void QueryTester::startQueries() { initResources(); for (int i=0;i<numQueries;i++) { QPair<int, int> resultRange; QString filter; if (i % 10 == 0) { // Override every 10th result to read all resultRange = qMakePair(1, testDataSize); filter = ". }"; } else { resultRange = randomRangeIn(testDataSize); filter = QString("FILTER ( ?t >=%1 && ?t <=%2 ) }").arg(resultRange.first).arg(resultRange.second); } QSparqlQuery select(QString("select ?u ?t {?u a nmm:MusicPiece; " "nmm:trackNumber ?t; " "nie:isLogicalPartOf <qsparql-tracker-direct-tests-concurrency-stress> " + filter)); QSparqlQueryOptions queryOptions; queryOptions.setForwardOnly(forwardOnly); QSparqlResult *result = connection->exec(select, queryOptions); resultChecker->append(result, resultRange); } }
void SonicEngine::init() { // Force to the screen size of the Nintendo DS (2 screens of 256x192) WindowMan.setWindowSize(kScreenWidth, 2 * kScreenHeight); LoadProgress progress(8); progress.step("Declare languages"); declareLanguages(); if (evaluateLanguage(true, _language)) status("Setting the language to %s", LangMan.getLanguageName(_language).c_str()); else warning("Failed to detect this game's language"); progress.step("Loading user game config"); initConfig(); initResources(progress); if (EventMan.quitRequested()) return; progress.step("Initializing internal game config"); initGameConfig(); progress.step("Successfully initialized the engine"); }
void WitcherEngine::init() { LoadProgress progress(15); progress.step("Declare languages"); declareLanguages(); if (evaluateLanguage(true, _languageText, _languageVoice)) status("Setting the language to %s text + %s voices", LangMan.getLanguageName(_languageText).c_str(), LangMan.getLanguageName(_languageVoice).c_str()); else throw Common::Exception("Failed to detect this game's language"); progress.step("Loading user game config"); initConfig(); initResources(progress); if (EventMan.quitRequested()) return; progress.step("Loading game cursors"); initCursors(); if (EventMan.quitRequested()) return; progress.step("Initializing internal game config"); initGameConfig(); progress.step("Initializing Lua subsystem"); initLua(); progress.step("Successfully initialized the engine"); }
void NWNEngine::init() { LoadProgress progress(21); progress.step("Detecting game version"); detectVersion(); progress.step("Loading user game config"); initConfig(); checkConfig(); if (EventMan.quitRequested()) return; progress.step("Declare string encodings"); declareEncodings(); initResources(progress); if (EventMan.quitRequested()) return; progress.step("Loading game cursors"); initCursors(); if (EventMan.quitRequested()) return; progress.step("Initializing internal game config"); initGameConfig(); progress.step("Starting script system"); _scriptFuncs = new ScriptFunctions(); progress.step("Successfully initialized the engine"); }
void NWN2Engine::init() { LoadProgress progress(21); progress.step("Declare languages"); declareLanguages(); if (evaluateLanguage(true, _language)) status("Setting the language to %s", LangMan.getLanguageName(_language).c_str()); else warning("Failed to detect this game's language"); LangMan.setCurrentLanguage(_language); progress.step("Loading user game config"); initConfig(); initResources(progress); if (EventMan.quitRequested()) return; progress.step("Loading game cursors"); initCursors(); if (EventMan.quitRequested()) return; progress.step("Initializing internal game config"); initGameConfig(); progress.step("Successfully initialized the engine"); }
Service_impl::Service_impl (char* devMgr_ior, char* _name) : component_running_mutex(), component_running(&component_running_mutex) { LOG_TRACE(Service_impl, "Constructing Device") initResources(devMgr_ior, _name); LOG_TRACE(Service_impl, "Done Constructing Device") }
