예제 #1
0
	void Run()
	{
		/*infostream<<"wrapDegrees(100.0) = "<<wrapDegrees(100.0)<<std::endl;
		infostream<<"wrapDegrees(720.5) = "<<wrapDegrees(720.5)<<std::endl;
		infostream<<"wrapDegrees(-0.5) = "<<wrapDegrees(-0.5)<<std::endl;*/
		assert(fabs(wrapDegrees(100.0) - 100.0) < 0.001);
		assert(fabs(wrapDegrees(720.5) - 0.5) < 0.001);
		assert(fabs(wrapDegrees(-0.5) - (-0.5)) < 0.001);
		assert(fabs(wrapDegrees(-365.5) - (-5.5)) < 0.001);
		assert(lowercase("Foo bAR") == "foo bar");
		assert(is_yes("YeS") == true);
		assert(is_yes("") == false);
		assert(is_yes("FAlse") == false);
	}
예제 #2
0
void TestUtilities::testIsYes()
{
	UASSERT(is_yes("YeS") == true);
	UASSERT(is_yes("") == false);
	UASSERT(is_yes("FAlse") == false);
	UASSERT(is_yes("-1") == true);
	UASSERT(is_yes("0") == false);
	UASSERT(is_yes("1") == true);
	UASSERT(is_yes("2") == true);
}
예제 #3
0
/* returns: 0 for success
 *	    WRONG_VALUE if node->val is none of  'yes','y','no','n'
 *	    <0 for error
 */
static int stack_push_if_yes(struct param_node *node, struct val_node **head,
			     char *opt_name)
{
	int rc;

	if (((rc=is_yes(node->val, 0)) == 1) || (node->flags & PARAMETER_SET)) {
		rc = stack_push(head, opt_name);
	} else if (rc == -1)
		rc = WRONG_VALUE;
	free(node->val);
	node->val = NULL;
	return rc;
}
예제 #4
0
// is_yes(arg)
int ModApiUtil::l_is_yes(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	lua_getglobal(L, "tostring"); // function to be called
	lua_pushvalue(L, 1); // 1st argument
	lua_call(L, 1, 1); // execute function
	std::string str(lua_tostring(L, -1)); // get result
	lua_pop(L, 1);

	bool yes = is_yes(str);
	lua_pushboolean(L, yes);
	return 1;
}
예제 #5
0
static int get_enable_filename_crypto(struct ecryptfs_ctx *ctx,
					struct param_node *node,
					struct val_node **head, void **foo)
{
	int yn, rc = 0;

	if (((yn=is_yes(node->val, 0)) > 0)
	    || (node->flags & PARAMETER_SET)) {
		int i;
		struct val_node *val_node;

		for (i = 0;
		     i < filename_crypto_fnek_sig_param_node.num_transitions;
		     i++)
			filename_crypto_fnek_sig_param_node.tl[i].next_token =
				node->tl[0].next_token;
		node->tl[0].next_token = &filename_crypto_fnek_sig_param_node;
		val_node = (*head);
		while (val_node) {
			if (strncmp(val_node->val, "ecryptfs_sig=", 13) == 0) {
				rc  = asprintf(&filename_crypto_fnek_sig_param_node.suggested_val,
					       "%s",
					       &((char *)val_node->val)[13]);
				if (rc == -1) {
					rc = -ENOMEM;
					syslog(LOG_ERR,
					       "%s: No memory whilst "
					       "attempting to write [%s]\n",
					       __FUNCTION__,
					       &((char *)val_node->val)[13]);
					goto out_free;
				}
				rc = 0;
				break;
			}
			val_node = val_node->next;
		}
	} else if (node->val) {
		if (yn < 0)
			rc = WRONG_VALUE;
	} else
		/* default: no */;
out_free:
	if (node->val) {
		free(node->val);
		node->val = NULL;
	}
	return rc;
}
예제 #6
0
파일: logging.c 프로젝트: ViktorNova/pimidi
void logging_init(void)
{
	pthread_mutex_init( &logging_mutex, NULL );

	pthread_mutex_lock( &logging_mutex );

	if( is_yes( config_get("logging.enabled") ) )
	{
		logging_threshold = logging_name_to_value( loglevel_map, config_get("logging.log_level") ) ;
		logging_file_name = strdup( config_get("logging.log_file") );
		
		logging_enabled = 1;
	}

	pthread_mutex_unlock( &logging_mutex );
}
예제 #7
0
void FontEngine::readSettings()
{
		m_default_size[FM_Standard] = m_settings->getU16("font_size");
		m_default_size[FM_Fallback] = m_settings->getU16("fallback_font_size");
		m_default_size[FM_Mono]     = m_settings->getU16("mono_font_size");

		if (is_yes(_("needs_fallback_font"))) {
			m_currentMode = FM_Fallback;
		}
		else {
			m_currentMode = FM_Standard;
		}
	m_default_size[FM_Simple]       = m_settings->getU16("font_size");
	m_default_size[FM_SimpleMono]   = m_settings->getU16("mono_font_size");

	cleanCache();
	updateFontCache();
	updateSkin();
}
예제 #8
0
void FontEngine::readSettings()
{
#if USE_FREETYPE
	if (g_settings->getBool("freetype")) {
		m_default_size[FM_Standard] = m_settings->getU16("font_size");
		m_default_size[FM_Fallback] = m_settings->getU16("fallback_font_size");
		m_default_size[FM_Mono]     = m_settings->getU16("mono_font_size");

		if (is_yes(gettext("needs_fallback_font"))) {
			m_currentMode = FM_Fallback;
		}
		else {
			m_currentMode = FM_Standard;
		}
	}
#endif
	m_default_size[FM_Simple]       = m_settings->getU16("font_size");
	m_default_size[FM_SimpleMono]   = m_settings->getU16("mono_font_size");

	cleanCache();
	updateFontCache();
	updateSkin();
}
예제 #9
0
FontEngine::FontEngine(Settings* main_settings, gui::IGUIEnvironment* env) :
	m_settings(main_settings),
	m_env(env),
	m_font_cache(),
	m_currentMode(FM_Standard),
	m_lastMode(),
	m_lastSize(0),
	m_lastFont(NULL)
{

	for (unsigned int i = 0; i < FM_MaxMode; i++) {
		m_default_size[i] = (FontMode) FONT_SIZE_UNSPECIFIED;
	}

	assert(m_settings != NULL); // pre-condition
	assert(m_env != NULL); // pre-condition
	assert(m_env->getSkin() != NULL); // pre-condition

	m_currentMode = FM_Simple;

#if USE_FREETYPE
	if (g_settings->getBool("freetype")) {
		m_default_size[FM_Standard] = m_settings->getU16("font_size");
		m_default_size[FM_Fallback] = m_settings->getU16("fallback_font_size");
		m_default_size[FM_Mono]     = m_settings->getU16("mono_font_size");

		if (is_yes(gettext("needs_fallback_font"))) {
			m_currentMode = FM_Fallback;
		}
		else {
			m_currentMode = FM_Standard;
		}
	}

	// having freetype but not using it is quite a strange case so we need to do
	// special handling for it
	if (m_currentMode == FM_Simple) {
		std::stringstream fontsize;
		fontsize << DEFAULT_FONT_SIZE;
		m_settings->setDefault("font_size", fontsize.str());
		m_settings->setDefault("mono_font_size", fontsize.str());
	}
#endif

	m_default_size[FM_Simple]       = m_settings->getU16("font_size");
	m_default_size[FM_SimpleMono]   = m_settings->getU16("mono_font_size");

	updateSkin();

	if (m_currentMode == FM_Standard) {
		m_settings->registerChangedCallback("font_size", font_setting_changed, NULL);
		m_settings->registerChangedCallback("font_path", font_setting_changed, NULL);
		m_settings->registerChangedCallback("font_shadow", font_setting_changed, NULL);
		m_settings->registerChangedCallback("font_shadow_alpha", font_setting_changed, NULL);
	}
	else if (m_currentMode == FM_Fallback) {
		m_settings->registerChangedCallback("fallback_font_size", font_setting_changed, NULL);
		m_settings->registerChangedCallback("fallback_font_path", font_setting_changed, NULL);
		m_settings->registerChangedCallback("fallback_font_shadow", font_setting_changed, NULL);
		m_settings->registerChangedCallback("fallback_font_shadow_alpha", font_setting_changed, NULL);
	}

	m_settings->registerChangedCallback("mono_font_path", font_setting_changed, NULL);
	m_settings->registerChangedCallback("mono_font_size", font_setting_changed, NULL);
	m_settings->registerChangedCallback("screen_dpi", font_setting_changed, NULL);
	m_settings->registerChangedCallback("gui_scaling", font_setting_changed, NULL);
}
예제 #10
0
void FontEngine::initFont(unsigned int basesize, FontMode mode)
{

	std::string font_config_prefix;

	if (mode == FM_Unspecified) {
		mode = m_currentMode;
	}

	switch (mode) {

		case FM_Standard:
			font_config_prefix = "";
			break;

		case FM_Fallback:
			font_config_prefix = "fallback_";
			break;

		case FM_Mono:
			font_config_prefix = "mono_";
			if (m_currentMode == FM_Simple)
				mode = FM_SimpleMono;
			break;

		case FM_Simple: /* Fallthrough */
		case FM_SimpleMono: /* Fallthrough */
		default:
			font_config_prefix = "";

