예제 #1
0
파일: run.cpp 프로젝트: joaormatos/anaconda
static int get_player_control_flags(int player)
{
    GameManager & m = manager;
    if (m.ignore_controls)
        return 0;

    int flags = 0;

    if (m.control_type == CONTROL_KEYBOARD) {
        if (is_key_pressed(m.up))
            flags |= CONTROL_UP;
        if (is_key_pressed(m.down))
            flags |= CONTROL_DOWN;
        if (is_key_pressed(m.left))
            flags |= CONTROL_LEFT;
        if (is_key_pressed(m.right))
            flags |= CONTROL_RIGHT;
        if (is_key_pressed(m.button1))
            flags |= CONTROL_BUTTON1;
        if (is_key_pressed(m.button2))
            flags |= CONTROL_BUTTON2;
        if (is_key_pressed(m.button3))
            flags |= CONTROL_BUTTON3;
        if (is_key_pressed(m.button4))
            flags |= CONTROL_BUTTON4;
    } else {
        flags |= get_joystick_direction_flags(player);
        if (is_joystick_pressed(player, JOYSTICK_BUTTON1))
            flags |= CONTROL_BUTTON1;
        if (is_joystick_pressed(player, JOYSTICK_BUTTON2))
            flags |= CONTROL_BUTTON2;
        if (is_joystick_pressed(player, JOYSTICK_BUTTON3))
            flags |= CONTROL_BUTTON3;
        if (is_joystick_pressed(player, JOYSTICK_BUTTON4))
            flags |= CONTROL_BUTTON4;
    }
    return flags;
}
예제 #2
0
파일: s_joystick.c 프로젝트: kerichsen/asf
/*!
 *  \brief Get the current joystick state.
 *
 *  \param buf char buffer in which the joystick state is stored.
 *
 *  \return true upon success, false if error.
 */
bool b_joystick_get_value( char* buf )
{
    // input is pulled up, if 1 : input is not active
    if ( !is_joystick_up() )  { Clr_bits(x_joystick, JS_EVENT_UP); }
    else                      { Set_bits(x_joystick, JS_EVENT_UP); }

    if ( !is_joystick_down() ) { Clr_bits(x_joystick, JS_EVENT_DOWN); }
    else                       { Set_bits(x_joystick, JS_EVENT_DOWN); }

    if ( !is_joystick_left() )  { Clr_bits(x_joystick, JS_EVENT_LEFT); }
    else                        { Set_bits(x_joystick, JS_EVENT_LEFT); }

    if ( !is_joystick_right() )  { Clr_bits(x_joystick, JS_EVENT_RIGHT); }
    else                         { Set_bits(x_joystick, JS_EVENT_RIGHT); }

    if ( !is_joystick_pressed() ) { Clr_bits(x_joystick, JS_EVENT_PUSH); }
    else                          { Set_bits(x_joystick, JS_EVENT_PUSH); }

   // Build the log string.
   sprintf( buf, "%s\r\n", (portCHAR *)acpc_js_events[x_joystick]);
   return true;
}
//!
//! @brief Looks for HID events.
//!
bool is_usb_hid_event(void) {
  static bool b_on_off = false;
  static bool b_prev   = false;
  static bool b_next   = false;
  static bool b_vol_up = false;
  static bool b_vol_dn = false;

  // Management of Play/Pause
  //
  if(is_joystick_pressed() && b_on_off==false)
  {
    b_on_off = true;
    key = HID_PLAY_PAUSE;
    et024006_PrintString("PLAY", (const unsigned char *)&FONT8x8, 153, 70+4, BLUE, WHITE);
    return true;
  }
  if(!is_joystick_pressed() && b_on_off==true)
  {
    b_on_off = false;
    key = 0;
    et024006_PrintString("    ", (const unsigned char *)&FONT8x8, 153, 70+4, BLUE, WHITE);
    return true;
  }

  // Management of Prev
  //
  if (is_joystick_left() && b_prev == false)
  {
    b_prev = true;
    key = HID_PREV;

    et024006_PrintString("PREV", (const unsigned char *)&FONT8x8, 153, 70+4, BLUE, WHITE);
    return true;
  }
  if (!is_joystick_left() && b_prev == true)
  {
    b_prev = false;
    key = 0;

    et024006_PrintString("    ", (const unsigned char *)&FONT8x8, 153, 70+4, BLUE, WHITE);
    return true;
  }