QT_BEGIN_NAMESPACE QEglFSIntegration::QEglFSIntegration() { mDisableInputHandlers = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISABLE_INPUT"); initResources(); }
BaseFileManager::BaseFileManager(Common::Language lang, bool detectionMode) { _detectionMode = detectionMode; _language = lang; _resources = nullptr; initResources(); initPaths(); registerPackages(); }
QWaylandMaterialDecoration::QWaylandMaterialDecoration() : QWaylandAbstractDecoration(), m_clicking(None), m_backgroundColor("#455a64"), m_iconColor("#b4ffffff"), m_textColor("#ffffff") { initResources(); QTextOption option(Qt::AlignHCenter | Qt::AlignVCenter); option.setWrapMode(QTextOption::NoWrap); m_windowTitle.setTextOption(option); }
void QQuickHandlersModule::defineModule() { initResources(); const char uri[] = "Qt.labs.handlers"; int majorVersion = 1; int minorVersion = 0; qt_quickhandlers_defineModule(uri, majorVersion, minorVersion); }
Common::Error Parallaction_br::init() { _screenWidth = 640; _screenHeight = 400; if (getPlatform() == Common::kPlatformPC) { if (getFeatures() & GF_DEMO) { _disk = new DosDemoDisk_br(this); } else { _disk = new DosDisk_br(this); } _disk->setLanguage(2); // NOTE: language is now hardcoded to English. Original used command-line parameters. MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM); MidiDriver *driver = MidiDriver::createMidi(dev); _soundManI = new DosSoundMan_br(this, driver); } else { _disk = new AmigaDisk_br(this); _disk->setLanguage(2); // NOTE: language is now hardcoded to English. Original used command-line parameters. _soundManI = new AmigaSoundMan_br(this); } _disk->init(); _soundMan = new SoundMan(_soundManI); initResources(); initFonts(); _locationParser = new LocationParser_br(this); _locationParser->init(); _programParser = new ProgramParser_br(this); _programParser->init(); _cmdExec = new CommandExec_br(this); _programExec = new ProgramExec_br(this); _walker = new PathWalker_BR; _part = -1; _nextPart = -1; _subtitle[0] = 0; _subtitle[1] = 0; memset(_zoneFlags, 0, sizeof(_zoneFlags)); _countersNames = 0; _saveLoad = new SaveLoad_br(this, _saveFileMan); initInventory(); setupBalloonManager(); Parallaction::init(); return Common::kNoError; }
void MachinekitHalRemoteControlsPlugin::registerTypes(const char *uri) { initResources(); // @uri Machinekit.HalRemote.Controls Q_ASSERT(uri == QLatin1String("Machinekit.HalRemote.Controls")); const QString filesLocation = fileLocation(); for (int i = 0; i < int(sizeof(qmldir)/sizeof(qmldir[0])); i++) { qmlRegisterType(QUrl(filesLocation + "/" + qmldir[i].type + ".qml"), uri, qmldir[i].major, qmldir[i].minor, qmldir[i].type); } }
QT_BEGIN_NAMESPACE void QQuickItemsModule::defineModule() { initResources(); QByteArray name = "QtQuick"; int majorVersion = 2; int minorVersion = 0; qt_quickitems_defineModule(name, majorVersion, minorVersion); }
/*! \class Qt3D::QRenderAspectPrivate \internal */ QRenderAspectPrivate::QRenderAspectPrivate(QRenderAspect::RenderType type) : QAbstractAspectPrivate() , m_renderer(new Render::Renderer(type)) , m_surfaceEventFilter(new Render::PlatformSurfaceFilter(m_renderer)) , m_surface(Q_NULLPTR) , m_time(0) , m_initialized(false) , m_shuttingDown(false) { initResources(); m_aspectType = QAbstractAspect::AspectRenderer; }
QT_BEGIN_NAMESPACE QEglFSIntegration::QEglFSIntegration() : m_display(EGL_NO_DISPLAY), m_inputContext(0), m_fontDb(new QGenericUnixFontDatabase), m_services(new QGenericUnixServices), m_kbdMgr(0), m_disableInputHandlers(false) { m_disableInputHandlers = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISABLE_INPUT"); initResources(); }
