예제 #1
0
파일: sdl.c 프로젝트: BernardXiong/qemu
static void toggle_full_screen(void)
{
    int width = surface_width(surface);
    int height = surface_height(surface);
    int bpp = surface_bits_per_pixel(surface);

    gui_fullscreen = !gui_fullscreen;
    if (gui_fullscreen) {
        gui_saved_width = real_screen->w;
        gui_saved_height = real_screen->h;
        gui_saved_scaling = scaling_active;

        do_sdl_resize(width, height, bpp);
        scaling_active = 0;

        gui_saved_grab = gui_grab;
        sdl_grab_start();
    } else {
        if (gui_saved_scaling) {
            sdl_scale(gui_saved_width, gui_saved_height);
        } else {
            do_sdl_resize(width, height, 0);
        }
        if (!gui_saved_grab || !is_graphic_console()) {
            sdl_grab_end();
        }
    }
    vga_hw_invalidate();
    vga_hw_update();
}
예제 #2
0
파일: sdl.c 프로젝트: JehandadKhan/dpdk-ovs
static void toggle_full_screen(DisplayState *ds)
{
    gui_fullscreen = !gui_fullscreen;
    if (gui_fullscreen) {
        gui_saved_width = real_screen->w;
        gui_saved_height = real_screen->h;
        gui_saved_scaling = scaling_active;

        do_sdl_resize(ds_get_width(ds), ds_get_height(ds),
                      ds_get_bits_per_pixel(ds));
        scaling_active = 0;

        gui_saved_grab = gui_grab;
        sdl_grab_start();
    } else {
        if (gui_saved_scaling) {
            sdl_scale(ds, gui_saved_width, gui_saved_height);
        } else {
            do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
        }
        if (!gui_saved_grab || !is_graphic_console()) {
            sdl_grab_end();
        }
    }
    vga_hw_invalidate();
    vga_hw_update();
}
예제 #3
0
파일: sdl.c 프로젝트: JehandadKhan/dpdk-ovs
static void sdl_show_cursor(void)
{
    if (!cursor_hide)
        return;

    if (!kbd_mouse_is_absolute() || !is_graphic_console()) {
        SDL_ShowCursor(1);
        if (guest_cursor &&
                (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
            SDL_SetCursor(guest_sprite);
        else
            SDL_SetCursor(sdl_cursor_normal);
    }
}
예제 #4
0
파일: sdl.c 프로젝트: JehandadKhan/dpdk-ovs
static void sdl_mouse_mode_change(Notifier *notify, void *data)
{
    if (kbd_mouse_is_absolute()) {
        if (!absolute_enabled) {
            absolute_enabled = 1;
            if (is_graphic_console()) {
                absolute_mouse_grab();
            }
        }
    } else if (absolute_enabled) {
        if (!gui_fullscreen) {
            sdl_grab_end();
        }
        absolute_enabled = 0;
    }
}
예제 #5
0
파일: curses.c 프로젝트: mitake/qemu
static void curses_cursor_position(DisplayState *ds, int x, int y)
{
    if (x >= 0) {
        x = sminx + x - px;
        y = sminy + y - py;

        if (x >= 0 && y >= 0 && x < COLS && y < LINES) {
            move(y, x);
            curs_set(1);
            /* it seems that curs_set(1) must always be called before
             * curs_set(2) for the latter to have effect */
            if (!is_graphic_console())
                curs_set(2);
            return;
        }
    }

    curs_set(0);
}
예제 #6
0
파일: curses.c 프로젝트: BernardXiong/qemu
static void curses_refresh(DisplayChangeListener *dcl)
{
    int chr, nextchr, keysym, keycode, keycode_alt;

    if (invalidate) {
        clear();
        refresh();
        curses_calc_pad();
        vga_hw_invalidate();
        invalidate = 0;
    }

    vga_hw_text_update(screen);

    nextchr = ERR;
    while (1) {
        /* while there are any pending key strokes to process */
        if (nextchr == ERR)
            chr = getch();
        else {
            chr = nextchr;
            nextchr = ERR;
        }

        if (chr == ERR)
            break;