  // Management of Next
  //
  if (is_joystick_right() && b_next == false)
  {
    b_next = true;
    key = HID_NEXT;

    et024006_PrintString("NEXT", (const unsigned char *)&FONT8x8, 153, 70+4, BLUE, WHITE);
    return true;
  }
  if (!is_joystick_right() && b_next == true)
  {
    b_next = false;
    key = 0;

    et024006_PrintString("    ", (const unsigned char *)&FONT8x8, 153, 70+4, BLUE, WHITE);
    return true;
  }


  // Management of Vol -
  //
  if (is_joystick_down() && b_vol_dn == false)
  {
    key = HID_VOL_DN;
    b_vol_dn = true;

    et024006_PrintString("VOL-", (const unsigned char *)&FONT8x8, 153, 70+4, BLUE, WHITE);
    return true;
  }
  if (!is_joystick_down() && b_vol_dn == true)
  {
    b_vol_dn = false;
    key = 0;

    et024006_PrintString("    ", (const unsigned char *)&FONT8x8, 153, 70+4, BLUE, WHITE);
    return true;
  }

  // Management of Vol +
  //
  if (is_joystick_up() && b_vol_up == false)
  {
    key = HID_VOL_UP;
    b_vol_up = true;

    et024006_PrintString("VOL+", (const unsigned char *)&FONT8x8, 153, 70+4, BLUE, WHITE);
    return true;
  }
  if (!is_joystick_up() && b_vol_up == true)
  {
    b_vol_up = false;
    key = 0;

    et024006_PrintString("    ", (const unsigned char *)&FONT8x8, 153, 70+4, BLUE, WHITE);
    return true;
  }

  return false;
}
예제 #4
0
void device_audio_task(void)
#endif
{
#if( BOARD!=EVK1105) || (DEFAULT_DACS!=AUDIO_MIXER_DAC_AIC23B)
  uint32_t  i;
#endif
  uint32_t  fifo_cnt;
  int  stream_status;

#ifdef FREERTOS_USED
  portTickType xLastWakeTime;
  xLastWakeTime = xTaskGetTickCount();
  LED_On(LED0);

  while (true)
  {
    vTaskDelayUntil(&xLastWakeTime, configTSK_USB_DAUDIO_PERIOD);

    // First, check the device enumeration state
    if (!Is_device_enumerated()) { mmi_state=0; continue; }
#else
    // First, check the device enumeration state
    if (!Is_device_enumerated()) { mmi_state=0; return; }
#endif  // FREERTOS_USED

    mmi_display();

#if( BOARD!=EVK1105) || (DEFAULT_DACS!=AUDIO_MIXER_DAC_AIC23B)
    // Microphone emulation
    //
    if ( is_joystick_pressed() )
    {
       if (Is_usb_write_enabled(EP_AUDIO_IN))   // Endpoint buffer free ?
       {
          Usb_reset_endpoint_fifo_access(EP_AUDIO_IN);
          for( i=0 ; i<EP_SIZE_IN ; i++ )   // Fill endpoint with sample raw
          {
             if(mute==false)
             {
                uint8_t sample;
                sample = sample_sound[dat_sample_index++];
                LED_Set_Intensity(LED0, sample);
                Usb_write_endpoint_data(EP_AUDIO_IN, 8, sample);
                if (dat_sample_index >= SAMPLE_SOUND_LEN)
                {  dat_sample_index=0; }
             }
             else
             {
                LED_Set_Intensity(LED0, 0);
                Usb_write_endpoint_data(EP_AUDIO_IN, 8, 0x00);
             }
          }
          Usb_ack_in_ready_send(EP_AUDIO_IN);
       }
    }
#else
    // Handle input stream from microphone
    if( !b_microphone_started && (Is_usb_write_enabled(EP_AUDIO_IN)) && audio_mixer_dacs_input(NULL, 0) )
    {
      // Start ADC conversion. This will launch the IRL in background...
      mic_buf_id = 0;
      mic_frame_id=2;
      microphone[mic_buf_id].size=45;
      audio_mixer_dacs_input(microphone[0].buffer, 45 /*microphone[mic_buf_id].size*/);
      audio_mixer_dacs_input(microphone[1].buffer, 45 /*microphone[mic_buf_id].size*/);
      b_microphone_started=true;
    }
#endif



