/* -- see zlib.h -- */
int ZEXPORT gzwrite(gzFile file,
                    const void *buf,
                    unsigned int len)
{
    unsigned put = len;
    gz_state *state;
    z_stream *strm;

    /* get internal structure */
    if (file == NULL)
        return 0;
    state = (gz_state *)file;
    strm = &state->strm;

    /* check that we're writing and that there's no error */
    if (state->mode != GZ_WRITE || state->err != Z_OK)
        return 0;

    /* since an int is returned, make sure len fits in one, otherwise return
       with an error (this avoids the flaw in the interface) */
    if ( (unsigned int) INT_MAX < len ) {
        gz_error(state, Z_DATA_ERROR, "requested length does not fit in int");
        return 0;
    }

    /* if len is zero, avoid unnecessary operations */
    if (len == 0)
        return 0;

    /* allocate memory if this is the first time through */
    if (state->size == 0 && gz_init(state) == -1)
        return 0;

    /* check for seek request */
    if (state->seek) {
        state->seek = 0;
        if (gz_zero(state, state->skip) == -1)
            return 0;
    }

    /* for small len, copy to input buffer, otherwise compress directly */
    if (len < state->size) {
        /* copy to input buffer, compress when full */
        do {
            unsigned int have, copy;

            if (strm->avail_in == 0)
                strm->next_in = state->in;
            have = (unsigned int)((strm->next_in + strm->avail_in) - state->in);
            copy = state->size - have;
            if (copy > len)
                copy = len;
            memcpy(state->in + have, buf, copy);
            strm->avail_in += copy;
            state->x.pos += copy;
            buf = (const char *)buf + copy;
            len -= copy;
            if (len && gz_comp(state, Z_NO_FLUSH) == -1)
                return 0;
        } while (len);
    }
    else {
        /* consume whatever's left in the input buffer */
        if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
            return 0;

        /* directly compress user buffer to file */
        strm->avail_in = len;
        strm->next_in = (const unsigned char *)buf;
        state->x.pos += len;
        if (gz_comp(state, Z_NO_FLUSH) == -1)
            return 0;
    }

    /* input was all buffered or compressed (put will fit in int) */
    return (int)put;
}
예제 #5
0
/* -- see zlib.h -- */
int ZEXPORTVA gzprintf (gzFile file, const char *format, int a1, int a2, int a3, int a4, int a5, int a6, int a7, int a8, int a9, int a10,
                       int a11, int a12, int a13, int a14, int a15, int a16, int a17, int a18, int a19, int a20)
{
    int size, len;
    gz_statep state;
    z_streamp strm;

    /* get internal structure */
    if (file == NULL)
        return -1;
    state = (gz_statep)file;
    strm = &(state->strm);

    /* check that can really pass pointer in ints */
    if (sizeof(int) != sizeof(void *))
        return 0;

    /* check that we're writing and that there's no error */
    if (state->mode != GZ_WRITE || state->err != Z_OK)
        return 0;

    /* make sure we have some buffer space */
    if (state->size == 0 && gz_init(state) == -1)
        return 0;

    /* check for seek request */
    if (state->seek) {
        state->seek = 0;
        if (gz_zero(state, state->skip) == -1)
            return 0;
    }

    /* consume whatever's left in the input buffer */
    if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
        return 0;

    /* do the printf() into the input buffer, put length in len */
    size = (int)(state->size);
    state->in[size - 1] = 0;
#ifdef NO_snprintf
#  ifdef HAS_sprintf_void
    sprintf((char *)(state->in), format, a1, a2, a3, a4, a5, a6, a7, a8,
            a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
    for (len = 0; len < size; len++)
        if (state->in[len] == 0) break;
#  else
    len = sprintf((char *)(state->in), format, a1, a2, a3, a4, a5, a6, a7, a8,
                  a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
#  endif
#else
#  ifdef HAS_snprintf_void
    snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6, a7, a8,
             a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
    len = strlen((char *)(state->in));
#  else
    len = snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6,
                   a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18,
                   a19, a20);
#  endif
#endif

    /* check that printf() results fit in buffer */
    if (len <= 0 || len >= (int)size || state->in[size - 1] != 0)
        return 0;

    /* update buffer and position, defer compression until needed */
    strm->avail_in = (unsigned)len;
    strm->next_in = state->in;
    state->x.pos += len;
    return len;
}