	}

	if (m_font_cache[mode].find(basesize) != m_font_cache[mode].end())
		return;

	if ((mode == FM_Simple) || (mode == FM_SimpleMono)) {
		initSimpleFont(basesize, mode);
		return;
	}
#if USE_FREETYPE
	else {
		if (! is_yes(m_settings->get("freetype"))) {
			return;
		}
		unsigned int size = floor(
				porting::getDisplayDensity() *
				m_settings->getFloat("gui_scaling") *
				basesize);
		u32 font_shadow       = 0;
		u32 font_shadow_alpha = 0;

		try {
			font_shadow =
					g_settings->getU16(font_config_prefix + "font_shadow");
		} catch (SettingNotFoundException&) {}
		try {
			font_shadow_alpha =
					g_settings->getU16(font_config_prefix + "font_shadow_alpha");
		} catch (SettingNotFoundException&) {}

		std::string font_path = g_settings->get(font_config_prefix + "font_path");

		irr::gui::IGUIFont* font = gui::CGUITTFont::createTTFont(m_env,
				font_path.c_str(), size, true, true, font_shadow,
				font_shadow_alpha);

		if (font != NULL) {
			m_font_cache[mode][basesize] = font;
		}
		else {
			errorstream << "FontEngine: failed to load freetype font: "
					<< font_path << std::endl;
		}
	}
#endif
}
예제 #11
0
파일: main.cpp 프로젝트: FessWolf/minetest
int main(int argc, char *argv[])
{
	int retval = 0;

	/*
		Initialization
	*/

	log_add_output_maxlev(&main_stderr_log_out, LMT_ACTION);
	log_add_output_all_levs(&main_dstream_no_stderr_log_out);

	log_register_thread("main");
	/*
		Parse command line
	*/

	// List all allowed options
	std::map<std::string, ValueSpec> allowed_options;
	allowed_options.insert(std::make_pair("help", ValueSpec(VALUETYPE_FLAG,
			_("Show allowed options"))));
	allowed_options.insert(std::make_pair("version", ValueSpec(VALUETYPE_FLAG,
			_("Show version information"))));
	allowed_options.insert(std::make_pair("config", ValueSpec(VALUETYPE_STRING,
			_("Load configuration from specified file"))));
	allowed_options.insert(std::make_pair("port", ValueSpec(VALUETYPE_STRING,
			_("Set network port (UDP)"))));
	allowed_options.insert(std::make_pair("disable-unittests", ValueSpec(VALUETYPE_FLAG,
			_("Disable unit tests"))));
	allowed_options.insert(std::make_pair("enable-unittests", ValueSpec(VALUETYPE_FLAG,
			_("Enable unit tests"))));
	allowed_options.insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING,
			_("Same as --world (deprecated)"))));
	allowed_options.insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING,
			_("Set world path (implies local game) ('list' lists all)"))));
	allowed_options.insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING,
			_("Set world by name (implies local game)"))));
	allowed_options.insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG,
			_("Print more information to console"))));
	allowed_options.insert(std::make_pair("verbose",  ValueSpec(VALUETYPE_FLAG,
			_("Print even more information to console"))));
	allowed_options.insert(std::make_pair("trace", ValueSpec(VALUETYPE_FLAG,
			_("Print enormous amounts of information to log and console"))));
	allowed_options.insert(std::make_pair("logfile", ValueSpec(VALUETYPE_STRING,
			_("Set logfile path ('' = no logging)"))));
	allowed_options.insert(std::make_pair("gameid", ValueSpec(VALUETYPE_STRING,
			_("Set gameid (\"--gameid list\" prints available ones)"))));
	allowed_options.insert(std::make_pair("migrate", ValueSpec(VALUETYPE_STRING,
			_("Migrate from current map backend to another (Only works when using minetestserver or with --server)"))));
#ifndef SERVER
	allowed_options.insert(std::make_pair("videomodes", ValueSpec(VALUETYPE_FLAG,
			_("Show available video modes"))));
	allowed_options.insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG,
			_("Run speed tests"))));
	allowed_options.insert(std::make_pair("address", ValueSpec(VALUETYPE_STRING,
			_("Address to connect to. ('' = local game)"))));
	allowed_options.insert(std::make_pair("random-input", ValueSpec(VALUETYPE_FLAG,
			_("Enable random user input, for testing"))));
	allowed_options.insert(std::make_pair("server", ValueSpec(VALUETYPE_FLAG,
			_("Run dedicated server"))));
	allowed_options.insert(std::make_pair("name", ValueSpec(VALUETYPE_STRING,
			_("Set player name"))));
	allowed_options.insert(std::make_pair("password", ValueSpec(VALUETYPE_STRING,
			_("Set password"))));
	allowed_options.insert(std::make_pair("go", ValueSpec(VALUETYPE_FLAG,
			_("Disable main menu"))));
#endif

	Settings cmd_args;

	bool ret = cmd_args.parseCommandLine(argc, argv, allowed_options);

	if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1"))
	{
		dstream<<_("Allowed options:")<<std::endl;
		for(std::map<std::string, ValueSpec>::iterator
				i = allowed_options.begin();
				i != allowed_options.end(); ++i)
		{
			std::ostringstream os1(std::ios::binary);
			os1<<"  --"<<i->first;
			if(i->second.type == VALUETYPE_FLAG)
				{}
			else
				os1<<_(" <value>");
			dstream<<padStringRight(os1.str(), 24);

			if(i->second.help != NULL)
				dstream<<i->second.help;
			dstream<<std::endl;
		}

		return cmd_args.getFlag("help") ? 0 : 1;
	}

	if(cmd_args.getFlag("version"))
	{
#ifdef SERVER
		dstream<<"minetestserver "<<minetest_version_hash<<std::endl;
#else
		dstream<<"Minetest "<<minetest_version_hash<<std::endl;
		dstream<<"Using Irrlicht "<<IRRLICHT_SDK_VERSION<<std::endl;
#endif
		dstream<<"Build info: "<<minetest_build_info<<std::endl;
		return 0;
	}

	/*
		Low-level initialization
	*/

	// If trace is enabled, enable logging of certain things
	if(cmd_args.getFlag("trace")){
		dstream<<_("Enabling trace level debug output")<<std::endl;
		log_trace_level_enabled = true;
		dout_con_ptr = &verbosestream; // this is somewhat old crap
		socket_enable_debug_output = true; // socket doesn't use log.h
	}
	// In certain cases, output info level on stderr
	if(cmd_args.getFlag("info") || cmd_args.getFlag("verbose") ||
			cmd_args.getFlag("trace") || cmd_args.getFlag("speedtests"))
		log_add_output(&main_stderr_log_out, LMT_INFO);
	// In certain cases, output verbose level on stderr
	if(cmd_args.getFlag("verbose") || cmd_args.getFlag("trace"))
		log_add_output(&main_stderr_log_out, LMT_VERBOSE);

	porting::signal_handler_init();
	bool &kill = *porting::signal_handler_killstatus();

	porting::initializePaths();

	// Create user data directory
	fs::CreateDir(porting::path_user);

	infostream<<"path_share = "<<porting::path_share<<std::endl;
	infostream<<"path_user  = "******"gameid") && cmd_args.get("gameid") == "list")
	{
		std::set<std::string> gameids = getAvailableGameIds();
		for(std::set<std::string>::const_iterator i = gameids.begin();
				i != gameids.end(); i++)
			dstream<<(*i)<<std::endl;
		return 0;
	}

	// List worlds if requested
	if(cmd_args.exists("world") && cmd_args.get("world") == "list"){
		dstream<<_("Available worlds:")<<std::endl;
		std::vector<WorldSpec> worldspecs = getAvailableWorlds();
		print_worldspecs(worldspecs, dstream);
		return 0;
	}

	// Print startup message
	infostream<<PROJECT_NAME<<
			" "<<_("with")<<" SER_FMT_VER_HIGHEST_READ="<<(int)SER_FMT_VER_HIGHEST_READ
			<<", "<<minetest_build_info
			<<std::endl;

	/*
		Basic initialization
	*/

	// Initialize default settings
	set_default_settings(g_settings);

	// Initialize sockets
	sockets_init();
	atexit(sockets_cleanup);

	/*
		Read config file
	*/

	// Path of configuration file in use
	g_settings_path = "";

	if(cmd_args.exists("config"))
	{
		bool r = g_settings->readConfigFile(cmd_args.get("config").c_str());
		if(r == false)
		{
			errorstream<<"Could not read configuration from \""
					<<cmd_args.get("config")<<"\""<<std::endl;
			return 1;
		}
		g_settings_path = cmd_args.get("config");
	}
	else
	{
		std::vector<std::string> filenames;
		filenames.push_back(porting::path_user +
				DIR_DELIM + "minetest.conf");
		// Legacy configuration file location
		filenames.push_back(porting::path_user +
				DIR_DELIM + ".." + DIR_DELIM + "minetest.conf");
#if RUN_IN_PLACE
		// Try also from a lower level (to aid having the same configuration
		// for many RUN_IN_PLACE installs)
		filenames.push_back(porting::path_user +
				DIR_DELIM + ".." + DIR_DELIM + ".." + DIR_DELIM + "minetest.conf");
#endif

		for(u32 i=0; i<filenames.size(); i++)
		{
			bool r = g_settings->readConfigFile(filenames[i].c_str());
			if(r)
			{
				g_settings_path = filenames[i];
				break;
			}
		}