#ifdef KEY_RESIZE
        /* this shouldn't occur when we use a custom SIGWINCH handler */
        if (chr == KEY_RESIZE) {
            clear();
            refresh();
            curses_calc_pad();
            curses_update(dcl, 0, 0, width, height);
            continue;
        }
#endif

        keycode = curses2keycode[chr];
        keycode_alt = 0;

        /* alt key */
        if (keycode == 1) {
            nextchr = getch();

            if (nextchr != ERR) {
                chr = nextchr;
                keycode_alt = ALT;
                keycode = curses2keycode[nextchr];
                nextchr = ERR;

                if (keycode != -1) {
                    keycode |= ALT;

                    /* process keys reserved for qemu */
                    if (keycode >= QEMU_KEY_CONSOLE0 &&
                            keycode < QEMU_KEY_CONSOLE0 + 9) {
                        erase();
                        wnoutrefresh(stdscr);
                        console_select(keycode - QEMU_KEY_CONSOLE0);

                        invalidate = 1;
                        continue;
                    }
                }
            }
        }

        if (kbd_layout) {
            keysym = -1;
            if (chr < CURSES_KEYS)
                keysym = curses2keysym[chr];

            if (keysym == -1) {
                if (chr < ' ') {
                    keysym = chr + '@';
                    if (keysym >= 'A' && keysym <= 'Z')
                        keysym += 'a' - 'A';
                    keysym |= KEYSYM_CNTRL;
                } else
                    keysym = chr;
            }

            keycode = keysym2scancode(kbd_layout, keysym & KEYSYM_MASK);
            if (keycode == 0)
                continue;

            keycode |= (keysym & ~KEYSYM_MASK) >> 16;
            keycode |= keycode_alt;
        }

        if (keycode == -1)
            continue;

        if (is_graphic_console()) {
            /* since terminals don't know about key press and release
             * events, we need to emit both for each key received */
            if (keycode & SHIFT)
                kbd_put_keycode(SHIFT_CODE);
            if (keycode & CNTRL)
                kbd_put_keycode(CNTRL_CODE);
            if (keycode & ALT)
                kbd_put_keycode(ALT_CODE);
            if (keycode & ALTGR) {
                kbd_put_keycode(SCANCODE_EMUL0);
                kbd_put_keycode(ALT_CODE);
            }
            if (keycode & GREY)
                kbd_put_keycode(GREY_CODE);
            kbd_put_keycode(keycode & KEY_MASK);
            if (keycode & GREY)
                kbd_put_keycode(GREY_CODE);
            kbd_put_keycode((keycode & KEY_MASK) | KEY_RELEASE);
            if (keycode & ALTGR) {
                kbd_put_keycode(SCANCODE_EMUL0);
                kbd_put_keycode(ALT_CODE | KEY_RELEASE);
            }
            if (keycode & ALT)
                kbd_put_keycode(ALT_CODE | KEY_RELEASE);
            if (keycode & CNTRL)
                kbd_put_keycode(CNTRL_CODE | KEY_RELEASE);
            if (keycode & SHIFT)
                kbd_put_keycode(SHIFT_CODE | KEY_RELEASE);
        } else {
            keysym = curses2qemu[chr];
            if (keysym == -1)
                keysym = chr;

            kbd_put_keysym(keysym);
        }
    }
}
예제 #7
0
파일: sdl.c 프로젝트: JehandadKhan/dpdk-ovs
static void handle_keydown(DisplayState *ds, SDL_Event *ev)
{
    int mod_state;
    int keycode;

    if (alt_grab) {
        mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                    (gui_grab_code | KMOD_LSHIFT);
    } else if (ctrl_grab) {
        mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
    } else {
        mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
    }
    gui_key_modifier_pressed = mod_state;

