예제 #1
0
파일: intel_pixel.c 프로젝트: beligit/psx4m
static void do_draw_pix( GLcontext *ctx,
			 GLint x, GLint y, GLsizei width, GLsizei height,
			 GLint pitch,
			 const void *pixels,
			 GLuint dest )
{
   intelContextPtr intel = INTEL_CONTEXT(ctx);
   __DRIdrawablePrivate *dPriv = intel->driDrawable;
   drm_clip_rect_t *box = dPriv->pClipRects;
   int nbox = dPriv->numClipRects;
   int i;
   int src_offset = intelAgpOffsetFromVirtual( intel, pixels);
   int src_pitch = pitch;

   assert(src_offset != ~0);  /* should be caught earlier */

   if (INTEL_DEBUG & DEBUG_PIXEL)
      fprintf(stderr, "%s\n", __FUNCTION__);

   intelFlush( &intel->ctx );
   LOCK_HARDWARE( intel );
   if (ctx->DrawBuffer)
   {
      y -= height;			/* cope with pixel zoom */
   
      if (!clip_pixelrect(ctx, ctx->DrawBuffer,
			  &x, &y, &width, &height)) {
	 UNLOCK_HARDWARE( intel );
	 return;
      }

      y = dPriv->h - y - height; 	/* convert from gl to hardware coords */
      x += dPriv->x;
      y += dPriv->y;

      for (i = 0 ; i < nbox ; i++ )
      {
	 GLint bx, by, bw, bh;
	 if (intersect_region(box + i, x, y, width, height,
			      &bx, &by, &bw, &bh)) {
            intelEmitCopyBlitLocked( intel,
                                     intel->intelScreen->cpp,
                                     src_pitch, src_offset,
                                     intel->intelScreen->front.pitch,
                                     intel->drawRegion->offset,
                                     bx - x, by - y,
                                     bx, by,
                                     bw, bh );
         }
      }
   }
   UNLOCK_HARDWARE( intel );
   intelFinish( &intel->ctx );
}
예제 #2
0
static void do_draw_pix( GLcontext *ctx,
			 GLint x, GLint y, GLsizei width, GLsizei height,
			 GLint pitch,
			 const void *pixels,
			 GLuint dest )
{
   intelContextPtr intel = INTEL_CONTEXT(ctx);
   __DRIdrawablePrivate *dPriv = intel->driDrawable;
   drm_clip_rect_t *box = dPriv->pClipRects;
   int nbox = dPriv->numClipRects;
   int i;
   int size;
   int src_offset = intelAgpOffsetFromVirtual( intel, pixels);
   int src_pitch = pitch;

   if (INTEL_DEBUG & DEBUG_PIXEL)
      fprintf(stderr, "%s\n", __FUNCTION__);

   intelFlush( &intel->ctx );
   LOCK_HARDWARE( intel );
   if (ctx->DrawBuffer)
   {
      y -= height;			/* cope with pixel zoom */
   
      if (!clip_pixelrect(ctx, ctx->DrawBuffer,
			  &x, &y, &width, &height,
			  &size)) {
	 UNLOCK_HARDWARE( intel );
	 return;
      }

      y = dPriv->h - y - height; 	/* convert from gl to hardware coords */
      x += dPriv->x;
      y += dPriv->y;


      for (i = 0 ; i < nbox ; i++ )
      {
	 GLint bx = box[i].x1;
	 GLint by = box[i].y1;
	 GLint bw = box[i].x2 - bx;
	 GLint bh = box[i].y2 - by;

	 if (bx < x) bw -= x - bx, bx = x;
	 if (by < y) bh -= y - by, by = y;
	 if (bx + bw > x + width) bw = x + width - bx;
	 if (by + bh > y + height) bh = y + height - by;
	 if (bw <= 0) continue;
	 if (bh <= 0) continue;