		// If no path found, use the first one (menu creates the file)
		if(g_settings_path == "")
			g_settings_path = filenames[0];
	}

	// Initialize debug streams
#define DEBUGFILE "debug.txt"
#if RUN_IN_PLACE
	std::string logfile = DEBUGFILE;
#else
	std::string logfile = porting::path_user+DIR_DELIM+DEBUGFILE;
#endif
	if(cmd_args.exists("logfile"))
		logfile = cmd_args.get("logfile");

	log_remove_output(&main_dstream_no_stderr_log_out);
	int loglevel = g_settings->getS32("debug_log_level");

	if (loglevel == 0) //no logging
		logfile = "";
	else if (loglevel > 0 && loglevel <= LMT_NUM_VALUES)
		log_add_output_maxlev(&main_dstream_no_stderr_log_out, (LogMessageLevel)(loglevel - 1));

	if(logfile != "")
		debugstreams_init(false, logfile.c_str());
	else
		debugstreams_init(false, NULL);

	infostream<<"logfile    = "<<logfile<<std::endl;

	// Initialize random seed
	srand(time(0));
	mysrand(time(0));

	// Initialize HTTP fetcher
	httpfetch_init(g_settings->getS32("curl_parallel_limit"));

	/*
		Run unit tests
	*/

	if((ENABLE_TESTS && cmd_args.getFlag("disable-unittests") == false)
			|| cmd_args.getFlag("enable-unittests") == true)
	{
		run_tests();
	}
#ifdef _MSC_VER
	init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),g_settings->get("language"),argc,argv);
#else
	init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),g_settings->get("language"));
#endif

	/*
		Game parameters
	*/

	// Port
	u16 port = 30000;
	if(cmd_args.exists("port"))
		port = cmd_args.getU16("port");
	else if(g_settings->exists("port"))
		port = g_settings->getU16("port");
	if(port == 0)
		port = 30000;

	// World directory
	std::string commanded_world = "";
	if(cmd_args.exists("world"))
		commanded_world = cmd_args.get("world");
	else if(cmd_args.exists("map-dir"))
		commanded_world = cmd_args.get("map-dir");
	else if(cmd_args.exists("nonopt0")) // First nameless argument
		commanded_world = cmd_args.get("nonopt0");
	else if(g_settings->exists("map-dir"))
		commanded_world = g_settings->get("map-dir");

	// World name
	std::string commanded_worldname = "";
	if(cmd_args.exists("worldname"))
		commanded_worldname = cmd_args.get("worldname");

	// Strip world.mt from commanded_world
	{
		std::string worldmt = "world.mt";
		if(commanded_world.size() > worldmt.size() &&
				commanded_world.substr(commanded_world.size()-worldmt.size())
				== worldmt){
			dstream<<_("Supplied world.mt file - stripping it off.")<<std::endl;
			commanded_world = commanded_world.substr(
					0, commanded_world.size()-worldmt.size());
		}
	}

	// If a world name was specified, convert it to a path
	if(commanded_worldname != ""){
		// Get information about available worlds
		std::vector<WorldSpec> worldspecs = getAvailableWorlds();
		bool found = false;
		for(u32 i=0; i<worldspecs.size(); i++){
			std::string name = worldspecs[i].name;
			if(name == commanded_worldname){
				if(commanded_world != ""){
					dstream<<_("--worldname takes precedence over previously "
							"selected world.")<<std::endl;
				}
				commanded_world = worldspecs[i].path;
				found = true;
				break;
			}
		}
		if(!found){
			dstream<<_("World")<<" '"<<commanded_worldname<<_("' not "
					"available. Available worlds:")<<std::endl;
			print_worldspecs(worldspecs, dstream);
			return 1;
		}
	}

	// Gamespec
	SubgameSpec commanded_gamespec;
	if(cmd_args.exists("gameid")){
		std::string gameid = cmd_args.get("gameid");
		commanded_gamespec = findSubgame(gameid);
		if(!commanded_gamespec.isValid()){
			errorstream<<"Game \""<<gameid<<"\" not found"<<std::endl;
			return 1;
		}
	}


	/*
		Run dedicated server if asked to or no other option
	*/
#ifdef SERVER
	bool run_dedicated_server = true;
#else
	bool run_dedicated_server = cmd_args.getFlag("server");
#endif
	g_settings->set("server_dedicated", run_dedicated_server ? "true" : "false");
	if(run_dedicated_server)
	{
		DSTACK("Dedicated server branch");
		// Create time getter if built with Irrlicht
#ifndef SERVER
		g_timegetter = new SimpleTimeGetter();
#endif

		// World directory
		std::string world_path;
		verbosestream<<_("Determining world path")<<std::endl;
		bool is_legacy_world = false;
		// If a world was commanded, use it
		if(commanded_world != ""){
			world_path = commanded_world;
			infostream<<"Using commanded world path ["<<world_path<<"]"
					<<std::endl;
		}
		// No world was specified; try to select it automatically
		else
		{
			// Get information about available worlds
			std::vector<WorldSpec> worldspecs = getAvailableWorlds();
			// If a world name was specified, select it
			if(commanded_worldname != ""){
				world_path = "";
				for(u32 i=0; i<worldspecs.size(); i++){
					std::string name = worldspecs[i].name;
					if(name == commanded_worldname){
						world_path = worldspecs[i].path;
						break;
					}
				}
				if(world_path == ""){
					dstream<<_("World")<<" '"<<commanded_worldname<<"' "<<_("not "
							"available. Available worlds:")<<std::endl;
					print_worldspecs(worldspecs, dstream);
					return 1;
				}
			}
			// If there is only a single world, use it
			if(worldspecs.size() == 1){
				world_path = worldspecs[0].path;
				dstream<<_("Automatically selecting world at")<<" ["
						<<world_path<<"]"<<std::endl;
			// If there are multiple worlds, list them
			} else if(worldspecs.size() > 1){
				dstream<<_("Multiple worlds are available.")<<std::endl;
				dstream<<_("Please select one using --worldname <name>"
						" or --world <path>")<<std::endl;
				print_worldspecs(worldspecs, dstream);
				return 1;
			// If there are no worlds, automatically create a new one
			} else {
				// This is the ultimate default world path
				world_path = porting::path_user + DIR_DELIM + "worlds" +
						DIR_DELIM + "world";
				infostream<<"Creating default world at ["
						<<world_path<<"]"<<std::endl;
			}
		}

		if(world_path == ""){
			errorstream<<"No world path specified or found."<<std::endl;
			return 1;
		}
		verbosestream<<_("Using world path")<<" ["<<world_path<<"]"<<std::endl;

		// We need a gamespec.
		SubgameSpec gamespec;
		verbosestream<<_("Determining gameid/gamespec")<<std::endl;
		// If world doesn't exist
		if(!getWorldExists(world_path))
		{
			// Try to take gamespec from command line
			if(commanded_gamespec.isValid()){
				gamespec = commanded_gamespec;
				infostream<<"Using commanded gameid ["<<gamespec.id<<"]"<<std::endl;
			}
			// Otherwise we will be using "minetest"
			else{
				gamespec = findSubgame(g_settings->get("default_game"));
				infostream<<"Using default gameid ["<<gamespec.id<<"]"<<std::endl;
			}
		}
		// World exists
		else
		{
			std::string world_gameid = getWorldGameId(world_path, is_legacy_world);
			// If commanded to use a gameid, do so
			if(commanded_gamespec.isValid()){
				gamespec = commanded_gamespec;
				if(commanded_gamespec.id != world_gameid){
					errorstream<<"WARNING: Using commanded gameid ["
							<<gamespec.id<<"]"<<" instead of world gameid ["
							<<world_gameid<<"]"<<std::endl;
				}
			} else{
				// If world contains an embedded game, use it;
				// Otherwise find world from local system.
				gamespec = findWorldSubgame(world_path);
				infostream<<"Using world gameid ["<<gamespec.id<<"]"<<std::endl;
			}
		}
		if(!gamespec.isValid()){
			errorstream<<"Subgame ["<<gamespec.id<<"] could not be found."
					<<std::endl;
			return 1;
		}
		verbosestream<<_("Using gameid")<<" ["<<gamespec.id<<"]"<<std::endl;

		// Bind address
		std::string bind_str = g_settings->get("bind_address");
		Address bind_addr(0,0,0,0, port);

		if (g_settings->getBool("ipv6_server")) {
			bind_addr.setAddress((IPv6AddressBytes*) NULL);
		}
		try {
			bind_addr.Resolve(bind_str.c_str());
		} catch (ResolveError &e) {
			infostream << "Resolving bind address \"" << bind_str
			           << "\" failed: " << e.what()
		        	   << " -- Listening on all addresses." << std::endl;
		}
		if(bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) {
			errorstream << "Unable to listen on "
			            << bind_addr.serializeString()
				    << L" because IPv6 is disabled" << std::endl;
			return 1;
		}

		// Create server
		Server server(world_path, gamespec, false, bind_addr.isIPv6());