    if (gui_key_modifier_pressed) {
        keycode = sdl_keyevent_to_keycode(&ev->key);
        switch (keycode) {
        case 0x21: /* 'f' key on US keyboard */
            toggle_full_screen(ds);
            gui_keysym = 1;
            break;
        case 0x16: /* 'u' key on US keyboard */
            if (scaling_active) {
                scaling_active = 0;
                sdl_resize(ds);
                vga_hw_invalidate();
                vga_hw_update();
            }
            gui_keysym = 1;
            break;
        case 0x02 ... 0x0a: /* '1' to '9' keys */
            /* Reset the modifiers sent to the current console */
            reset_keys();
            console_select(keycode - 0x02);
            gui_keysym = 1;
            if (gui_fullscreen) {
                break;
            }
            if (!is_graphic_console()) {
                /* release grab if going to a text console */
                if (gui_grab) {
                    sdl_grab_end();
                } else if (absolute_enabled) {
                    sdl_show_cursor();
                }
            } else if (absolute_enabled) {
                sdl_hide_cursor();
                absolute_mouse_grab();
            }
            break;
        case 0x1b: /* '+' */
        case 0x35: /* '-' */
            if (!gui_fullscreen) {
                int width = MAX(real_screen->w + (keycode == 0x1b ? 50 : -50),
                                160);
                int height = (ds_get_height(ds) * width) / ds_get_width(ds);

                sdl_scale(ds, width, height);
                vga_hw_invalidate();
                vga_hw_update();
                gui_keysym = 1;
            }
        default:
            break;
        }
    } else if (!is_graphic_console()) {
예제 #8
0
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, screen->w, screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (!alt_grab) {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                } else {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (gui_keysym == 0) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            if (!gui_grab) {
                                /* if the application is not active,
                                   do not try to enter grab state. It
                                   prevents
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
                                   from blocking all the application
                                   (SDL bug). */
                                if (SDL_GetAppState() & SDL_APPACTIVE)
                                    sdl_grab_start();
                            } else {
                                sdl_grab_end();
                            }
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        gui_keysym = 0;
                    }
                }
            }
            if (is_graphic_console() && !gui_keysym)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit) {
                qemu_system_shutdown_request();
                vm_start();	/* In case we're paused */
            }
            break;
        case SDL_MOUSEMOTION:
            if (gui_grab || kbd_mouse_is_absolute() ||
                absolute_enabled) {
                sdl_send_mouse_event(0);
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                if (!gui_grab && !kbd_mouse_is_absolute()) {
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
                        (bev->state & SDL_BUTTON_LMASK)) {
                        /* start grabbing all events */
                        sdl_grab_start();
                    }
                } else {
                    int dz;
                    dz = 0;
#ifdef SDL_BUTTON_WHEELUP
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = -1;
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = 1;
                    }
#endif
                    sdl_send_mouse_event(dz);
                }
            }
            break;
        case SDL_ACTIVEEVENT:
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
                !ev->active.gain && !gui_fullscreen_initial_grab) {
                sdl_grab_end();
            }
            break;
        default:
            break;
        }
예제 #9
0
static void curses_refresh(DisplayState *ds)
{
    int chr, nextchr, keysym, keycode;

    if (invalidate) {
        clear();
        refresh();
        curses_calc_pad();
        ds->surface->width = FONT_WIDTH * width;
        ds->surface->height = FONT_HEIGHT * height;
        vga_hw_invalidate();
        invalidate = 0;
    }

    vga_hw_text_update(screen);

    nextchr = ERR;
    while (1) {
        /* while there are any pending key strokes to process */
        if (nextchr == ERR)
            chr = getch();
        else {
            chr = nextchr;
            nextchr = ERR;
        }

        if (chr == ERR)
            break;

#ifdef KEY_RESIZE
        /* this shouldn't occur when we use a custom SIGWINCH handler */
        if (chr == KEY_RESIZE) {
            clear();
            refresh();
            curses_calc_pad();
            curses_update(ds, 0, 0, width, height);
            ds->surface->width = FONT_WIDTH * width;
            ds->surface->height = FONT_HEIGHT * height;
            continue;
        }
#endif

        keycode = curses2keycode[chr];
        if (keycode == -1)
            continue;

