void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const IntRect& clip) { if (!m_client) return; incrementPaintCount(); m_client->paintContents(this, context, m_paintingPhase, clip); }
void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const IntRect& clip) { if (!m_client) return; if (firstPaintInvalidationTrackingEnabled()) m_debugInfo.clearAnnotatedInvalidateRects(); incrementPaintCount(); m_client->paintContents(this, context, m_paintingPhase, clip); }