//
// public:
//
bool 
PreparedPolygonContainsProperly::containsProperly( const geom::Geometry * geom)
{
	// Do point-in-poly tests first, since they are cheaper and may result
	// in a quick negative result.
	// If a point of any test components does not lie in target,
	// result is false
	bool isAllInPrepGeomArea = isAllTestComponentsInTargetInterior( geom);
	if ( !isAllInPrepGeomArea ) 
		return false;
	
	// If any segments intersect, result is false
	noding::SegmentString::ConstVect lineSegStr;
	noding::SegmentStringUtil::extractSegmentStrings( geom, lineSegStr);
	bool segsIntersect = prepPoly->getIntersectionFinder()->intersects( &lineSegStr);

	for ( size_t i = 0, ni = lineSegStr.size(); i < ni; i++ ) {
		delete lineSegStr[ i ];
	}

	if (segsIntersect) 
		return false;
	
	/**
	 * Given that no segments intersect, if any vertex of the target
	 * is contained in some test component.
	 * the test is NOT properly contained.
	 */
	if (	geom->getGeometryTypeId() == geos::geom::GEOS_MULTIPOLYGON  
		||	geom->getGeometryTypeId() == geos::geom::GEOS_POLYGON )
	{
		// TODO: generalize this to handle GeometryCollections
		bool isTargetGeomInTestArea = isAnyTargetComponentInAreaTest( geom, prepPoly->getRepresentativePoints());
		if (isTargetGeomInTestArea) 
			return false;
	}
	
	return true;
}
예제 #2
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//
// public:
//
bool 
PreparedPolygonIntersects::intersects( const geom::Geometry * geom)
{
	// Do point-in-poly tests first, since they are cheaper and may result
	// in a quick positive result.
	// If a point of any test components lie in target, result is true
	bool isInPrepGeomArea = isAnyTestComponentInTarget( geom);
	if ( isInPrepGeomArea ) 
		return true;
	
	// If any segments intersect, result is true
	noding::SegmentString::ConstVect lineSegStr;
	noding::SegmentStringUtil::extractSegmentStrings( geom, lineSegStr );
	bool segsIntersect = prepPoly->getIntersectionFinder()->intersects( &lineSegStr);

	for ( size_t i = 0, ni = lineSegStr.size(); i < ni; i++ ) 
	{
		delete lineSegStr[ i ];
	}
	
	if (segsIntersect) 
		return true;
	
	// If the test has dimension = 2 as well, it is necessary to
	// test for proper inclusion of the target.
	// Since no segments intersect, it is sufficient to test representative points.
	if ( geom->getDimension() == 2) 
	{
		// TODO: generalize this to handle GeometryCollections
		bool isPrepGeomInArea = isAnyTargetComponentInAreaTest( geom, prepPoly->getRepresentativePoints());
		if ( isPrepGeomInArea ) 
			return true;
	}
	
	return false;
}
//
// protected:
//
bool 
AbstractPreparedPolygonContains::eval( const geom::Geometry * geom)
{
	// Do point-in-poly tests first, since they are cheaper and may result
	// in a quick negative result.
	// 
	// If a point of any test components does not lie in target,
	// result is false
	bool isAllInTargetArea = isAllTestComponentsInTarget( geom);
	if ( !isAllInTargetArea ) 
		return false;

	// If the test geometry consists of only Points, 
	// then it is now sufficient to test if any of those
	// points lie in the interior of the target geometry.
	// If so, the test is contained.
	// If not, all points are on the boundary of the area,
	// which implies not contained.
	if ( requireSomePointInInterior && geom->getDimension() == 0 ) 
	{
		bool isAnyInTargetInterior = isAnyTestComponentInTargetInterior( geom);
		return isAnyInTargetInterior;
	}

	// Check if there is any intersection between the line segments
	// in target and test.
	// In some important cases, finding a proper interesection implies that the 
	// test geometry is NOT contained.
	// These cases are:
	// - If the test geometry is polygonal
	// - If the target geometry is a single polygon with no holes
	// In both of these cases, a proper intersection implies that there
	// is some portion of the interior of the test geometry lying outside
	// the target, which means that the test is not contained.
	bool properIntersectionImpliesNotContained = isProperIntersectionImpliesNotContainedSituation( geom);

    // find all intersection types which exist
    findAndClassifyIntersections( geom);

	if ( properIntersectionImpliesNotContained && hasProperIntersection )
		return false;

	// If all intersections are proper 
	// (i.e. no non-proper intersections occur)
	// we can conclude that the test geometry is not contained in the target area,
	// by the Epsilon-Neighbourhood Exterior Intersection condition.
	// In real-world data this is likely to be by far the most common situation, 
	// since natural data is unlikely to have many exact vertex segment intersections.
	// Thus this check is very worthwhile, since it avoid having to perform
	// a full topological check.
	// 
	// (If non-proper (vertex) intersections ARE found, this may indicate
	// a situation where two shells touch at a single vertex, which admits
	// the case where a line could cross between the shells and still be wholely contained in them.
	if ( hasSegmentIntersection && !hasNonProperIntersection )
		return false;

	// If there is a segment intersection and the situation is not one
	// of the ones above, the only choice is to compute the full topological
	// relationship.  This is because contains/covers is very sensitive 
	// to the situation along the boundary of the target.
	if ( hasSegmentIntersection )
		return fullTopologicalPredicate( geom);

	// This tests for the case where a ring of the target lies inside
	// a test polygon - which implies the exterior of the Target
	// intersects the interior of the Test, and hence the result is false
	if (	geom->getGeometryTypeId() == geos::geom::GEOS_MULTIPOLYGON  
		||	geom->getGeometryTypeId() == geos::geom::GEOS_POLYGON )
	{
		// TODO: generalize this to handle GeometryCollections
		bool isTargetInTestArea = isAnyTargetComponentInAreaTest( geom, prepPoly->getRepresentativePoints());
	
		if ( isTargetInTestArea ) 
			return false;
	}

	return true;
}