        /* alt key */
        if (keycode == 1) {
            nextchr = getch();

            if (nextchr != ERR) {
                keycode = curses2keycode[nextchr];
                nextchr = ERR;
                if (keycode == -1)
                    continue;

                keycode |= ALT;

                /* process keys reserved for qemu */
                if (keycode >= QEMU_KEY_CONSOLE0 &&
                        keycode < QEMU_KEY_CONSOLE0 + 9) {
                    erase();
                    wnoutrefresh(stdscr);
                    console_select(keycode - QEMU_KEY_CONSOLE0);

                    invalidate = 1;
                    continue;
                }
            }
        }

        if (kbd_layout && !(keycode & GREY)) {
            keysym = keycode2keysym[keycode & KEY_MASK];
            if (keysym == -1)
                keysym = chr;

            keycode &= ~KEY_MASK;
            keycode |= keysym2scancode(kbd_layout, keysym);
        }

        if (is_graphic_console()) {
            /* since terminals don't know about key press and release
             * events, we need to emit both for each key received */
            if (keycode & SHIFT)
                kbd_put_keycode(SHIFT_CODE);
            if (keycode & CNTRL)
                kbd_put_keycode(CNTRL_CODE);
            if (keycode & ALT)
                kbd_put_keycode(ALT_CODE);
            if (keycode & GREY)
                kbd_put_keycode(GREY_CODE);
            kbd_put_keycode(keycode & KEY_MASK);
            if (keycode & GREY)
                kbd_put_keycode(GREY_CODE);
            kbd_put_keycode((keycode & KEY_MASK) | KEY_RELEASE);
            if (keycode & ALT)
                kbd_put_keycode(ALT_CODE | KEY_RELEASE);
            if (keycode & CNTRL)
                kbd_put_keycode(CNTRL_CODE | KEY_RELEASE);
            if (keycode & SHIFT)
                kbd_put_keycode(SHIFT_CODE | KEY_RELEASE);
        } else {
            keysym = curses2keysym[chr];
            if (keysym == -1)
                keysym = chr;

            kbd_put_keysym(keysym);
        }
    }
}
예제 #10
0
파일: sdl.c 프로젝트: EgoIncarnate/qemu-rr
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;
    int buttonstate = SDL_GetMouseState(NULL, NULL);

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();
    SDL_EnableUNICODE(!is_graphic_console());

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, real_screen->w, real_screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (alt_grab) {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                } else if (ctrl_grab) {
                    mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
                } else {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x16: /* 'u' key on US keyboard */
                        scaling_active = 0;
                        sdl_resize(ds);
                        vga_hw_invalidate();
                        vga_hw_update();
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (gui_keysym == 0) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            if (!gui_grab) {
                                /* if the application is not active,
                                   do not try to enter grab state. It
                                   prevents
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
                                   from blocking all the application
                                   (SDL bug). */
                                if (SDL_GetAppState() & SDL_APPACTIVE)
                                    sdl_grab_start();
                            } else {
                                sdl_grab_end();
                            }
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        gui_keysym = 0;
                    }
                }
            }
            if (is_graphic_console() && !gui_keysym)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit)
                qemu_system_shutdown_request();
            break;
        case SDL_MOUSEMOTION:
            if (gui_grab || kbd_mouse_is_absolute() ||
                absolute_enabled) {
                sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0,
                       ev->motion.x, ev->motion.y, ev->motion.state);
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                if (!gui_grab && !kbd_mouse_is_absolute()) {
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
                        (bev->button == SDL_BUTTON_LEFT)) {
                        /* start grabbing all events */
                        sdl_grab_start();
                    }
                } else {
                    int dz;
                    dz = 0;
                    if (ev->type == SDL_MOUSEBUTTONDOWN) {
                        buttonstate |= SDL_BUTTON(bev->button);
                    } else {
                        buttonstate &= ~SDL_BUTTON(bev->button);
                    }
#ifdef SDL_BUTTON_WHEELUP
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = -1;
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = 1;
                    }
#endif
                    sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate);
                }
            }
            break;
        case SDL_ACTIVEEVENT:
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
                !ev->active.gain && !gui_fullscreen_initial_grab) {
                sdl_grab_end();
            }
            if (ev->active.state & SDL_APPACTIVE) {
                if (ev->active.gain) {
                    /* Back to default interval */
                    dcl->gui_timer_interval = 0;
                    dcl->idle = 0;
                } else {
                    /* Sleeping interval */
                    dcl->gui_timer_interval = 500;
                    dcl->idle = 1;
                }
            }
            break;
	case SDL_VIDEORESIZE:
        {
	    SDL_ResizeEvent *rev = &ev->resize;
            int bpp = real_screen->format->BitsPerPixel;
            if (bpp != 16 && bpp != 32)
                bpp = 32;
            do_sdl_resize(rev->w, rev->h, bpp);
            scaling_active = 1;
            if (!is_buffer_shared(ds->surface)) {
                ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds));
                dpy_resize(ds);
            }
            vga_hw_invalidate();
            vga_hw_update();
            break;
        }
        default:
            break;
        }
예제 #11
0
static void handle_keydown(DisplayState *ds, SDL_Event *ev)
{
    int mod_state;
    int keycode;