		// Database migration
		if (cmd_args.exists("migrate")) {
			std::string migrate_to = cmd_args.get("migrate");
			Settings world_mt;
			bool success = world_mt.readConfigFile((world_path + DIR_DELIM + "world.mt").c_str());
			if (!success) {
				errorstream << "Cannot read world.mt" << std::endl;
				return 1;
			}
			if (!world_mt.exists("backend")) {
				errorstream << "Please specify your current backend in world.mt file:"
					<< std::endl << "	backend = {sqlite3|leveldb|redis|dummy}" << std::endl;
				return 1;
			}
			std::string backend = world_mt.get("backend");
			Database *new_db;
			if (backend == migrate_to) {
				errorstream << "Cannot migrate: new backend is same as the old one" << std::endl;
				return 1;
			}
			if (migrate_to == "sqlite3")
				new_db = new Database_SQLite3(&(ServerMap&)server.getMap(), world_path);
			#if USE_LEVELDB
			else if (migrate_to == "leveldb")
				new_db = new Database_LevelDB(&(ServerMap&)server.getMap(), world_path);
			#endif
			#if USE_REDIS
			else if (migrate_to == "redis")
				new_db = new Database_Redis(&(ServerMap&)server.getMap(), world_path);
			#endif
			else {
				errorstream << "Migration to " << migrate_to << " is not supported" << std::endl;
				return 1;
			}

			std::list<v3s16> blocks;
			ServerMap &old_map = ((ServerMap&)server.getMap());
			old_map.listAllLoadableBlocks(blocks);
			int count = 0;
			new_db->beginSave();
			for (std::list<v3s16>::iterator i = blocks.begin(); i != blocks.end(); ++i) {
				MapBlock *block = old_map.loadBlock(*i);
				new_db->saveBlock(block);
				MapSector *sector = old_map.getSectorNoGenerate(v2s16(i->X, i->Z));
				sector->deleteBlock(block);
				++count;
				if (count % 500 == 0)
					actionstream << "Migrated " << count << " blocks "
						<< (100.0 * count / blocks.size()) << "% completed" << std::endl;
			}
			new_db->endSave();
			delete new_db;

			actionstream << "Successfully migrated " << count << " blocks" << std::endl;
			world_mt.set("backend", migrate_to);
			if(!world_mt.updateConfigFile((world_path + DIR_DELIM + "world.mt").c_str()))
				errorstream<<"Failed to update world.mt!"<<std::endl;
			else
				actionstream<<"world.mt updated"<<std::endl;

			return 0;
		}

		server.start(bind_addr);

		// Run server
		dedicated_server_loop(server, kill);

		return 0;
	}

#ifndef SERVER // Exclude from dedicated server build

	/*
		More parameters
	*/

	std::string address = g_settings->get("address");
	if(commanded_world != "")
		address = "";
	else if(cmd_args.exists("address"))
		address = cmd_args.get("address");

	std::string playername = g_settings->get("name");
	if(cmd_args.exists("name"))
		playername = cmd_args.get("name");

	bool skip_main_menu = cmd_args.getFlag("go");

	/*
		Device initialization
	*/

	// Resolution selection

	bool fullscreen = g_settings->getBool("fullscreen");
	u16 screenW = g_settings->getU16("screenW");
	u16 screenH = g_settings->getU16("screenH");

	// bpp, fsaa, vsync

	bool vsync = g_settings->getBool("vsync");
	u16 bits = g_settings->getU16("fullscreen_bpp");
	u16 fsaa = g_settings->getU16("fsaa");

	// Determine driver

	video::E_DRIVER_TYPE driverType;

	std::string driverstring = g_settings->get("video_driver");

	if(driverstring == "null")
		driverType = video::EDT_NULL;
	else if(driverstring == "software")
		driverType = video::EDT_SOFTWARE;
	else if(driverstring == "burningsvideo")
		driverType = video::EDT_BURNINGSVIDEO;
	else if(driverstring == "direct3d8")
		driverType = video::EDT_DIRECT3D8;
	else if(driverstring == "direct3d9")
		driverType = video::EDT_DIRECT3D9;
	else if(driverstring == "opengl")
		driverType = video::EDT_OPENGL;
#ifdef _IRR_COMPILE_WITH_OGLES1_
	else if(driverstring == "ogles1")
		driverType = video::EDT_OGLES1;
#endif
#ifdef _IRR_COMPILE_WITH_OGLES2_
	else if(driverstring == "ogles2")
		driverType = video::EDT_OGLES2;
#endif
	else
	{
		errorstream<<"WARNING: Invalid video_driver specified; defaulting "
				"to opengl"<<std::endl;
		driverType = video::EDT_OPENGL;
	}

	/*
		List video modes if requested
	*/

	MyEventReceiver receiver;

	if(cmd_args.getFlag("videomodes")){
		IrrlichtDevice *nulldevice;

		SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
		params.DriverType    = video::EDT_NULL;
		params.WindowSize    = core::dimension2d<u32>(640, 480);
		params.Bits          = 24;
		params.AntiAlias     = fsaa;
		params.Fullscreen    = false;
		params.Stencilbuffer = false;
		params.Vsync         = vsync;
		params.EventReceiver = &receiver;
		params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");

		nulldevice = createDeviceEx(params);

		if(nulldevice == 0)
			return 1;

		dstream<<_("Available video modes (WxHxD):")<<std::endl;

		video::IVideoModeList *videomode_list =
				nulldevice->getVideoModeList();

		if(videomode_list == 0){
			nulldevice->drop();
			return 1;
		}

		s32 videomode_count = videomode_list->getVideoModeCount();
		core::dimension2d<u32> videomode_res;
		s32 videomode_depth;
		for (s32 i = 0; i < videomode_count; ++i){
			videomode_res = videomode_list->getVideoModeResolution(i);
			videomode_depth = videomode_list->getVideoModeDepth(i);
			dstream<<videomode_res.Width<<"x"<<videomode_res.Height
					<<"x"<<videomode_depth<<std::endl;
		}

		dstream<<_("Active video mode (WxHxD):")<<std::endl;
		videomode_res = videomode_list->getDesktopResolution();
		videomode_depth = videomode_list->getDesktopDepth();
		dstream<<videomode_res.Width<<"x"<<videomode_res.Height
				<<"x"<<videomode_depth<<std::endl;

		nulldevice->drop();

		return 0;
	}

	/*
		Create device and exit if creation failed
	*/

	IrrlichtDevice *device;

	SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
	params.DriverType    = driverType;
	params.WindowSize    = core::dimension2d<u32>(screenW, screenH);
	params.Bits          = bits;
	params.AntiAlias     = fsaa;
	params.Fullscreen    = fullscreen;
	params.Stencilbuffer = false;
	params.Vsync         = vsync;
	params.EventReceiver = &receiver;
	params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");

	device = createDeviceEx(params);

	if (device == 0)
		return 1; // could not create selected driver.

	/*
		Continue initialization
	*/

	video::IVideoDriver* driver = device->getVideoDriver();

	/*
		This changes the minimum allowed number of vertices in a VBO.
		Default is 500.
	*/
	//driver->setMinHardwareBufferVertexCount(50);

	// Create time getter
	g_timegetter = new IrrlichtTimeGetter(device);

	// Create game callback for menus
	g_gamecallback = new MainGameCallback(device);

	/*
		Speed tests (done after irrlicht is loaded to get timer)
	*/
	if(cmd_args.getFlag("speedtests"))
	{
		dstream<<"Running speed tests"<<std::endl;
		SpeedTests();
		device->drop();
		return 0;
	}

	device->setResizable(true);

	bool random_input = g_settings->getBool("random_input")
			|| cmd_args.getFlag("random-input");
	InputHandler *input = NULL;
	if(random_input) {
		input = new RandomInputHandler();
	} else {
		input = new RealInputHandler(device, &receiver);
	}

	scene::ISceneManager* smgr = device->getSceneManager();

	guienv = device->getGUIEnvironment();
	gui::IGUISkin* skin = guienv->getSkin();
	std::string font_path = g_settings->get("font_path");
	gui::IGUIFont *font;
	#if USE_FREETYPE
	bool use_freetype = g_settings->getBool("freetype");
	if (use_freetype) {
		std::string fallback;
		if (is_yes(gettext("needs_fallback_font")))
			fallback = "fallback_";
		u16 font_size = g_settings->getU16(fallback + "font_size");
		font_path = g_settings->get(fallback + "font_path");
		u32 font_shadow = g_settings->getU16(fallback + "font_shadow");
		u32 font_shadow_alpha = g_settings->getU16(fallback + "font_shadow_alpha");
		font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size, true, true, font_shadow, font_shadow_alpha);
	} else {
		font = guienv->getFont(font_path.c_str());
	}
	#else
	font = guienv->getFont(font_path.c_str());
	#endif
	if(font)
		skin->setFont(font);
	else
		errorstream<<"WARNING: Font file was not found."
				" Using default font."<<std::endl;
	// If font was not found, this will get us one
	font = skin->getFont();
	assert(font);

	u32 text_height = font->getDimension(L"Hello, world!").Height;
	infostream<<"text_height="<<text_height<<std::endl;

	//skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,0,0,0));
	skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,255,255,255));
	//skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(0,0,0,0));
	//skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(0,0,0,0));
	skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255,0,0,0));
	skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255,0,0,0));
	skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255,70,100,50));
	skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255,255,255,255));

#if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2
	// Irrlicht 1.8 input colours
	skin->setColor(gui::EGDC_EDITABLE, video::SColor(255,128,128,128));
	skin->setColor(gui::EGDC_FOCUSED_EDITABLE, video::SColor(255,96,134,49));
#endif