QT_BEGIN_NAMESPACE void QQuickParticlesModule::defineModule() { initResources(); const char* uri = "QtQuick.Particles"; qmlRegisterType<QQuickParticleSystem>(uri, 2, 0, "ParticleSystem"); qmlRegisterType<QQuickParticleGroup>(uri, 2, 0, "ParticleGroup"); qmlRegisterType<QQuickImageParticle>(uri, 2, 0, "ImageParticle"); qmlRegisterType<QQuickCustomParticle>(uri, 2, 0, "CustomParticle"); qmlRegisterType<QQuickItemParticle>(uri, 2, 0, "ItemParticle"); qmlRegisterType<QQuickParticleEmitter>(uri, 2, 0, "Emitter"); qmlRegisterType<QQuickTrailEmitter>(uri, 2, 0, "TrailEmitter"); qmlRegisterType<QQuickEllipseExtruder>(uri, 2, 0, "EllipseShape"); qmlRegisterType<QQuickRectangleExtruder>(uri, 2, 0, "RectangleShape"); qmlRegisterType<QQuickLineExtruder>(uri, 2, 0, "LineShape"); qmlRegisterType<QQuickMaskExtruder>(uri, 2, 0, "MaskShape"); qmlRegisterType<QQuickPointDirection>(uri, 2, 0, "PointDirection"); qmlRegisterType<QQuickAngleDirection>(uri, 2, 0, "AngleDirection"); qmlRegisterType<QQuickTargetDirection>(uri, 2, 0, "TargetDirection"); qmlRegisterType<QQuickCumulativeDirection>(uri, 2, 0, "CumulativeDirection"); qmlRegisterType<QQuickCustomAffector>(uri, 2, 0, "Affector"); qmlRegisterType<QQuickWanderAffector>(uri, 2, 0, "Wander"); qmlRegisterType<QQuickFrictionAffector>(uri, 2, 0, "Friction"); qmlRegisterType<QQuickAttractorAffector>(uri, 2, 0, "Attractor"); qmlRegisterType<QQuickGravityAffector>(uri, 2, 0, "Gravity"); qmlRegisterType<QQuickAgeAffector>(uri, 2, 0, "Age"); qmlRegisterType<QQuickSpriteGoalAffector>(uri, 2, 0, "SpriteGoal"); qmlRegisterType<QQuickGroupGoalAffector>(uri, 2, 0, "GroupGoal"); qmlRegisterType<QQuickTurbulenceAffector>(uri, 2, 0 , "Turbulence"); //Exposed just for completeness qmlRegisterUncreatableType<QQuickParticleAffector>(uri, 2, 0, "ParticleAffector", QStringLiteral("Abstract type. Use one of the inheriting types instead.")); qmlRegisterUncreatableType<QQuickParticlePainter>(uri, 2, 0, "ParticlePainter", QStringLiteral("Abstract type. Use one of the inheriting types instead.")); qmlRegisterUncreatableType<QQuickParticleExtruder>(uri, 2, 0, "ParticleExtruder", QStringLiteral("Abstract type. Use one of the inheriting types instead.")); qmlRegisterUncreatableType<QQuickDirection>(uri, 2, 0, "NullVector", QStringLiteral("Abstract type. Use one of the inheriting types instead.")); }
int main ( ) { int main_ret = 0; struct Game game; assert (initResources (&game) == 0); SDL_Log ("All game resources initialised\n`"); while (!game.should_exit) { game.game_state_processors [game.game_state] (&game); } close (&game); return 0; }
void OgreWidget::initOgreSystem() { m_ogreRoot = new Ogre::Root(); Ogre::RenderSystem * renderSystem = m_ogreRoot->getRenderSystemByName("OpenGL Rendering Subsystem"); m_ogreRoot->setRenderSystem(renderSystem); m_ogreRoot->initialise(false); m_sceneManager = m_ogreRoot->createSceneManager(Ogre::ST_GENERIC); Ogre::NameValuePairList viewConfig; Ogre::String widgetHandle; #ifdef Q_WS_WIN widgetHandle = Ogre::StringConverter::toString((size_t)winId()); viewConfig["externalWindowHandle"] = widgetHandle; #else QX11Info xInfo = x11Info(); widgetHandle = Ogre::StringConverter::toString(reinterpret_cast<unsigned long>(xInfo.display())) + ":" + Ogre::StringConverter::toString(static_cast<unsigned int>(xInfo.screen())) + ":" + Ogre::StringConverter::toString(static_cast<unsigned long>(parentWidget()->winId())); viewConfig["parentWindowHandle"] = widgetHandle; #endif m_renderWindow = m_ogreRoot->createRenderWindow("Ogre rendering window", width(), height(), false, &viewConfig); #ifndef Q_WS_WIN WId window_id; m_renderWindow->getCustomAttribute("WINDOW", &window_id); create(window_id); #endif m_camera = new Camera(m_sceneManager->createCamera("myCamera")); m_camera->reset(); m_camera->getCamera()->setAspectRatio(Ogre::Real(width()) / Ogre::Real(height())); m_camera->getCamera()->setNearClipDistance(Ogre::Real(0.1)); m_viewport = m_renderWindow->addViewport(m_camera->getCamera()); m_viewport->setBackgroundColour(Ogre::ColourValue(0.5, 0.5, 0.5)); m_selectionBuffer = new SelectionBuffer(m_sceneManager, m_renderWindow); initResources(); initScene(); }