    // Handle incoming audio samples
    //
    if((Is_usb_out_received(EP_AUDIO_OUT) )
    /*&& (Is_usb_stall(EP_AUDIO_OUT)==false)*/)
    {
       stream_status = usb_stream_input(USB_STREAM_DEVICE, EP_AUDIO_OUT, &fifo_cnt);
       Usb_ack_out_received_free(EP_AUDIO_OUT);
       mmi_activity_display(false, fifo_cnt);
    }
#if USB_RESYNC_AUDIO_STREAM && (USB_RESYNC_AUDIO_STREAM==true)
    usb_stream_resync();
#endif

#ifdef FREERTOS_USED
  }
#endif
}
예제 #5
0
파일: run.cpp 프로젝트: joaormatos/anaconda
inline int get_joystick_flag(int n, int button)
{
    if (!is_joystick_pressed(n, button))
        return 0;
    return 8 << button;
}
예제 #6
0
//!
//! @brief Looks for mouse events.
//!
bool is_usb_mouse_event( void )
{
   static uint8_t   disp=1;
   static uint16_t  count=0;
#if BOARD != EVK1104 && BOARD != UC3C_EK && BOARD != EVK1105
   static bool old_click_0=false;  // false means released, true means pushed
   static bool old_click_1=false;  // false means released, true means pushed
#endif
#if BOARD == EVK1100
   static bool old_click_2=false;  // false means released, true means pushed
#endif
   bool b_activity;

   u8_report_buttons=0;
   u8_report_disp_x=0;
   u8_report_disp_y=0;
   u8_report_disp_wheel=0;
   b_activity=false;

#if BOARD == EVK1101
   signed int res;

   // Get accelerometer acquisition and process data
   acc_update();

   // Look joystick activity for the Wheel events
   // input is pulled up, if 1 : input is not active
   if( is_joystick_up() )
     u8_report_disp_wheel=disp, b_activity=true;

   if( is_joystick_down() )
     u8_report_disp_wheel=-disp, b_activity=true;

   // Look accelerometer activity for the X and Y events
   if( 0!=(res=is_acc_abs_angle_x(40)) )
   {
     if(      res>0 )
       u8_report_disp_x=-10*disp, b_activity=true;
     else if( res<0 )
       u8_report_disp_x=10*disp, b_activity=true;
   }
   else if( 0!=(res=is_acc_abs_angle_x(30)) )
   {
     if(      res>0 )
       u8_report_disp_x=-6*disp, b_activity=true;
     else if( res<0 )
       u8_report_disp_x=6*disp, b_activity=true;
   }
   else if( 0!=(res=is_acc_abs_angle_x(20)) )
   {
     if(      res>0 )
       u8_report_disp_x=-4*disp, b_activity=true;
     else if( res<0 )
       u8_report_disp_x=4*disp, b_activity=true;
   }

   else if( 0!=(res=is_acc_abs_angle_x(15)) )
   {
     if(      res>0 )
       u8_report_disp_x=-2*disp, b_activity=true;
     else if( res<0 )
       u8_report_disp_x=2*disp, b_activity=true;
   }
   else if( 0!=(res=is_acc_abs_angle_x(10)) )
   {
     if(      res>0 )
       u8_report_disp_x=-disp, b_activity=true;
     else if( res<0 )
       u8_report_disp_x=disp, b_activity=true;
   }



