예제 #1
0
파일: i830_state.c 프로젝트: nikai3d/mesa
static void
i830BlendEquationSeparate(struct gl_context * ctx, GLenum modeRGB, GLenum modeA)
{
   DBG("%s -> %s, %s\n", __FUNCTION__,
       _mesa_lookup_enum_by_nr(modeRGB),
       _mesa_lookup_enum_by_nr(modeA));

   (void) modeRGB;
   (void) modeA;
   i830_set_blend_state(ctx);
}
예제 #2
0
파일: i830_state.c 프로젝트: dumbbell/mesa
static void
i830BlendEquationSeparate(struct gl_context * ctx, GLenum modeRGB, GLenum modeA)
{
   DBG("%s -> %s, %s\n", __func__,
       _mesa_enum_to_string(modeRGB),
       _mesa_enum_to_string(modeA));

   (void) modeRGB;
   (void) modeA;
   i830_set_blend_state(ctx);
}
예제 #3
0
파일: i830_state.c 프로젝트: Starlink/mesa
static void i830BlendEquationSeparate(GLcontext *ctx, GLenum modeRGB,
				      GLenum modeA) 
{
   if (INTEL_DEBUG&DEBUG_DRI)
     fprintf(stderr, "%s -> %s, %s\n", __FUNCTION__,
	     _mesa_lookup_enum_by_nr(modeRGB),
	     _mesa_lookup_enum_by_nr(modeA));

   (void) modeRGB;
   (void) modeA;
   i830_set_blend_state( ctx );
}
예제 #4
0
파일: i830_state.c 프로젝트: nikai3d/mesa
static void
i830BlendFuncSeparate(struct gl_context * ctx, GLenum sfactorRGB,
                      GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA)
{
   DBG("%s -> RGB(%s, %s) A(%s, %s)\n", __FUNCTION__,
       _mesa_lookup_enum_by_nr(sfactorRGB),
       _mesa_lookup_enum_by_nr(dfactorRGB),
       _mesa_lookup_enum_by_nr(sfactorA),
       _mesa_lookup_enum_by_nr(dfactorA));

   (void) sfactorRGB;
   (void) dfactorRGB;
   (void) sfactorA;
   (void) dfactorA;
   i830_set_blend_state(ctx);
}
예제 #5
0
파일: i830_state.c 프로젝트: dumbbell/mesa
static void
i830BlendFuncSeparate(struct gl_context * ctx, GLenum sfactorRGB,
                      GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA)
{
   DBG("%s -> RGB(%s, %s) A(%s, %s)\n", __func__,
       _mesa_enum_to_string(sfactorRGB),
       _mesa_enum_to_string(dfactorRGB),
       _mesa_enum_to_string(sfactorA),
       _mesa_enum_to_string(dfactorA));

   (void) sfactorRGB;
   (void) dfactorRGB;
   (void) sfactorA;
   (void) dfactorA;
   i830_set_blend_state(ctx);
}
예제 #6
0
파일: i830_state.c 프로젝트: Starlink/mesa
static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, 
				  GLenum dfactorRGB, GLenum sfactorA,
				  GLenum dfactorA )
{
   if (INTEL_DEBUG&DEBUG_DRI)
     fprintf(stderr, "%s -> RGB(%s, %s) A(%s, %s)\n", __FUNCTION__,
	     _mesa_lookup_enum_by_nr(sfactorRGB),
	     _mesa_lookup_enum_by_nr(dfactorRGB),
	     _mesa_lookup_enum_by_nr(sfactorA),
	     _mesa_lookup_enum_by_nr(dfactorA));

   (void) sfactorRGB;
   (void) dfactorRGB;
   (void) sfactorA;
   (void) dfactorA;
   i830_set_blend_state( ctx );
}