PuzzlePosition::PuzzlePosition(const PuzzlePosition& previousPuzzle) : _previous(previousPuzzle._previous), _puzzle(previousPuzzle._puzzle), _heuristic(previousPuzzle._heuristic), _depth(previousPuzzle._depth) { increaseDepth(); }
static int onBeginArray(const char* const name, void* const userData) { FixupContext* context = (FixupContext*)userData; int result = ksjson_beginArray(context->encodeContext, name); if(!increaseDepth(context, name)) { return KSJSON_ERROR_DATA_TOO_LONG; } return result; }
DivePlannerGraphics::DivePlannerGraphics(QWidget* parent): QGraphicsView(parent), activeDraggedHandler(0) { setMouseTracking(true); setScene(new QGraphicsScene()); scene()->setSceneRect(0,0,100,100); verticalLine = new QGraphicsLineItem(0,0,0, 100); verticalLine->setPen(QPen(Qt::DotLine)); scene()->addItem(verticalLine); horizontalLine = new QGraphicsLineItem(0,0,100,0); horizontalLine->setPen(QPen(Qt::DotLine)); scene()->addItem(horizontalLine); timeLine = new Ruler(); timeLine->setMinimum(0); timeLine->setMaximum(20); timeLine->setTickInterval(10); timeLine->setLine(10, 90, 99, 90); timeLine->setOrientation(Qt::Horizontal); timeLine->updateTicks(); scene()->addItem(timeLine); depthLine = new Ruler(); depthLine->setMinimum(0); depthLine->setMaximum(100); depthLine->setTickInterval(10); depthLine->setLine(10, 1, 10, 90); depthLine->setOrientation(Qt::Vertical); depthLine->updateTicks(); scene()->addItem(depthLine); timeString = new QGraphicsSimpleTextItem(); timeString->setFlag(QGraphicsItem::ItemIgnoresTransformations); scene()->addItem(timeString); depthString = new QGraphicsSimpleTextItem(); depthString->setFlag(QGraphicsItem::ItemIgnoresTransformations); scene()->addItem(depthString); plusDepth = new Button(); plusDepth->setPos(15, 1); scene()->addItem(plusDepth); connect(plusDepth, SIGNAL(clicked()), this, SLOT(increaseDepth())); plusTime = new Button(); plusTime->setPos(95, 90); scene()->addItem(plusTime); connect(plusTime, SIGNAL(clicked()), this, SLOT(increaseTime())); }
// --------------------------------------------------------------------------- // NamespaceScope: Miscellaneous methods // --------------------------------------------------------------------------- void NamespaceScope::reset(const unsigned int emptyId) { // Flush the prefix pool and put back in the standard prefixes fPrefixPool.flushAll(); // Reset the stack top to clear the stack fStackTop = 0; // And store the new special URI ids fEmptyNamespaceId = emptyId; // add the first storage increaseDepth(); }
void Tree::bfts() { // Run while we don't have a goal bool goal = false; std::clock_t start = std::clock(); while (!goal) { // While the goal isn't empty while (!m_frontier.empty() && !goal) { // Pop element and check for goal state Node *cur_node = m_frontier.top(); m_frontier.pop(); goal = cur_node->checkGoalState(m_end_pts); if (!goal) { generateNodes(cur_node); } else { // Get the time taken double duration = (std::clock() - start) / (double) CLOCKS_PER_SEC; // Output solution printSolution(cur_node, duration); printGrid(cur_node); goal = true; } } // Increase depth and throw the root back on increaseDepth(); m_frontier.push(m_root); } return; }
DivePlannerGraphics::DivePlannerGraphics(QWidget* parent): QGraphicsView(parent), activeDraggedHandler(0) { fill_profile_color(); setBackgroundBrush(profile_color[BACKGROUND].at(0)); setMouseTracking(true); setScene(new QGraphicsScene()); scene()->setSceneRect(0,0,1920,1080); verticalLine = new QGraphicsLineItem( fromPercent(0, Qt::Horizontal), fromPercent(0, Qt::Vertical), fromPercent(0, Qt::Horizontal), fromPercent(100, Qt::Vertical) ); verticalLine->setPen(QPen(Qt::DotLine)); scene()->addItem(verticalLine); horizontalLine = new QGraphicsLineItem( fromPercent(0, Qt::Horizontal), fromPercent(0, Qt::Vertical), fromPercent(100, Qt::Horizontal), fromPercent(0, Qt::Vertical) ); horizontalLine->setPen(QPen(Qt::DotLine)); scene()->addItem(horizontalLine); timeLine = new