void AWidget::initializeGL() { setCurrentScene(NULL); initializeGLFunctions(); qglClearColor(Qt::black); //glEnable(GL_DEPTH_TEST); glEnable(GL_CULL_FACE); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); initDefalutShaderProgram(); initResources(); m_timer.start(15, this); }
int stage::run() { //Initialize GLFW if(!glfwInit()) throw std::runtime_error("glfwInit failed"); //Create Window window = glfwCreateWindow(screen_width, screen_height, "Renderer", NULL, NULL); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(window); //Enable V-Sync glfwSwapInterval(1); //Initialize GLEW glewExperimental = GL_TRUE; GLenum glew_status = glewInit(); if (glew_status != GLEW_OK) { fprintf(stderr, "Error: %s\n", glewGetErrorString(glew_status)); return 1; } if (!GLEW_VERSION_2_0) { fprintf(stderr, "Error: your graphic card does not support OpenGL 2.0\n"); return 1; } //Begin Process if(initResources()) { linkUniforms(); init_glSettings(); update_loop(); } freeResources(); glfwDestroyWindow(window); glfwTerminate(); return 0; }
void KotOREngine::init() { initConfig(); checkConfig(); if (EventMan.quitRequested()) return; initResources(); if (EventMan.quitRequested()) return; initCursors(); if (EventMan.quitRequested()) return; initGameConfig(); }
void QQmlQtQuick2Module::defineModule() { initResources(); QQuick_initializeProviders(); QQuickUtilModule::defineModule(); QQmlEnginePrivate::defineQtQuick2Module(); QQuickItemsModule::defineModule(); qmlRegisterUncreatableType<QQuickApplication>("QtQuick",2,0,"Application", QQuickApplication::tr("Application is an abstract class")); QQuickValueTypes::registerValueTypes(); if (QQmlEngineDebugService::isDebuggingEnabled()) { QQmlEngineDebugService::instance()->setStatesDelegate( new QQmlQtQuick2DebugStatesDelegate); } }
void QtQuickControlsPlugin::registerTypes(const char *uri) { initResources(); qmlRegisterType<QQuickAction>(uri, 1, 0, "Action"); qmlRegisterType<QQuickExclusiveGroup>(uri, 1, 0, "ExclusiveGroup"); qmlRegisterType<QQuickMenu>(uri, 1, 0, "MenuPrivate"); qmlRegisterType<QQuickMenuBar>(uri, 1, 0, "MenuBarPrivate"); qmlRegisterType<QQuickMenuItem>(uri, 1, 0, "MenuItem"); qmlRegisterUncreatableType<QQuickMenuItemType>(uri, 1, 0, "MenuItemType", QLatin1String("Do not create objects of type MenuItemType")); qmlRegisterType<QQuickMenuSeparator>(uri, 1, 0, "MenuSeparator"); qmlRegisterUncreatableType<QQuickMenuBase>(uri, 1, 0, "MenuBase", QLatin1String("Do not create objects of type MenuBase")); qmlRegisterUncreatableType<QQuickStack>(uri, 1, 0, "Stack", QLatin1String("Do not create objects of type Stack")); qmlRegisterUncreatableType<QQuickSelectionMode>(uri, 1, 1, "SelectionMode", QLatin1String("Do not create objects of type SelectionMode")); const QString filesLocation = fileLocation(); for (int i = 0; i < int(sizeof(qmldir)/sizeof(qmldir[0])); i++) qmlRegisterType(QUrl(filesLocation + "/" + qmldir[i].type + ".qml"), uri, qmldir[i].major, qmldir[i].minor, qmldir[i].type); }
void NWNEngine::init() { initConfig(); checkConfig(); if (EventMan.quitRequested()) return; initResources(); if (EventMan.quitRequested()) return; initCursors(); if (EventMan.quitRequested()) return; initGameConfig(); _scriptFuncs = new ScriptFunctions(); }