    if (alt_grab) {
//    	LOGV("Found alt grab\n");
        mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                    (gui_grab_code | KMOD_LSHIFT);
    } else if (ctrl_grab) {
//    	LOGV("Found ctrl grab\n");
        mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
    } else {
//    	LOGV("Default grab\n");
        mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
    }
    gui_key_modifier_pressed = mod_state;

    if (gui_key_modifier_pressed) {
        keycode = sdl_keyevent_to_keycode(&ev->key);
//        LOGV("Found modifier pressed for key/keycode = %d/%d\n", ev->key.keysym.sym, keycode);
        switch (keycode) {
        case 1: /* 'f' key on US keyboard */
        	LOGV("Keycode Pressed 'f' Fullscreen\n");
            toggle_full_screen(ds);
            gui_keysym = 1;
            break;
        case 16: /* 'u' key on US keyboard */
        	LOGV("Keycode Pressed 'u' unset Scale\n");
            if (scaling_active) {
            	LOGV("Found scaling active Unsetting...\n");
                scaling_active = 0;
                sdl_resize(ds);
                vga_hw_invalidate();
                vga_hw_update();
                reset_keys();
            }
            gui_keysym = 1;
            break;

        case 22 ... 23: /* '1' to '9' keys */ //MK hack
            /* Reset the modifiers sent to the current console */
        	LOGV("Keycode Pressed '1-9' console\n");
            reset_keys();
            console_select(keycode - 22);
            gui_keysym = 1;
//            if (gui_fullscreen) {
//            	LOGV("Found fullscreen breaking...\n");
//                break;
//            }
            if (!is_graphic_console()) {
                /* release grab if going to a text console */
            	LOGV("Found text console releasing grab...\n");
                if (gui_grab) {
                	LOGV("Found grab, grab ending...\n");
                    sdl_grab_end();
                } else if (absolute_enabled) {
                	LOGV("Found absolute_enabled, show cursor...\n");
                    sdl_show_cursor();
                }
            } else if (absolute_enabled) {
            	LOGV("Found absolute_enabled, hiding cursor and grabing mouse...\n");
                sdl_hide_cursor();
                absolute_mouse_grab();
            }
            break;
        case 24: /* '4' Zoom In */
        case 25: /* '3' Zoom Out*/
        	LOGV("Keycode Pressed '3/4' Zoom\n");
//            if (!gui_fullscreen) {
        	{