Ruler(); timeLine->setMinimum(0); timeLine->setMaximum(TIME_INITIAL_MAX); timeLine->setTickInterval(10); timeLine->setColor(getColor(TIME_GRID)); timeLine->setLine( fromPercent(10, Qt::Horizontal), fromPercent(85, Qt::Vertical), fromPercent(90, Qt::Horizontal), fromPercent(85, Qt::Vertical) ); timeLine->setOrientation(Qt::Horizontal); timeLine->setTickSize(fromPercent(1, Qt::Vertical)); timeLine->setTextColor(getColor(TIME_TEXT)); timeLine->updateTicks(); scene()->addItem(timeLine); depthLine = new Ruler(); depthLine->setMinimum(0); depthLine->setMaximum(M_OR_FT(40,120)); depthLine->setTickInterval(M_OR_FT(10,30)); depthLine->setLine( fromPercent(10, Qt::Horizontal), fromPercent(10, Qt::Vertical), fromPercent(10, Qt::Horizontal), fromPercent(85, Qt::Vertical) ); depthLine->setOrientation(Qt::Vertical); depthLine->setTickSize(fromPercent(1, Qt::Horizontal)); depthLine->setColor(getColor(DEPTH_GRID)); depthLine->setTextColor(getColor(SAMPLE_DEEP)); depthLine->updateTicks(); scene()->addItem(depthLine); timeString = new QGraphicsSimpleTextItem(); timeString->setFlag(QGraphicsItem::ItemIgnoresTransformations); timeString->setBrush(profile_color[TIME_TEXT].at(0)); scene()->addItem(timeString); depthString = new QGraphicsSimpleTextItem(); depthString->setFlag(QGraphicsItem::ItemIgnoresTransformations); depthString->setBrush(profile_color[SAMPLE_DEEP].at(0)); scene()->addItem(depthString); diveBg = new QGraphicsPolygonItem(); diveBg->setPen(QPen(QBrush(),0)); scene()->addItem(diveBg); QString incrText; if (prefs.units.length == units::METERS) incrText = tr("10m"); else incrText = tr("30ft"); timeHandler = new ExpanderGraphics(); timeHandler->increaseBtn->setPixmap(QString(":plan_plus")); timeHandler->decreaseBtn->setPixmap(QString(":plan_minus")); timeHandler->icon->setPixmap(QString(":icon_time")); connect(timeHandler->increaseBtn, SIGNAL(clicked()), this, SLOT(increaseTime())); connect(timeHandler->decreaseBtn, SIGNAL(clicked()), this, SLOT(decreaseTime())); timeHandler->setPos(fromPercent(83, Qt::Horizontal), fromPercent(100, Qt::Vertical)); timeHandler->setZValue(-2); scene()->addItem(timeHandler); depthHandler = new ExpanderGraphics(); depthHandler->increaseBtn->setPixmap(QString(":arrow_up")); depthHandler->decreaseBtn->setPixmap(QString(":arrow_down")); depthHandler->icon->setPixmap(QString(":icon_depth")); // Inverted here in the slots because the 'up' graphi should increase the depness, // and the down should decrease. connect(depthHandler->increaseBtn, SIGNAL(clicked()), this, SLOT(decreaseDepth())); connect(depthHandler->decreaseBtn, SIGNAL(clicked()), this, SLOT(increaseDepth())); depthHandler->setPos(fromPercent(0, Qt::Horizontal), fromPercent(100, Qt::Vertical)); depthHandler->setZValue(-2); scene()->addItem(depthHandler); minMinutes = TIME_INITIAL_MAX; QAction *action = NULL; #define ADD_ACTION( SHORTCUT, Slot ) \ action = new QAction(this); \ action->setShortcut( SHORTCUT ); \ action->setShortcutContext(Qt::WindowShortcut); \ addAction(action); \ connect(action, SIGNAL(triggered(bool)), this, SLOT( Slot )) ADD_ACTION(Qt::Key_Escape, keyEscAction()); ADD_ACTION(Qt::Key_Delete, keyDeleteAction()); ADD_ACTION(Qt::Key_Up, keyUpAction()); ADD_ACTION(Qt::Key_Down, keyDownAction()); ADD_ACTION(Qt::Key_Left, keyLeftAction()); ADD_ACTION(Qt::Key_Right, keyRightAction()); #undef ADD_ACTION connect(plannerModel, SIGNAL(dataChanged(QModelIndex,QModelIndex)), this, SLOT(drawProfile())); connect(plannerModel, SIGNAL(rowsInserted(const QModelIndex&,int,int)), this, SLOT(pointInserted(const QModelIndex&, int, int))); connect(plannerModel, SIGNAL(rowsRemoved(const QModelIndex&, int, int)), this, SLOT(pointsRemoved(const QModelIndex&, int, int))); setRenderHint(QPainter::Antialiasing); }