void MachinekitApplicationPlugin::registerTypes(const char *uri) { initResources(); // Verify that the version of the library that we linked against is // compatible with the version of the headers we compiled against. GOOGLE_PROTOBUF_VERIFY_VERSION; // @uri Machinekit.Application qmlRegisterType<QApplicationConfig>(uri, 1, 0, "ApplicationConfig"); qmlRegisterType<QApplicationConfigItem>(uri, 1, 0, "ApplicationConfigItem"); qmlRegisterType<QApplicationConfigFilter>(uri, 1, 0, "ApplicationConfigFilter"); qmlRegisterType<QApplicationDescription>(uri, 1, 0, "ApplicationDescription"); qmlRegisterType<QApplicationStatus>(uri, 1, 0, "ApplicationStatus"); qmlRegisterType<QApplicationCommand>(uri, 1, 0, "ApplicationCommand"); qmlRegisterType<QApplicationError>(uri, 1, 0, "ApplicationError"); qmlRegisterType<QApplicationFile>(uri, 1, 0, "ApplicationFile"); qmlRegisterType<QLocalSettings>(uri, 1, 0, "LocalSettings"); const QString filesLocation = fileLocation(); for (int i = 0; i < int(sizeof(qmldir)/sizeof(qmldir[0])); i++) { qmlRegisterType(QUrl(filesLocation + "/" + qmldir[i].type + ".qml"), uri, qmldir[i].major, qmldir[i].minor, qmldir[i].type); } }
QT_BEGIN_NAMESPACE /*! \class QDesignerComponents \brief The QDesignerComponents class provides a central resource for the various components used in the \QD user interface. \inmodule QtDesigner \internal The QDesignerComponents class is a factory for each of the standard components present in the \QD user interface. It is mostly useful for developers who want to implement a standalone form editing environment using \QD's components, or who need to integrate \QD's components into an existing integrated development environment (IDE). \sa QDesignerFormEditorInterface, QDesignerObjectInspectorInterface, QDesignerPropertyEditorInterface, QDesignerWidgetBoxInterface */ /*! Initializes the resources used by the components.*/ void QDesignerComponents::initializeResources() { initResources(); }
void Engine::exec() { LOGME_CALL("Engine::exec"); LOGME_DEBUG("Initializing window"); if(!initWindow()) { throw std::runtime_error("Window initialization failed"); } LOGME_DEBUG("Initializing engine state stack"); if (!initStateStack()) { throw std::runtime_error("State stack initialization failed"); } LOGME_DEBUG("Initializing resources"); if (!initResources()) { throw std::runtime_error("Resource initialization failed"); } #ifdef MVE_LUA_ENABLED LOGME_DEBUG("Initializing LUA scripts"); if(!initScripts()) { throw std::runtime_error("Script initialization failed"); } #endif if (!initEngine()) { throw std::runtime_error("Engine initialization failed"); } LOGME_DEBUG("Initialization success"); sf::Clock clock; sf::Time timeSinceLastUpdate(sf::Time::Zero); sf::Event event; sf::Text debugFpsText; sf::Time debugUpdateTime(sf::Time::Zero); std::size_t debugFramesCount(0); // TODO: Find nice font on a good licence terms for debug purposes sf::Font font; if (!font.loadFromFile("assets/GRUPO3.ttf")) { throw std::runtime_error("Cannot load font"); } // TODO: Magic numbers debugFpsText.setFont(font); debugFpsText.setCharacterSize(14); debugFpsText.setColor(sf::Color::White); debugFpsText.setPosition(5.f, 5.f); debugFpsText.setString(""); sf::RenderWindow& window = getWindow(); mve::StateStack& stateStack = getStateStack(); // TODO: API to set pixel scale factor // TODO: API to have multiple views managed by Engine or some its component // sf::View scaledView(window.getDefaultView()); sf::View scaledView(sf::Vector2f(160, 120), sf::Vector2f(320, 240)); // Main loop onLoopStarted(); while (window.isOpen()) { window.setView(scaledView); sf::Time dt = clock.restart(); timeSinceLastUpdate += dt; // We need to catch up with logic and input handling first while (timeSinceLastUpdate > TimePerFrame) { timeSinceLastUpdate -= TimePerFrame; // Process input while (window.pollEvent(event)) { if (!onEventHandle(event)) { continue; } stateStack.handleEvent(event); if (event.type == sf::Event::Closed) { stateStack.clearRequest(); } } // Update logic by the constant time TimePerFrame onLogicUpdate(TimePerFrame); stateStack.update(TimePerFrame); // No state on the stack means no client to handle the logic if (stateStack.isEmpty()) { window.close(); } } const bool displayFps = getDisplayFps(); if (displayFps) { debugUpdateTime += dt; ++debugFramesCount; if (debugUpdateTime >= sf::seconds(1.f)) { onFpsUpdate(debugFramesCount); debugFpsText.setString("FPS: " + utils::toString(debugFramesCount)); debugUpdateTime -= sf::seconds(1.f); debugFramesCount = 0; } } window.clear(mBgColor); onRenderStarted(); stateStack.draw(); window.setView(window.getDefaultView()); if (displayFps) { window.draw(debugFpsText); } onRenderFinished(); window.display(); } onLoopFinished(); }