	 intelEmitCopyBlitLocked( intel,
			    intel->intelScreen->cpp,
			    src_pitch, src_offset,
			    intel->intelScreen->frontPitch,
			      intel->drawOffset,
			    bx - x, by - y,
			    bx, by,
			    bw, bh );
      }
   }
   UNLOCK_HARDWARE( intel );
   intelFinish( &intel->ctx );
}
예제 #3
0
파일: intel_pixel.c 프로젝트: beligit/psx4m
static GLboolean
intelTryReadPixels( GLcontext *ctx,
		  GLint x, GLint y, GLsizei width, GLsizei height,
		  GLenum format, GLenum type,
		  const struct gl_pixelstore_attrib *pack,
		  GLvoid *pixels )
{
   intelContextPtr intel = INTEL_CONTEXT(ctx);
   GLint size = 0; /* not really used */
   GLint pitch = pack->RowLength ? pack->RowLength : width;

   if (INTEL_DEBUG & DEBUG_PIXEL)
      fprintf(stderr, "%s\n", __FUNCTION__);

   /* Only accelerate reading to agp buffers.
    */
   if ( !intelIsAgpMemory(intel, pixels, 
			pitch * height * intel->intelScreen->cpp ) ) {
      if (INTEL_DEBUG & DEBUG_PIXEL)
	 fprintf(stderr, "%s: dest not agp\n", __FUNCTION__);
      return GL_FALSE;
   }

   /* Need GL_PACK_INVERT_MESA to cope with upsidedown results from
    * blitter:
    */
   if (!pack->Invert) {
      if (INTEL_DEBUG & DEBUG_PIXEL)
	 fprintf(stderr, "%s: MESA_PACK_INVERT not set\n", __FUNCTION__);
      return GL_FALSE;
   }

   if (!check_color(ctx, type, format, pack, pixels, size, pitch))
      return GL_FALSE;

   switch ( intel->intelScreen->cpp ) {
   case 4:
      break;
   default:
      return GL_FALSE;
   }


   /* Although the blits go on the command buffer, need to do this and
    * fire with lock held to guarentee cliprects and drawing offset are
    * correct.
    *
    * This is an unusual situation however, as the code which flushes
    * a full command buffer expects to be called unlocked.  As a
    * workaround, immediately flush the buffer on aquiring the lock.
    */
   intelFlush( &intel->ctx );
   LOCK_HARDWARE( intel );
   {
      __DRIdrawablePrivate *dPriv = intel->driDrawable;
      int nbox = dPriv->numClipRects;
      int src_offset = intel->readRegion->offset;
      int src_pitch = intel->intelScreen->front.pitch;
      int dst_offset = intelAgpOffsetFromVirtual( intel, pixels);
      drm_clip_rect_t *box = dPriv->pClipRects;
      int i;

      assert(dst_offset != ~0);  /* should have been caught above */

      if (!clip_pixelrect(ctx, ctx->ReadBuffer, &x, &y, &width, &height)) {
	 UNLOCK_HARDWARE( intel );
	 if (INTEL_DEBUG & DEBUG_PIXEL)
	    fprintf(stderr, "%s totally clipped -- nothing to do\n",
		    __FUNCTION__);
	 return GL_TRUE;
      }

      /* convert to screen coords (y=0=top) */
      y = dPriv->h - y - height;
      x += dPriv->x;
      y += dPriv->y;

      if (INTEL_DEBUG & DEBUG_PIXEL)
	 fprintf(stderr, "readpixel blit src_pitch %d dst_pitch %d\n",
		 src_pitch, pitch);

      /* We don't really have to do window clipping for readpixels.
       * The OpenGL spec says that pixels read from outside the
       * visible window region (pixel ownership) have undefined value.
       */
      for (i = 0 ; i < nbox ; i++)
      {
         GLint bx, by, bw, bh;
         if (intersect_region(box+i, x, y, width, height,
                              &bx, &by, &bw, &bh)) {
            intelEmitCopyBlitLocked( intel,
                                     intel->intelScreen->cpp,
                                     src_pitch, src_offset,
                                     pitch, dst_offset,
                                     bx, by,
                                     bx - x, by - y,
                                     bw, bh );
         }
      }
   }
   UNLOCK_HARDWARE( intel );
   intelFinish( &intel->ctx );

