void SVGAnimateMotionElement::resetToBaseValue(const String&) { if (!hasValidAttributeType()) return; AffineTransform* transform = targetElement()->supplementalTransform(); if (!transform) return; transform->makeIdentity(); }
void SVGAnimationElement::startedActiveInterval() { m_animationValid = false; if (!isValid()) return; if (!hasValidAttributeType()) return; // These validations are appropriate for all animation modes. if (fastHasAttribute(SVGNames::keyPointsAttr) && m_keyPoints.size() != m_keyTimes.size()) return; AnimationMode animationMode = this->animationMode(); CalcMode calcMode = this->calcMode(); if (calcMode == CalcModeSpline) { unsigned splinesCount = m_keySplines.size(); if (!splinesCount || (fastHasAttribute(SVGNames::keyPointsAttr) && m_keyPoints.size() - 1 != splinesCount) || (animationMode == ValuesAnimation && m_values.size() - 1 != splinesCount) || (fastHasAttribute(SVGNames::keyTimesAttr) && m_keyTimes.size() - 1 != splinesCount)) return; } String from = fromValue(); String to = toValue(); String by = byValue(); if (animationMode == NoAnimation) return; if ((animationMode == FromToAnimation || animationMode == FromByAnimation || animationMode == ToAnimation || animationMode == ByAnimation) && (fastHasAttribute(SVGNames::keyPointsAttr) && fastHasAttribute(SVGNames::keyTimesAttr) && (m_keyTimes.size() < 2 || m_keyTimes.size() != m_keyPoints.size()))) return; if (animationMode == FromToAnimation) { m_animationValid = calculateFromAndToValues(from, to); } else if (animationMode == ToAnimation) { // For to-animations the from value is the current accumulated value from lower priority animations. // The value is not static and is determined during the animation. m_animationValid = calculateFromAndToValues(emptyString(), to); } else if (animationMode == FromByAnimation) { m_animationValid = calculateFromAndByValues(from, by); } else if (animationMode == ByAnimation) { m_animationValid = calculateFromAndByValues(emptyString(), by); } else if (animationMode == ValuesAnimation) { m_animationValid = m_values.size() >= 1 && (calcMode == CalcModePaced || !fastHasAttribute(SVGNames::keyTimesAttr) || fastHasAttribute(SVGNames::keyPointsAttr) || (m_values.size() == m_keyTimes.size())) && (calcMode == CalcModeDiscrete || !m_keyTimes.size() || m_keyTimes.last() == 1) && (calcMode != CalcModeSpline || ((m_keySplines.size() && (m_keySplines.size() == m_values.size() - 1)) || m_keySplines.size() == m_keyPoints.size() - 1)) && (!fastHasAttribute(SVGNames::keyPointsAttr) || (m_keyTimes.size() > 1 && m_keyTimes.size() == m_keyPoints.size())); if (m_animationValid) m_animationValid = calculateToAtEndOfDurationValue(m_values.last()); if (calcMode == CalcModePaced && m_animationValid) calculateKeyTimesForCalcModePaced(); } else if (animationMode == PathAnimation) { m_animationValid = calcMode == CalcModePaced || !fastHasAttribute(SVGNames::keyPointsAttr) || (m_keyTimes.size() > 1 && m_keyTimes.size() == m_keyPoints.size()); } }
void SVGAnimateMotionElement::resetAnimatedType() { if (!hasValidAttributeType()) return; SVGElement* targetElement = this->targetElement(); if (!targetElement) return; if (AffineTransform* transform = targetElement->supplementalTransform()) transform->makeIdentity(); }
SVGAnimationElement::ShouldApplyAnimation SVGAnimationElement::shouldApplyAnimation(SVGElement* targetElement, const QualifiedName& attributeName) { if (!hasValidAttributeType() || !targetElement || attributeName == anyQName() || !targetElement->inActiveDocument()) return DontApplyAnimation; // Always animate CSS properties, using the ApplyCSSAnimation code path, regardless of the attributeType value. if (isTargetAttributeCSSProperty(targetElement, attributeName)) { if (targetElement->isPresentationAttributeWithSVGDOM(attributeName)) return ApplyXMLandCSSAnimation; return ApplyCSSAnimation; } // If attributeType="CSS" and attributeName doesn't point to a CSS property, ignore the animation. if (attributeType() == AttributeTypeCSS) return DontApplyAnimation; return ApplyXMLAnimation; }