   if( 0!=(res=is_acc_abs_angle_y(40)) )
   {
     if(      res>0 )
       u8_report_disp_y=-10*disp, b_activity=true;
     else if( res<0 )
       u8_report_disp_y=10*disp, b_activity=true;
   }
   else if( 0!=(res=is_acc_abs_angle_y(30)) )
   {
     if(      res>0 )
       u8_report_disp_y=-6*disp, b_activity=true;
     else if( res<0 )
       u8_report_disp_y=6*disp, b_activity=true;
   }
   else if( 0!=(res=is_acc_abs_angle_y(20)) )
   {
     if(      res>0 )
       u8_report_disp_y=-4*disp, b_activity=true;
     else if( res<0 )
       u8_report_disp_y=4*disp, b_activity=true;
   }
   else if( 0!=(res=is_acc_abs_angle_y(15)) )
   {
     if(      res>0 )
       u8_report_disp_y=-2*disp, b_activity=true;
     else if( res<0 )
       u8_report_disp_y=2*disp, b_activity=true;
   }
   else if( 0!=(res=is_acc_abs_angle_y(10)) )
   {
     if(      res>0 )
       u8_report_disp_y=-disp, b_activity=true;
     else if( res<0 )
       u8_report_disp_y=disp, b_activity=true;
   }

#elif BOARD == EVK1100

   // Look Joystick activity for the X and Y events
   // input is pulled up, if 1 : input is not active
   if (is_joystick_right())
      u8_report_disp_x=disp, b_activity=true;

   if (is_joystick_left())
      u8_report_disp_x=-disp, b_activity=true;

   if (is_joystick_down())
      u8_report_disp_y=disp, b_activity=true;

   if (is_joystick_up())
      u8_report_disp_y=-disp, b_activity=true;

#elif BOARD == EVK1105

   // Right
   if (is_touch_sensor_2())
      u8_report_disp_x=disp, b_activity=true;
   // Left
   if (is_touch_sensor_3())
      u8_report_disp_x=-disp, b_activity=true;
   // Down
   if (is_touch_sensor_1())
      u8_report_disp_y=disp, b_activity=true;
   // Up
   if (is_touch_sensor_0())
      u8_report_disp_y=-disp, b_activity=true;

#elif BOARD == EVK1104
   if (gpio_get_pin_value(GPIO_PUSH_BUTTON_SW2) == GPIO_PUSH_BUTTON_SW2_PRESSED)
      u8_report_disp_y=-disp, b_activity=true;
#elif BOARD == UC3C_EK
   // mouse pointer down
   if( !gpio_get_pin_value(GPIO_PUSH_BUTTON_0)) {
     u8_report_disp_y=disp, b_activity=true;
   }

      // mouse pointer up
   if( !gpio_get_pin_value(GPIO_PUSH_BUTTON_1)) {
     u8_report_disp_y=-disp, b_activity=true;
   }
#endif

   if( b_activity )
   {
      count++;
      if( count >= DISP_LIMIT_HIGH )
         disp=3;
      else if( count >= DISP_LIMIT_LOW )
         disp=2;
   }
   else
      count=0, disp=1;



   // Look for button activity
#if BOARD != EVK1104 && BOARD != UC3C_EK && BOARD != EVK1105
   // input is pulled up, if 1 : input is not active
   if( (!gpio_get_pin_value(GPIO_PUSH_BUTTON_0))
   ||  (is_joystick_pressed()                  ) )
   {
      Set_bits(u8_report_buttons, BUTTON_0_EVENT_PUSH);
      if( old_click_0==false )
         old_click_0=true, b_activity=true;
   }
   else
      if( old_click_0==true )
         old_click_0=false, b_activity=true;



   if( !gpio_get_pin_value(GPIO_PUSH_BUTTON_1) )
   {
      Set_bits(u8_report_buttons, BUTTON_1_EVENT_PUSH);
      if( old_click_1==false )
         old_click_1=true, b_activity=true;
   }
   else
      if( old_click_1==true )
         old_click_1=false, b_activity=true;
#endif
#if BOARD == EVK1100
   if( !gpio_get_pin_value(GPIO_PUSH_BUTTON_2) )
   {
      Set_bits(u8_report_buttons, BUTTON_2_EVENT_PUSH);
      if( old_click_2==false )
         old_click_2=true, b_activity=true;
   }
   else
      if( old_click_2==true )
         old_click_2=false, b_activity=true;
#endif

   if( b_activity )  return true;
   else              return false;
}