   return GL_TRUE;
}
예제 #4
0
static GLboolean
intelTryReadPixels( GLcontext *ctx,
		  GLint x, GLint y, GLsizei width, GLsizei height,
		  GLenum format, GLenum type,
		  const struct gl_pixelstore_attrib *pack,
		  GLvoid *pixels )
{
   intelContextPtr intel = INTEL_CONTEXT(ctx);
   GLint size = 0;
   GLint pitch = pack->RowLength ? pack->RowLength : width;

   if (INTEL_DEBUG & DEBUG_PIXEL)
      fprintf(stderr, "%s\n", __FUNCTION__);

   /* Only accelerate reading to agp buffers.
    */
   if ( !intelIsAgpMemory(intel, pixels, 
			pitch * height * intel->intelScreen->cpp ) ) {
      if (INTEL_DEBUG & DEBUG_PIXEL)
	 fprintf(stderr, "%s: dest not agp\n", __FUNCTION__);
      return GL_FALSE;
   }

   /* Need GL_PACK_INVERT_MESA to cope with upsidedown results from
    * blitter:
    */
   if (!pack->Invert) {
      if (INTEL_DEBUG & DEBUG_PIXEL)
	 fprintf(stderr, "%s: MESA_PACK_INVERT not set\n", __FUNCTION__);
      return GL_FALSE;
   }

   if (!check_color(ctx, type, format, pack, pixels, size, pitch))
      return GL_FALSE;

   switch ( intel->intelScreen->cpp ) {
   case 4:
      break;
   default:
      return GL_FALSE;
   }


   /* Although the blits go on the command buffer, need to do this and
    * fire with lock held to guarentee cliprects and drawOffset are
    * correct.
    *
    * This is an unusual situation however, as the code which flushes
    * a full command buffer expects to be called unlocked.  As a
    * workaround, immediately flush the buffer on aquiring the lock.
    */
   intelFlush( &intel->ctx );
   LOCK_HARDWARE( intel );
   {
      __DRIdrawablePrivate *dPriv = intel->driDrawable;
      int nbox = dPriv->numClipRects;
      int src_offset = intel->drawOffset;
      int src_pitch = intel->intelScreen->frontPitch;
      int dst_offset = intelAgpOffsetFromVirtual( intel, pixels);
      drm_clip_rect_t *box = dPriv->pClipRects;
      int i;

      if (!clip_pixelrect(ctx, ctx->ReadBuffer, &x, &y, &width, &height,
			  &size)) {
	 UNLOCK_HARDWARE( intel );
	 if (INTEL_DEBUG & DEBUG_PIXEL)
	    fprintf(stderr, "%s totally clipped -- nothing to do\n",
		    __FUNCTION__);
	 return GL_TRUE;
      }


      y = dPriv->h - y - height;
      x += dPriv->x;
      y += dPriv->y;


      if (INTEL_DEBUG & DEBUG_PIXEL)
	 fprintf(stderr, "readpixel blit src_pitch %d dst_pitch %d\n",
		 src_pitch, pitch);

      for (i = 0 ; i < nbox ; i++)
      {
	 GLint bx = box[i].x1;
	 GLint by = box[i].y1;
	 GLint bw = box[i].x2 - bx;
	 GLint bh = box[i].y2 - by;
	 
	 if (bx < x) bw -= x - bx, bx = x;
	 if (by < y) bh -= y - by, by = y;
	 if (bx + bw > x + width) bw = x + width - bx;
	 if (by + bh > y + height) bh = y + height - by;
	 if (bw <= 0) continue;
	 if (bh <= 0) continue;

	 intelEmitCopyBlitLocked( intel,
			    intel->intelScreen->cpp,
			    src_pitch, src_offset,
			    pitch, dst_offset,
			    bx, by,
			    bx - x, by - y,
			    bw, bh );
      }
   }
   UNLOCK_HARDWARE( intel );
   intelFinish( &intel->ctx );

   return GL_TRUE;
}