/*! */ void DebugMessageWindow::createActions() { // view switches M_show_debug_view_all_act = new QAction( QIcon( QPixmap( debug_view_all_xpm ) ), tr( "Toggle debug view" ), this ); M_show_debug_view_all_act->setStatusTip( tr( "Show/Hide all debug view" ) ); M_show_debug_view_all_act->setCheckable( true ); M_show_debug_view_all_act->setChecked( true ); connect( M_show_debug_view_all_act, SIGNAL( triggered( bool ) ), this, SLOT( toggleShowDebugViewAll( bool ) ) ); M_show_debug_view_self_act = new QAction( QIcon( QPixmap( debug_view_self_xpm ) ), tr( "Toggle debug view self" ), this ); M_show_debug_view_self_act->setStatusTip( tr( "Show/Hide debug view self" ) ); M_show_debug_view_self_act->setCheckable( true ); M_show_debug_view_self_act->setChecked( true ); connect( M_show_debug_view_self_act, SIGNAL( triggered( bool ) ), this, SLOT( toggleShowDebugViewSelf( bool ) ) ); M_show_debug_view_ball_act = new QAction( QIcon( QPixmap( debug_view_ball_xpm ) ), tr( "Toggle debug view ball" ), this ); M_show_debug_view_ball_act->setStatusTip( tr( "Show/Hide debug view ball" ) ); M_show_debug_view_ball_act->setCheckable( true ); M_show_debug_view_ball_act->setChecked( true ); connect( M_show_debug_view_ball_act, SIGNAL( triggered( bool ) ), this, SLOT( toggleShowDebugViewBall( bool ) ) ); M_show_debug_view_teammates_act = new QAction( QIcon( QPixmap( debug_view_teammate_xpm ) ), tr( "Toggle debug view teammates" ), this ); M_show_debug_view_teammates_act->setStatusTip( tr( "Show/Hide debug view teammates" ) ); M_show_debug_view_teammates_act->setCheckable( true ); M_show_debug_view_teammates_act->setChecked( true ); connect( M_show_debug_view_teammates_act, SIGNAL( triggered( bool ) ), this, SLOT( toggleShowDebugViewTeammates( bool ) ) ); M_show_debug_view_opponents_act = new QAction( QIcon( QPixmap( debug_view_opponent_xpm ) ), tr( "Toggle debug view opponents" ), this ); M_show_debug_view_opponents_act->setStatusTip( tr( "Show/Hide debug view opponents" ) ); M_show_debug_view_opponents_act->setCheckable( true ); M_show_debug_view_opponents_act->setChecked( true ); connect( M_show_debug_view_opponents_act, SIGNAL( triggered( bool ) ), this, SLOT( toggleShowDebugViewOpponents( bool ) ) ); M_show_debug_view_comment_act = new QAction( QIcon( QPixmap( debug_view_comment_xpm ) ), tr( "Toggle debug view comment" ), this ); M_show_debug_view_comment_act->setStatusTip( tr( "Show/Hide debug view comment" ) ); M_show_debug_view_comment_act->setCheckable( true ); M_show_debug_view_comment_act->setChecked( true ); connect( M_show_debug_view_comment_act, SIGNAL( triggered( bool ) ), this, SLOT( toggleShowDebugViewComment( bool ) ) ); M_show_debug_view_shape_act = new QAction( QIcon( QPixmap( debug_view_line_xpm ) ), tr( "Toggle debug view shape" ), this ); M_show_debug_view_shape_act->setStatusTip( tr( "Show/Hide debug view shape" ) ); M_show_debug_view_shape_act->setCheckable( true ); M_show_debug_view_shape_act->setChecked( true ); connect( M_show_debug_view_shape_act, SIGNAL( triggered( bool ) ), this, SLOT( toggleShowDebugViewShape( bool ) ) ); M_show_debug_view_target_act = new QAction( QIcon( QPixmap( debug_view_target_xpm ) ), tr( "Toggle debug view target" ), this ); M_show_debug_view_target_act->setStatusTip( tr( "Show/Hide debug view target" ) ); M_show_debug_view_target_act->setCheckable( true ); M_show_debug_view_target_act->setChecked( true ); connect( M_show_debug_view_target_act, SIGNAL( triggered( bool ) ), this, SLOT( toggleShowDebugViewTarget( bool ) ) ); M_show_debug_view_message_act = new QAction( QIcon( QPixmap( debug_view_message_xpm ) ), tr( "Toggle debug view message" ), this ); M_show_debug_view_message_act->setStatusTip( tr( "Show/Hide debug view message" ) ); M_show_debug_view_message_act->setCheckable( true ); M_show_debug_view_message_act->setChecked( true ); connect( M_show_debug_view_message_act, SIGNAL( triggered( bool ) ), this, SLOT( toggleShowDebugViewMessage( bool ) ) ); ////////////////////////////////////////////// // debug log view M_show_debug_log_objects_act = new QAction( QIcon( QPixmap( debug_log_view_xpm ) ), tr( "Toggle debug log objects" ), this ); M_show_debug_log_objects_act->setStatusTip( tr( "Show/Hide debug log objects" ) ); M_show_debug_log_objects_act->setCheckable( true ); M_show_debug_log_objects_act->setChecked( true ); connect( M_show_debug_log_objects_act, SIGNAL( triggered( bool ) ), this, SLOT( toggleShowDebugLogObjects( bool ) ) ); ////////////////////////////////////////////// // dir selection M_open_debug_log_dir_act = new QAction( QIcon( QPixmap( open_dir_xpm ) ), tr( "Open log dir..." ), this ); #ifdef Q_WS_MAC M_open_debug_log_dir_act->setShortcut( Qt::META + Qt::Key_O ); #else M_open_debug_log_dir_act->setShortcut( Qt::CTRL + Qt::Key_O ); #endif M_open_debug_log_dir_act->setStatusTip( tr( "Open the debug log directory" ) ); connect( M_open_debug_log_dir_act, SIGNAL( triggered() ), this, SLOT( showDebugLogDirDialog() ) ); // M_clear_data_act = new QAction( QIcon( QPixmap( clear_xpm ) ), tr( "Clear data" ), this ); M_clear_data_act->setStatusTip( tr( "Clear all data" ) ); connect( M_clear_data_act, SIGNAL( triggered() ), this, SLOT( clearAll() ) ); ////////////////////////////////////////////// // cycle control M_sync_act = new QAction( QIcon( QPixmap( sync_xpm ) ), tr( "Sync" ), this ); #ifdef Q_WS_MAC M_sync_act->setShortcut( Qt::META + Qt::Key_S ); #else M_sync_act->setShortcut( Qt::CTRL + Qt::Key_S ); #endif M_sync_act->setStatusTip( tr( "Synchronize with field canvas" ) ); connect( M_sync_act, SIGNAL( triggered() ), this, SLOT( syncCycle() ) ); M_decrement_act = new QAction( QIcon( QPixmap( logplayer_one_step_back_xpm ) ), tr( "Decrement" ), this ); #ifdef Q_WS_MAC M_decrement_act->setShortcut( Qt::META + Qt::Key_Left ); #else M_decrement_act->setShortcut( Qt::CTRL + Qt::Key_Left ); #endif M_decrement_act->setStatusTip( tr( "Decrement message cycle" ) ); connect( M_decrement_act, SIGNAL( triggered() ), this, SLOT( decrementCycle() ) ); M_increment_act = new QAction( QIcon( QPixmap( logplayer_one_step_forward_xpm ) ), tr( "Increment" ), this ); #ifdef Q_WS_MAC M_increment_act->setShortcut( Qt::META + Qt::Key_Right ); #else M_increment_act->setShortcut( Qt::CTRL + Qt::Key_Right ); #endif M_increment_act->setStatusTip( tr( "Increment message cycle" ) ); connect( M_increment_act, SIGNAL( triggered() ), this, SLOT( incrementCycle() ) ); ////////////////////////////////////////////// // debug level switches const char ** num_xpm[] = { num_1_xpm, num_2_xpm, num_3_xpm, num_4_xpm, num_5_xpm, num_6_xpm, num_7_xpm, num_8_xpm, num_9_xpm, num_10_xpm, num_11_xpm, num_12_xpm, num_13_xpm, num_14_xpm, num_15_xpm, num_16_xpm, num_17_xpm, num_18_xpm, num_19_xpm, num_20_xpm, num_21_xpm, num_22_xpm, num_23_xpm, num_24_xpm, num_25_xpm, num_26_xpm, num_27_xpm, num_28_xpm, num_29_xpm, num_30_xpm, num_31_xpm, num_32_xpm }; QSignalMapper * debug_level_mapper = new QSignalMapper( this ); connect( debug_level_mapper, SIGNAL( mapped( int ) ), this, SLOT( toggleDebugLevel( int ) ) ); for ( int i = 0; i < 32; ++i ) { QString menu_text; if ( M_debug_text[i].isEmpty() ) { menu_text = tr( "Level %1 " ).arg( i + 1 ); M_debug_level_act[i] = new QAction( QIcon( QPixmap( num_xpm[i] ) ), menu_text, this ); } else { menu_text = M_debug_text[i]; M_debug_level_act[i] = new QAction( menu_text, this ); } M_debug_level_act[i]->setStatusTip( tr( "Debug " ) + menu_text ); M_debug_level_act[i]->setCheckable( true ); connect( M_debug_level_act[i], SIGNAL( triggered() ), debug_level_mapper, SLOT( map() ) ); debug_level_mapper->setMapping( M_debug_level_act[i], i + 1 ); } }
void HeapVerifier::initializeGCCycle() { Heap* heap = m_heap; incrementCycle(); currentCycle().collectionType = heap->operationInProgress(); }