예제 #1
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_PackStructured(LPDIRECTMUSICBUFFER iface, REFERENCE_TIME ref_time, DWORD channel_group, DWORD channel_message)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);
    DWORD new_write_pos = This->write_pos + DMUS_EVENT_SIZE(sizeof(channel_message));
    DMUS_EVENTHEADER *header;

    TRACE("(%p)->(0x%s, %u, 0x%x)\n", iface, wine_dbgstr_longlong(ref_time), channel_group, channel_message);

    if (new_write_pos > This->size)
        return DMUS_E_BUFFER_FULL;

    /* Channel_message 0xZZYYXX (3 bytes) is a midi message where XX = status byte, YY = byte 1 and ZZ = byte 2 */

    if (!(channel_message & 0x80))
    {
        /* Status byte MSB is always set */
        return DMUS_E_INVALID_EVENT;
    }

    if (!This->write_pos)
        This->start_time = ref_time;

    header = (DMUS_EVENTHEADER*)&This->data[This->write_pos];
    header->cbEvent = 3; /* Midi message takes 4 bytes space but only 3 are relevant */
    header->dwChannelGroup = channel_group;
    header->rtDelta = ref_time - This->start_time;
    header->dwFlags = DMUS_EVENT_STRUCTURED;

    *(DWORD*)&header[1] = channel_message;
    This->write_pos = new_write_pos;

    return S_OK;
}
예제 #2
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_PackUnstructured(IDirectMusicBuffer *iface,
        REFERENCE_TIME ref_time, DWORD channel_group, DWORD len, BYTE *data)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);
    DWORD new_write_pos = This->write_pos + DMUS_EVENT_SIZE(len);
    DMUS_EVENTHEADER *header;

    TRACE("(%p, 0x%s, %d, %d, %p)\n", This, wine_dbgstr_longlong(ref_time), channel_group, len, data);

    if (new_write_pos > This->size)
        return DMUS_E_BUFFER_FULL;

    if (!This->write_pos)
        This->start_time = ref_time;

    header = (DMUS_EVENTHEADER*)&This->data[This->write_pos];
    header->cbEvent = len;
    header->dwChannelGroup = channel_group;
    header->rtDelta = ref_time - This->start_time;
    header->dwFlags = 0;

    memcpy(&header[1], data, len);
    This->write_pos = new_write_pos;

    return S_OK;
}
예제 #3
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_TotalTime(LPDIRECTMUSICBUFFER iface, LPREFERENCE_TIME prtTime)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    FIXME("(%p, %p): stub\n", This, prtTime);

    return S_OK;
}
예제 #4
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_GetNextEvent(LPDIRECTMUSICBUFFER iface, LPREFERENCE_TIME prt, LPDWORD pdwChannelGroup, LPDWORD pdwLength, LPBYTE* ppData)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    FIXME("(%p, %p, %p, %p, %p): stub\n", This, prt, pdwChannelGroup, pdwLength, ppData);

    return S_OK;
}
예제 #5
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_ResetReadPtr(LPDIRECTMUSICBUFFER iface)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    FIXME("(%p): stub\n", This);

    return S_OK;
}
예제 #6
0
파일: buffer.c 프로젝트: AlexSteel/wine
static HRESULT WINAPI IDirectMusicBufferImpl_PackUnstructured(LPDIRECTMUSICBUFFER iface, REFERENCE_TIME rt, DWORD dwChannelGroup, DWORD cb, LPBYTE lpb)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    FIXME("(%p, 0x%s, %d, %d, %p): stub\n", This, wine_dbgstr_longlong(rt), dwChannelGroup, cb, lpb);

    return S_OK;
}
예제 #7
0
파일: buffer.c 프로젝트: amaneureka/reactos
static ULONG WINAPI IDirectMusicBufferImpl_AddRef(LPDIRECTMUSICBUFFER iface)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);
    ULONG ref = InterlockedIncrement(&This->ref);

    TRACE("(%p)->(): new ref = %u\n", iface, ref);

    return ref;
}
예제 #8
0
파일: buffer.c 프로젝트: amaneureka/reactos
/* IDirectMusicBufferImpl IDirectMusicBuffer part: */
static HRESULT WINAPI IDirectMusicBufferImpl_Flush(LPDIRECTMUSICBUFFER iface)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    TRACE("(%p)->()\n", iface);

    This->write_pos = 0;

    return S_OK;
}
예제 #9
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_SetStartTime(LPDIRECTMUSICBUFFER iface, REFERENCE_TIME ref_time)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    TRACE("(%p)->(0x%s)\n", This, wine_dbgstr_longlong(ref_time));

    This->start_time = ref_time;

    return S_OK;
}
예제 #10
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_GetBufferFormat(LPDIRECTMUSICBUFFER iface, LPGUID format)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    TRACE("(%p)->(%p)\n", iface, format);

    if (!format)
        return E_POINTER;

    *format = This->format;
    return S_OK;
}
예제 #11
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_SetUsedBytes(LPDIRECTMUSICBUFFER iface, DWORD used_bytes)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    TRACE("(%p)->(%u)\n", iface, used_bytes);

    if (used_bytes > This->size)
        return DMUS_E_BUFFER_FULL;

    This->write_pos = used_bytes;

    return S_OK;
}
예제 #12
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_GetMaxBytes(LPDIRECTMUSICBUFFER iface, LPDWORD max_bytes)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    TRACE("(%p)->(%p)\n", iface, max_bytes);

    if (!max_bytes)
        return E_POINTER;

    *max_bytes = This->size;

    return S_OK;
}
예제 #13
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_GetUsedBytes(LPDIRECTMUSICBUFFER iface, LPDWORD used_bytes)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    TRACE("(%p)->(%p)\n", iface, used_bytes);

    if (!used_bytes)
        return E_POINTER;

    *used_bytes = This->write_pos;

    return S_OK;
}
예제 #14
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_GetRawBufferPtr(LPDIRECTMUSICBUFFER iface, LPBYTE* data)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    TRACE("(%p)->(%p)\n", iface, data);

    if (!data)
        return E_POINTER;

    *data = This->data;

    return S_OK;
}
예제 #15
0
파일: buffer.c 프로젝트: amaneureka/reactos
static ULONG WINAPI IDirectMusicBufferImpl_Release(LPDIRECTMUSICBUFFER iface)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);
    ULONG ref = InterlockedDecrement(&This->ref);

    TRACE("(%p)->(): new ref = %u\n", iface, ref);

    if (!ref) {
        HeapFree(GetProcessHeap(), 0, This->data);
        HeapFree(GetProcessHeap(), 0, This);
        DMUSIC_UnlockModule();
    }

    return ref;
}
예제 #16
0
파일: buffer.c 프로젝트: amaneureka/reactos
static HRESULT WINAPI IDirectMusicBufferImpl_GetStartTime(LPDIRECTMUSICBUFFER iface, LPREFERENCE_TIME ref_time)
{
    IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);

    TRACE("(%p)->(%p)\n", iface, ref_time);

    if (!ref_time)
        return E_POINTER;
    if (!This->write_pos)
        return DMUS_E_BUFFER_EMPTY;

    *ref_time = This->start_time;

    return S_OK;
}