int main(int argc, char *argv[]) { // initialize the GLUT library. glutInit(&argc, argv); // set the display mode glutInitDisplayMode(GLUT_RGBA | GLUT_ALPHA | GLUT_DEPTH | GLUT_DOUBLE); // set the window size glutInitWindowSize(windowWidth, windowHeight); // creates a top-level window. glutCreateWindow("LengXuegang's Homework"); // initialize the extension entry points GLenum error = glewInit(); if (GLEW_OK != error) { fprintf(stderr, "Error: %s\n", glewGetErrorString(error)); exit(-1); } FreeImage_Initialise(false); const char *version = FreeImage_GetVersion(); fprintf(stdout, "version: %s", version); const char *copyright = FreeImage_GetCopyrightMessage(); fprintf(stdout, "copyright: %s", copyright); initPrograms(); GLint n = initVertex(); if (n < 0) { fprintf(stderr, "init vertex failed"); exit(-1); } GLint uModelMatrix = glGetUniformLocation(program->getProgramID(), "u_ModelMatrix"); // GLint uMvpMatrix = glGetUniformLocation(program, "u_MvpMatrix"); GLint uNormalMatrix = glGetUniformLocation(program->getProgramID(), "u_NormalMatrix"); GLint uLightColor = glGetUniformLocation(program->getProgramID(), "u_LightColor"); GLint uLightPosition = glGetUniformLocation(program->getProgramID(), "u_LightPosition"); GLint uAmbientLight = glGetUniformLocation(program->getProgramID(), "u_AmbientLight"); glUniform3f(uLightColor, 0.5, 0.9, 0.1); glUniform3f(uLightPosition, 1.0, 2.0, 3.0); glUniform3f(uAmbientLight, 0.6, 0.6, 0.6); // glUniformMatrix4fv(uModelMatrix, ) // glUniformMatrix4fv(uNormalMatrix, ) // sets the display callback for the current window. glutDisplayFunc(display); // sets the reshape callback for the current window. glutReshapeFunc(reshape); // sets the special keyboard callback for the current window. // glutSpecialFunc(specialKey); // enters the GLUT event processing loop. glutMainLoop(); return 0; }
// FIELD FUNCTIONS void Field::create() { if (is_debugging) cout << "Calling Field::create()\n"; addBombs(); initNumbers(); VA = sf::VertexArray(sf::Quads, 4*size.x*size.y); initVertex(); makeRandomSpecial(); m_state = INITIALIZED; cout << "Bombs left: " << no_bombs << endl; }
int main(int argc, char const *argv[]) { FILE *file; int j = 0; vertexPtr rear = NULL; char target1[100], target2[100]; char* buf = (char*)malloc(sizeof(char) * MAX_BUFFER); for (int i = 1; i < argc; ++i) { char* arg = argv[i]; if ((file = fopen(arg, "r")) == NULL) { printf("Cannot open file %s!\n", argv[0]); } else { contPtr info = (contPtr)malloc(sizeof(struct contacts)); info->name = arg; if (rear == NULL) { rear = initVertex(info); } while ((j = fgets(buf, MAX_BUFFER, file)) != NULL) { for (j = 0; buf[j] != '\n'; ++j); buf[j] = '\0'; rear = addVertexRelationOnName(rear, arg, buf); //free(buf); buf = (char*)malloc(sizeof(char) * MAX_BUFFER); } } } while (1) { printf("Please input two target name:\n"); scanf("%s%s", target1, target2); vertexPtr target = getVertexBasedOnName(rear, target2); if (target == NULL) { printf("Don't has %s on the graph!\n", target2); break; } vertexPtr src = getVertexBasedOnName(rear, target1); if (src== NULL) { printf("Don't has %s on the graph!\n", target1); break; } bool e = DFS(src, target); if (e == FALSE) { printf("They don't have any relationship on the graph\n"); } else { printf("\n"); } } /* code */ system("PAUSE"); return 0; }