	// Create the menu clouds
	if (!g_menucloudsmgr)
		g_menucloudsmgr = smgr->createNewSceneManager();
	if (!g_menuclouds)
		g_menuclouds = new Clouds(g_menucloudsmgr->getRootSceneNode(),
			g_menucloudsmgr, -1, rand(), 100);
	g_menuclouds->update(v2f(0, 0), video::SColor(255,200,200,255));
	scene::ICameraSceneNode* camera;
	camera = g_menucloudsmgr->addCameraSceneNode(0,
				v3f(0,0,0), v3f(0, 60, 100));
	camera->setFarValue(10000);

	/*
		GUI stuff
	*/

	ChatBackend chat_backend;

	/*
		If an error occurs, this is set to something and the
		menu-game loop is restarted. It is then displayed before
		the menu.
	*/
	std::wstring error_message = L"";

	// The password entered during the menu screen,
	std::string password;

	bool first_loop = true;

	/*
		Menu-game loop
	*/
	while(device->run() && kill == false)
	{
		// Set the window caption
		wchar_t* text = wgettext("Main Menu");
		device->setWindowCaption((std::wstring(L"Minetest [")+text+L"]").c_str());
		delete[] text;

		// This is used for catching disconnects
		try
		{

			/*
				Clear everything from the GUIEnvironment
			*/
			guienv->clear();

			/*
				We need some kind of a root node to be able to add
				custom gui elements directly on the screen.
				Otherwise they won't be automatically drawn.
			*/
			guiroot = guienv->addStaticText(L"",
					core::rect<s32>(0, 0, 10000, 10000));

			SubgameSpec gamespec;
			WorldSpec worldspec;
			bool simple_singleplayer_mode = false;

			// These are set up based on the menu and other things
			std::string current_playername = "inv£lid";
			std::string current_password = "";
			std::string current_address = "does-not-exist";
			int current_port = 0;

			/*
				Out-of-game menu loop.

				Loop quits when menu returns proper parameters.
			*/
			while(kill == false)
			{
				// If skip_main_menu, only go through here once
				if(skip_main_menu && !first_loop){
					kill = true;
					break;
				}
				first_loop = false;

				// Cursor can be non-visible when coming from the game
				device->getCursorControl()->setVisible(true);
				// Some stuff are left to scene manager when coming from the game
				// (map at least?)
				smgr->clear();

				// Initialize menu data
				MainMenuData menudata;
				menudata.address = address;
				menudata.name = playername;
				menudata.port = itos(port);
				menudata.errormessage = wide_to_narrow(error_message);
				error_message = L"";
				if(cmd_args.exists("password"))
					menudata.password = cmd_args.get("password");

				driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, g_settings->getBool("mip_map"));

				menudata.enable_public = g_settings->getBool("server_announce");

				std::vector<WorldSpec> worldspecs = getAvailableWorlds();

				// If a world was commanded, append and select it
				if(commanded_world != ""){

					std::string gameid = getWorldGameId(commanded_world, true);
					std::string name = _("[--world parameter]");
					if(gameid == ""){
						gameid = g_settings->get("default_game");
						name += " [new]";
					}
					//TODO find within worldspecs and set config
				}

				if(skip_main_menu == false)
				{
					video::IVideoDriver* driver = device->getVideoDriver();

					infostream<<"Waiting for other menus"<<std::endl;
					while(device->run() && kill == false)
					{
						if(noMenuActive())
							break;
						driver->beginScene(true, true,
								video::SColor(255,128,128,128));
						guienv->drawAll();
						driver->endScene();
						// On some computers framerate doesn't seem to be
						// automatically limited
						sleep_ms(25);
					}
					infostream<<"Waited for other menus"<<std::endl;

					GUIEngine* temp = new GUIEngine(device, guiroot, &g_menumgr,smgr,&menudata,kill);

					delete temp;
					//once finished you'll never end up here
					smgr->clear();
				}

				if(menudata.errormessage != ""){
					error_message = narrow_to_wide(menudata.errormessage);
					continue;
				}

				//update worldspecs (necessary as new world may have been created)
				worldspecs = getAvailableWorlds();

				if (menudata.name == "")
					menudata.name = std::string("Guest") + itos(myrand_range(1000,9999));
				else
					playername = menudata.name;

				password = translatePassword(playername, narrow_to_wide(menudata.password));
				//infostream<<"Main: password hash: '"<<password<<"'"<<std::endl;

				address = menudata.address;
				int newport = stoi(menudata.port);
				if(newport != 0)
					port = newport;

				simple_singleplayer_mode = menudata.simple_singleplayer_mode;

				// Save settings
				g_settings->set("name", playername);

				if((menudata.selected_world >= 0) &&
						(menudata.selected_world < (int)worldspecs.size()))
					g_settings->set("selected_world_path",
							worldspecs[menudata.selected_world].path);

				// Break out of menu-game loop to shut down cleanly
				if(device->run() == false || kill == true)
					break;

				current_playername = playername;
				current_password = password;
				current_address = address;
				current_port = port;

				// If using simple singleplayer mode, override
				if(simple_singleplayer_mode){
					current_playername = "singleplayer";
					current_password = "";
					current_address = "";
					current_port = myrand_range(49152, 65535);
				}
				else if (address != "")
				{
					ServerListSpec server;
					server["name"] = menudata.servername;
					server["address"] = menudata.address;
					server["port"] = menudata.port;
					server["description"] = menudata.serverdescription;
					ServerList::insert(server);
				}

				// Set world path to selected one
				if ((menudata.selected_world >= 0) &&
					(menudata.selected_world < (int)worldspecs.size())) {
					worldspec = worldspecs[menudata.selected_world];
					infostream<<"Selected world: "<<worldspec.name
							<<" ["<<worldspec.path<<"]"<<std::endl;
				}

				// If local game
				if(current_address == "")
				{
					if(menudata.selected_world == -1){
						error_message = wgettext("No world selected and no address "
								"provided. Nothing to do.");
						errorstream<<wide_to_narrow(error_message)<<std::endl;
						continue;
					}
					// Load gamespec for required game
					gamespec = findWorldSubgame(worldspec.path);
					if(!gamespec.isValid() && !commanded_gamespec.isValid()){
						error_message = wgettext("Could not find or load game \"")
								+ narrow_to_wide(worldspec.gameid) + L"\"";
						errorstream<<wide_to_narrow(error_message)<<std::endl;
						continue;
					}
					if(commanded_gamespec.isValid() &&
							commanded_gamespec.id != worldspec.gameid){
						errorstream<<"WARNING: Overriding gamespec from \""
								<<worldspec.gameid<<"\" to \""
								<<commanded_gamespec.id<<"\""<<std::endl;
						gamespec = commanded_gamespec;
					}

					if(!gamespec.isValid()){
						error_message = wgettext("Invalid gamespec.");
						error_message += L" (world_gameid="
								+narrow_to_wide(worldspec.gameid)+L")";
						errorstream<<wide_to_narrow(error_message)<<std::endl;
						continue;
					}
				}

				// Continue to game
				break;
			}

			// Break out of menu-game loop to shut down cleanly
			if(device->run() == false || kill == true) {
				if(g_settings_path != "") {
					g_settings->updateConfigFile(
						g_settings_path.c_str());
				}
				break;
			}

			/*
				Run game
			*/
			the_game(
				kill,
				random_input,
				input,
				device,
				font,
				worldspec.path,
				current_playername,
				current_password,
				current_address,
				current_port,
				error_message,
				chat_backend,
				gamespec,
				simple_singleplayer_mode
			);
			smgr->clear();

		} //try
		catch(con::PeerNotFoundException &e)
		{
			error_message = wgettext("Connection error (timed out?)");
			errorstream<<wide_to_narrow(error_message)<<std::endl;
		}
#ifdef NDEBUG
		catch(std::exception &e)
		{
			std::string narrow_message = "Some exception: \"";
			narrow_message += e.what();
			narrow_message += "\"";
			errorstream<<narrow_message<<std::endl;
			error_message = narrow_to_wide(narrow_message);
		}
#endif

		// If no main menu, show error and exit
		if(skip_main_menu)
		{
			if(error_message != L""){
				verbosestream<<"error_message = "
						<<wide_to_narrow(error_message)<<std::endl;
				retval = 1;
			}
			break;
		}
	} // Menu-game loop


	g_menuclouds->drop();
	g_menucloudsmgr->drop();

	delete input;

	/*
		In the end, delete the Irrlicht device.
	*/
	device->drop();

#if USE_FREETYPE
	if (use_freetype)
		font->drop();
#endif

#endif // !SERVER

	// Update configuration file
	if(g_settings_path != "")
		g_settings->updateConfigFile(g_settings_path.c_str());

	// Print modified quicktune values
	{
		bool header_printed = false;
		std::vector<std::string> names = getQuicktuneNames();
		for(u32 i=0; i<names.size(); i++){
			QuicktuneValue val = getQuicktuneValue(names[i]);
			if(!val.modified)
				continue;
			if(!header_printed){
				dstream<<"Modified quicktune values:"<<std::endl;
				header_printed = true;
			}
			dstream<<names[i]<<" = "<<val.getString()<<std::endl;
		}
	}

	// Stop httpfetch thread (if started)
	httpfetch_cleanup();