HRESULT Frame::CheckMediaType(const CMediaType *media ) { vi = (VIDEOINFO *)media->Format(); if(!vi) return E_FAIL; if(!IsEqualGUID( *media->Subtype(), MEDIASUBTYPE_RGB24)) return E_FAIL; bmih = vi->bmiHeader; pixelbytes = vi->bmiHeader.biBitCount / 8; v_width = vi->bmiHeader.biWidth; v_height = vi->bmiHeader.biHeight; if( config->V_WIN_WIDTH < v_width ){ /*float scale = (float)v_width / (float)config->V_WIN_WIDTH; v_display_width = config->V_WIN_WIDTH; v_display_height = (int) ((float)v_height/scale); if(v_display_height%2) v_display_height++; //multiple of two*/ config->FUZZY->sizeFrame( &v_display_width, &v_display_height, config->V_WIN_WIDTH, config->V_WIN_HEIGHT, v_width, v_height, 1); }else{ v_display_width = v_width; v_display_height = v_height; } w_width = v_display_width < config->V_WIN_WIDTH-(2*config->V_WIN_BORDER) ? config->V_WIN_WIDTH : v_display_width + (2*config->V_WIN_BORDER); w_height = v_display_height < config->V_WIN_HEIGHT-(2*config->V_WIN_BORDER)-config->V_MSG_STRIP_SIZE ? config->V_WIN_HEIGHT : v_display_height + (2*config->V_WIN_BORDER) + config->V_MSG_STRIP_SIZE ; w_width += ( 2 * GetSystemMetrics(SM_CYFRAME) ); w_height += ( 2 * GetSystemMetrics(SM_CYMENU)) + ( 2 * GetSystemMetrics(SM_CYFRAME)) + GetSystemMetrics(SM_CYCAPTION); SetWindowPos(hwnd,0,CW_USEDEFAULT, CW_USEDEFAULT, w_width, w_height, SWP_NOZORDER|SWP_NOMOVE); if(debug) { printf("Frame::CheckMediaType xoffset = %d, yoffset = %d\n", GetSystemMetrics(SM_CXFRAME) * 2, GetSystemMetrics(SM_CYMENU) + GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYCAPTION) ); printf("Frame::CheckMediaType Video %dx%d (bytes per pixel rgb %d )\n", v_width, v_height, pixelbytes); printf("Frame::CheckMediaType Window %dx%d \n", w_width, w_height); } RECT r; GetClientRect(hwnd, &r); c_width = r.right - r.left; c_height = r.bottom - r.top; if(debug) { printf("Frame::CheckMediaType Client %dx%d \n", c_width, c_height); printf("Frame::CheckMediaType Client %d,%d %d,%d\n", r.right, r.left, r.bottom, r.top); } initResources(); return S_OK; }
QDesignerFormEditorInterface::QDesignerFormEditorInterface(QObject *parent) : QObject(parent), d(new QDesignerFormEditorInterfacePrivate()) { initResources(); }
Common::Error Parallaction_ns::init() { _screenWidth = 320; _screenHeight = 200; if (getPlatform() == Common::kPlatformPC) { _disk = new DosDisk_ns(this); } else { if (getFeatures() & GF_DEMO) { strcpy(_location._name, "fognedemo"); } _disk = new AmigaDisk_ns(this); } _disk->init(); if (getPlatform() == Common::kPlatformPC) { _soundManI = new DosSoundMan_ns(this); _soundManI->setMusicVolume(ConfMan.getInt("music_volume")); } else { _soundManI = new AmigaSoundMan_ns(this); } _soundMan = new SoundMan(_soundManI); initResources(); initFonts(); _locationParser = new LocationParser_ns(this); _locationParser->init(); _programParser = new ProgramParser_ns(this); _programParser->init(); _cmdExec = new CommandExec_ns(this); _programExec = new ProgramExec_ns(this); _walker = new PathWalker_NS(this); _sarcophagusDeltaX = 0; _movingSarcophagus = false; _freeSarcophagusSlotX = INITIAL_FREE_SARCOPHAGUS_SLOT_X; num_foglie = 0; _intro = false; _inTestResult = false; _location._animations.push_front(_char._ani); _saveLoad = new SaveLoad_ns(this, _saveFileMan); initInventory(); setupBalloonManager(); _score = 1; _testResultLabels[0] = 0; _testResultLabels[1] = 0; Parallaction::init(); return Common::kNoError; }