DivePlannerGraphics::DivePlannerGraphics(QWidget* parent): QGraphicsView(parent), activeDraggedHandler(0) { fill_profile_color(); setBackgroundBrush(profile_color[BACKGROUND].at(0)); setMouseTracking(true); setScene(new QGraphicsScene()); scene()->setSceneRect(0,0,1920,1080); verticalLine = new QGraphicsLineItem( fromPercent(0, Qt::Horizontal), fromPercent(0, Qt::Vertical), fromPercent(0, Qt::Horizontal), fromPercent(100, Qt::Vertical) ); verticalLine->setPen(QPen(Qt::DotLine)); scene()->addItem(verticalLine); horizontalLine = new QGraphicsLineItem( fromPercent(0, Qt::Horizontal), fromPercent(0, Qt::Vertical), fromPercent(100, Qt::Horizontal), fromPercent(0, Qt::Vertical) ); horizontalLine->setPen(QPen(Qt::DotLine)); scene()->addItem(horizontalLine); timeLine = new Ruler(); timeLine->setMinimum(0); timeLine->setMaximum(TIME_INITIAL_MAX); timeLine->setTickInterval(10); timeLine->setColor(getColor(TIME_GRID)); timeLine->setLine( fromPercent(10, Qt::Horizontal), fromPercent(90, Qt::Vertical), fromPercent(90, Qt::Horizontal), fromPercent(90, Qt::Vertical) ); timeLine->setOrientation(Qt::Horizontal); timeLine->setTickSize(fromPercent(1, Qt::Vertical)); timeLine->setTextColor(getColor(TIME_TEXT)); timeLine->updateTicks(); scene()->addItem(timeLine); depthLine = new Ruler(); depthLine->setMinimum(0); depthLine->setMaximum(M_OR_FT(40,120)); depthLine->setTickInterval(M_OR_FT(10,30)); depthLine->setLine( fromPercent(10, Qt::Horizontal), fromPercent(10, Qt::Vertical), fromPercent(10, Qt::Horizontal), fromPercent(90, Qt::Vertical) ); depthLine->setOrientation(Qt::Vertical); depthLine->setTickSize(fromPercent(1, Qt::Horizontal)); depthLine->setColor(getColor(DEPTH_GRID)); depthLine->setTextColor(getColor(SAMPLE_DEEP)); depthLine->updateTicks(); scene()->addItem(depthLine); timeString = new QGraphicsSimpleTextItem(); timeString->setFlag(QGraphicsItem::ItemIgnoresTransformations); timeString->setBrush(profile_color[TIME_TEXT].at(0)); scene()->addItem(timeString); depthString = new QGraphicsSimpleTextItem(); depthString->setFlag(QGraphicsItem::ItemIgnoresTransformations); depthString->setBrush(profile_color[SAMPLE_DEEP].at(0)); scene()->addItem(depthString); diveBg = new QGraphicsPolygonItem(); diveBg->setPen(QPen(QBrush(),0)); scene()->addItem(diveBg); #define ADDBTN(obj, icon, text, horizontal, vertical, tooltip, value, slot) \ obj = new Button(); \ obj->setPixmap(QPixmap(icon)); \ obj->setPos(fromPercent(horizontal, Qt::Horizontal), fromPercent(vertical, Qt::Vertical)); \ obj->setToolTip(QString(tooltip.arg(value))); \ scene()->addItem(obj); \ connect(obj, SIGNAL(clicked()), this, SLOT(slot)); QString incrText; if (prefs.units.length == units::METERS) incrText = tr("10m"); else incrText = tr("30ft"); ADDBTN(plusDepth, ":plus", "" , 5, 5, tr("Increase maximum depth by %1"), incrText, increaseDepth()); ADDBTN(lessDepth, ":minimum","" , 2, 5, tr("Decreases maximum depth by %1"), incrText, decreaseDepth()); ADDBTN(plusTime, ":plus", "" , 95, 95, tr("Increase minimum time by %1"), tr("10min"), increaseTime()); ADDBTN(lessTime, ":minimum","" , 92, 95, tr("Decreases minimum time by %1"), tr("10min"), decreaseTime()); #undef ADDBTN minMinutes = TIME_INITIAL_MAX; QAction *action = NULL; #define ADD_ACTION( SHORTCUT, Slot ) \ action = new QAction(this); \ action->setShortcut( SHORTCUT ); \ action->setShortcutContext(Qt::WindowShortcut); \ addAction(action); \ connect(action, SIGNAL(triggered(bool)), this, SLOT( Slot )) ADD_ACTION(Qt::Key_Escape, keyEscAction()); ADD_ACTION(Qt::Key_Delete, keyDeleteAction()); ADD_ACTION(Qt::Key_Up, keyUpAction()); ADD_ACTION(Qt::Key_Down, keyDownAction()); ADD_ACTION(Qt::Key_Left, keyLeftAction()); ADD_ACTION(Qt::Key_Right, keyRightAction()); #undef ADD_ACTION // Prepare the stuff for the gas-choices. gasListView = new QListView(); gasListView->setWindowFlags(Qt::Popup); gasListView->setModel(GasSelectionModel::instance()); gasListView->hide(); gasListView->installEventFilter(this); connect(gasListView, SIGNAL(activated(QModelIndex)), this, SLOT(selectGas(QModelIndex))); connect(plannerModel, SIGNAL(dataChanged(QModelIndex,QModelIndex)), this, SLOT(drawProfile())); connect(plannerModel, SIGNAL(rowsInserted(const QModelIndex&,int,int)), this, SLOT(pointInserted(const QModelIndex&, int, int))); connect(plannerModel, SIGNAL(rowsRemoved(const QModelIndex&, int, int)), this, SLOT(pointsRemoved(const QModelIndex&, int, int))); setRenderHint(QPainter::Antialiasing); }