static PyObject *M_Geometry_intersect_point_quad_2d(PyObject *UNUSED(self), PyObject *args) { VectorObject *pt_vec, *quad_p1, *quad_p2, *quad_p3, *quad_p4; if (!PyArg_ParseTuple(args, "O!O!O!O!O!:intersect_point_quad_2d", &vector_Type, &pt_vec, &vector_Type, &quad_p1, &vector_Type, &quad_p2, &vector_Type, &quad_p3, &vector_Type, &quad_p4)) { return NULL; } if (BaseMath_ReadCallback(pt_vec) == -1 || BaseMath_ReadCallback(quad_p1) == -1 || BaseMath_ReadCallback(quad_p2) == -1 || BaseMath_ReadCallback(quad_p3) == -1 || BaseMath_ReadCallback(quad_p4) == -1) { return NULL; } return PyLong_FromLong(isect_point_quad_v2(pt_vec->vec, quad_p1->vec, quad_p2->vec, quad_p3->vec, quad_p4->vec)); }
static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, const float marker_pos[2], int width, int height, int act, int sel) { int tiny = sc->flag & SC_SHOW_TINY_MARKER; bool show_search = false; float col[3], scol[3], px[2]; track_colors(track, act, col, scol); px[0] = 1.0f / width / sc->zoom; px[1] = 1.0f / height / sc->zoom; /* marker position and offset position */ if ((track->flag & SELECT) == sel && (marker->flag & MARKER_DISABLED) == 0) { float pos[2], p[2]; if (track->flag & TRACK_LOCKED) { if (act) UI_ThemeColor(TH_ACT_MARKER); else if (track->flag & SELECT) UI_ThemeColorShade(TH_LOCK_MARKER, 64); else UI_ThemeColor(TH_LOCK_MARKER); } else { if (track->flag & SELECT) glColor3fv(scol); else glColor3fv(col); } add_v2_v2v2(pos, marker->pos, track->offset); ED_clip_point_undistorted_pos(sc, pos, pos); sub_v2_v2v2(p, pos, marker_pos); if (isect_point_quad_v2(p, marker->pattern_corners[0], marker->pattern_corners[1], marker->pattern_corners[2], marker->pattern_corners[3])) { if (!tiny) glPointSize(2.0f); glBegin(GL_POINTS); glVertex2f(pos[0], pos[1]); glEnd(); if (!tiny) glPointSize(1.0f); } else { glBegin(GL_LINES); glVertex2f(pos[0] + px[0] * 3, pos[1]); glVertex2f(pos[0] + px[0] * 7, pos[1]); glVertex2f(pos[0] - px[0] * 3, pos[1]); glVertex2f(pos[0] - px[0] * 7, pos[1]); glVertex2f(pos[0], pos[1] - px[1] * 3); glVertex2f(pos[0], pos[1] - px[1] * 7); glVertex2f(pos[0], pos[1] + px[1] * 3); glVertex2f(pos[0], pos[1] + px[1] * 7); glEnd(); glColor3f(0.0f, 0.0f, 0.0f); glLineStipple(3, 0xaaaa); glEnable(GL_LINE_STIPPLE); glEnable(GL_COLOR_LOGIC_OP); glLogicOp(GL_NOR); glBegin(GL_LINES); glVertex2fv(pos); glVertex2fv(marker_pos); glEnd(); glDisable(GL_COLOR_LOGIC_OP); glDisable(GL_LINE_STIPPLE); } } /* pattern */ glPushMatrix(); glTranslatef(marker_pos[0], marker_pos[1], 0); if (tiny) { glLineStipple(3, 0xaaaa); glEnable(GL_LINE_STIPPLE); } if ((track->pat_flag & SELECT) == sel && (sc->flag & SC_SHOW_MARKER_PATTERN)) { if (track->flag & TRACK_LOCKED) { if (act) UI_ThemeColor(TH_ACT_MARKER); else if (track->pat_flag & SELECT) UI_ThemeColorShade(TH_LOCK_MARKER, 64); else UI_ThemeColor(TH_LOCK_MARKER); } else if (marker->flag & MARKER_DISABLED) { if (act) UI_ThemeColor(TH_ACT_MARKER); else if (track->pat_flag & SELECT) UI_ThemeColorShade(TH_DIS_MARKER, 128); else UI_ThemeColor(TH_DIS_MARKER); } else { if (track->pat_flag & SELECT) glColor3fv(scol); else glColor3fv(col); } glBegin(GL_LINE_LOOP); glVertex2fv(marker->pattern_corners[0]); glVertex2fv(marker->pattern_corners[1]); glVertex2fv(marker->pattern_corners[2]); glVertex2fv(marker->pattern_corners[3]); glEnd(); } /* search */ show_search = (TRACK_VIEW_SELECTED(sc, track) && ((marker->flag & MARKER_DISABLED) == 0 || (sc->flag & SC_SHOW_MARKER_PATTERN) == 0)) != 0; if ((track->search_flag & SELECT) == sel && (sc->flag & SC_SHOW_MARKER_SEARCH) && show_search) { if (track->flag & TRACK_LOCKED) { if (act) UI_ThemeColor(TH_ACT_MARKER); else if (track->search_flag & SELECT) UI_ThemeColorShade(TH_LOCK_MARKER, 64); else UI_ThemeColor(TH_LOCK_MARKER); } else if (marker->flag & MARKER_DISABLED) { if (act) UI_ThemeColor(TH_ACT_MARKER); else if (track->search_flag & SELECT) UI_ThemeColorShade(TH_DIS_MARKER, 128); else UI_ThemeColor(TH_DIS_MARKER); } else { if (track->search_flag & SELECT) glColor3fv(scol); else glColor3fv(col); } glBegin(GL_LINE_LOOP); glVertex2f(marker->search_min[0], marker->search_min[1]); glVertex2f(marker->search_max[0], marker->search_min[1]); glVertex2f(marker->search_max[0], marker->search_max[1]); glVertex2f(marker->search_min[0], marker->search_max[1]); glEnd(); } if (tiny) glDisable(GL_LINE_STIPPLE); glPopMatrix(); }
static void draw_marker_outline(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, const float marker_pos[2], int width, int height) { int tiny = sc->flag & SC_SHOW_TINY_MARKER; bool show_search = false; float px[2]; UI_ThemeColor(TH_MARKER_OUTLINE); px[0] = 1.0f / width / sc->zoom; px[1] = 1.0f / height / sc->zoom; if ((marker->flag & MARKER_DISABLED) == 0) { float pos[2]; float p[2]; add_v2_v2v2(pos, marker->pos, track->offset); ED_clip_point_undistorted_pos(sc, pos, pos); sub_v2_v2v2(p, pos, marker_pos); if (isect_point_quad_v2(p, marker->pattern_corners[0], marker->pattern_corners[1], marker->pattern_corners[2], marker->pattern_corners[3])) { if (tiny) glPointSize(3.0f); else glPointSize(4.0f); glBegin(GL_POINTS); glVertex2f(pos[0], pos[1]); glEnd(); glPointSize(1.0f); } else { if (!tiny) glLineWidth(3.0f); glBegin(GL_LINES); glVertex2f(pos[0] + px[0] * 2, pos[1]); glVertex2f(pos[0] + px[0] * 8, pos[1]); glVertex2f(pos[0] - px[0] * 2, pos[1]); glVertex2f(pos[0] - px[0] * 8, pos[1]); glVertex2f(pos[0], pos[1] - px[1] * 2); glVertex2f(pos[0], pos[1] - px[1] * 8); glVertex2f(pos[0], pos[1] + px[1] * 2); glVertex2f(pos[0], pos[1] + px[1] * 8); glEnd(); if (!tiny) glLineWidth(1.0f); } } /* pattern and search outline */ glPushMatrix(); glTranslatef(marker_pos[0], marker_pos[1], 0); if (!tiny) glLineWidth(3.0f); if (sc->flag & SC_SHOW_MARKER_PATTERN) { glBegin(GL_LINE_LOOP); glVertex2fv(marker->pattern_corners[0]); glVertex2fv(marker->pattern_corners[1]); glVertex2fv(marker->pattern_corners[2]); glVertex2fv(marker->pattern_corners[3]); glEnd(); } show_search = (TRACK_VIEW_SELECTED(sc, track) && ((marker->flag & MARKER_DISABLED) == 0 || (sc->flag & SC_SHOW_MARKER_PATTERN) == 0)) != 0; if (sc->flag & SC_SHOW_MARKER_SEARCH && show_search) { glBegin(GL_LINE_LOOP); glVertex2f(marker->search_min[0], marker->search_min[1]); glVertex2f(marker->search_max[0], marker->search_min[1]); glVertex2f(marker->search_max[0], marker->search_max[1]); glVertex2f(marker->search_min[0], marker->search_max[1]); glEnd(); } glPopMatrix(); if (!tiny) glLineWidth(1.0f); }