예제 #1
0
bool frame::is_interpreted_frame_valid(JavaThread* thread) const {
// QQQ
#ifdef CC_INTERP
#else
  assert(is_interpreted_frame(), "Not an interpreted frame");
  // These are reasonable sanity checks
  if (fp() == 0 || (intptr_t(fp()) & (wordSize-1)) != 0) {
    return false;
  }
  if (sp() == 0 || (intptr_t(sp()) & (wordSize-1)) != 0) {
    return false;
  }
  if (fp() + interpreter_frame_initial_sp_offset < sp()) {
    return false;
  }
  // These are hacks to keep us out of trouble.
  // The problem with these is that they mask other problems
  if (fp() <= sp()) {        // this attempts to deal with unsigned comparison above
    return false;
  }

  // do some validation of frame elements

  // first the method

  Method* m = *interpreter_frame_method_addr();

  // validate the method we'd find in this potential sender
  if (!m->is_valid_method()) return false;

  // stack frames shouldn't be much larger than max_stack elements

  if (fp() - sp() > 1024 + m->max_stack()*Interpreter::stackElementSize) {
    return false;
  }

  // validate bci/bcx

  intptr_t  bcx    = interpreter_frame_bcx();
  if (m->validate_bci_from_bcx(bcx) < 0) {
    return false;
  }

  // validate ConstantPoolCache*
  ConstantPoolCache* cp = *interpreter_frame_cache_addr();
  if (cp == NULL || !cp->is_metaspace_object()) return false;

  // validate locals

  address locals =  (address) *interpreter_frame_locals_addr();

  if (locals > thread->stack_base() || locals < (address) fp()) return false;

  // We'd have to be pretty unlucky to be mislead at this point

#endif // CC_INTERP
  return true;
}
예제 #2
0
bool frame::is_interpreted_frame_valid(JavaThread* thread) const {
#ifdef CC_INTERP
  // Is there anything to do?
#else
  assert(is_interpreted_frame(), "Not an interpreted frame");
  // These are reasonable sanity checks
  if (fp() == 0 || (intptr_t(fp()) & (2*wordSize-1)) != 0) {
    return false;
  }
  if (sp() == 0 || (intptr_t(sp()) & (2*wordSize-1)) != 0) {
    return false;
  }

  const intptr_t interpreter_frame_initial_sp_offset = interpreter_frame_vm_local_words;
  if (fp() + interpreter_frame_initial_sp_offset < sp()) {
    return false;
  }
  // These are hacks to keep us out of trouble.
  // The problem with these is that they mask other problems
  if (fp() <= sp()) {        // this attempts to deal with unsigned comparison above
    return false;
  }
  // do some validation of frame elements

  // first the method

  methodOop m = *interpreter_frame_method_addr();

  // validate the method we'd find in this potential sender
  if (!Universe::heap()->is_valid_method(m)) return false;

  // stack frames shouldn't be much larger than max_stack elements

  if (fp() - sp() > 1024 + m->max_stack()*Interpreter::stackElementSize) {
    return false;
  }

  // validate bci/bcx

  intptr_t  bcx    = interpreter_frame_bcx();
  if (m->validate_bci_from_bcx(bcx) < 0) {
    return false;
  }

  // validate constantPoolCacheOop

  constantPoolCacheOop cp = *interpreter_frame_cache_addr();

  if (cp == NULL ||
      !Space::is_aligned(cp) ||
      !Universe::heap()->is_permanent((void*)cp)) return false;

  // validate locals

  address locals =  (address) *interpreter_frame_locals_addr();

  if (locals > thread->stack_base() || locals < (address) fp()) return false;

  // We'd have to be pretty unlucky to be mislead at this point
#endif /* CC_INTERP */
  return true;
}
inline intptr_t& frame::interpreter_frame_local_at(int index) const
{
  return  (*interpreter_frame_locals_addr()) [-index];
}