                int width = MAX(real_screen->w + (keycode == 25 ? 50 : -50),
                                160);
                int height = (ds_get_height(ds) * width) / ds_get_width(ds);
                LOGV("Found no fullscreen, scaling to: %dx%d \n", width, height);
                sdl_scale(ds, width, height);
                vga_hw_invalidate();
                vga_hw_update();
                reset_keys();
                gui_keysym = 1;
        	}
//            }
            break;
        case 26: /* Fit to Screen */
        	LOGV("Keycode Pressed '5' Fit to Screen\n");
//            if (!gui_fullscreen) {
        	{
            	int width;
            	int height;
            	AndroidGetWindowSize(&width, &height);
            	LOGV("Got Android window size=%dx%d", width, height);
            	LOGV("Got VM  resolution=%dx%d", ds_get_width(ds), ds_get_height(ds));
            	float aspectRatio = (float) ds_get_height(ds) / (float) ds_get_width(ds);
            	LOGV("Got aspectRatio=%f", aspectRatio);
            	int new_width = (int) (height / aspectRatio);
            	if(new_width > width){
            		LOGV("Width is overrun, modifying height");
            		new_width = width;
            		height = width * aspectRatio;
            	}
                LOGV("Found no fullscreen, Fit To Screen: %dx%d \n", new_width, height);
                sdl_scale(ds, new_width, height);
                vga_hw_invalidate();
                vga_hw_update();
                reset_keys();
                gui_keysym = 1;
        	}
//            }
            break;
        case 27: /* Stretch to Screen */
        	LOGV("Keycode Pressed '6' Fit to Screen\n");
//        	            if (!gui_fullscreen) {
        	            	{
        	            	int width;
        	            	int height;
        	            	AndroidGetWindowSize(&width, &height);
        	                LOGV("Found no fullscreen, Fit To Screen: %dx%d \n", width, height);
        	                sdl_scale(ds, width, height);
        	                vga_hw_invalidate();
        	                vga_hw_update();
        	                reset_keys();
        	                gui_keysym = 1;
        	            	}
//        	            }
        	            break;
        default:
        	LOGV("Default\n");
            break;
        }
    } else if (!is_graphic_console()) {
예제 #12
0
파일: sdl.c 프로젝트: pacificIT/winkvm
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, screen->w, screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                mod_state = (SDL_GetModState() & gui_grab_code) ==
                            gui_grab_code;
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP:
                            keysym = QEMU_KEY_CTRL_UP;
                            break;
                        case SDLK_DOWN:
                            keysym = QEMU_KEY_CTRL_DOWN;
                            break;
                        case SDLK_LEFT:
                            keysym = QEMU_KEY_CTRL_LEFT;
                            break;
                        case SDLK_RIGHT:
                            keysym = QEMU_KEY_CTRL_RIGHT;
                            break;
                        case SDLK_HOME:
                            keysym = QEMU_KEY_CTRL_HOME;
                            break;
                        case SDLK_END:
                            keysym = QEMU_KEY_CTRL_END;
                            break;
                        case SDLK_PAGEUP:
                            keysym = QEMU_KEY_CTRL_PAGEUP;
                            break;
                        case SDLK_PAGEDOWN:
                            keysym = QEMU_KEY_CTRL_PAGEDOWN;
                            break;
                        default:
                            break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP:
                            keysym = QEMU_KEY_UP;
                            break;
                        case SDLK_DOWN:
                            keysym = QEMU_KEY_DOWN;
                            break;
                        case SDLK_LEFT:
                            keysym = QEMU_KEY_LEFT;
                            break;
                        case SDLK_RIGHT:
                            keysym = QEMU_KEY_RIGHT;
                            break;
                        case SDLK_HOME:
                            keysym = QEMU_KEY_HOME;
                            break;
                        case SDLK_END:
                            keysym = QEMU_KEY_END;
                            break;
                        case SDLK_PAGEUP:
                            keysym = QEMU_KEY_PAGEUP;
                            break;
                        case SDLK_PAGEDOWN:
                            keysym = QEMU_KEY_PAGEDOWN;
                            break;
                        case SDLK_BACKSPACE:
                            keysym = QEMU_KEY_BACKSPACE;
                            break;
                        case SDLK_DELETE:
                            keysym = QEMU_KEY_DELETE;
                            break;
                        default:
                            break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {