static void prvInterruptSimulatorTask( void *pvParameters )
{
static struct pcap_pkthdr *pxHeader;
const uint8_t *pucPacketData;
long lResult;
xNetworkBufferDescriptor_t *pxNetworkBuffer;
xIPStackEvent_t xRxEvent = { eEthernetRxEvent, NULL };
eFrameProcessingResult_t eResult;

	/* Just to kill the compiler warning. */
	( void ) pvParameters;

	for( ;; )
	{
		/* Get the next packet. */
		xSemaphoreTake( xPCAPMutex, portMAX_DELAY );
		{
			lResult = pcap_next_ex( pxOpenedInterfaceHandle, &pxHeader, &pucPacketData );
		}
		xSemaphoreGive( xPCAPMutex );

		if( lResult == 1 )
		{
			eResult = ipCONSIDER_FRAME_FOR_PROCESSING( pucPacketData );
			if( eResult == eProcessBuffer )
			{
				/* Will the data fit into the frame buffer? */
				if( pxHeader->len <= ipTOTAL_ETHERNET_FRAME_SIZE )
				{
					/* Obtain a buffer into which the data can be placed.  This
					is only	an interrupt simulator, not a real interrupt, so it
					is ok to call the task level function here.  */
					xSemaphoreTake( xPCAPMutex, portMAX_DELAY );
					{
						pxNetworkBuffer = pxNetworkBufferGet( pxHeader->len, 0 );
					}
					xSemaphoreGive( xPCAPMutex );

					if( pxNetworkBuffer != NULL )
					{
						memcpy( pxNetworkBuffer->pucEthernetBuffer, pucPacketData, pxHeader->len );
						pxNetworkBuffer->xDataLength = ( size_t ) pxHeader->len;
						xRxEvent.pvData = ( void * ) pxNetworkBuffer;

						/* Data was received and stored.  Send a message to the IP
						task to let it know. */
						if( xQueueSendToBack( xNetworkEventQueue, &xRxEvent, ( portTickType ) 0 ) == pdFALSE )
						{
							/* The buffer could not be sent to the stack so
							must be released again.  This is only an interrupt
							simulator, not a real interrupt, so it is ok to use
							the task level function here. */
							vNetworkBufferRelease( pxNetworkBuffer );
							iptraceETHERNET_RX_EVENT_LOST();
						}
						else
						{
							iptraceNETWORK_INTERFACE_RECEIVE();
						}
					}
					else
					{
						iptraceETHERNET_RX_EVENT_LOST();
					}
				}
				else
				{
					/* Log that a packet was dropped because it would have
					overflowed the buffer. */
				}
			}
		}
		else
		{
			/* There is no real way of simulating an interrupt.  Make sure
			other tasks can run. */
			vTaskDelay( configWINDOWS_MAC_INTERRUPT_SIMULATOR_DELAY );
		}
	}
}
예제 #2
0
static void prvInterruptSimulatorTask( void *pvParameters )
{
struct pcap_pkthdr xHeader;
static struct pcap_pkthdr *pxHeader;
const uint8_t *pucPacketData;
uint8_t ucRecvBuffer[ ipconfigNETWORK_MTU + ipSIZE_OF_ETH_HEADER ];
NetworkBufferDescriptor_t *pxNetworkBuffer;
IPStackEvent_t xRxEvent = { eNetworkRxEvent, NULL };
eFrameProcessingResult_t eResult;

	/* Remove compiler warnings about unused parameters. */
	( void ) pvParameters;

	for( ;; )
	{
		/* Does the circular buffer used to pass data from the Win32 thread that
		handles WinPCAP Rx into the FreeRTOS simulator contain another packet? */
		if( uxStreamBufferGetSize( xRecvBuffer ) > sizeof( xHeader ) )
		{
			/* Get the next packet. */
			uxStreamBufferGet( xRecvBuffer, 0, (uint8_t*)&xHeader, sizeof( xHeader ), pdFALSE );
			uxStreamBufferGet( xRecvBuffer, 0, (uint8_t*)ucRecvBuffer, ( size_t ) xHeader.len, pdFALSE );
			pucPacketData = ucRecvBuffer;
			pxHeader = &xHeader;

			iptraceNETWORK_INTERFACE_RECEIVE();

			eResult = ipCONSIDER_FRAME_FOR_PROCESSING( pucPacketData );
			if( eResult == eProcessBuffer )
			{
				/* Will the data fit into the frame buffer? */
				if( pxHeader->len <= ipTOTAL_ETHERNET_FRAME_SIZE )
				{
					/* Obtain a buffer into which the data can be placed.  This
					is only	an interrupt simulator, not a real interrupt, so it
					is ok to call the task level function here, but note that
					some buffer implementations cannot be called from a real
					interrupt. */
					pxNetworkBuffer = pxGetNetworkBufferWithDescriptor( pxHeader->len, 0 );

					if( pxNetworkBuffer != NULL )
					{
						memcpy( pxNetworkBuffer->pucEthernetBuffer, pucPacketData, pxHeader->len );
						pxNetworkBuffer->xDataLength = ( size_t ) pxHeader->len;

						#if( niDISRUPT_PACKETS == 1 )
						{
							pxNetworkBuffer = vRxFaultInjection( pxNetworkBuffer, pucPacketData );
						}
						#endif /* niDISRUPT_PACKETS */

						if( pxNetworkBuffer != NULL )
						{
							xRxEvent.pvData = ( void * ) pxNetworkBuffer;

							/* Data was received and stored.  Send a message to
							the IP task to let it know. */
							if( xSendEventStructToIPTask( &xRxEvent, ( TickType_t ) 0 ) == pdFAIL )
							{
								/* The buffer could not be sent to the stack so
								must be released again.  This is only an
								interrupt simulator, not a real interrupt, so it
								is ok to use the task level function here, but
								note no all buffer implementations will allow
								this function to be executed from a real
								interrupt. */
								vReleaseNetworkBufferAndDescriptor( pxNetworkBuffer );
								iptraceETHERNET_RX_EVENT_LOST();
							}
						}
						else
						{
							/* The packet was already released or stored inside
							vRxFaultInjection().  Don't release it here. */
						}
					}
					else
					{
						iptraceETHERNET_RX_EVENT_LOST();
					}
				}
				else
				{
					/* Log that a packet was dropped because it would have
					overflowed the buffer, but there may be more buffers to
					process. */
				}
			}
		}
		else
		{
			/* There is no real way of simulating an interrupt.  Make sure
			other tasks can run. */
			vTaskDelay( configWINDOWS_MAC_INTERRUPT_SIMULATOR_DELAY );
		}
	}
}