	END_DEBUG_EXCEPTION_HANDLER(errorstream)

	debugstreams_deinit();

	return retval;
}
예제 #12
0
파일: main.c 프로젝트: Dessperado/avahi
static int load_config_file(DaemonConfig *c) {
    int r = -1;
    AvahiIniFile *f;
    AvahiIniFileGroup *g;

    assert(c);

    if (!(f = avahi_ini_file_load(c->config_file ? c->config_file : AVAHI_CONFIG_FILE)))
        goto finish;

    for (g = f->groups; g; g = g->groups_next) {

        if (strcasecmp(g->name, "server") == 0) {
            AvahiIniFilePair *p;

            for (p = g->pairs; p; p = p->pairs_next) {

                if (strcasecmp(p->key, "host-name") == 0) {
                    avahi_free(c->server_config.host_name);
                    c->server_config.host_name = avahi_strdup(p->value);
                } else if (strcasecmp(p->key, "domain-name") == 0) {
                    avahi_free(c->server_config.domain_name);
                    c->server_config.domain_name = avahi_strdup(p->value);
                } else if (strcasecmp(p->key, "browse-domains") == 0) {
                    char **e, **t;

                    e = avahi_split_csv(p->value);

                    for (t = e; *t; t++) {
                        char cleaned[AVAHI_DOMAIN_NAME_MAX];

                        if (!avahi_normalize_name(*t, cleaned, sizeof(cleaned))) {
                            avahi_log_error("Invalid domain name \"%s\" for key \"%s\" in group \"%s\"\n", *t, p->key, g->name);
                            avahi_strfreev(e);
                            goto finish;
                        }

                        c->server_config.browse_domains = avahi_string_list_add(c->server_config.browse_domains, cleaned);
                    }

                    avahi_strfreev(e);

                    c->server_config.browse_domains = filter_duplicate_domains(c->server_config.browse_domains);
                } else if (strcasecmp(p->key, "use-ipv4") == 0)
                    c->server_config.use_ipv4 = is_yes(p->value);
                else if (strcasecmp(p->key, "use-ipv6") == 0)
                    c->server_config.use_ipv6 = is_yes(p->value);
                else if (strcasecmp(p->key, "check-response-ttl") == 0)
                    c->server_config.check_response_ttl = is_yes(p->value);
                else if (strcasecmp(p->key, "allow-point-to-point") == 0)
                    c->server_config.allow_point_to_point = is_yes(p->value);
                else if (strcasecmp(p->key, "use-iff-running") == 0)
                    c->server_config.use_iff_running = is_yes(p->value);
                else if (strcasecmp(p->key, "disallow-other-stacks") == 0)
                    c->server_config.disallow_other_stacks = is_yes(p->value);
                else if (strcasecmp(p->key, "host-name-from-machine-id") == 0) {
                    if (*(p->value) == 'y' || *(p->value) == 'Y') {
                        char *machine_id = get_machine_id();
                        if (machine_id != NULL) {
                            avahi_free(c->server_config.host_name);
                            c->server_config.host_name = machine_id;
                        }
                    }
                }
#ifdef HAVE_DBUS
                else if (strcasecmp(p->key, "enable-dbus") == 0) {

                    if (*(p->value) == 'w' || *(p->value) == 'W') {
                        c->fail_on_missing_dbus = 0;
                        c->enable_dbus = 1;
                    } else if (*(p->value) == 'y' || *(p->value) == 'Y') {
                        c->fail_on_missing_dbus = 1;
                        c->enable_dbus = 1;
                    } else {
                        c->enable_dbus = 0;
                    }
                }
#endif
                else if (strcasecmp(p->key, "allow-interfaces") == 0) {
                    char **e, **t;

                    avahi_string_list_free(c->server_config.allow_interfaces);
                    c->server_config.allow_interfaces = NULL;
                    e = avahi_split_csv(p->value);

                    for (t = e; *t; t++)
                        c->server_config.allow_interfaces = avahi_string_list_add(c->server_config.allow_interfaces, *t);

                    avahi_strfreev(e);
                } else if (strcasecmp(p->key, "deny-interfaces") == 0) {
                    char **e, **t;

                    avahi_string_list_free(c->server_config.deny_interfaces);
                    c->server_config.deny_interfaces = NULL;
                    e = avahi_split_csv(p->value);

                    for (t = e; *t; t++)
                        c->server_config.deny_interfaces = avahi_string_list_add(c->server_config.deny_interfaces, *t);

                    avahi_strfreev(e);
                } else if (strcasecmp(p->key, "ratelimit-interval-usec") == 0) {
                    AvahiUsec k;

                    if (parse_usec(p->value, &k) < 0) {
                        avahi_log_error("Invalid ratelimit-interval-usec setting %s", p->value);
                        goto finish;
                    }

                    c->server_config.ratelimit_interval = k;

                } else if (strcasecmp(p->key, "ratelimit-burst") == 0) {
                    unsigned k;

                    if (parse_unsigned(p->value, &k) < 0) {
                        avahi_log_error("Invalid ratelimit-burst setting %s", p->value);
                        goto finish;
                    }

                    c->server_config.ratelimit_burst = k;

                } else if (strcasecmp(p->key, "cache-entries-max") == 0) {
                    unsigned k;

                    if (parse_unsigned(p->value, &k) < 0) {
                        avahi_log_error("Invalid cache-entries-max setting %s", p->value);
                        goto finish;
                    }

                    c->server_config.n_cache_entries_max = k;
#ifdef HAVE_DBUS
                } else if (strcasecmp(p->key, "clients-max") == 0) {
                    unsigned k;

                    if (parse_unsigned(p->value, &k) < 0) {
                        avahi_log_error("Invalid clients-max setting %s", p->value);
                        goto finish;
                    }

                    c->n_clients_max = k;
                } else if (strcasecmp(p->key, "objects-per-client-max") == 0) {
                    unsigned k;

                    if (parse_unsigned(p->value, &k) < 0) {
                        avahi_log_error("Invalid objects-per-client-max setting %s", p->value);
                        goto finish;
                    }

                    c->n_objects_per_client_max = k;
                } else if (strcasecmp(p->key, "entries-per-entry-group-max") == 0) {
                    unsigned k;

                    if (parse_unsigned(p->value, &k) < 0) {
                        avahi_log_error("Invalid entries-per-entry-group-max setting %s", p->value);
                        goto finish;
                    }

                    c->n_entries_per_entry_group_max = k;
#endif
                } else {
                    avahi_log_error("Invalid configuration key \"%s\" in group \"%s\"\n", p->key, g->name);
                    goto finish;
                }
            }

        } else if (strcasecmp(g->name, "publish") == 0) {
            AvahiIniFilePair *p;

            for (p = g->pairs; p; p = p->pairs_next) {

                if (strcasecmp(p->key, "publish-addresses") == 0)
                    c->server_config.publish_addresses = is_yes(p->value);
                else if (strcasecmp(p->key, "publish-hinfo") == 0)
                    c->server_config.publish_hinfo = is_yes(p->value);
                else if (strcasecmp(p->key, "publish-workstation") == 0)
                    c->server_config.publish_workstation = is_yes(p->value);
                else if (strcasecmp(p->key, "publish-domain") == 0)
                    c->server_config.publish_domain = is_yes(p->value);
                else if (strcasecmp(p->key, "publish-resolv-conf-dns-servers") == 0)
                    c->publish_resolv_conf = is_yes(p->value);
                else if (strcasecmp(p->key, "disable-publishing") == 0)
                    c->server_config.disable_publishing = is_yes(p->value);
                else if (strcasecmp(p->key, "disable-user-service-publishing") == 0)
                    c->disable_user_service_publishing = is_yes(p->value);
                else if (strcasecmp(p->key, "add-service-cookie") == 0)
                    c->server_config.add_service_cookie = is_yes(p->value);
                else if (strcasecmp(p->key, "publish-dns-servers") == 0) {
                    avahi_strfreev(c->publish_dns_servers);
                    c->publish_dns_servers = avahi_split_csv(p->value);
                } else if (strcasecmp(p->key, "publish-a-on-ipv6") == 0)
                    c->server_config.publish_a_on_ipv6 = is_yes(p->value);
                else if (strcasecmp(p->key, "publish-aaaa-on-ipv4") == 0)
                    c->server_config.publish_aaaa_on_ipv4 = is_yes(p->value);
                else {
                    avahi_log_error("Invalid configuration key \"%s\" in group \"%s\"\n", p->key, g->name);
                    goto finish;
                }
            }

        } else if (strcasecmp(g->name, "wide-area") == 0) {
            AvahiIniFilePair *p;

            for (p = g->pairs; p; p = p->pairs_next) {

                if (strcasecmp(p->key, "enable-wide-area") == 0)
                    c->server_config.enable_wide_area = is_yes(p->value);
                else {
                    avahi_log_error("Invalid configuration key \"%s\" in group \"%s\"\n", p->key, g->name);
                    goto finish;
                }
            }

        } else if (strcasecmp(g->name, "reflector") == 0) {
            AvahiIniFilePair *p;

            for (p = g->pairs; p; p = p->pairs_next) {

                if (strcasecmp(p->key, "enable-reflector") == 0)
                    c->server_config.enable_reflector = is_yes(p->value);
                else if (strcasecmp(p->key, "reflect-ipv") == 0)
                    c->server_config.reflect_ipv = is_yes(p->value);
                else {
                    avahi_log_error("Invalid configuration key \"%s\" in group \"%s\"\n", p->key, g->name);
                    goto finish;
                }
            }

        } else if (strcasecmp(g->name, "rlimits") == 0) {
            AvahiIniFilePair *p;

            for (p = g->pairs; p; p = p->pairs_next) {

                if (strcasecmp(p->key, "rlimit-as") == 0) {
                    c->rlimit_as_set = 1;
                    c->rlimit_as = atoi(p->value);
                } else if (strcasecmp(p->key, "rlimit-core") == 0) {
                    c->rlimit_core_set = 1;
                    c->rlimit_core = atoi(p->value);
                } else if (strcasecmp(p->key, "rlimit-data") == 0) {
                    c->rlimit_data_set = 1;
                    c->rlimit_data = atoi(p->value);
                } else if (strcasecmp(p->key, "rlimit-fsize") == 0) {
                    c->rlimit_fsize_set = 1;
                    c->rlimit_fsize = atoi(p->value);
                } else if (strcasecmp(p->key, "rlimit-nofile") == 0) {
                    c->rlimit_nofile_set = 1;
                    c->rlimit_nofile = atoi(p->value);
                } else if (strcasecmp(p->key, "rlimit-stack") == 0) {
                    c->rlimit_stack_set = 1;
                    c->rlimit_stack = atoi(p->value);
                } else if (strcasecmp(p->key, "rlimit-nproc") == 0) {
#ifdef RLIMIT_NPROC
                    c->rlimit_nproc_set = 1;
                    c->rlimit_nproc = atoi(p->value);
#else
                    avahi_log_error("Ignoring configuration key \"%s\" in group \"%s\"\n", p->key, g->name);
#endif
                } else {
                    avahi_log_error("Invalid configuration key \"%s\" in group \"%s\"\n", p->key, g->name);
                    goto finish;
                }

            }

        } else {
            avahi_log_error("Invalid configuration file group \"%s\".\n", g->name);
            goto finish;
        }
    }

    r = 0;

finish:

    if (f)
        avahi_ini_file_free(f);

    return r;
}
예제 #13
0
void GUITable::setTable(const TableOptions &options,
		const TableColumns &columns,
		std::vector<std::string> &content)
{
	clear();

	// Naming conventions:
	// i is always a row index, 0-based
	// j is always a column index, 0-based
	// k is another index, for example an option index

	// Handle a stupid error case... (issue #1187)
	if (columns.empty()) {
		TableColumn text_column;
		text_column.type = "text";
		TableColumns new_columns;
		new_columns.push_back(text_column);
		setTable(options, new_columns, content);
		return;
	}

	// Handle table options
	video::SColor default_color(255, 255, 255, 255);
	s32 opendepth = 0;
	for (size_t k = 0; k < options.size(); ++k) {
		const std::string &name = options[k].name;
		const std::string &value = options[k].value;
		if (name == "color")
			parseColorString(value, m_color, false);
		else if (name == "background")
			parseColorString(value, m_background, false);
		else if (name == "border")
			m_border = is_yes(value);
		else if (name == "highlight")
			parseColorString(value, m_highlight, false);
		else if (name == "highlight_text")
			parseColorString(value, m_highlight_text, false);
		else if (name == "opendepth")
			opendepth = stoi(value);
		else
			errorstream<<"Invalid table option: \""<<name<<"\""
				<<" (value=\""<<value<<"\")"<<std::endl;
	}

	// Get number of columns and rows
	// note: error case columns.size() == 0 was handled above
	s32 colcount = columns.size();
	assert(colcount >= 1);
	// rowcount = ceil(cellcount / colcount) but use integer arithmetic
	s32 rowcount = (content.size() + colcount - 1) / colcount;
	assert(rowcount >= 0);
	// Append empty strings to content if there is an incomplete row
	s32 cellcount = rowcount * colcount;
	while (content.size() < (u32) cellcount)
		content.push_back("");

	// Create temporary rows (for processing columns)
	struct TempRow {
		// Current horizontal position (may different between rows due
		// to indent/tree columns, or text/image columns with width<0)
		s32 x;
		// Tree indentation level
		s32 indent;
		// Next cell: Index into m_strings or m_images
		s32 content_index;
		// Next cell: Width in pixels
		s32 content_width;
		// Vector of completed cells in this row
		std::vector<Cell> cells;
		// Stores colors and how long they last (maximum column index)
		std::vector<std::pair<video::SColor, s32> > colors;

		TempRow(): x(0), indent(0), content_index(0), content_width(0) {}
	};
	TempRow *rows = new TempRow[rowcount];

	// Get em width. Pedantically speaking, the width of "M" is not
	// necessarily the same as the em width, but whatever, close enough.
	s32 em = 6;
	if (m_font)
		em = m_font->getDimension(L"M").Width;

	s32 default_tooltip_index = allocString("");

	std::map<s32, s32> active_image_indices;

	// Process content in column-major order
	for (s32 j = 0; j < colcount; ++j) {
		// Check column type
		ColumnType columntype = COLUMN_TYPE_TEXT;
		if (columns[j].type == "text")
			columntype = COLUMN_TYPE_TEXT;
		else if (columns[j].type == "image")
			columntype = COLUMN_TYPE_IMAGE;
		else if (columns[j].type == "color")
			columntype = COLUMN_TYPE_COLOR;
		else if (columns[j].type == "indent")
			columntype = COLUMN_TYPE_INDENT;
		else if (columns[j].type == "tree")
			columntype = COLUMN_TYPE_TREE;
		else
			errorstream<<"Invalid table column type: \""
				<<columns[j].type<<"\""<<std::endl;

		// Process column options
		s32 padding = myround(0.5 * em);
		s32 tooltip_index = default_tooltip_index;
		s32 align = 0;
		s32 width = 0;
		s32 span = colcount;

		if (columntype == COLUMN_TYPE_INDENT) {
			padding = 0; // default indent padding
		}
		if (columntype == COLUMN_TYPE_INDENT ||
				columntype == COLUMN_TYPE_TREE) {
			width = myround(em * 1.5); // default indent width
		}

		for (size_t k = 0; k < columns[j].options.size(); ++k) {
			const std::string &name = columns[j].options[k].name;
			const std::string &value = columns[j].options[k].value;
			if (name == "padding")
				padding = myround(stof(value) * em);
			else if (name == "tooltip")
				tooltip_index = allocString(value);
			else if (name == "align" && value == "left")
				align = 0;
			else if (name == "align" && value == "center")
				align = 1;
			else if (name == "align" && value == "right")
				align = 2;
			else if (name == "align" && value == "inline")
				align = 3;
			else if (name == "width")
				width = myround(stof(value) * em);
			else if (name == "span" && columntype == COLUMN_TYPE_COLOR)
				span = stoi(value);
			else if (columntype == COLUMN_TYPE_IMAGE &&
					!name.empty() &&
					string_allowed(name, "0123456789")) {
				s32 content_index = allocImage(value);
				active_image_indices.insert(std::make_pair(
							stoi(name),
							content_index));
			}
			else {
				errorstream<<"Invalid table column option: \""<<name<<"\""
					<<" (value=\""<<value<<"\")"<<std::endl;
			}
		}

		// If current column type can use information from "color" columns,
		// find out which of those is currently active
		if (columntype == COLUMN_TYPE_TEXT) {
			for (s32 i = 0; i < rowcount; ++i) {
				TempRow *row = &rows[i];
				while (!row->colors.empty() && row->colors.back().second < j)
					row->colors.pop_back();
			}
		}

		// Make template for new cells
		Cell newcell;
		memset(&newcell, 0, sizeof newcell);
		newcell.content_type = columntype;
		newcell.tooltip_index = tooltip_index;
		newcell.reported_column = j+1;

		if (columntype == COLUMN_TYPE_TEXT) {
			// Find right edge of column
			s32 xmax = 0;
			for (s32 i = 0; i < rowcount; ++i) {
				TempRow *row = &rows[i];
				row->content_index = allocString(content[i * colcount + j]);
				const core::stringw &text = m_strings[row->content_index];
				row->content_width = m_font ?
					m_font->getDimension(text.c_str()).Width : 0;
				row->content_width = MYMAX(row->content_width, width);
				s32 row_xmax = row->x + padding + row->content_width;
				xmax = MYMAX(xmax, row_xmax);
			}
			// Add a new cell (of text type) to each row
			for (s32 i = 0; i < rowcount; ++i) {
				newcell.xmin = rows[i].x + padding;
				alignContent(&newcell, xmax, rows[i].content_width, align);
				newcell.content_index = rows[i].content_index;
				newcell.color_defined = !rows[i].colors.empty();
				if (newcell.color_defined)
					newcell.color = rows[i].colors.back().first;
				rows[i].cells.push_back(newcell);
				rows[i].x = newcell.xmax;
			}
		}
		else if (columntype == COLUMN_TYPE_IMAGE) {
			// Find right edge of column
			s32 xmax = 0;
			for (s32 i = 0; i < rowcount; ++i) {
				TempRow *row = &rows[i];
				row->content_index = -1;

				// Find content_index. Image indices are defined in
				// column options so check active_image_indices.
				s32 image_index = stoi(content[i * colcount + j]);
				std::map<s32, s32>::iterator image_iter =
					active_image_indices.find(image_index);
				if (image_iter != active_image_indices.end())
					row->content_index = image_iter->second;

				// Get texture object (might be NULL)
				video::ITexture *image = NULL;
				if (row->content_index >= 0)
					image = m_images[row->content_index];

				// Get content width and update xmax
				row->content_width = image ? image->getOriginalSize().Width : 0;
				row->content_width = MYMAX(row->content_width, width);
				s32 row_xmax = row->x + padding + row->content_width;
				xmax = MYMAX(xmax, row_xmax);
			}
			// Add a new cell (of image type) to each row
			for (s32 i = 0; i < rowcount; ++i) {
				newcell.xmin = rows[i].x + padding;
				alignContent(&newcell, xmax, rows[i].content_width, align);
				newcell.content_index = rows[i].content_index;
				rows[i].cells.push_back(newcell);
				rows[i].x = newcell.xmax;
			}
			active_image_indices.clear();
		}
		else if (columntype == COLUMN_TYPE_COLOR) {
			for (s32 i = 0; i < rowcount; ++i) {
				video::SColor cellcolor(255, 255, 255, 255);
				if (parseColorString(content[i * colcount + j], cellcolor, true))
					rows[i].colors.push_back(std::make_pair(cellcolor, j+span));
			}
		}
		else if (columntype == COLUMN_TYPE_INDENT ||
				columntype == COLUMN_TYPE_TREE) {
			// For column type "tree", reserve additional space for +/-
			// Also enable special processing for treeview-type tables
			s32 content_width = 0;
			if (columntype == COLUMN_TYPE_TREE) {
				content_width = m_font ? m_font->getDimension(L"+").Width : 0;
				m_has_tree_column = true;
			}
			// Add a new cell (of indent or tree type) to each row
			for (s32 i = 0; i < rowcount; ++i) {
				TempRow *row = &rows[i];

				s32 indentlevel = stoi(content[i * colcount + j]);
				indentlevel = MYMAX(indentlevel, 0);
				if (columntype == COLUMN_TYPE_TREE)
					row->indent = indentlevel;

				newcell.xmin = row->x + padding;
				newcell.xpos = newcell.xmin + indentlevel * width;
				newcell.xmax = newcell.xpos + content_width;
				newcell.content_index = 0;
				newcell.color_defined = !rows[i].colors.empty();
				if (newcell.color_defined)
					newcell.color = rows[i].colors.back().first;
				row->cells.push_back(newcell);
				row->x = newcell.xmax;
			}
		}
	}

	// Copy temporary rows to not so temporary rows
	if (rowcount >= 1) {
		m_rows.resize(rowcount);
		for (s32 i = 0; i < rowcount; ++i) {
			Row *row = &m_rows[i];
			row->cellcount = rows[i].cells.size();
			row->cells = new Cell[row->cellcount];
			memcpy((void*) row->cells, (void*) &rows[i].cells[0],
					row->cellcount * sizeof(Cell));
			row->indent = rows[i].indent;
			row->visible_index = i;
			m_visible_rows.push_back(i);
		}
	}

	if (m_has_tree_column) {
		// Treeview: convert tree to indent cells on leaf rows
		for (s32 i = 0; i < rowcount; ++i) {
			if (i == rowcount-1 || m_rows[i].indent >= m_rows[i+1].indent)
				for (s32 j = 0; j < m_rows[i].cellcount; ++j)
					if (m_rows[i].cells[j].content_type == COLUMN_TYPE_TREE)
						m_rows[i].cells[j].content_type = COLUMN_TYPE_INDENT;
		}

		// Treeview: close rows according to opendepth option
		std::set<s32> opened_trees;
		for (s32 i = 0; i < rowcount; ++i)
			if (m_rows[i].indent < opendepth)
				opened_trees.insert(i);
		setOpenedTrees(opened_trees);
	}

	// Delete temporary information used only during setTable()
	delete[] rows;
	allocationComplete();

	// Clamp scroll bar position
	updateScrollBar();
}
예제 #14
0
bool Settings::getBool(const std::string &name) const
{
	return is_yes(get(name));
}
예제 #15
0
void remote_connect_init( void )
{
	dns_service_t *found_service = NULL;
	char *remote_service_name = NULL;
	char *client_name = NULL;
	net_response_t *response = NULL;
	net_ctx_t *ctx;
	int use_ipv4, use_ipv6;
	uint32_t initiator = 0, ssrc = 0;
	char *p1 = NULL;
	char *p2 = NULL;
	int remote_port_number = 0;


	if( ! config_is_set( "remote.connect" ) )
	{
		logging_printf(LOGGING_WARN, "remote_connect_init: Called with no remote.connect value\n");
		return;
	}

	remote_service_name = (char *) strdup( config_string_get("remote.connect") );

	logging_printf(LOGGING_DEBUG, "remote_connect_init: Looking for [%s]\n", remote_service_name);

	p1 = remote_service_name;
	p2 = p1 + strlen( remote_service_name );

	/* Work backwards to find a colon ':' */
	/* If a ']' character is found first, we'll assume this is going to be an direct connect address */

	while( p2 > p1 )
	{
		if( *p2 == ']' ) break;
		if( *p2 == ':' ) break;
		p2--;
	}



	/* If no colon ':' or ']' was found, we'll assume this is a service name to be located */
	if( p2 == p1 )
	{
		use_ipv4 = is_yes( config_string_get("service.ipv4") ) ;
		use_ipv6 = is_yes( config_string_get("service.ipv6") ) ;

		if( dns_discover_services( use_ipv4, use_ipv6 ) <= 0 )
		{
			logging_printf(LOGGING_WARN, "remote_connect_init: No services available\n");
			free( remote_service_name );
			return;
		}

		found_service = dns_discover_by_name( remote_service_name );
		goto make_remote_connection;
	}  else {
		/* If there is a colon ':', split the string to determine the port number */
		if( *p2 == ':' )
		{
			*p2='\0';
			p2++;
			remote_port_number = atoi( p2 );
			p2 = remote_service_name + strlen( remote_service_name ) - 1;
		}

		/* If there is a ']', work forwards from the start of the string to remove the '[' */
		if ( *p2 == ']' )
		{
			*p2='\0';
			while( p1 < p2 )
			{
				if( *p1 == '[' ) break;
				p1++;
			}

		}
		if( p1 == p2 )
		{
			p1 = remote_service_name;
		} else {
			*p1='\0';
			p1++;
		}

		if( remote_port_number == 0 )
		{
			logging_printf( LOGGING_ERROR, "remote_connect_init: No port number specified\n");
			free( remote_service_name );
			return;
		}

		logging_printf( LOGGING_DEBUG, "remote_connect_init: connect_string=>%s<\n", config_string_get("remote.connect") );
		logging_printf( LOGGING_DEBUG, "remote_connect_init: connect_address=>%s<, connect_port=%d\n", p1, remote_port_number );

		dns_discover_add( config_string_get("remote.connect"), p1, remote_port_number );
		found_service = dns_discover_by_name( config_string_get("remote.connect") );
	}
	

make_remote_connection:
	free( remote_service_name );

	if( ! found_service )
	{
		logging_printf(LOGGING_WARN, "remote_connect_init: No service found: %s\n", remote_service_name );
		return;
	}

	logging_printf( LOGGING_DEBUG, "remote_connect_init: Found name=\"%s\" address=[%s]:%d\n", found_service->name, found_service->ip_address, found_service->port);
	ssrc = random_number();
	initiator = random_number();

	client_name = config_string_get("service.name");

	if( !client_name )
	{
		client_name = "RaveloxMIDIClient";
	}

	response = net_response_inv( ssrc, initiator, client_name );

	if( response )
	{
		ctx = net_ctx_register( ssrc, initiator, found_service->ip_address, found_service->port, found_service->name );

		if( ! ctx )
		{
			logging_printf( LOGGING_ERROR, "remote_connect_init: Unable to create socket context\n");
		} else {
			ctx->send_ssrc = ssrc;
			ctx->status = NET_CTX_STATUS_FIRST_INV;
			logging_printf( LOGGING_DEBUG, "remote_connect_init: Sending INV request to [%s]:%d\n", ctx->ip_address, ctx->control_port );
			net_ctx_send( ctx, response->buffer, response->len , USE_CONTROL_PORT );
		}
	}

	net_response_destroy( &response );
}
예제 #16
0
파일: client.cpp 프로젝트: tinnfu/ftp
int client::upload()
{
    char file_name[BUFFSIZE] = {0};
    if(m_cmd.size() < 2)
    {
        do
        {
            cout << "file name: ";
            cout.flush();

            cin.getline(file_name, BUFFSIZE - 1);

        }while(file_name[0] == '\0');
    }
    else
    {
        strncpy(file_name, m_cmd[1], BUFFSIZE);
    }

    // Check file's existance in local.
    if(-1 == access(file_name, F_OK) )
    {
        cout << "no such file" << endl;
        return -1;
    }

    int res = 0;

    if( -1 == send_file_info(file_name) )
    {
        ;// Send info error.
    }

    char pack_type = acceptable();
    if( is_pack_type(PT_FEXIST, pack_type) )
    {
        while( 1 )
        {
            char choice[BUFFSIZE] = {0};
            cout << "file exist in remote, "
                << "do you want to cover it ? [yes | no]"
                << " >> ";
            cout.flush();

            cin.getline(choice, BUFFSIZE - 1);

            // Default choice is "yes".
            if('\0' == choice[0])
            {
                strcpy(choice, "yes");
            }

            if( is_no(choice) )
            {
                reply(PT_NOCOVER);
                return 0;
            }
            else if( is_yes(choice) )
            {
                reply(PT_COVER);
                break;
            }
            else
            {
                cout << "input error" << endl;
            }
        }
    }

    res = send_file(file_name);

    return res;
}